Author Topic: 091's Authorization Application!  (Read 8003 times)

Offline Lone Wanderer <??"?

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091's Authorization Application!
« on: January 30, 2013, 12:11:51 AM »
Player Section

Steam Name: Lone Wanderer
Age: 17
How long have you been Roleplaying? (can be any game): I’m gonna take a wild guess this time and say around five years.
How long have you been playing Serious GMod RP?: About 2 ½ years at this point.

Character Section

Authorization(s):
*Rogue unit status on 091.
*Various physical feature changes as listed in the backstory.
*Possession of the following items:
   -Union grade combat knife
   -City 38 Citizen’s uniform, female, size 5’9”
   -CID Card of citizen “Alisa Hallows” of City 38
   -MPF Medical Unit, 01-Ranked First Aid Kit
*Removal of Biosignal systems.


Name: Unit 091/Hailey McLinn/Alisa Hallows
Age: 24
Gender: Female
Affiliation: Rogue Units

Write a detailed in-canon back-story how your character obtained these authorizations.
Spoiler for Part One, An Introduction:
5:38 AM. The morning air was cool and vacant; a long strewn silence carried throughout the city as its inhabitants basked in the winter sun. As the concrete lay bare, awaiting any form of true movement, the nearby grass glistened with fresh dew. What an ideal morning, 091 thought, as she took her first steps out of the Nexus. It was almost like a new world, something completely unfamiliar to her. The ever looming darkness of City 45 was nothing in comparison to this.

5:39 AM. Moments after stepping out of the strange, but somehow sensible comfort of the Nexus, a realization comes to her mind. “How different will this really, truly be?” she asks herself. After all, it’s just another city. Only months ago, she had helped reform the entire medical division of the CCA in charge of the city. It seemed so similar to her old city then. But something had changed; City 38 was not the same. She glared around the plaza, looking for some form of evidence that could lean her in any direction possible.

5:40 AM. A familiar being strikes her memory alongside a pillar near a building in the plaza. Have to narrow it down. Male, definitely a male. He’s clearly not wearing a citizen’s uniform, rather some sweats and a torn grey t-shirt. Roughly six feet tall, shorter hair. Then he looks up. Her eyes lock onto his, and then she knows. He smiles at her, followed by a suggestive wink. She blinks, and he’s gone.

5:41 AM. “Unit 091 is now 10-50 in Sector One.”
Spoiler for Part One, the Beginning:
Darkness sweeps across the sky above City 38. As almost all life lurks away behind closed doors, a fateful few remain. These are those who will determine what will transpire in the next day. They are the ones who will have the real impact on the daily happenings of others. During the darkness, the night. So much potential.

It’s 091’s first night shift. First week as a unit in City 38. Everything has been generally the same as City 45 in a broad sense, but there’s just some minor difference. Something isn’t right at all. It’s as if the darkness that looms over the city isn’t the only thing representing evil potential. The air carries it as well…

The first step out of the Nexus is always like some form of rebirth. Not a new life exactly, but a new sense of being, a new purpose. As 091 took that step outside, she took a deep breath, and gathered her surroundings. A darkened sky, the chilled touch of the freezing rain. A slight tease of the wind, whispering throughout the plaza, and presumably the rest of the city as well. What a great environment for a first night patrol.

091 wore her standard uniform. A thick, black trenchcoat, with navy blue stripes down along the sides. Concealed by her outer attire sat thick, elite kevlar, tightly strapped to her person. Her feet lay comfortably nestled in a pair of combat boots, black of course. Along her waist rested her equipment belt, donning everything from a stunbaton to a pack of Bicycle playing cards. You never know when they’ll come in handy.

To finish it all off was her faceplate. If the rest of her appearance wasn’t enough to pay respect to her formality her faceplate surely was. It glistened in the street lights with such glamour, and its silvery metal surface shined with the onslaught of rain. Such a sight to see; a unit in such a formal manner with such power in the midst of a storm. She began to walk.

Somewhere around the Sector 4 hardpoint, 091 was supposed to meet up with her patrol group. They were to gather, check in, and proceed with a standard night patrol of Sector 4. Nothing special by any means, just standard procedure. As 091 proceeded to the rendezvous point, her boots were met with constant puddles of water, and her faceplate barraged by water droplets. Her uniform offered little protection against the coldness that closed around her, but she pushed on regardless.

As she approached the hardpoint, four figures began to form from the darkness. At first, they merely appeared as objects within a storm. But wait, they were surely human. As she grew even closer to them, she smiled as she noticed their units’ attire, figuring them for her patrol group. They all appeared decently armed and equipped but none of them had the appearance of a higher ranking unit than she. As she approached, they all came to a weaker form of attention, causing 091 to stop and look at them.

“Evening, 091 ma’am. Whaddya’ say we start this patrol?”
Spoiler for Part Two, Moving Along:
“At ease units” said sternly as she inspected the units, looking more closely at their ranks, gear, and digits. The first of the four was around the same height as her own, and had a male figure. He donned an MP7 in his hands, along with a ‘GEAR-02’ armband along his right arm. He had a somewhat relaxed posture, but also had a proud sense about him. His digits were clearly labeled along his chest, reading ‘434’.

The next unit along the line was a bit taller than they were, being somewhere around six feet in height. This unit was clearly a female, with her feminine curves giving obvious signs of her gender. She had a clean pressed, purple armband labeled ‘STEEL-02’, and was equipped with a standard SPAS-12,  and two 9mm SICP’s along either side of her waists. She had a strong appearance to her posture, more intimidating than the rest. Her digits were ‘053’.

The third unit in the group was around 5’8”, being shorter than 091 and 434, but much larger in his stature. He appeared to have larger muscles than most units, and a generally bland uniform to go along with it. He donned a ‘STEEL-03’ armband, similar to the taller female unit directly at his side, although his numbers were ‘890’. He was equally armed, but seemed a bit more relaxed than 053 did.

