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Introductions / Re: G'day, I'm Lawdee!
« on: February 25, 2012, 06:38:37 AM »
Awwyeah Lawdee.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 62
IC Chat / Re: <::||C45.NOVA-OfC.275's Logs||::>« on: February 23, 2012, 05:47:37 PM »
UNIT: 275
DIVISION: NOVA CLEARANCE: OfC Enter Password: ************ ACCESS GRANTED Connecting to Network Connecting... Connecting... Connecting... CONNECTION ESTABLISHED New File Opened: LOG.004 Send To: N/A Subject: 10-7 <::|| Short log, bullet points and keywords. ||::>
Saving File As: LOG.004 Saving File... Saving File... Saving File... File Saved Disconnecting: 275. Console Shut Down. CONNECTION LOST 63
IC Chat / Re: <::||C45.NOVA-OfC(T).275's Logs||::>« on: February 22, 2012, 04:57:34 PM »
UNIT: 275
DIVISION: NOVA CLEARANCE: OfC(T) Enter Password: ************ ACCESS GRANTED Connecting to Network Connecting... Connecting... Connecting... CONNECTION ESTABLISHED New File Opened: LOG.003 Send To: N/A [DRAFT] Subject: GRID modifications <::|| GRID has assisted me in modifying some of my equipment to endure that I perform my duty at the top of my abilities, having said that; by the end of the day most of the performance is maintained by daily and intense training, and not the equipment itself. Equipment is often seen as a compulsory object necessary to execute elaborate tasks, when in reality - it is not. Nonetheless, despite all the declaiming regarding equipment I have decided to give GRID a project. Since the prototype is done and finished, and it works correctly it is safe to say that their division is getting stronger with such capable units. The project consists of a private supply of AC (air-conditioning) in my own upgraded facemask, the device reacts with the same chemical formation as a biolock, thus when a hand that contains nano-modified cells is hovered near the area of contact in the facemask, the AC will be executed promptly, circulating fresh air inside and surrounding the air chambers. The second stage of this project is a simply welded, but modified flashlight attached to the left side of the shotgun. A switch was added to the SPAS-12 so that when it is pressed the flashlight will retaliate by switching itself on. The circuit excursion is formed inside the hard metal of the lethal, right below the buckshot chamber so it can be repaired and accessed easily without damaging any of the insides.||::> Saving File As: LOG.003 Saving File... Saving File... Saving File... File Saved Disconnecting: 275. Console Shut Down. CONNECTION LOST 64
IC Chat / Re: <::||C45.NOVA-OfC(T).275's Logs||::>« on: February 21, 2012, 08:05:46 AM »
UNIT: 275
DIVISION: NOVA CLEARANCE: OfC(T) Enter Password: ************ ACCESS GRANTED Connecting to Network Connecting... Connecting... Connecting... CONNECTION ESTABLISHED New File Opened: LOG.002 Send To: N/A Subject: Raising standards <::|| Currently beginning to receiving OfC training, executing my duty at the best of my abilities. It is crucial to keep an eye on disobedient and slothful unit, those that are disinclined to work; lazy. My objective is to promote and raise the standards of NOVA, I have already given out various notice to units.||::> Saving File As: LOG.002 Saving File... Saving File... Saving File... File Saved Disconnecting: 275. Console Shut Down. CONNECTION LOST 65
Half-Life 2 Roleplay / Re: Regarding HL2RP.« on: February 20, 2012, 02:28:51 PM »
To be honest, Veran was doing an excellent job as a SeC and developer.
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Half-Life 2 Roleplay / Re: RANT: Rations« on: February 20, 2012, 08:05:47 AM »
I can safely say that rations are given out at least once a day, the problem is that they're usually not given out until most of the server population is actuall on the server since there is a requirement that certain number of units need to be available in order to commence the distribution. It's also pretty useless for rations to be given out when there are only 5ish citizens online.
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Creations / Re: Rate My Sig | 1/10« on: February 20, 2012, 08:02:25 AM »
It's not very advanced at all, but you'll get better if you keep practising.
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Introductions / Re: I Have the Best Deal's, Anywhere.« on: February 20, 2012, 07:59:32 AM »
Welcome Ossus, mind if I ask you which servers you're most likely to be playing on?
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Introductions / Re: Hello!« on: February 19, 2012, 05:44:51 PM »
Hai, welcome. There isn't much to say apart from hope to see you around.
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Half-Life 2 Roleplay / Re: Assaulting Units« on: February 10, 2012, 06:05:22 AM »'Ello, unit 863 here. I was the 04 who got assaulted and luckily I saved a condump. Yeah, that's exactly what I was talking about. This happens at least twice a day and as you can see, the people are either new players or minges. 71
Half-Life 2 Roleplay / Assaulting Units« on: February 09, 2012, 06:07:34 PM »
This is mostly a rant, although it could also be a suggestion - to put a stop to it somehow.
Lately, it has become very noticeable that people are taking advantage of low rank units (recruits, 04, 03's) due to their lack of experience and knowledge as well as physical properties. Sure, this is okay but the problem is that people are overdoing it. I can say as a fact that per day at least two units are jumped by citizens. It would be okay if the roleplay was at least well executed but the thing is that the citizens can barely type properly, and their /me's are very basic and not in-depth. Now, I understand that this may be due to them being new players but it ruins my whole day to see units being jumped by malnourished citizens. Rant over, I guess 72
Half-Life 2 Roleplay / Re: rp_ineu_passv1 Trivia« on: February 05, 2012, 06:24:03 AM »
I guess my new goal is to find all the gnomes.
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Introductions / Re: Hello all, Tenbrion here.« on: February 05, 2012, 06:19:14 AM »
Welcome, if you need help with anything then feel free to add me on steam.
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Bug Reports / Stunsticks« on: January 21, 2012, 07:43:15 AM »
I'm sure most of you, if not all are aware of this. The effects displayed around the stunsticks when they are raised can be seen through walls, I'm not sure if this can be fixed but it sure would be nice to have this bug removed without having to erase the effects.
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Half-Life 2 Roleplay / Re: CCA Interview Help« on: January 21, 2012, 06:34:53 AM »
Depends on what they ask you, as I would've thought all interviews are different.
Combine Overwiki may help you more than the forums, there's a lot of information on canon, etc on there. |