Author Topic: [ACCEPTED] Lone Wanderer's Returning Application  (Read 1270 times)

Offline Lone Wanderer <??"?

  • The one and only.
  • Gold Member
  • *
  • Posts: 895
  • Awards [OCRP Award] Secret Phrase [OCRP Award] Evo City Half Marathon [OCRP Award] Social Player
    • View Profile
    • Awards
[ACCEPTED] Lone Wanderer's Returning Application
« on: March 09, 2014, 04:38:54 AM »
<::| FORMAT: Returning Applicant |::>[/center]



This section is essential to the success of your application. You must be able to provide evidence (screenshots are the best way) which shows that you had an OTA unit in the past at Catalyst Gaming:

Evidence: http://steamcommunity.com/sharedfiles/filedetails/?id=97815558  -lol why that has to be the picture I used



1. Steam Name: Lone Wanderer

2. Steam ID: STEAM_0:1:23860145

3. Are you listed here? If yes, what unit are you? Listed as UU.OTA.VANGUARD09199.

4. What country and time zone are you located in (please use a GMT- or GMT+ modifier)? United States, GMT -8

5. Have you been removed from the Overwatch or the MPF for being inactive? I gave up my unit for inactivity, once, but then got her back shortly after, if that counts.

6. Do you understand that by being accepted into the Overwatch faction, you are bound to the OOC standards? Yes.

ASSESSMENT #1 - IC situation: You have just been tasked with escorting a VIP (in this case, a Civil Administrator) from the Nexus to the center of the plaza for a speech. It is expected that an attempt will be made on the VIP's life today at an unknown time. A citizen begins to follow your escort group. You suspect that they belong to a rebel group who intend to kill the VIP. How do you approach the situation? Be creative.

**Assuming the role of Soldier #1**

A squad of four Overwatch units are tasked with escorting and protecting a civil administrator giving a speech to a crowd of loyalists in the nearby plaza. They are to set out from the Nexus with the administrator at promptly 16:00 hours. They are then to arrive at a nearby walkway to the plaza at 16:10, where they will meet two units, who will assist in the escort and provide information regarding the current situation. Following that, they will escort the administrator to the podium, and create a blocking around his person. At 16:20, the administrator is to be escorted back to the walkway, and then at 16:30, he is expected to be within the Nexus. There is a minute long grace period between each time frame. The squad has also been informed of a potential attempt on the CA's life, and is prepared for an emergency escape route near the walkway.

Two Overwatch units, one a standard soldier (#3), and one an elite unit, file out from the Nexus doorway. Behind them, a Civil Administrator follows suit. After he steps through the doorway, two other standard soldiers (#'s 1&2) fall out behind him.  The group regathers, and the elite unit makes a report over the radio, "Escort leaving Nexus entryway Bravo, 16:00 hours and thirteen seconds. Proceeding with objective". As he finishes speaking, he gives a firm nod to the soldier in front of him (#3). The unit begins moving forward, with the elite following suit. The administrator holds back a few feet, with soldier #2 walking close by him. Unit #1 holds back a few feet, following the group from the rear.

As the group proceeds to the walkway, unit #1 occasionally spins about, to get a view of the area behind them. He notices a citizen in a oddly fresh uniform has been following their squad for the past three minutes. As he spins about to continue walking, he speaks over the radio, "Suspicious individual has been trailing escort for approximately three minutes; possible threat detected".

The squad continues to move along their path, unit #1 keeping a close watch on the citizen. As they near the walkway, though, the citizen drops out of sight, causing unit #1 to acknowledge the change over the radio once more, "Individual has relocated to a side alleyway. Possible relocation to vantage point in process..."

As the squad comes up to the bridge, they meet no CCA escort. The elite unit's lenses flicker slightly as he begins speaking over his radio, "Escort has arrived at walkway at 16:11 hours and thirty six seconds. Civil Authority escort is absent, and scene is suspicious. Possible attempt on the administrator's life in progress". As he finishes speaking over the radio, unit #3 makes a comment, saying, "Recent blood splatter along the edge of the walkway, advise?"

