Author Topic: Problems with Mac joining HRP  (Read 2152 times)

Offline Keskjer

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Problems with Mac joining HRP
« on: October 11, 2012, 08:01:04 PM »
So this is the problem report I get for joining HRP now.
Warning Its a bit long....
Spoiler for Hiden:
Process:         hl2_osx [651]
Path:            /users/*/hl2_osx
Identifier:      hl2_osx
Version:         ??? (???)
Code Type:       X86 (Native)
Parent Process:  steam [528]

Date/Time:       2012-10-11 16:54:32.426 -0700
OS Version:      Mac OS X 10.7.5 (11G63)
Report Version:  9

Interval Since Last Report:          176843 sec
Crashes Since Last Report:           10
Per-App Crashes Since Last Report:   5
Anonymous UUID:                      8E80D0F0-E9DF-499C-A801-F893593C5FC8

Crashed Thread:  5

Exception Type:  EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x000000000f9824d0

VM Regions Near 0xf9824d0:
    __LINKEDIT             000000000f954000-000000000f95a000 [   24K] r--/rwx SM=COW  /Applications/Steam.app/Contents/MacOS/Frameworks/Breakpad.framework/Versions/A/Resources/breakpadUtilities.dylib
--> VM_ALLOCATE            000000000f95a000-000000000f986000 [  176K] r--/rwx SM=PRV 
    __TEXT                 000000000f986000-000000000fb0f000 [ 1572K] r-x/rwx SM=COW  /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLEngine.bundle/GLEngine

