Author Topic: OCRP2 Update 12  (Read 6336 times)

Offline Scratchie

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OCRP2 Update 12
« on: June 01, 2013, 02:14:58 AM »
Update 12 is being prepared and pushed right now. This update includes the following:

- Fixed 911 and SS Zip Ties
- Added legs
- Added random skin for rental cars
- Added a new chair, a bar stool, two new computer props, and changed the extinguisher around (now needs extinguisher foam and empties out allowing reuse if refilled)
- Made unconcious bodies being dragged stay unconcious till dropped.
- Disconnects now show in console with Steam ID and RP Name

Sorry guys, car's didn't get finished.

Spoiler for Full Changelog:
I lied. They did.


Download links:
TDM SVN: http://gmod-dl.googlecode.com/svn/trunk/TDMCarpack/
SGM Collection for OCRP: http://steamcommunity.com/sharedfiles/filedetails/?id=148436175

YOU ONLY NEED EITHER THE WORKSHOP FILES OR SVN FOR TDM
« Last Edit: June 28, 2013, 10:58:20 PM by KarmaLord »

Offline Bish

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Re: OCRP2 Update 12
« Reply #1 on: June 01, 2013, 02:18:20 AM »
M-my... heart is broken... ;-;  I have now died of heart attack... lack of awsome cars...
For The Social Republic Of The Soviet Union


Offline iTz Cloud

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Re: OCRP2 Update 12
« Reply #2 on: June 01, 2013, 02:20:36 AM »
Are you pulling my leg?!
If anything is possible...

Is it possible for something to be impossible?

Offline Bish

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Re: OCRP2 Update 12
« Reply #3 on: June 01, 2013, 02:20:53 AM »
I did not see the post of the spoiler... then it's added... I died...  GOD!  THANK GOD THIS UPDATE WILL BE AWSOME!
For The Social Republic Of The Soviet Union


Offline Batman

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Re: OCRP2 Update 12
« Reply #4 on: June 01, 2013, 05:23:02 AM »
This is literally me right now!



THANKS KARMA!!!!!! HAVE MY BABIES!
« Last Edit: June 01, 2013, 02:09:26 PM by SlyBrow??s »

Offline Quarantine

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Re: OCRP2 Update 12
« Reply #5 on: June 01, 2013, 05:42:10 AM »
So many cars, I can't choose which one I want! So I must buy them all!

Offline wakeboarderCWB

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Re: OCRP2 Update 12
« Reply #6 on: June 01, 2013, 09:22:55 AM »
Oh my God!

Screw studying, I'm hopping on right now!

Offline vizioN

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Re: OCRP2 Update 12
« Reply #7 on: June 01, 2013, 10:56:02 AM »
YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS!!!!!! Let's go!

<33333333333

Offline Statua

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Re: OCRP2 Update 12
« Reply #8 on: June 01, 2013, 11:12:18 AM »
fuck me fuck me fuck me and my busy schedule -_______________- I'll have to hop on tonight after work if there's time >.<


Offline Darkshifter98

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Re: OCRP2 Update 12
« Reply #9 on: June 01, 2013, 12:53:38 PM »
When I saw the cars weren't added, I was crushed as fuck, then jumped for joy as I clicked the spoiler for the changelog, even though usually I don't bother reading the whole changelog xD. Thanks a bunch, Karma! You made me laugh first today!
\\\"Hold right bumper to flip... wait, what? How did you do that?\\\"

Offline Captain Panic

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Re: OCRP2 Update 12
« Reply #10 on: June 01, 2013, 08:12:18 PM »
Super exited, but I clicked on both that let you just subscribe to the stuff but still see error signs any ideas?

Offline Nicknero

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Re: Re: OCRP2 Update 12
« Reply #11 on: June 02, 2013, 07:14:59 AM »
Super exited, but I clicked on both that let you just subscribe to the stuff but still see error signs any ideas?
Did you restart Gmod after you downloaded the models from workshop?
Aka: subscribe to workshop. - Start gmod till its finished downloading files. -Restart gmod again.

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Offline ThatJesus

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Re: OCRP2 Update 12
« Reply #12 on: June 02, 2013, 08:46:24 AM »
FML.. My computer ain't working?!?!?!
War is like a ice cream. It gets eaten. But you can always buy a new one
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Offline Akise-Kun

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Re: OCRP2 Update 12
« Reply #13 on: June 02, 2013, 03:08:39 PM »
There are a few cars still errors that seem to not be included in the SVN

Offline Statua

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Re: OCRP2 Update 12
« Reply #14 on: June 02, 2013, 03:09:42 PM »
There are a few cars still errors that seem to not be included in the SVN
Did you sub to all the sentrygunman cars as posted in the OP?


 

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