The elite unit takes a few steps to get a better view of the blood stain, "Blood stain is indeed recent. Squad, form a defensive ring around the administrator, and prepare weapons. Engage any hostile targets; shoot to kill". The soldiers acknowledge the order immediately, and quickly move to form a ring shape around the administrator. Unit #1 raises his weapon, his visors flickering as he adjusts to the lighting. He slowly pans around his field of view, attempting to spot any possible threats.

"Recommending emergency evacuation protocol to prevent possible sociocide attempt" unit #2 states, also panning around the nearby buildings. As he speaks, a bullet soars past unit #1's head, slamming into the cobblestone. His eyes jerk to the left, the direction of the bullet. "Round fired at the administrator; relocate to the south end of the walkway, and resume emergency protocol Helix" the elite unit shouts, looking up to a nearby rooftop. Unit #1 keeps his gaze trained at the area the round came from as he shifts down the walkway, covering the administrator with his body. As he does so, another round is fired, this time, striking him in the left shoulder. The round doesn't manage to pierce any farther than the uniform itself, lodging into the Kevlar vest. He snaps his pulse rifle at the window the round was shot from, pressing down the trigger to send a volley of rounds the man's way. As it does so, he hears a quick scream, and a thud.

The squad quickly shuffles the administrator to the end of the walkway, and then proceeds to quickly usher him back to the Nexus (phew, that was pretty long lol. If you'd like me to finish it a bit more, I can do that for sure. But I don't wanna make you read more than you have to  :P)

ASSESSMENT #2 - OOC situation: The following scenario has taken place: a player who is in command of a criminal character in possession of hidden contraband was in the process of being handcuffed before they suddenly ran away without any valid RP. A member of the administration team locates and brings the offending player back to where they started. The player does not seem to understand the rules of the server. They are frozen in place while the administrator is sent to deal with an urgent matter. Before the administrator leaves, you are asked to explain to the player about what they did wrong. How do you proceed?


Well, I'd first explain to him that he can't just run away like he/she did. If he doesn't seem to understand the basic ideas of roleplay, well, that'd be a little bit bigger of an issue, which would take a bit more explaining, obviously). But if he seems to get the general jist of roleplay, I'd take the time to then ask him if he/she knew what powergaming was. If they said yes, then I'd tell them that it's against the rules at CG, and direct them to the rules page so they can get an understanding for that. I'd help them with any questions they had at that point, directing them to an admin if needed. If they didn't get powergaming, I'd explain them the basics of it, and then relate it to how  it applied to their situation (which was just running off without realistically reacting to being handcuffed).

If they were just really bad, though, and didn't want to follow rules, I'd just pull out my gun and shoot them report it to an admin, as they don't seem to have an interest in roleplay properly and/or following the rules.

EDIT: forgot to put in the link to my screenshot evidence; oops
« Last Edit: March 09, 2014, 04:51:24 AM by o.g jackal »

Current Characters:
Abdul Sadek - Unregistered citizen, currently near City 18.
Monica Halleway - A seemingly crazy woman roaming the plaza.

Former HL2RP-Characters:
Jennifer Hanson - Former trader now involved with the Lambda Movement in City 17.
'091' - A former rogue medical unit now on the Combine Homeworld. Or is she?
Michael 'Y' Eloriga - A wanted criminal located in City 17, frequently spotted on rooftops.

Offline garry :D

  • ~I LOVE a boat~
  • Board Moderator
  • *
  • Posts: 1,081
  • Awards [OCRP Award] Secret Phrase [OCRP Award] Evo City Half Marathon [OCRP Award] Full Economy
    • View Profile
    • Awards
Re: Lone Wanderer's Returning Application
« Reply #1 on: March 09, 2014, 04:51:12 AM »
2cool4skool

Welcome back to the OTA!

 

SimplePortal 2.3.7 © 2008-2024, SimplePortal