Application Specific Information:
objc[651]: garbage collection is OFF

Thread 0:: MainThrd  Dispatch queue: com.apple.main-thread
0   shaderapidx9.dylib               0x0c3d7014 CGLMTexLayoutTable::NewLayoutRef(GLMTexLayoutKey*) + 756
1   shaderapidx9.dylib               0x0c3da2c2 GLMContext::NewTex(GLMTexLayoutKey*, char const*) + 50
2   shaderapidx9.dylib               0x0c3f241c IDirect3DDevice9::CreateTexture(unsigned int, unsigned int, unsigned int, unsigned int, _D3DFORMAT, _D3DPOOL, IDirect3DTexture9**, void**, char*) + 300
3   shaderapidx9.dylib               0x0c42de31 CreateD3DTexture(int, int, int, ImageFormat, int, int, char*) + 465
4   shaderapidx9.dylib               0x0c4150df CShaderAPIDx8::CreateTextures(int*, int, int, int, int, ImageFormat, int, int, int, char const*, char const*) + 895
5   materialsystem.dylib             0x087e3c2f CTexture::AllocateShaderAPITextures() + 415
6   materialsystem.dylib             0x087e697c CTexture::ReconstructTexture() + 364
7   materialsystem.dylib             0x087e6e20 CTexture::Download(Rect_t*, int) + 240
8   materialsystem.dylib             0x087fb179 CTextureManager::LoadTexture(char const*, char const*, int) + 297
9   materialsystem.dylib             0x087fca4d CTextureManager::FindOrLoadTexture(char const*, char const*, int) + 93
10  materialsystem.dylib             0x087a2bdb CMaterialSystem::FindTexture(char const*, char const*, bool, int) + 139
11  materialsystem.dylib             0x087f4b2c CShaderSystem::LoadBumpMap(IMaterialVar*, char const*) + 172
12  stdshader_dx9.dylib              0x1208949c CBaseShader::LoadBumpMap(int) + 108
13  stdshader_dx9.dylib              0x12068798 InitSkin_DX9(CBaseVSShader*, IMaterialVar**, VertexLitGeneric_DX9_Vars_t&) + 1048
14  stdshader_dx9.dylib              0x1207415b VertexLitGeneric::CShader::OnInitShaderInstance(IMaterialVar**, IShaderInit*, char const*) + 971
15  stdshader_dx9.dylib              0x1208911a CBaseShader::InitShaderInstance(IMaterialVar**, IShaderInit*, char const*, char const*) + 74
16  materialsystem.dylib             0x087f63d9 CShaderSystem::InitShaderInstance(IShader*, IMaterialVar**, char const*, char const*) + 105
17  materialsystem.dylib             0x08795164 CMaterial::Precache() + 212
18  materialsystem.dylib             0x08793a70 CMaterial::UsesEnvCubemap() + 32
19  materialsystem.dylib             0x087b3e84 CMaterial_QueueFriendly::UsesEnvCubemap() + 20
20  studiorender.dylib               0x099b73fd CStudioRenderContext::ComputeMaterialFlags(studiohdr_t*, studioloddata_t&, IMaterial*) + 29
21  studiorender.dylib               0x099b9522 CStudioRenderContext::LoadMaterials(studiohdr_t*, OptimizedModel::FileHeader_t*, studioloddata_t&, int) + 850
22  studiorender.dylib               0x099bb8f9 CStudioRenderContext::LoadModel(studiohdr_t*, void*, studiohwdata_t*) + 361
23  datacache.dylib                  0x098f9892 CMDLCache::BuildHardwareData(unsigned short, studiodata_t*, studiohdr_t*, OptimizedModel::FileHeader_t*) + 290
24  datacache.dylib                  0x098ff032 CMDLCache::ProcessDataIntoCache(unsigned short, MDLCacheDataType_t, int, void*, int, bool) + 1474
25  datacache.dylib                  0x098fdc6c CMDLCache::ProcessPendingAsync(int) + 316
26  datacache.dylib                  0x09902ae4 CMDLCache::LoadHardwareData(unsigned short) + 2036
27  datacache.dylib                  0x09902ea5 CMDLCache::GetHardwareData(unsigned short) + 133
28  engine.dylib                     0x07b2f60a Mod_TouchAllData(model_t*, int) + 298
29  engine.dylib                     0x07b31427 CModelLoader::Studio_LoadModel(model_t*, bool) + 343
30  engine.dylib                     0x07b37ffd CModelLoader::LoadModel(model_t*, IModelLoader::REFERENCETYPE*) + 333
31  engine.dylib                     0x07b3a46c CModelLoader::GetModelForName(char const*, IModelLoader::REFERENCETYPE) + 44
32  engine.dylib                     0x079d7542 CClientState::SetModel(int) + 306
33  engine.dylib                     0x07a00814 CL_InstallAndInvokeClientStringTableCallbacks() + 228
34  engine.dylib                     0x079da4c5 CClientState::FinishSignonState_New() + 165
35  engine.dylib                     0x079da95f CClientState::CheckUpdatingSteamResources() + 975
36  engine.dylib                     0x07ad8cee _Host_RunFrame_Client(bool) + 110
37  engine.dylib                     0x07adacc5 _Host_RunFrame(float) + 1109
38  engine.dylib                     0x07af3fb2 CHostState::State_Run(float) + 210
39  engine.dylib                     0x07af497c CHostState::FrameUpdate(float) + 572
40  engine.dylib                     0x07af4a52 HostState_Frame(float) + 34
41  engine.dylib                     0x07bea959 CEngine::Frame() + 569
42  engine.dylib                     0x07be792b CEngineAPI::MainLoop() + 251
43  engine.dylib                     0x07be7b1a CModAppSystemGroup::Main() + 250
44  engine.dylib                     0x07c196b8 CAppSystemGroup::Run() + 72
45  engine.dylib                     0x07be8d10 CEngineAPI::RunListenServer() + 128
46  launcher.dylib                   0x0018ce58 CAppSystemGroup::Run() + 72
47  launcher.dylib                   0x0018ce58 CAppSystemGroup::Run() + 72
48  launcher.dylib                   0x001943b3 MainFunctionThread(void*) + 83
49  launcher.dylib                   0x0019448d ValveCocoaMain + 141
50  launcher.dylib                   0x00184c42 LauncherMain + 722
51  hl2_osx                          0x00001d66 start + 54

Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0   libsystem_kernel.dylib           0x9973790a kevent + 10
1   libdispatch.dylib                0x9ce29e04 _dispatch_mgr_invoke + 969
2   libdispatch.dylib                0x9ce28853 _dispatch_mgr_thread + 53

