Quote from: alexanderk on December 29, 2012, 03:32:17 AMQuote from: Sexy Frog on December 29, 2012, 03:29:13 AMQuote from: alexanderk on December 29, 2012, 03:24:32 AMQuote from: Sexy Frog on December 29, 2012, 03:19:13 AMQuote from: alexanderk on December 29, 2012, 02:40:17 AMIf the rogue units get out of hand, I'll make it a requirement to get an auth from an admin.To be entirely honest, I think if you are going to allow rogue units, it should need an auth right off the bat. If not an auth from an admin then at the very least have them make an auth app.Why? No one is presenting a good argument for why I should make it require an authI could just be writing it off too soon but I seems to be a bit easy. Yes it's discouraged and yes it makes it more realistic by giving units an unrestricted choice of defying the Union but what exactly is preventing a recruit from joining the CCA for like 3 weeks and then going 'lol i defect' and then going rogue to be a lolwebul and then all the other new recruits see this and are like 'hurr...i wanna b rogue badass webul too!" then before you know it, there's like a good handful of rogues. Again, I'm sure you wouldn't let it reach this point but I just think it should be a precaution.If the recruits defect after 3 weeks of being in the Union, do you not think something could be wrong internally rather than it simply being "ha im gonna be rogue because its fun!!!"? When you go rogue you are already dead if the Union knows what they're doingNot all recruits realize this. In fact, a majority of recruits may not even understand the gravity of a lot of their decisions. I know when I was a recruit, I didn't.
Quote from: Sexy Frog on December 29, 2012, 03:29:13 AMQuote from: alexanderk on December 29, 2012, 03:24:32 AMQuote from: Sexy Frog on December 29, 2012, 03:19:13 AMQuote from: alexanderk on December 29, 2012, 02:40:17 AMIf the rogue units get out of hand, I'll make it a requirement to get an auth from an admin.To be entirely honest, I think if you are going to allow rogue units, it should need an auth right off the bat. If not an auth from an admin then at the very least have them make an auth app.Why? No one is presenting a good argument for why I should make it require an authI could just be writing it off too soon but I seems to be a bit easy. Yes it's discouraged and yes it makes it more realistic by giving units an unrestricted choice of defying the Union but what exactly is preventing a recruit from joining the CCA for like 3 weeks and then going 'lol i defect' and then going rogue to be a lolwebul and then all the other new recruits see this and are like 'hurr...i wanna b rogue badass webul too!" then before you know it, there's like a good handful of rogues. Again, I'm sure you wouldn't let it reach this point but I just think it should be a precaution.If the recruits defect after 3 weeks of being in the Union, do you not think something could be wrong internally rather than it simply being "ha im gonna be rogue because its fun!!!"? When you go rogue you are already dead if the Union knows what they're doing
Quote from: alexanderk on December 29, 2012, 03:24:32 AMQuote from: Sexy Frog on December 29, 2012, 03:19:13 AMQuote from: alexanderk on December 29, 2012, 02:40:17 AMIf the rogue units get out of hand, I'll make it a requirement to get an auth from an admin.To be entirely honest, I think if you are going to allow rogue units, it should need an auth right off the bat. If not an auth from an admin then at the very least have them make an auth app.Why? No one is presenting a good argument for why I should make it require an authI could just be writing it off too soon but I seems to be a bit easy. Yes it's discouraged and yes it makes it more realistic by giving units an unrestricted choice of defying the Union but what exactly is preventing a recruit from joining the CCA for like 3 weeks and then going 'lol i defect' and then going rogue to be a lolwebul and then all the other new recruits see this and are like 'hurr...i wanna b rogue badass webul too!" then before you know it, there's like a good handful of rogues. Again, I'm sure you wouldn't let it reach this point but I just think it should be a precaution.
Quote from: Sexy Frog on December 29, 2012, 03:19:13 AMQuote from: alexanderk on December 29, 2012, 02:40:17 AMIf the rogue units get out of hand, I'll make it a requirement to get an auth from an admin.To be entirely honest, I think if you are going to allow rogue units, it should need an auth right off the bat. If not an auth from an admin then at the very least have them make an auth app.Why? No one is presenting a good argument for why I should make it require an auth
Quote from: alexanderk on December 29, 2012, 02:40:17 AMIf the rogue units get out of hand, I'll make it a requirement to get an auth from an admin.To be entirely honest, I think if you are going to allow rogue units, it should need an auth right off the bat. If not an auth from an admin then at the very least have them make an auth app.
If the rogue units get out of hand, I'll make it a requirement to get an auth from an admin.
Quote from: Sexy Frog on December 29, 2012, 03:39:18 AMQuote from: alexanderk on December 29, 2012, 03:32:17 AMQuote from: Sexy Frog on December 29, 2012, 03:29:13 AMQuote from: alexanderk on December 29, 2012, 03:24:32 AMQuote from: Sexy Frog on December 29, 2012, 03:19:13 AMQuote from: alexanderk on December 29, 2012, 02:40:17 AMIf the rogue units get out of hand, I'll make it a requirement to get an auth from an admin.To be entirely honest, I think if you are going to allow rogue units, it should need an auth right off the bat. If not an auth from an admin then at the very least have them make an auth app.Why? No one is presenting a good argument for why I should make it require an authI could just be writing it off too soon but I seems to be a bit easy. Yes it's discouraged and yes it makes it more realistic by giving units an unrestricted choice of defying the Union but what exactly is preventing a recruit from joining the CCA for like 3 weeks and then going 'lol i defect' and then going rogue to be a lolwebul and then all the other new recruits see this and are like 'hurr...i wanna b rogue badass webul too!" then before you know it, there's like a good handful of rogues. Again, I'm sure you wouldn't let it reach this point but I just think it should be a precaution.If the recruits defect after 3 weeks of being in the Union, do you not think something could be wrong internally rather than it simply being "ha im gonna be rogue because its fun!!!"? When you go rogue you are already dead if the Union knows what they're doingNot all recruits realize this. In fact, a majority of recruits may not even understand the gravity of a lot of their decisions. I know when I was a recruit, I didn't.I'll give it a trial run - if I see a lot of units defecting in a short timespan then something is obviously wrong, but when/if that time comes I'll approach Jonco about it.
>No matter what happens, no matter how old I get.>I'll never forget...>Fats Mcgee. And his Retard Three.
Anyone who brings up that one rouge we had a while back should realize that was the most horrible RP I've ever seen on Outlands.But it shouldn't taint the whole units going rouge(Though there should be some restrictions, like admin auths).
Quote from: The Doctor, RIP Juggernaut on December 29, 2012, 10:54:58 AMAnyone who brings up that one rouge we had a while back should realize that was the most horrible RP I've ever seen on Outlands.But it shouldn't taint the whole units going rouge(Though there should be some restrictions, like admin auths).That RP had its moments, but I agree it went rather derpy as it progressed. I support admin auths.
Don't they have biosignals on their uniforms anyway? Meaning unless they wanted to be caught they'd need to remove them meaning they'd use a citizen model anyways.