Oh it looks really nice and I like how you actually took the suggestions and made it no look like a hunk of metal in the corner but like a Union occupied pre-war building.
thanks raged for drafting the building
Quote from: raged on December 24, 2012, 08:19:35 PMthanks raged for drafting the buildingmy love i am going to use that building you gave as a citizen thing (maybe an RDT) ok thx bb
Revotech was given a beta version of City 45 with my permission. Unfortunately, their community consists primarily of people who are ungrateful for getting things handed to them for free all of the time so they will not be receiving a custom tailored version when I recompile the full release.As for the insufficient housing, nothing has really changed apart from the removal of the P3 apartments as part of the P3 overhaul and they've since been replaced with the HL2 styled apartments.
The map is at the current limits for brushes and textures.
abbot common stop bad for you if u watch anime all day nigga u fuckn weaboo
Unfortunately, the previous mappers didn't seem to have any concept of making brushwork properly so we have six blocks to seal one hole in some areas.
Making progress on the detainment area. Yes, the design is generic and bad at the moment because I still have to decorate it and add an area for removing of troublesome citizens.[Pictures]
Just a suggestion, but I rather liked the detainment block on C11. Reminded me a lot of the Death Star.
Quote from: Hazard Time on December 29, 2012, 01:18:55 AMJust a suggestion, but I rather liked the detainment block on C11. Reminded me a lot of the Death Star.I support this, those blocks were badass.