Thread 2:: ClientCallbackAgent
0   libsystem_kernel.dylib           0x9973683e __psynch_cvwait + 10
1   libsystem_c.dylib                0x948f6e21 _pthread_cond_wait + 827
2   libsystem_c.dylib                0x948a73e0 pthread_cond_timedwait$UNIX2003 + 70
3   libsteam.dylib                   0x0767cb2f WaitForEvent(void*, unsigned int) + 511
4   libsteam.dylib                   0x07680e96 WaitForMultipleObjectsEx(unsigned int, void* const*, int, unsigned int, int) + 718
5   libsteam.dylib                   0x076811ab WaitForSingleObject(void*, unsigned int) + 54
6   libsteam.dylib                   0x075fba12 Grid::CEngineConnection::CallbackThreadProc() + 42
7   libsteam.dylib                   0x075fcdae common::ObjFunctorImpl0<Grid::CEngineConnection, void (Grid::CEngineConnection::*)()>::operator()() + 38
8   libsteam.dylib                   0x0752238f common::CThread::CImpl::Thread() + 107
9   libsteam.dylib                   0x0752298a common::CThread::CImpl::ThreadProc(void*) + 90
10  libsteam.dylib                   0x0767b677 _threadEntry(void*) + 142
11  libsystem_c.dylib                0x948f2ed9 _pthread_start + 335
12  libsystem_c.dylib                0x948f66de thread_start + 34

Thread 3:
0   libsystem_kernel.dylib           0x9973683e __psynch_cvwait + 10
1   libsystem_c.dylib                0x948f6e21 _pthread_cond_wait + 827
2   libsystem_c.dylib                0x948a73e0 pthread_cond_timedwait$UNIX2003 + 70
3   libtier0.dylib                   0x00037ae3 CThreadSyncObject::Wait(unsigned int) + 307
4   libtier0.dylib                   0x00037b78 CThreadEvent::Wait(unsigned int) + 24
5   libvstdlib.dylib                 0x0007003b CJobThread::Run() + 123
6   libtier0.dylib                   0x000394a8 CThread::ThreadProc(void*) + 264
7   libsystem_c.dylib                0x948f2ed9 _pthread_start + 335
8   libsystem_c.dylib                0x948f66de thread_start + 34

Thread 4:: IOPollingHelperThread
0   libsystem_kernel.dylib           0x9973790a kevent + 10
1   steamclient.dylib                0x0eca0583 OSXHelpers::CIOPollingHelper::RealRun() + 257
2   libtier0_s.dylib                 0x0e58d4fd CatchAndWriteContext_t::Invoke() + 159
3   libtier0_s.dylib                 0x0e58d0a1 CatchAndWriteMiniDumpExForVoidPtrFn + 86
4   libtier0_s.dylib                 0x0e58d0cb CatchAndWriteMiniDumpForVoidPtrFn + 37
5   steamclient.dylib                0x0eca0471 OSXHelpers::CIOPollingHelper::Run() + 41
6   libtier0_s.dylib                 0x0e590e18 SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 16
7   libtier0_s.dylib                 0x0e58d4fd CatchAndWriteContext_t::Invoke() + 159
8   libtier0_s.dylib                 0x0e58d0a1 CatchAndWriteMiniDumpExForVoidPtrFn + 86
9   libtier0_s.dylib                 0x0e58d0cb CatchAndWriteMiniDumpForVoidPtrFn + 37
10  libtier0_s.dylib                 0x0e590d90 SteamThreadTools::CThread::ThreadProc(void*) + 204
11  libsystem_c.dylib                0x948f2ed9 _pthread_start + 335
12  libsystem_c.dylib                0x948f66de thread_start + 34

Thread 5 Crashed:
0   com.googlecode.google-breakpad   0x0f9325bd google_breakpad::ExceptionHandler::UninstallHandler(bool) + 191
1   com.googlecode.google-breakpad   0x0f9322c1 google_breakpad::ExceptionHandler::WaitForMessage(void*) + 157
2   libsystem_c.dylib                0x948f2ed9 _pthread_start + 335
3   libsystem_c.dylib                0x948f66de thread_start + 34

And this is the Crash above. How can it be fixed?
Details: Last night 10/13/12, I was able to get into the server and play, But now I am having the same issue, what changes at night vs. the day wich allows me to join and play?

Edit- I made it shorter.~KJUN

Edit- Can a admin move this to Support & Help thanks. ~KJUN

« Last Edit: October 14, 2012, 04:08:31 PM by Kjun »

Offline Keskjer

  • Catalyst Gaming
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Re: Problems with Mac joining HRP
« Reply #1 on: October 25, 2012, 01:51:48 PM »
I'm going to lock this now that the Gmod 13 update has fixed this problem....

 

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