Author Topic: authorizations  (Read 19415 times)

Offline rBST Cow

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Re: authorizations
« Reply #90 on: February 05, 2014, 03:40:04 PM »
you cant ask for evidence for one thing then say ", I've seen this first hand and have looked in logs (when I had acess) just to prove my point." without evidence for another

Quote
If a unit goes rouge and decides to rob a citizen for his tokens

that should never happen LOL, i think peoples ideas of what a rouge unit should be is skewed

Satn went in and out of observer when tracking down my character, logs backed that statement up. Not only that but when oz was sa even he saw him doing that. Funniest part is that he went directly to my location without even trying to look somewhere else. Evidence. Anyways, this isn't about me.

What do you mean it shouldn't happen? Let internal affairs take care of the unit and do what's deemed nessescary.
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Offline smt

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Re: authorizations
« Reply #91 on: February 05, 2014, 03:44:43 PM »
satn is stupid he doesnt count as an admin,, also if he tp'd anywhere everyone would see it no one does that outside of admining

and no, a rogue unit should like, always be hiding pretty much, that's just another example of terrible rp that shouldnt be happening, they dont just walk around mugging units after running from the cca who's hunting them down



Offline Nicknero

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Re: authorizations
« Reply #92 on: February 05, 2014, 04:20:44 PM »
Call me crazy, but here is just a random idea okay?
How about we all just STOP arguing about each and every single fucking detail that happened in the past, and rather look into the future.

Let's just fuck it, and wait for the server to come up before we continue any arguments.
Just go with it. If something happens you don't agree with, THEN you have the rights to bring it up and talk about it with everyone else. But don't you guys all agree that all these threads are completely fucking useless and only cause shit when the server isn't even up yet? Hence no one knows how things are going to turn out... Who knows, it turns out just the way you want it? Or maybe not...
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Offline rBST Cow

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Re: authorizations
« Reply #93 on: February 05, 2014, 04:28:44 PM »
Call me crazy, but here is just a random idea okay?
How about we all just STOP arguing about each and every single fucking detail that happened in the past, and rather look into the future.

Let's just fuck it, and wait for the server to come up before we continue any arguments.
Just go with it. If something happens you don't agree with, THEN you have the rights to bring it up and talk about it with everyone else. But don't you guys all agree that all these threads are completely fucking useless and only cause shit when the server isn't even up yet? Hence no one knows how things are going to turn out... Who knows, it turns out just the way you want it? Or maybe not...


The whole point is to bring up the problems in the last server so they can be prevented/changed in the new one.
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Offline Teitoku Ippan

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Re: authorizations
« Reply #94 on: February 05, 2014, 04:29:14 PM »
Satn

example of a shit admin who did abuse and intervene in rp for no fucking reasons and manipulate it to his will

but yes, lets wait til hl2rp actually comes up and see what happens, then we can tweak and adjust as necessary instead of causing drama before its even up lol

Offline raged

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Re: authorizations
« Reply #95 on: February 05, 2014, 08:23:03 PM »
tweak whatever you want but if i see admins telling people 'no' for things that should happen ic'ly without a really good reason i can assure you it will die just like the first hl2rp

Offline Teitoku Ippan

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Re: authorizations
« Reply #96 on: February 05, 2014, 08:38:02 PM »
tweak whatever you want but if i see admins telling people 'no' for things that should happen ic'ly without a really good reason i can assure you it will die just like the first hl2rp

pretty sure thats not the reason hl2rp died in the first place but ok

Offline raged

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Re: authorizations
« Reply #97 on: February 05, 2014, 08:44:12 PM »
admins not letting me do things i wanted to do was one reason why i stopped playing

Offline Lone Wanderer <??"?

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Re: authorizations
« Reply #98 on: February 05, 2014, 09:50:18 PM »
admins not letting me do things i wanted to do was one reason why i stopped playing

this


you cant ask for evidence for one thing then say ", I've seen this first hand and have looked in logs (when I had acess) just to prove my point." without evidence for another

Quote
If a unit goes rouge and decides to rob a citizen for his tokens

that should never happen LOL, i think peoples ideas of what a rouge unit should be is skewed

an so far members of the administration are proving to be just that. So far, a good chunk of people are pretty much accusing all rogue units of causing a shit ton of problems, when I've clearly proven this to be false many times over again with my rogue unit. yet people continually ignore this and just go ahead and jump to the "yeah rogue units cause shit storms lol im just gonna ignore your proof against this"

good start when people are just assuming shit to be the case 100% of the time when clearly it doesnt happen 100% of the time

Current Characters:
Abdul Sadek - Unregistered citizen, currently near City 18.
Monica Halleway - A seemingly crazy woman roaming the plaza.

Former HL2RP-Characters:
Jennifer Hanson - Former trader now involved with the Lambda Movement in City 17.
'091' - A former rogue medical unit now on the Combine Homeworld. Or is she?
Michael 'Y' Eloriga - A wanted criminal located in City 17, frequently spotted on rooftops.

Offline smt

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Re: authorizations
« Reply #99 on: February 05, 2014, 10:11:39 PM »
drama drama something something



Offline Khub

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Re: authorizations
« Reply #100 on: February 06, 2014, 03:36:44 PM »
pretty sure thats not the reason hl2rp died in the first place but ok

i am curious to hear your opinion on that matter then

Offline Teitoku Ippan

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Re: authorizations
« Reply #101 on: February 06, 2014, 04:15:30 PM »
gonna quote what i said in the other thread because its relevant

heres an idea

why dont we just wait for the server to actually come up then see how it goes, adapt to what is needed and not needed and stuff like that. we could probably discuss stuff like authorisations and shit a couple of weeks after the server has been up to give people time to settle in, citizens to develop and choose their alignments of pro-union or anti-citizen or somewhere in between etc, the cca & cwu to develop, etc.

we could look at shit like rogue units (strictly though) and a couple of other stuff after a couple of weeks, might not hurt to try them once more but if someone goes potato with it then they've pretty much ruined it for the rest of the people

even then, rogue units should not be something common, in fact it should be extremely rare and if someone wants auth for that, itd have to be thoroughly investigated and made sure the roleplay and backstory for it is really good and legit because units shouldnt be thinking about rebelling against the union when theyll be taking the union supplements which will affect their mind and memories

also on the topic of names, unless someone literally tells you their IC name ICly or, if you are part of the CCA, get a scanner to identify someone, you wouldnt know their name, even if the name shows up above their head because you were maybe in the vicinity of F2 or whatever the hotkey was again

drama in a serious roleplay server is inevitable and we are already seeing this in both threads (this one and the authorisations one), but instead of bickering with each other before the server is even up. we should discuss this sort of stuff when the server is up and adjust rules/restrictions accordingly when its been up

Offline kmp

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Re: authorizations
« Reply #102 on: February 06, 2014, 05:30:57 PM »
tweak whatever you want but if i see admins telling people 'no' for things that should happen ic'ly without a really good reason i can assure you it will die just like the first hl2rp

pretty sure thats not the reason hl2rp died in the first place but ok

It contributed to it. Massively. The restrictions the administration team placed on the server were downright ridiculous and mostly unnecessary.
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