The final unit in the group was rather short, probably scaling in at around 5’7”. He was rather skinny for a unit, and merely carried a pistol and a stunbaton as his means of enforcement and defense. His stance appeared a bit hunched, and his demeanor was that of a nervous recruit. However, his ‘XENON-04’ armband threw her off. He was in her division, somewhat of a good thing for her opinion of him. But an ‘04’ like that? It seemed rather odd.  His digits were ‘422’.

“Alright, so; I’m sure you’ve all been briefed on our mission, but I’m going to review it for the hell of it.  We’re charged with patrolling Sector Four for any suspicious activity for the next three hours. Anything out of the ordinary is to be investigated, and then reported to High Command. If we’re to be engaged at all or meet some other forms of resistance, we’re to pull back, and call in Overwatch support. Understood?” 091 quickly explained to the group. Of course, they all nodded back reassuringly. She sighed quietly behind her mask, looking over the group once more before turning to the hardpoint.

“Right then, let’s move.”
Spoiler for Part Three, “My Clumsy Friend”:
The patrol went fine that evening. A few suspicious actions were reported and presumably dealt with by ‘SHADOW’ officials. No members of the group were harmed, or confronted with any true forms of resistance. However, the one odd thing that occurred was the actions of the small, nervous unit, 422. He was looking around curiously during the length of the patrol, clearly scouting out the area for something. None of the other units seemed to notice, but 091 did. She avoided the topic during her report to High Command, but didn’t leave the topic along forever. Two days after the patrol, she walked down the hallway of the medical portion of the Nexus, pushing through the double doors of the Research Labs once she’d arrived.

“Afternoon, 422” she said blandly as she entered the lab.

422 fumbled with some beakers over a hot plate, turning around frantically to view 091, straightening his hunched posture, flinging his feeble arm to his brow. He stumbled out upon a “Good afternoon ma’am”.

091 chuckled lightly, pushing off the front table of the room as she pushed the door closed behind her. She casually strolled towards the station where 422 was working, peeking over his shoulder to get a view of his project.  Of course, 422 shook lightly as she inspected his working, giving a silent gulp as she turned to view him.

“What exactly are you working on, unit?” she asked politely.

422 swallowed once more before turning to the station, speaking as he shakily went to work again. “I-I’m developing a p-pigment adjusting concoction for a-agents for SHADOW” he mumbled.

091 tilted her head, rubbing her chin, “Pigment adjusting? What do you mean by that?” she questioned, talking with a rather confused voice.

“I-It’s going to allow them to i-inject a specific pigmentation into th-their eyes or hair follicles to change the co-color. “

“Huh, that’s pretty interesting. How far along are you currently then, 422?” she asked, clearly interested in this ‘project’ of his.

He shaked his head a few times, scratching it before turning to her with a rather nervous, and partially embarrassed expression. “Well, it-it’s pretty much finished now. I’m j-just creating a color mi-mixture” he mumbled once again. 091 smiled, shaking her head.

“Well then, I suppose you wouldn’t mind me trying it out then, would you?” she playfully asked as she gave him a nudge in the side with her elbow. He shaked his head vigorously, “No, no ma’am! Not at all!” he said quickly, rushing over to the cabinet at the end of the room, withdrawing a collection of syringes. While he did so, 091 pressed in the clip along the side of her head pulling of her facemask with a hiss of air. She set it on the table next to one of the operating beds, sliding on top of it.

“This better not make my eyes bulge up, explode, go blind, or something along those lines!” she firmly said as she pulled back her sleeve. 422 stepped over to the table, setting down a tray filled with items. Her grabbed an average sized syringe, pushing into a vein along 091’s left arm.

“Don’t worry, it’ll work, I think…” 422 said as 091 faded into darkness…



The plaza, City 45. 091 is leaning against the pole along the steps, a somewhat familiar place to her. She looks around, somewhat  confused. The streets are empty, no signs of life whatsoever. No sounds, only quiet. She blinks, looking around only to see the familiar male from a few weeks ago. A torn grey t-shirt, sweat pants, six feet tall, short hair.

“Hey, hey you!” she yells, running towards him. As she does so, he looks to the side, a look of horror growing across his face before he turns to 091, running towards her. They collide, and he slams her to the ground.  A loud crack booms across the plaza, and bright shell slams into the man’s side. A rush of red liquid begins to rush across 091’s face, followed by darkness.



“He-hey, ma’am? A-are  you alright? Please don’t be dead!” a familiar, nervous voice says.
091 rubs her forehead, slowly leaning up and groaning. She curses, standing their while 422 can only stand there, looking in awe at 091’s face. “What are you starring at?” she asks.

“It works!”
Spoiler for Part Four, A Plan is Formed:
Turns out 422’s project worked after all. He’d managed to change 091’s eye color to a dark green from blue, and back again, and then to brown, and grey, and then blue once more.  Also, any new hair growing from 091’s head was ending up a medium brown shade, as opposed to a brighter blonde one. It worked rather well, but wasn’t fully released until ‘any potential harms to health’ could be discovered over the course of a few months. During this time, 091 continued to have more dreams about the mysterious man, usually ending up with him being shot by an Overwatch sniper rifle. It was rather strange, but she couldn’t remember the man, nor the event happening ever in her life. That is, until one night…

The dream hadn’t really changed at all. Same plaza scenario, same appearance of the man. The one difference was the reverse spots of 091 and the strange man. She stood in the open, looking around in a confused manner until she found the man, tilting her head. He looked at her with horror, running forward with the haste a man would have for his wife or child.

“Hailey!” he shouted.

091 jerked awake, her entire leaning up as she breathed heavily, her heart pounding like thunder.


