The system for weapons on TnB's STALKER RP seems to work best. It's completely player-trade based. So, initially they had some sort of distribution system to stimulate the market and insert the weapons, but beyond then the purchase and spread of weapons depends on trade among players. Only when the trade stock gets low do admins intervene. Or at least that's how I understand their system to be, and I believe it wouldn't be a bad idea to consider here.
Quote from: Ricky on February 02, 2013, 04:11:15 AMThe system for weapons on TnB's STALKER RP seems to work best. It's completely player-trade based. So, initially they had some sort of distribution system to stimulate the market and insert the weapons, but beyond then the purchase and spread of weapons depends on trade among players. Only when the trade stock gets low do admins intervene. Or at least that's how I understand their system to be, and I believe it wouldn't be a bad idea to consider here.Yes, from what I can remember, at least when I played, there were trusted people who made characters in the trader faction and could "spawn" weapons from a limited stock and trade them off, this gave the server an actual economy (which worked fine for the most part (exo-suit lol)), It's better than random dropping weapons
Quote from: Smt on February 02, 2013, 12:12:46 PMQuote from: Ricky on February 02, 2013, 04:11:15 AMThe system for weapons on TnB's STALKER RP seems to work best. It's completely player-trade based. So, initially they had some sort of distribution system to stimulate the market and insert the weapons, but beyond then the purchase and spread of weapons depends on trade among players. Only when the trade stock gets low do admins intervene. Or at least that's how I understand their system to be, and I believe it wouldn't be a bad idea to consider here.Yes, from what I can remember, at least when I played, there were trusted people who made characters in the trader faction and could "spawn" weapons from a limited stock and trade them off, this gave the server an actual economy (which worked fine for the most part (exo-suit lol)), It's better than random dropping weaponsThis would work if on CG everyone didnt buy 5k tokens
TnB one sounds fantastic. Just dont include tokens in the trade. You would still need other item drops so players can actually find stuff to trade.
Quote from: Statua on February 03, 2013, 01:22:13 PMTnB one sounds fantastic. Just dont include tokens in the trade. You would still need other item drops so players can actually find stuff to trade.Why not remove all the tokens and give gold/VIPs the business flags they were going to be earning anyway? Why give an IC reward for an IC item?