Pills yo

Author Topic: Pills yo  (Read 2365 times)

Offline ?µ??µ??µ?

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Pills yo
« on: March 24, 2013, 09:46:07 PM »
Pills are basically sweps/sents that transform the person into a certain thing, like antlions and the sort.
So this could solve a bunch of the problems we currently have with unusual characters with missing animations, events, including RPing with NPCs and the sort.

http://steamcommunity.com/sharedfiles/filedetails/?id=106427033

This pill pack includes antlions, birds, turrets, headcrabs, dropships, gunships, rollermines, and a proper vort pill with a swep! It also includes some unneeded ones such as TF2 sentry guns or the sort. All of these are third-person.
These could like, do so much more like birdRP, and other things!
Note: these are in the form of scripted entities so idk if it's even possible to implement these.
« Last Edit: March 24, 2013, 10:07:06 PM by Angel Bob »

Offline garry :D

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Re: Pills yo
« Reply #1 on: March 25, 2013, 01:05:39 AM »
They could definitely help with some characters but I don't think we need pills for birds, turrets and rollermines.

Offline Mr. Pettit

Re: Pills yo
« Reply #2 on: March 25, 2013, 01:13:26 AM »
I think it would be helpful to an extent. Like manhacks, vortigaunts, striders etc. that don't work very well with CW (Heard vorts have some issues with clipping). But then again I'm not sure how it would work. Either way, I like it.

Offline Anzu

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Re: Pills yo
« Reply #3 on: March 25, 2013, 06:30:35 AM »
We dont really need them, besides for manhacks. Really, the last time any of those has been used is.. nearly never.

Offline kronik

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Re: Pills yo
« Reply #4 on: March 25, 2013, 07:07:16 AM »
Manhacks and vorts would be cool. Birds and stuff would be cool as well, but I don't think they'd get used too much.

Offline @Mmmaaattt94

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Re: Pills yo
« Reply #5 on: March 25, 2013, 07:55:50 AM »
This idea would be nice. As for manhacks they are now created IC and if we have the pills we can use them as we don't have NPC model recognition so manhack NPC's cant be used unless we get model recognition (Not too hard) or these pills would add great rp.

They would be great for event chars etc.

Offline Sexy Frog

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Re: Pills yo
« Reply #6 on: March 25, 2013, 11:17:59 AM »
I think these are nice. From what Bob was telling me, the pills include animations. So the Headcrab pills would allow headcrab models to work properly without resorting to using the poison headcrab model and it actually allows you to fling yourself. Probably the same for zombies and such. I believe the pills actually include the Vortigaunt swep. This seems a much easier alternative to many of our problems, even if they are minor.


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Offline Would you like some 3.14159265?

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Re: Pills yo
« Reply #7 on: March 25, 2013, 12:09:27 PM »
I've used the pills in single player scenarios, it will greatly improve some aspects on terms of headcrabs, vortigaunts and zombies. They also include animations and such. It works for our scenario, so this has my +support

Offline Sexy Frog

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Re: Pills yo
« Reply #8 on: March 25, 2013, 12:27:47 PM »
I went in single player to mess around with the pills also. Holy crap this would be amazing. Antlions + animations and attacks, SYNTHS + animations and attacks, Vorts + animations and attacks, Headcrabs + animations and attacks and even the bird. Just having the bird pill makes me wanna apply for a fucking bird. This is amazing and it comes packed into a third person view.

++++++++++ Support.
« Last Edit: March 25, 2013, 12:31:26 PM by Sexy Frog »


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>No matter what happens, no matter how old I get.
>I'll never forget...
>Fats Mcgee. And his Retard Three.

Offline Statua

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Re: Pills yo
« Reply #9 on: March 25, 2013, 04:19:50 PM »
These would have been SOOOO goddamn useful for the outlands event lmfao.

+support

Definitely could use these for events and special characters.


Offline shrimp

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Re: Pills yo
« Reply #10 on: March 25, 2013, 04:48:14 PM »
+Support if I ever need my pigeon character :P
A real human beeeeeiiinnnggg.

Offline Grom

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Re: Pills yo
« Reply #11 on: March 26, 2013, 12:03:37 AM »
I've used pills before on a roleplay server (using Tiramisu rather than an OpenAura script) and they're pretty useful. Having actual models with actual animations does add to immersion on the server which is a huge plus - seeing a vortigaunt or headcrab sliding along the ground in a T-pose quickly kills any mood you've built up and these pills solve that problem. I don't see the harm in adding them as long as they aren't overused or abused in the name of fun.

Offline Misty is kinda Mittens

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Re: Pills yo
« Reply #12 on: March 26, 2013, 10:23:47 AM »
I agree this would be a vast improvement over what we got.

Be different having to rp as a bird or something

Offline Dallas

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Re: Pills yo
« Reply #13 on: March 26, 2013, 12:48:08 PM »
Perhaps there is a Hunter pill? It would be nice to have a command for hunters to emit that scream thing and do their threatening motion... I can dream.

**Insert poorly made signature with fire, lens flares and obnoxious text**

Offline Sexy Frog

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Re: Pills yo
« Reply #14 on: March 26, 2013, 02:06:06 PM »
Perhaps there is a Hunter pill? It would be nice to have a command for hunters to emit that scream thing and do their threatening motion... I can dream.

There is Hunter pills, Mini-Strider pills, Strider pills, Gunship pills, Helicopter pills, Dropship pills, All the headcrab pills, all the antlion pills, roller mine pills, manhack pills, vortigaunt pills, turret pills, bird pills, roller mind pills and quite a few more.


Quote
>No matter what happens, no matter how old I get.
>I'll never forget...
>Fats Mcgee. And his Retard Three.

 

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