“Mark…”



091 burst into the research lab the following morning, pacing around like a mad woman. 422 looked at her in a confused fashion, setting down his materials, beginning to approach her. As he did so, 091 whipped around, grabbing him and pinning him against the wall.

“What were you looking for on that patrol!” she questioned, anger clearly in her voice.

422 shrieked, groaning in pain as he tried to wriggle from her grasp.

“I said, what were you looking for on that patrol!” she shouted again.

422 only continued to wrestle from her grasp, squeaking out a quiet “nothing” before having the breathe knocked out of him by another slam against the wall from 091.

“I’m going to ask you once more. What. Were you looking for. On that patrol.” She said sternly, with complete seriousness in her voice.

422 choked out, gasping for air as 091 dropped him to the floor with a thud. 422 grasped his chest, looking up to 091.

“A way out…” he mumbled.

091 nodded. She wasn’t truly that surprised. It all added up. His nervous behavior, lack of interaction with other units, and projects related to blending into the society of normal humans. He was planning to quit and escape, a luxury units didn’t have. She pulled him off the floor, setting him against the wall.

“Look, here’s the deal. I know what you’re planning, and I want in. You change my appearance, and I’ll do yours. Then, we’ll get the hell out of here together” she said quietly to him.

422 looked up at her in shock. He blinked a few times before violently nodding his head, swallowing as he strolled over to an IV pump connected to a system of bags and containers.

“Well, in that case, let’s get started, shall we?”
Spoiler for Part Five, Out of Luck:
It’d had been nearly two weeks since the confrontation in the lab. Both 091 and 422 managed to change their blue eyes to a deeper shade of green, and 091 had altered her hair color to a permanent shade of brown.  Through 422’s Dialysis-like machine, the two had also managed to filter through their blood systems, leaving low traces of indicating agents within their blood stream. The two had also reviewed possible routes to take on their eventual fleeing from the City while on patrols through Sector Four, eventually choosing an above ground route over the sewers.

Everything was coming into place. They’d altered their appearances, chosen a route, and had a location; the Ineu Mountains out City 45, not too far away from City 38.They would make it halfway through the city, ditch their gear for citizen’s apparel, and carefully make their way out. In seemed all good and planned, and at least worthy of giving a chance for a perfect escape. But it was not to be so…



“Units 091 and 422 heading out on daytime patrol of Sector Four; Directives are to search for and report and suspicious activity in the area. Departing now” 091 radioed in, walking along the plaza sidewalk with 422. The pair appeared perfectly normal; geared up like any normal unit would be and going through their daily activities.  They strolled towards the hardpoint to Sector Four, looking at each other.

“Well, here we go. No turning back now” 422 whispered through his facemask. 091 merely nodded as the two turned to face the pathway, walking along the streets into the district…



“This is units 091 and 422, we’re in pursuit of two malignants believed to be in possession of Union-harming technology. I can’t get a good visual on it, but it appears to-“

091 smashed her radio against the wall.  422 dropped his radio just across the alley, dispatch chatter clearly asking for some kind of response from the pair. 091 nodded to 422, and the two quickly ran through the backdoor of the apartment building adjacent to their position. They looked to their right, kicking open the first door to their left.
The occupants, a female and a male, jumped in surprise. The two were sitting on a couch, holding hands as they stared out the window. 091 nodded politely, looking to the two, “We’re going need to borrow some of your clothes” she said in a plain manner. The two merely started silently, with a mixture of awe and fear across their faces. 422 walked into the room, opening their drawers, He rummaged through them for a few seconds before tossing a uniform to 091, and pulling one out for himself. The two citizens sat quietly, shaking slightly as the two, strange units invaded their space. 091 inspected the uniform quickly, tossing  a bag to the man.

“The entirety of my salary. You didn’t see us here.”

The pair nodded quietly, still clearly in shock from what they’d just experienced. 091 nodded to 422 before they rushed out the door, shutting it behind them. The door merely flung back open, leaving the pair to look to each other in fright.

“Alright, this sewer will take us straight towards the Eastern wall. We can hop the border of the city from there” 422 spoke assumingly to 091 as the two rushed to the nearest manhole. The pair reached the manhole, lifting it up with some difficulty. After they’d slid it out of the way, 422 quickly slid down the ladder into the darkness, followed by 091 taking a few steps down. She quickly peaked up, looking around before pulling the manhole cover back into place, descending the ladder into darkness.



“God it’s dark down here” 422 muttered as he fumbled around with his gear, trying to change into the citizen’s uniform he’d just received. 091 flicked on her flashlight, holding it in her mouth as she struggled as well to fit into the uniform. Unfortunately for the two of them, the uniforms didn’t actually fit all too well. 422’s uniform was rather baggy, and the pants kept sagging to his feet. 091’s uniform was rather tight, restricting her movement to some extent. She yanked up on the pants, barely managing to get them to fit around her waist.

The two left the majority of their gear along the ground. The kevlar, uniform, weapons, equipment belts, etc. All left along the ground. 091 grabbed a hold of her medkit, while 422 pulled out his combat knife.

“Ready?” he asked, holding the knife out. 091 nodded, swallowing as she held out her arm. 422 pulled up her sleeve creating a cut along her arm. He pulled back his own sleeve, then, repeating the same process in the same location. He grinced as the blade ran along his skin, blood beginning to pour out along his forearm to the ground. After a few moments, 091 handed him some gauze, cutting it off with her own knife after he’d taken enough.

“It’ll have to hold us till we get somewhere safer” she explained. 422 nodded as he quickly wrapped it around his forearm, tying it into place. The two rushed down the dark tunnel, growing closer to their escape…



Light. The two had finally climbed out of the service tunnel, arriving near the Eastern border wall. 091 reached down the small manhole, pulling 422 out into the small alleyway the tunnel had put them out onto. They looked out in front of them, sighing in relief as they spotted the small hole in the wall where they could make their escape from. 091 smiled, rushing ahead with 422 at her side. After about a hundred meters, they arrived at the bent shipping crate that would allow them to reach the whole. 091 climbed up with ease, viewing the hole before turning to view 422.

