So, we're gonna make battlefield for gmod?
Quote from: Statua [OCRP2 Reborn] on December 06, 2013, 09:00:28 PMSo, we're gonna make battlefield for gmod? Not battlefield. War.... it sounds like it but its not.
Quote from: Bish The Draggity on December 06, 2013, 09:10:12 PMQuote from: Statua [OCRP2 Reborn] on December 06, 2013, 09:00:28 PMSo, we're gonna make battlefield for gmod? Not battlefield. War.... it sounds like it but its not.Lol, it kind of is just a BF4 ripoff
This wouldn't work. Deathmatch and RP simply cannot coexist, even with admin supervision. The one exception I will make is Wasteland or Life RP in ArmA, and that is only because the maps are dozens of square kilometers in area. In a source game, the maximum map size is simply too small to allow two-four hostile factions to safely RP.
Did I ever say RP? No... I said deathmatch. I stated that an RP server gave me the idea though.
I think we should name it "Call of the Battlefield". We will watch it become the number one played game mode on Garry's Mod. It's main Demographic will be 18+ but it will only attract small children. I will even write the first bit of code for it.Out of Character for OOC: namespace cob{ Class Game { // NO! }}Sorry, I only know C#, and even then my skills are limited to making RPGs (The Older Style).
Quote from: TheRisingOne on December 07, 2013, 12:15:54 AM-snip--snip-
-snip-
Quote from: TheRisingOne on December 07, 2013, 12:15:54 AMI think we should name it "Call of the Battlefield". We will watch it become the number one played game mode on Garry's Mod. It's main Demographic will be 18+ but it will only attract small children. I will even write the first bit of code for it.Out of Character for OOC: namespace cob{ Class Game { // NO! }}Sorry, I only know C#, and even then my skills are limited to making RPGs (The Older Style).> uses ooc tags instead of code> such pro coedrbut srs: I doubt it would work. You want war? Play CSS. People need a hook to play a game in gmod. This idea is too easily done in other games.
CS:S is dumb and limited... I mean I play BF4 and stuff but you can do so much more with gmod...
Quote from: Bish The Draggity on December 09, 2013, 05:19:28 PMCS:S is dumb and limited... I mean I play BF4 and stuff but you can do so much more with gmod... Then play BF4. Just because Garry's Mod is very...moddable...doesn't mean that it isn't constrained by the Source engine. It simply cannot use maps large enough to support a combined-arms conflict on the scale of BF4. Also, what exactly will a BF4 spin-off in the Source engine have over the original in Frostbite 3? If this were made, I think people would simply pass it off as a cheap, watered-down, rip-off.