Author Topic: authorizations  (Read 19226 times)

Offline Teitoku Ippan

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Re: authorizations
« Reply #30 on: January 15, 2014, 01:19:19 PM »
i still think just having auth apps like before would be the best idea in the long-term because then instead of seeing someone with something that requires an auth and spending like an hour talking to them about it, we can just flick to the auth app they made and if it was accepted and what conditions there are to the authorisation, if any

Offline tics

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Re: authorizations
« Reply #31 on: January 15, 2014, 03:03:08 PM »
If it ain't broke, don't fix it.
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Offline Statua

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Re: authorizations
« Reply #32 on: January 15, 2014, 03:30:34 PM »
Maybe we dont need spot auths. Maybe instead of admins giving it, players can just use it as a guideline to see if what they want needs an auth or they can just aquire it.

Example, a player finds a cassette player and an old megadeth casette. They can look at the flow chart:

Can it be used as a deadly weapon? No
Is it uncommon? No
Is it of classified value? No
Will it affect anyones RP? Yes (they will ICly hear the music)
Will it give the player an advantage over others? No
Will it affect anyones RP in a negative way? No

No auths required. However if an admin asks, they must provide a valid backstory as to how they got it and how they maintain it.


Offline Sexy Frog

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Re: authorizations
« Reply #33 on: January 15, 2014, 04:40:24 PM »
If it ain't broke, don't fix it.

^
What we had going has always worked pretty well. If it ain't broke, don't fix it.


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Offline kmp

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Re: authorizations
« Reply #34 on: January 15, 2014, 09:24:30 PM »
If it ain't broke, don't fix it.

^
What we had going has always worked pretty well. If it ain't broke, don't fix it.

Don't start this shit again.
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Offline Teitoku Ippan

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Re: authorizations
« Reply #35 on: January 15, 2014, 09:30:56 PM »
If it ain't broke, don't fix it.

^
What we had going has always worked pretty well. If it ain't broke, don't fix it.

Don't start this shit again.

why, there is no reason to change how auth apps are handled lol

Offline Delta1116732

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Re: authorizations
« Reply #36 on: January 15, 2014, 09:35:57 PM »
If it ain't broke, don't fix it.

^
What we had going has always worked pretty well. If it ain't broke, don't fix it.

Don't start this shit again.

why, there is no reason to change how auth apps are handled lol
Agree, it worked fine the way it was and no one complained about it often. Seemed to get the job done, so there isn't a reason to make a new system.

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Offline kmp

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Re: authorizations
« Reply #37 on: January 15, 2014, 11:21:02 PM »
If it ain't broke, don't fix it.

^
What we had going has always worked pretty well. If it ain't broke, don't fix it.

Don't start this shit again.

why, there is no reason to change how auth apps are handled lol

I agree that auth apps don't need to be changed, but just using the good ol' "If it ain't broke, don't fix it" excuse to justify it is fucking retarded and annoying. Give reasons for why it's fine. A reason of why it works is because the auth apps that we had were very effective as admins could pick out major flaws in an app thanks to the format.

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Offline Yak

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Re: authorizations
« Reply #38 on: January 16, 2014, 12:18:23 AM »
ok who needs suggestions, our last hl2rp ran well so lets not improve it!
if it broke don't fix it right guys!

literally the worst mentality you can bring here

Offline rBST Cow

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Re: authorizations
« Reply #39 on: January 16, 2014, 01:59:21 AM »
ok who needs suggestions, our last hl2rp ran well so lets not improve it!
if it broke don't fix it right guys!

literally the worst mentality you can bring here

Pretty much this.

Guys, horses back in the day worked just fine, so "If it ain't broke, don't fix it"! Cars were invented for a reason, they better. Adding new things into HL2RP will make it better. Just because a system is 'fine' doesn't mean it can't be improved. Why should we even bother having a suggestion board because "If it ain't broke, don't fix it".


Sorry if my sentences are worded weird, I'm really tired right now so proof reading is a nope.
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Offline smt

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Re: authorizations
« Reply #40 on: January 16, 2014, 02:38:29 AM »
Quote
Adding new things into HL2RP will make it better.

this isn't really true, until someone suggests a valid and good reason with a proper suggestion that works and has no flaws i don't see a reason to change apps either, they worked fine, it doesn't matter if hl2rp was bad before, it wasn't because because of the apps for people to find toasters in the wild



Offline Dallas

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Re: authorizations
« Reply #41 on: January 16, 2014, 02:44:16 AM »
I don't have a problem with auths and how they were handled but I actually agree with KMP when he says

"dont say 'if it aint broke dont fix it' - kmp 2k14

If we dont change shit then the server will just nosedive into obliteration a week after launch just like it did before, of course I think it best to keep auths the same and change other things like our CP/Anti-Citizen policies, focus on cca to be removed and an emphasis placed on AC rp and civi rp.

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Offline Teitoku Ippan

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Re: authorizations
« Reply #42 on: January 16, 2014, 05:14:23 AM »
i fail to see how changing auth apps, which are fine to begin and would still be more helpful than doing that spot auth thing, would improve hl2rp

Offline tics

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Re: authorizations
« Reply #43 on: January 16, 2014, 12:16:38 PM »
I don't have a problem with auths and how they were handled but I actually agree with KMP when he says

"dont say 'if it aint broke dont fix it' - kmp 2k14

If we dont change shit then the server will just nosedive into obliteration a week after launch just like it did before, of course I think it best to keep auths the same and change other things like our CP/Anti-Citizen policies, focus on cca to be removed and an emphasis placed on AC rp and civi rp.
Let's stop pretending as if the adage "If it ain't broke, don't fix it" is being applied to everything. We used it in the context of authorizations. The authorization system had no problems whatsoever. Your example, by the way, shows something that is broken and therefore needs fixing.

The problem we are consistently having with suggestions is that everyone wants to suggest the next big thing. We should avoid any changes that are huge and, instead, focus on tweaks.
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Offline rBST Cow

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Re: authorizations
« Reply #44 on: January 16, 2014, 02:16:58 PM »
The problem with the old auth system was that you had to apply for nearly everything. I remember when I played one time, found a brick and used it to attack someone. Guess what, he started asking me for auths. Do you REALLY think its that hard to find a brick where the buildings are beginnining to wear down, and I mean, it's a brick. Or one time I had a non UU tshirt, guess what, I got bothered because I didn't have auths for it. Do you really think every single shirt magically disappeared off the face of the planet never to be seen again? If you have ever gone dumpster diving in your life you'd be amazed at the stuff you can find, but guess what, you need auths for nearly everything. Spot auths would be there to fix that problem, as I really dont think writing a multi paragraph application is necessary for a brick or a tshirt. Not only that, but does anyone at all remember how long it took for your application to be accepted/looked at? I remember when it sometimes took over a month. Spot auths fix that problem as it shouldn't take more than 30mins to go through the flow chart.
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