“I can see the outside! Just a bit further…” she said as she reached down to grab hold of his extended hand. She hoisted him up, brushing off her hands before merely taking an elevated step to the small hole, crouching down to slide through. She turned around, extending her hand to reach for 422’s. He grabbed her hand, smiling as he got view of the outside.

A volley of cracks echoed through the air. A loud screech came from 422, blood splattering upwards along 091’s arm. She felt his body go limp for a moment before releasing it, leaping off the ledge to the ground. She quickly jumped up, ignoring the blood running down her scrapped knees. She ran, breathing heavily as she sprinted through the tree line, receiving cuts and scrapes from braches, thorns, and the realization that 422 was dead. But she kept on running, not stopping for what seemed like hours upon hours. Was whatever shot 422 chasing her? Was it Union? Was it the citizen’s in the room? She had no idea. All she knew was that she was not quite to freedom yet.


Not quite yet.
Spoiler for Prologue:
I can’t remember what love feels like. I can’t remember such a compassion ever being felt for a human being. All I remember was confusion, and anger. I remember the faces of all those who fell at my hand, those who lost their freedom because of me. But no one every losing their freedom for me…

422 was a brave soul. He wanted more than I ever wanted, believed more than I ever believed, loved more than I ever loved. In some ways, I feel like he’s what my husband was like. Of course, I can’t remember Mark much, aside from his name. But I feel like I’m doing the right thing for once. I can never make up for all the mistakes I’ve made in my life. All those people can never be forgotten, and I will never do so. For every life I’ve taken, I will make one better!

I write this as I look onto Ineu Pass, a community full of opportunity. But not for me, for Alisa Hallows, the new me.
She’ll be living the life I wished I had. She’ll be living life in the way that 422 and Mark always wanted me too.

                                                                                                 Sincerely,
                                                                                                                  091



What will these authorizations give your character in regards to perks or defects?
Perks
*Well, rogue status will give me the perk of having a rogue unit (durr). The changes in physical appearance will allow her to more easily blend into the community of the Outlands and lose track of OTA members, as they won’t have a version of her new face on her files. The clothing and CID card/name will also help accomplish the above. 

*The knife and medkit will a) provide her with /some/ protection, but not too much as to draw attention to herself from OTA, and b) allow me to create some RP in the forms of medical care (she was a medical unit, after all :P), and, well, we all know what knives are for (Cutting fruits and veggies, right?)

*The removed Biosignal systems from her body will obviously prevent OTA from tracking her that way. Not really much else to explain in that regard.



Defects
*Obviously, rogue status isn’t really a good thing to have. Firstly, the Union clearly out to get her so they can kill her at some point. Also, the refugees in the Outlands aren’t all too accepting of units, rogue or not. 091 more than likely killed or beat friends, family, or possibly even members of the community. So, she’d have to be /extremely/ careful at keeping her true identity a secret, and hiding low when it comes time (OTA raids, suspicions get raised amongst the community, people who’d recognize her, etc.)

*Without access to Union-grade supplements, she’d slowly get sicker and sicker from withdrawals of the various boosting substances, including different variations of steroids. She’d also lose access to medicinal support for her weakened liver, slowly eating away at her health. Without medical help, she’d only last a few months, if that, without some kind of treatment or medicinal care.


What do you plan to do with these perks/defects?

*I have no intention of using a rogue unit to become a badass in the community. As you can see, I’m coming into the Outlands with practically no gear, and the fear of Overwatch and the rest of the Union on my tail.  The only thing I really have for me in this case is her training and knowledge. If people were to discover her true identity, that clearly wouldn’t go well for her. So, I’m merely coming into the Outlands to try and develop 091 in a different way. The idea of going rogue on her has crossed my mind a few times, and it’s always made sense to me that she’d do it eventually, given her past and the way that she developed as a character in City 45.

*So, what do I actually plan on doing with these auths? Well, for starters, I’m obviously going to try and add some variety to the Outlands. Medically wise, there isn’t /too/ many people who have training on the degree she does. Given the supplies and the caution of not giving too much away of the origin of her skills, I can add some depth to that portion of roleplay in the Outlands, one that I feel isn’t paid enough attention to by some members there. Also, I plan on using some of her other assets to provide more variety to roleplay there. Also, I feel like the slow development of a rogue unit trying to merge back in with humanity secretly and ‘peacefully’ will be nice if done correctly, and I feel I can do it. 

Will anyone else need these auths? (If so, list OOC and IC name(s))
*No one else will need these auths.


Which server does this apply for?
*Outlands.


Extra Notes (optional):
*You know that mindwipe/brainwash 01+ receive to make them more loyal? Yeah, I never had that occur for me. I had a mindwipe prior to becoming a unit, but was given auths to regain partial memories and get glimpses of traumatic experiences in the forms of flashbacks and dreams. I can pull up that app if needed. But yeah, I never received any mind altering as a unit ICly.

Current Characters:
Abdul Sadek - Unregistered citizen, currently near City 18.
Monica Halleway - A seemingly crazy woman roaming the plaza.

Former HL2RP-Characters:
Jennifer Hanson - Former trader now involved with the Lambda Movement in City 17.
'091' - A former rogue medical unit now on the Combine Homeworld. Or is she?
Michael 'Y' Eloriga - A wanted criminal located in City 17, frequently spotted on rooftops.

The Mysterious Stranger

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Re: 091's Authorization Application!
« Reply #1 on: January 30, 2013, 08:47:37 AM »
 I don't think that RoflWaffle accepts people getting their units to become suddenly rogue - even with higher acceptance. Last time I tried doing this, I remember that mine was accepted by a Super Administrator or Co-Owner but when RoflWaffle saw this, he immediately denied this because of many reasons, especially to that of incoming complaints and I totally agree'd with his opinion on my rogue unit. It's better off to be staying on the City.

