Author Topic: [7/17/12] HL2RP Update  (Read 3965 times)

Offline Scratchie

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[7/17/12] HL2RP Update
« on: July 17, 2012, 07:24:18 PM »
Just applied an update to HL2RP.  Should help prevent crashing.

- Chatbox char increase from 126 or something to 350.  Message continues in /it, /r, or /broadcast depending what it was originally.
- Ban now will place the banners name inside the reason. Aka: RDM (Banned by: RoflWaffle)
- Set permaprops to only work when added on the dev server.  (THIS IS THE REASON FOR NOT SAVING! QUIT PERMAPROPING EVERYTHING)
- Hopefully fixed time issue.
- Hopefully fixed saving issue.
- Hopefully fixed supplies/wages.
- Fixed ViewObjectives and added /EditObjectives for CmD+

Offline kronik

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[7/17/12] HL2RP Update
« Reply #1 on: July 17, 2012, 07:42:48 PM »
Super karma. Thanks for the update, I must talk to you on steam when I get home.


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Offline Sexy Frog

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Re: [7/17/12] HL2RP Update
« Reply #2 on: July 17, 2012, 07:43:37 PM »
Yes! More chat characters! I can finally stop having to use 10000000 /broadcasts for CA! :,D! My hero!


Quote
>No matter what happens, no matter how old I get.
>I'll never forget...
>Fats Mcgee. And his Retard Three.

Offline ??. McBullet

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Re: [7/17/12] HL2RP Update
« Reply #3 on: July 18, 2012, 01:53:35 AM »
Nice addition, actually. I'm surprised you're the only coder here who's skilled driven enough to pull these things off.

ty karma <3 no homo
« Last Edit: July 18, 2012, 07:47:09 PM by Burning Bullet- BF3 Anyone? »

Offline Scratchie

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Re: Re: [7/17/12] HL2RP Update
« Reply #4 on: July 18, 2012, 04:47:39 AM »
Nice addition, actually. I'm surprised you're the only coder here who's skilled enough to pull these things off.

ty karma <3 no homo
I'm not the only one. I know if TOMASAS had time and cared a bit more (not saying ya don't tomasasasas but you have a lot on your plate) he could easily do this and more. I just have time and now that I am back want this to be damn good.

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Offline alaskan thunderfuck

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Re: [7/17/12] HL2RP Update
« Reply #5 on: July 18, 2012, 07:15:02 AM »
Nice addition, actually. I'm surprised you're the only coder here who's skilled enough to pull these things off.

ty karma <3 no homo
there are plenty of people who can, no one has the time
Please don't PM me regarding bans or anything having to do with in-game situations. Only PM me if you've been told I am the only one who can solve your issue.

Offline raged

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Re: [7/17/12] HL2RP Update
« Reply #6 on: July 18, 2012, 08:13:43 AM »
One bug. When you PM somebody if your message is longer than the one standard line of text it'll paste the rest of your PM into /it.

Offline Scratchie

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Re: Re: [7/17/12] HL2RP Update
« Reply #7 on: July 18, 2012, 01:39:43 PM »
One bug. When you PM somebody if your message is longer than the one standard line of text it'll paste the rest of your PM into /it.
Known issue, fixing in next update

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Re: Re: [7/17/12] HL2RP Update
« Reply #8 on: July 18, 2012, 02:27:26 PM »
Nice addition, actually. I'm surprised you're the only coder here who's skilled enough to pull these things off.

ty karma <3 no homo

*Knows how to do these things*
*Nobody notices*
Don't know how to play HL2:RP?
Check out my guide, it may help you! :D
http://www.catalyst-gaming.net/index.php?topic=5783.0

Offline smt

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Re: [7/17/12] HL2RP Update
« Reply #9 on: July 18, 2012, 03:38:42 PM »
Because no offence, giving someone box access or even a copy of the script requires someone that can be trusted, not just anyone with lua skills.



 

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