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Messages - Snapster

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16
Mapping / Re: Rp_Carcery (W.I.P.)
« on: June 24, 2011, 04:00:48 PM »
Isnt this the map that I saw on Facepunch and denounced it for copying buildings from PERP2's official map and Evocity2.

No I have rarely posted pictures of this map on facepunch, bad place to announce a map, unless people like you. I built everything from scratch, even the ones that look EXACTLY like the ones in perp2's official map. I never stole any buildings from evocity2.

Also, this is on temp hold, got bored of mapping and will continue sometime this summer.

17
Mapping / Re: Rp_Carcery (W.I.P.)
« on: May 24, 2011, 05:32:13 PM »
Yeah, I really don't want you guys using this for Colbalt rp :P. I don't want to have competition between the 2 maps. You guys have your own custom map for the gamemode, which would be better for you guys in the long run anyways.

18
General Discussion / Re: What kind of car do you drive?
« on: May 24, 2011, 01:41:59 AM »


Not my picture but my bike is sorta like that.

2005 suzuki gsxr 600, flat black =D

19
Mapping / Re: Rp_Carcery (W.I.P.)
« on: May 23, 2011, 08:53:41 PM »
5/23/11
Spoiler for Hiden:

industrial intersection

2 shops

Skyline

Highway > industrial exit/entrance

MTL/distribution center

Industrial buildings

I still need to add detail to the buildings/enviroment, and replace dev. textures. aka; still in progress.
I will be posting more throughout the day, cause i can't compile huge sections with the 'cordon' tool.
Also i did not just take the buildings from sierra city, Just so i make this clear that i built all the buildings from scratch but kept the same layout/architecture.

Forsome reason its darker online than on steam, so if you want to see them not dark head to my steam profile (on steam client) http://steamcommunity.com/id/Snap_Ster/

20
Mapping / Re: Rp_Carcery (W.I.P.)
« on: May 21, 2011, 07:43:55 PM »
Thanks for the comments :D, I will try and keep you guys update as much as possible.

I will probably get some more pictures up later tonight.

21
Mapping / Rp_Carcery (W.I.P.)
« on: May 21, 2011, 05:13:22 AM »
Background on me: Hello, I'm Snapster many of you guys may already know me. I am 18 years old and I love making maps for source, been doing it for around 4 years now. I currently have 1.5k+ hours in source sdk. I have never released a map of my own, but i did work on 'perp_sierracity' never though my maps were up-to-par with other peoples. I built buildings for PE RP, and some of these buildings in my map look exactly the same as in that map but i reconstructed all the buildings from scratch (to optimize/neater bruchwork).



Rp_Carcery

About map:
This is about my 4th time reconstructing this map, and this is the final layout its going to be. There are 4 sections; main city, industrial, suburbs, and outlands. There is a 2 lane (each way) highway that is pretty large, big enough for car chases, there are off ramps to other districts of the map. This map is good for about 30-40 players, but thats just a est.

Includes: [planned/Made]
Highway system (goes in a loop so you can have continues car chases.)
Police Station (1/1)
Firestation (1/1)
Hospital (1/1)
Bank (1/1)
Gas station (1/2)
Dealership (1/1)
Sub houses (0/4)
5star Hotel (8/8)
Shops (6/6)
mall shops (7/7)
Skyline (1/1)
Storage units (8/8)
Empty lot (2/2)
Other warehouses (3/~)
This will change, things may/will be added/removed.

Media: (newest to oldest) The dev. textures are temp
5/21/11
Spoiler for Hiden:









unknown (most of these buildings are changed/moved)
Spoiler for Hiden:









Other comments: I am always open to suggestions/criticism. All in all it helps me make a better map for people to enjoy. I still haven't decided to publicly release the map or have it private/community map (I would try, know people would take it anyways).

Credit:
Mapper/designer: Snapster
models/textures: Sgt.sgt, Valve, Whoever else made something thats in this map credit goes towards them.
Wronkles for some of his building designs ;)

22
Mapping / Re: Mapper Introductions
« on: May 15, 2011, 05:55:08 PM »
okay, I just started working on it again. I will update you guys :P.

23
Mapping / Re: Mapper Introductions
« on: May 15, 2011, 03:08:04 AM »
I'm Snapster, been mapping for about 3 years, currently have 1.5k hrs in source sdk. I have never released a map of my own :P. I worked on perp_sierracity with wronkles; I designed some of the buildings for that map, like the dealership, firestation, etc.

I am currently working on a RP map most of you guys have seen my map (Rp_Carcery). I was making it for a community but that community died.  I know pretty much everything that deals with hammer. I love helping people with hammer/building things in hammer.

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