 I don't want to give out any support because of my above reason.
« Last Edit: January 30, 2013, 08:50:28 AM by STALKER »

Offline Khub

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Re: 091's Authorization Application!
« Reply #2 on: January 30, 2013, 08:49:48 AM »
Sorry if I skipped it in the auth app, but did 091 ever receive any augmentation? If so, which?

I don't think that RoflWaffle accepts people getting their units to become suddenly rogue - even with higher acceptance. Last time I tried doing this, I remember that mine was accepted by a Super Administrator or Co-Owner but when RoflWaffle saw this, he immediately denied this because of many reasons, especially to that of incoming complaints.

 I don't want to give out any support because of my above reason.

I believe the policies about rogue units have changed when alexanderk became H2RP ECA.

The Mysterious Stranger

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Re: 091's Authorization Application!
« Reply #3 on: January 30, 2013, 08:53:28 AM »
Sorry if I skipped it in the auth app, but did 091 ever receive any augmentation? If so, which?

I don't think that RoflWaffle accepts people getting their units to become suddenly rogue - even with higher acceptance. Last time I tried doing this, I remember that mine was accepted by a Super Administrator or Co-Owner but when RoflWaffle saw this, he immediately denied this because of many reasons, especially to that of incoming complaints.

 I don't want to give out any support because of my above reason.

I believe the policies about rogue units have changed when alexanderk became H2RP ECA.

 Can you give me the source of this please?

 Also, I'll leave this here.

 
 
Quote
Restrictions:
No authorizations will be given via authorization applications for be the following:
Stalker
Any other NPC - headcrabs, zombies, seagulls, barnacles, etc
Any canon character - Alyx, Eli, Gordon, etc
Black Mesa employee/Black Mesa knowledge
SYNTH Units - hunters, striders, etc
V, G, Q, C, n, z and m flags.
Weapons/Ammunition - you cannot apply for weapons such as a pistol or SMG. You are allowed to apply for knives or  or gain them through IC purposes on the servers, but you MUST be able to provide a time and date of when you acquired this weapon when asked by an admin.
Resistance Vests
Special/Psychic Powers
Anything related to the CCA/Combine
Vehicles (Jeeps, etc)
'Child' Characters

Offline Khub

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Re: 091's Authorization Application!
« Reply #4 on: January 30, 2013, 08:57:41 AM »
Sorry if I skipped it in the auth app, but did 091 ever receive any augmentation? If so, which?

I don't think that RoflWaffle accepts people getting their units to become suddenly rogue - even with higher acceptance. Last time I tried doing this, I remember that mine was accepted by a Super Administrator or Co-Owner but when RoflWaffle saw this, he immediately denied this because of many reasons, especially to that of incoming complaints.

 I don't want to give out any support because of my above reason.

I believe the policies about rogue units have changed when alexanderk became H2RP ECA.

 Can you give me the source of this please?

yes, i can

Hey. There are going to be some changes made to the server, most of them are unconfirmed but I can list the following anyways...

  • Cybering is allowed as long as you're not doing it in public (as in the plaza for example)
  • Rogue units will be allowed (to some extent, if you're going rogue I'd like to be notified at the very least and it will also be highly discouraged ICly)
  • Weapons ban in plaza is being lifted. If you fuck up, I'll add the ban back again
  • Resistance will continue to be entirely player-controlled, no admin intervention unless you are getting out of hand in some strange way
  • Operator is no longer a rank in the administration but rather a punishment of sorts for administrators who screw up (roster is outdated, will be fixed)
  • POSSIBLE administration run blackmarket ring (we won't be selling goods to consumers, but we'll be controlling it)
  • Civil Administration will be a bit more independent of the Union with their new Embassy in the new C45 map

That's most of the changes I have so far. I'd like input from all of you and/or more suggestions. You can PM me about it if you are not comfortable discussing it in public.

For any concerns regarding my activity, I'll quote from my thread in the administration forum:
"First, for anyone who is concerned regarding my activity - that's perfectly understandable. If I do go inactive or for some reason lose motivation, I'll just inform RoflWaffle and he can find a suitable replacement."

If you have any concerns regarding me personally (being in power or anything like that), I'd prefer if you could PM me. Thanks!

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Re: 091's Authorization Application!
« Reply #5 on: January 30, 2013, 09:04:00 AM »
Sorry if I skipped it in the auth app, but did 091 ever receive any augmentation? If so, which?

I don't think that RoflWaffle accepts people getting their units to become suddenly rogue - even with higher acceptance. Last time I tried doing this, I remember that mine was accepted by a Super Administrator or Co-Owner but when RoflWaffle saw this, he immediately denied this because of many reasons, especially to that of incoming complaints.

 I don't want to give out any support because of my above reason.

I believe the policies about rogue units have changed when alexanderk became H2RP ECA.

 Can you give me the source of this please?

yes, i can

Hey. There are going to be some changes made to the server, most of them are unconfirmed but I can list the following anyways...

  • Cybering is allowed as long as you're not doing it in public (as in the plaza for example)
  • Rogue units will be allowed (to some extent, if you're going rogue I'd like to be notified at the very least and it will also be highly discouraged ICly)
  • Weapons ban in plaza is being lifted. If you fuck up, I'll add the ban back again
  • Resistance will continue to be entirely player-controlled, no admin intervention unless you are getting out of hand in some strange way
  • Operator is no longer a rank in the administration but rather a punishment of sorts for administrators who screw up (roster is outdated, will be fixed)
  • POSSIBLE administration run blackmarket ring (we won't be selling goods to consumers, but we'll be controlling it)
  • Civil Administration will be a bit more independent of the Union with their new Embassy in the new C45 map

That's most of the changes I have so far. I'd like input from all of you and/or more suggestions. You can PM me about it if you are not comfortable discussing it in public.

