Author Topic: [10/22/2011] HL2RP Changes  (Read 2286 times)

Offline Scratchie

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[10/22/2011] HL2RP Changes
« on: October 22, 2011, 04:43:32 PM »
Anything that happened in the past 40 hours since I have not been on is fully voided.

Approved by RoflWaffle.

Offline Rictalspace

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Re: [10/22/2011] HL2RP Changes
« Reply #1 on: October 22, 2011, 04:56:33 PM »
So basically the whole UCH fire and the S6 thing?


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Offline BltElite

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Re: [10/22/2011] HL2RP Changes
« Reply #2 on: October 22, 2011, 04:58:51 PM »
Yep.
what

Offline SaoulZod

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Re: [10/22/2011] HL2RP Changes
« Reply #3 on: October 22, 2011, 05:18:17 PM »
And Necrotic crap for Halloween.

Also, 155 is back. I'll message Jugger in a few.

APEX is back to one OfC, 227 is OfC(A), 158 and 435 are back to EpU

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Offline GamingZealot

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Re: [10/22/2011] HL2RP Changes
« Reply #4 on: October 22, 2011, 05:37:38 PM »
-snip-

Nevermind.
« Last Edit: October 22, 2011, 05:41:08 PM by GamingZealot »
C18.CCA.UNIFORM-RCT.935 says "<:: Yes, I have a pipebomb. Do you require one?
 C45.CCA.APEX-DvL.313 reaches into his magical pocket where everything is contained no matter what it is, and takes out another armband
C45.CCA.UNION-OfC.713 radios in "<:: Oh, and then we get high off of fresh air and have sex with eachother using shotguns as sex toys.
Dr. Amanda Romano broadcasts "Perhaps it's better to compare the UU to an almost miraculous hair growth cream."

Offline wag1

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Re: [10/22/2011] HL2RP Changes
« Reply #5 on: October 22, 2011, 06:46:23 PM »
Aww... I was actually having fun :(

What ever... are we still doing the necrotic stuff later though?

Offline Scratchie

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Re: [10/22/2011] HL2RP Changes
« Reply #6 on: October 22, 2011, 06:55:07 PM »
There will be a HL2RP Halloween event.

JeremeyKingrey

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Re: [10/22/2011] HL2RP Changes
« Reply #7 on: October 22, 2011, 07:01:22 PM »
Cool, but it was fun.

 

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