For any concerns regarding my activity, I'll quote from my thread in the administration forum:
"First, for anyone who is concerned regarding my activity - that's perfectly understandable. If I do go inactive or for some reason lose motivation, I'll just inform RoflWaffle and he can find a suitable replacement."

If you have any concerns regarding me personally (being in power or anything like that), I'd prefer if you could PM me. Thanks!

 Alright, that's enough of a source for me. I appreciate your feedback, Khub and my argument here is over.

 As for the application, I'll give my +support due to the well-constructed story itself and the abit of romance added to it. Some detail is fitted in their aswell in which I like. Very well, that's my support for now.

Offline Lone Wanderer <??"?

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Re: 091's Authorization Application!
« Reply #6 on: January 30, 2013, 09:35:49 AM »
No, 091 never recieved any augmentations per say, but I think I mentioned something about her liver in there, which does rely on a bit of help from medicinal care as it's not her original one :P

So yeah, her liver wouldn't be performing at it's peak ability without some form of medical assistance, so she'd need to look forhelp and be careful in that regard.

Current Characters:
Abdul Sadek - Unregistered citizen, currently near City 18.
Monica Halleway - A seemingly crazy woman roaming the plaza.

Former HL2RP-Characters:
Jennifer Hanson - Former trader now involved with the Lambda Movement in City 17.
'091' - A former rogue medical unit now on the Combine Homeworld. Or is she?
Michael 'Y' Eloriga - A wanted criminal located in City 17, frequently spotted on rooftops.

Offline Airborne1st

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Re: 091's Authorization Application!
« Reply #7 on: January 30, 2013, 01:11:19 PM »
I don't have too many issues with this. One thing you should understand and agree to before I personally find it acceptable is the fact that your unit's DNA is on file with the Union. So when you cut yourself to create a "crime scene" where you left you gear, when unit's find that and test the sample, they'll know its your's and they can do what they want with that information and assume any scenario.

Regarding the "01 brainwash" issue, I'm not going to hold that to you personally, because I know not everyone has actually ICly received this, but it is a general understanding that over time, you become a bit more cold emotionally and loyal to the Union through your actions and service. You get familiar with it and feel as if its your "home" so to speak. Personally, I thought you should have talked a bit more about your character's struggle against their own loyal feelings for the Union. Having a bad dream and then instantly wanting to leave the Union after reaching the rank of 01 seems a bit too easy for your character. I feel as if they should have at least fought themselves so to speak on whether or not to leave.

Also, no OTA can't track you through your biosignal shit, but if OTA catches you through a raid, etc., and finds out who you are, it is what it is. There's no bitching that OTA metagamed, etc.

Offline Zail

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Re: 091's Authorization Application!
« Reply #8 on: January 30, 2013, 01:33:27 PM »
I don't have too many issues with this. One thing you should understand and agree to before I personally find it acceptable is the fact that your unit's DNA is on file with the Union. So when you cut yourself to create a "crime scene" where you left you gear, when unit's find that and test the sample, they'll know its your's and they can do what they want with that information and assume any scenario.

Regarding the "01 brainwash" issue, I'm not going to hold that to you personally, because I know not everyone has actually ICly received this, but it is a general understanding that over time, you become a bit more cold emotionally and loyal to the Union through your actions and service. You get familiar with it and feel as if its your "home" so to speak. Personally, I thought you should have talked a bit more about your character's struggle against their own loyal feelings for the Union. Having a bad dream and then instantly wanting to leave the Union after reaching the rank of 01 seems a bit too easy for your character. I feel as if they should have at least fought themselves so to speak on whether or not to leave.

Also, no OTA can't track you through your biosignal shit, but if OTA catches you through a raid, etc., and finds out who you are, it is what it is. There's no bitching that OTA metagamed, etc.

I agree with Airborne.
Having a dream, remembering a person seems a bit too easy for wanting to leave out of a sudden. Yes, it occured over days /  weeks / months but then again. A dream can't change much, even though you've had it several times. A dream can't change your opinion on something you've lived with in your entire life. Maybe a bit, but not dramatically.

Eitherway, I don't see any other problems than the single reason you want to leave.

Offline Airborne1st

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Re: 091's Authorization Application!
« Reply #9 on: January 30, 2013, 01:58:38 PM »
Given that this is a rogue unit auth app, I'd really like to see things be near perfect before I call it completely acceptable. If you go back in your story and add maybe another paragraph at least about your unit's experiences that drove them to actually want to leave the Union, I'll change my mind if its good enough. You can keep the dream part and have that be part of the reason, but I just can't see or find a way to justify an 01 wanting to leave the Union entirely over a bad dream they had a few times.

Other than that, everything else is okay, as I've already said. Also, please bold or color any additions to the story so they're easier to find.

As a side note, you should know that a rogue unit auth is basically just auths for a citizen with CCA training. Seeing as you took off your gear and everything, it seems as if you understand this, but just clarifying. 

Offline Lone Wanderer <??"?

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Re: 091's Authorization Application!
« Reply #10 on: January 30, 2013, 06:24:18 PM »
I'd actually realised I left out a portion regarding more of that development while I was at school today :P

Again, I've thought of this on and off over my course of having 091 as a unit. Of course, stuff this regards did occur a bit ICly, but I'll be writing a few 'memoirs' of sorts similar to the prologue portion of the backstory. It'll include both sections of thought from City 45, City 38, and 'after leaving' of sorts (meaning they'd occur in the Outlands before the final message in the backstory). I already have a few drafts of stuff like that, but never really editted them/typed them up to put them on IC chat. So, I'll fix em' up, write some new stuff, and create a few more memoirs and such and post them a bit later tonight.


Also, in regards to the actual reason behind leaving. ICly, she can't really remember to many details of the past. It's not like she had a revelation as to realising she used to hate the Combine and such, because that part of her mind is gone. The main reason behind leaving is because she realised that what the Union is doing is clearly wrong, and she's participated in that. Again, I'll make that more evident with the memoirs I'll be posting sometime in the near future. OOCly, I've just gotten to the point in my thinking that I've decided to take her in a new direction. Originally, I wanted to bring her back to try being apart of the CCA. But after thinking of where her story would go, I just can't find anymore development for her there, and I feel that some of the events she's participated in and her development,that it'd make sense she'd take this path too me.

And the other also, in regards to this comment sectiony thing:
I don't have too many issues with this. One thing you should understand and agree to before I personally find it acceptable is the fact that your unit's DNA is on file with the Union. So when you cut yourself to create a "crime scene" where you left you gear, when unit's find that and test the sample, they'll know its your's and they can do what they want with that information and assume any scenario.

Regarding the "01 brainwash" issue, I'm not going to hold that to you personally, because I know not everyone has actually ICly received this, but it is a general understanding that over time, you become a bit more cold emotionally and loyal to the Union through your actions and service. You get familiar with it and feel as if its your "home" so to speak. Personally, I thought you should have talked a bit more about your character's struggle against their own loyal feelings for the Union. Having a bad dream and then instantly wanting to leave the Union after reaching the rank of 01 seems a bit too easy for your character. I feel as if they should have at least fought themselves so to speak on whether or not to leave.

First off, she's still in the databae. She didn't change her DNA in anyway, and they clearly know it's 091 who's gone running because of the fact it's her uniform and such. They'd also be able to identify 422's 'dead body' (secret omg!!1) as him via DNA and such. But 091 was over the fence and out of view of Overwatch, which is what 422 was immobolized by (but wait, didn't he die?). So,in regards to that, they've got nothing on her other than the fact she's gne rogue; there's no current verson of her appearance in the databases of the Union. But, if you haven't noticed already, I'm not going to make it that easy for her to simply leave and join society. I'll PM any admins who want to know the details of that little addition there...

Now, moving on to her personality. Yeah, she's going to be an awkward, conflicted person who will have a difficult time connecting wit any real human feelings. Again, I'll further explain that conflict and where it's headed in the memoirs, but that whole concept was something I really wanted to develop while on the server and roleplaying with others, in a sense. But yeah, I'll be adding that stuggle in a bit more depth, at least to he point to making her get up and leave.

Current Characters:
Abdul Sadek - Unregistered citizen, currently near City 18.
Monica Halleway - A seemingly crazy woman roaming the plaza.

Former HL2RP-Characters:
Jennifer Hanson - Former trader now involved with the Lambda Movement in City 17.
'091' - A former rogue medical unit now on the Combine Homeworld. Or is she?
Michael 'Y' Eloriga - A wanted criminal located in City 17, frequently spotted on rooftops.

Offline Airborne1st

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Re: 091's Authorization Application!
« Reply #11 on: January 30, 2013, 07:39:31 PM »
I'd actually realised I left out a portion regarding more of that development while I was at school today :P

Again, I've thought of this on and off over my course of having 091 as a unit. Of course, stuff this regards did occur a bit ICly, but I'll be writing a few 'memoirs' of sorts similar to the prologue portion of the backstory. It'll include both sections of thought from City 45, City 38, and 'after leaving' of sorts (meaning they'd occur in the Outlands before the final message in the backstory). I already have a few drafts of stuff like that, but never really editted them/typed them up to put them on IC chat. So, I'll fix em' up, write some new stuff, and create a few more memoirs and such and post them a bit later tonight.


Also, in regards to the actual reason behind leaving. ICly, she can't really remember to many details of the past. It's not like she had a revelation as to realising she used to hate the Combine and such, because that part of her mind is gone. The main reason behind leaving is because she realised that what the Union is doing is clearly wrong, and she's participated in that. Again, I'll make that more evident with the memoirs I'll be posting sometime in the near future. OOCly, I've just gotten to the point in my thinking that I've decided to take her in a new direction. Originally, I wanted to bring her back to try being apart of the CCA. But after thinking of where her story would go, I just can't find anymore development for her there, and I feel that some of the events she's participated in and her development,that it'd make sense she'd take this path too me.

And the other also, in regards to this comment sectiony thing:
I don't have too many issues with this. One thing you should understand and agree to before I personally find it acceptable is the fact that your unit's DNA is on file with the Union. So when you cut yourself to create a "crime scene" where you left you gear, when unit's find that and test the sample, they'll know its your's and they can do what they want with that information and assume any scenario.

Regarding the "01 brainwash" issue, I'm not going to hold that to you personally, because I know not everyone has actually ICly received this, but it is a general understanding that over time, you become a bit more cold emotionally and loyal to the Union through your actions and service. You get familiar with it and feel as if its your "home" so to speak. Personally, I thought you should have talked a bit more about your character's struggle against their own loyal feelings for the Union. Having a bad dream and then instantly wanting to leave the Union after reaching the rank of 01 seems a bit too easy for your character. I feel as if they should have at least fought themselves so to speak on whether or not to leave.

First off, she's still in the databae. She didn't change her DNA in anyway, and they clearly know it's 091 who's gone running because of the fact it's her uniform and such. They'd also be able to identify 422's 'dead body' (secret omg!!1) as him via DNA and such. But 091 was over the fence and out of view of Overwatch, which is what 422 was immobolized by (but wait, didn't he die?). So,in regards to that, they've got nothing on her other than the fact she's gne rogue; there's no current verson of her appearance in the databases of the Union. But, if you haven't noticed already, I'm not going to make it that easy for her to simply leave and join society. I'll PM any admins who want to know the details of that little addition there...

Now, moving on to her personality. Yeah, she's going to be an awkward, conflicted person who will have a difficult time connecting wit any real human feelings. Again, I'll further explain that conflict and where it's headed in the memoirs, but that whole concept was something I really wanted to develop while on the server and roleplaying with others, in a sense. But yeah, I'll be adding that stuggle in a bit more depth, at least to he point to making her get up and leave.

So OTA knows 091 has gone rogue?

Offline kmp

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Re: 091's Authorization Application!
« Reply #12 on: January 30, 2013, 10:29:26 PM »
I'd actually realised I left out a portion regarding more of that development while I was at school today :P

Again, I've thought of this on and off over my course of having 091 as a unit. Of course, stuff this regards did occur a bit ICly, but I'll be writing a few 'memoirs' of sorts similar to the prologue portion of the backstory. It'll include both sections of thought from City 45, City 38, and 'after leaving' of sorts (meaning they'd occur in the Outlands before the final message in the backstory). I already have a few drafts of stuff like that, but never really editted them/typed them up to put them on IC chat. So, I'll fix em' up, write some new stuff, and create a few more memoirs and such and post them a bit later tonight.


Also, in regards to the actual reason behind leaving. ICly, she can't really remember to many details of the past. It's not like she had a revelation as to realising she used to hate the Combine and such, because that part of her mind is gone. The main reason behind leaving is because she realised that what the Union is doing is clearly wrong, and she's participated in that. Again, I'll make that more evident with the memoirs I'll be posting sometime in the near future. OOCly, I've just gotten to the point in my thinking that I've decided to take her in a new direction. Originally, I wanted to bring her back to try being apart of the CCA. But after thinking of where her story would go, I just can't find anymore development for her there, and I feel that some of the events she's participated in and her development,that it'd make sense she'd take this path too me.

And the other also, in regards to this comment sectiony thing:
I don't have too many issues with this. One thing you should understand and agree to before I personally find it acceptable is the fact that your unit's DNA is on file with the Union. So when you cut yourself to create a "crime scene" where you left you gear, when unit's find that and test the sample, they'll know its your's and they can do what they want with that information and assume any scenario.

Regarding the "01 brainwash" issue, I'm not going to hold that to you personally, because I know not everyone has actually ICly received this, but it is a general understanding that over time, you become a bit more cold emotionally and loyal to the Union through your actions and service. You get familiar with it and feel as if its your "home" so to speak. Personally, I thought you should have talked a bit more about your character's struggle against their own loyal feelings for the Union. Having a bad dream and then instantly wanting to leave the Union after reaching the rank of 01 seems a bit too easy for your character. I feel as if they should have at least fought themselves so to speak on whether or not to leave.

First off, she's still in the databae. She didn't change her DNA in anyway, and they clearly know it's 091 who's gone running because of the fact it's her uniform and such. They'd also be able to identify 422's 'dead body' (secret omg!!1) as him via DNA and such. But 091 was over the fence and out of view of Overwatch, which is what 422 was immobolized by (but wait, didn't he die?). So,in regards to that, they've got nothing on her other than the fact she's gne rogue; there's no current verson of her appearance in the databases of the Union. But, if you haven't noticed already, I'm not going to make it that easy for her to simply leave and join society. I'll PM any admins who want to know the details of that little addition there...

Now, moving on to her personality. Yeah, she's going to be an awkward, conflicted person who will have a difficult time connecting wit any real human feelings. Again, I'll further explain that conflict and where it's headed in the memoirs, but that whole concept was something I really wanted to develop while on the server and roleplaying with others, in a sense. But yeah, I'll be adding that stuggle in a bit more depth, at least to he point to making her get up and leave.

So OTA knows 091 has gone rogue?


It would be more along the lines of high command trying to deal with the situation, then it leads to them notifying the city command, which then moves onto contacting city 45's city command, which would then contact OTA. Then OTA goes bangbang and we have a dead rogue.
C18.MPF.RAZOR-OfC.448

Offline Lone Wanderer <??"?

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Re: 091's Authorization Application!
« Reply #13 on: January 30, 2013, 11:20:06 PM »
Well, clearly OTA knows 091 has either gone rogue, or was captured somehow. Her gear was left abandoned in the sewers, and they have a confirmed 'killed' status on unit 422, who was shot near the end of the backstory. So yes, I'd think it'd be safe to assume an 01/former Elite unit more likely went rogue than captured and stripped of all her gear. But, then again, OTA doesn't have a current version of her face on file, and if you were a really special rebel, you could maybe manage to capture an EU. I really don't want to be the one to decide in that case whether or not OTA does actually suspect her of going rogue or being captured, as I don't really know all to much or procedures they'd take in that case.

Current Characters:
Abdul Sadek - Unregistered citizen, currently near City 18.
Monica Halleway - A seemingly crazy woman roaming the plaza.

Former HL2RP-Characters:
Jennifer Hanson - Former trader now involved with the Lambda Movement in City 17.
'091' - A former rogue medical unit now on the Combine Homeworld. Or is she?
Michael 'Y' Eloriga - A wanted criminal located in City 17, frequently spotted on rooftops.

Offline raged

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Re: 091's Authorization Application!
« Reply #14 on: January 31, 2013, 01:24:22 AM »
Section 2 are currently responsible with dealing with rogue units and OTA are used as the aggression force to capture them. I'll read over the story and come to an IC conclusion shortly and contact OzJackal with regarding what we know and what we don't know.

edit: after reading I've just got a few questions to see if I can relate it to something I can write up IC.

- Was 091 previously in City 45 and she transferred or was she always in City 38?

- When 422 and 091 cut themselves with the knives were the knives left behind with the rest of the gear or taken with themselves?

- Was 422 (from a non-IC perspective) killed or taken captive by X forces?
« Last Edit: January 31, 2013, 01:37:22 AM by raged »

 

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