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Topics - Sexy Frog

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16
Suggestions / Project Renovate
« on: April 06, 2013, 01:49:01 PM »
Hello, hello!

I had thought of this yesterday and was meaning to post it bu it slipped my mind. But yes, here it is. CG has had the very same forum layout/skin for as long as I have been with you guys which would be early August of 2011. It's been the same white red and black. Now mind you, I don't mind it in the slightest and have always liked it but I personally feel a little something different would be very nice. A little pace outside the norm so to speak. This is of course a totally useless and unnecessary change but I think it would be nice for the sake of aesthetics, yes?

A new forum skin/layout is what I suggest, so people of CG, pls 2 discuss! I shall post some reference pictures I thought looked nice.










17
Accepted Authorizations / Urim and Thumim's Authorization Application
« on: March 22, 2013, 04:47:07 PM »
Player Section

Steam Name: Sexy Frog
Age: 16
How long have you been Roleplaying? (can be any game): 3 years
How long have you been playing Serious GMod RP?: 2 years

Character Section

Authorization(s):
Two De-Beaked Normal Headcrabs - One for City and one for Outlands

Name: Urim and Thumim
Age: ???
Gender: N/A
Affiliation: None

Write a detailed in-canon back-story how your character obtained these authorizations.

** The screen of a monitor clicks on as it reveals a blurry hand adjusting the video feed into a correct angle. From what can be seen, it appears the owner of the hand dons a fresh, white lab coat and the surroundings appear to be relatively high tech with many bizarre instruments and machines. As time passes, the hand leaves the shot and revealing the rather ecstatic gaze of a middle aged woman with her lightly gray tinged hair in a bun, her slightly wrinkled blue eyes darting about her work station pensively. As she confirms that the feed is working she speaks, her tone relatively upbeat even if tinged with an Irish accent. **


“Day 1, February 7th, 2010                        Doctor Wenry McGannis – Level One Priority

The Biological section of Black Mesa has made a great break through as we have poked a small hole into another world entirely! We’ve managed to gain samples and specimens from plant life and minerals but as of yet, nothing else. Hopefully we will find something more…”

** She pauses for a moment as she as she smiles hopefully, crossing fingers on both hands as she brings them up to the camera. The camera promptly goes dark and flits to another recording, her face looking extraordinarily bright as she bares an enormous smile. **


“Day 5, February 11th, 2010                       Doctor Wenry McGannis – Level One Priority

I’ve recently picked the book The Alchemist. I must say, Paulo Coelho is quite the author. His book so far is quite interesting and motivational. He stresses on how when someone really wants something, all the forces of the Universe comes together to help you achieve your destiny. And today, the Universe has done just that. We have found our first live organisms – two no less. The Black Mesa supervisor, Wallace Breen, has ordered them to be sterilized in case of transferring any extra-terrestrial pathogens and are to be enclosed for study. Hopefully this will give us an understanding of what we can expect on this new land. Who knows, maybe there is sentient life on this planet as well.”

** She blinks once before giving the feed a gentle nod and scooting forward, fiddling with the camera before allowing it to click off. The feed revives once more this time showing her in a room with cages about, most of her face covered by a surgical mask and protective goggles. Though her speech seems a bit muffled, she is clearly understandable. **


“Day 23, March 1st, 2010                         Doctor Wenry McGannis – Level One Priority

Since day five, the biological wing has been working out the basic physiology of these creatures. After some brief categorization, we’ve given them the taxonomic name: Xenotherium Limulidae. We’ve been examining them for many days, leaving them in an enclosed housing simulating their natural habitat and observing their interaction with the environment as well as each other. Since first obtaining these two, we’ve captured several others which we have promptly dissected, sparing these two seeing as they are the first and we wish to keep them active. In a professional sense, we keep to naming them by their documented pseudonyms though I personally have taken to calling the larger one Urim and the smaller Thumim. After the two semi-precious stones the old king of Salem gifted to Santiago in The Alchemist. I can think of nothing more fitting as they are the precious treasures of our experiments.

After the dissection we made several notes about a sort of ‘beak’ in the indent of their abdomen region. We assumed it is meant for feeding like that of a Squid or Octopus. Though we are still unsure as we have seen a second opening above the beak which appears to lead to a sort of esophagus like structure. We plan to continue our observations in full.”

 ** The screen clicks off once more before reviving with the woman in pajamas. She now wears glasses as she stares into the camera with her purple night gown loosely on her, though there appear to be dark circles under her eyes and her environment confirms her to still be within the labs.**


“Day 45, March 23rd, 2010                            Doctor Wenry McGannis – Level One Priority-”

**She breaks off as she ends the title with a weary yawn, wiping her eyes and staring back into the screen, her hair a mess. **

“A stressful week it’s proven to be. We finally discovered the use of the beak like structure along one of the subjects’ abdomen is for. And following that, we gained our first on site casualty in over a year. One of the Black Mesa scientists who I wasn’t particularly fond of due to his lack of following protocol and overall moronic nature despite his brilliance was his own undoing. Apparently, the indent of the abdomen is a perfect fit of the craniums of humans and should one gain a grip on the head, the beak is used to bore into the skull and thus kill its prey. Though…disturbingly enough that isn’t all.”

** She pauses, staring down from the camera for a long moment before glancing back up, her tone rather hoarse and weary. **

“It’s like something out of a film. The creature seems to take control of the victims nervous system like some parasites observed in our own terrestrial environments. This making them come back, almost like living dead. Security was forced to enter and dispatch the scientist, but body shots were fruitless. The only reason it was stopped was when a shot pierced the organism atop the man’s head, killing it. Some of the Guards have taken to calling them Headcrabs or as the force clown, Mister Calhoun puts it…his immature definition of these creatures are “Head Humpers”. A fool that one. I wouldn’t be surprised if he’s our next facility casualty. Never the less, we have discovered that Urim and Thumim are able to live healthy lives without their beaks and thus we have schedules a de-beaking process for them. I would say it’s quite similar to de-clawing a cat or something of the like.”

** The screen flicks off before turning back on as the woman sits before the camera with a much happier expression, seemingly more rested. **

“Day 80, April 27, 2010                            Doctor Wenry McGannis – Level One Priority

Today is a day to mark all days. We plan on running a critical diagnostic with the Ground Zero chamber today with one of our top physicists, Gordon Freeman in the finally perfected HEV suit. With this test, instead of poking small holes to let life through and such, we plan to open a door to let ourselves into this unknown world to gain an even better understanding. The HEV suit should be ample for Doctor Freeman to survive and work in the world we have taken to officially calling Xen. And by the looks of the video feed…it’s going on as we speak!”

** The woman pauses for a long while as her sight trails to something off screen, watching with a pleased face before her brow furrows. Almost immediately afterwards, a loud boom can be heard as machines and light fixtures shatter, pieces of room and wall come crashing down and windows can be seen shattering. Doctor McGannis shrieks in fear as the camera falls of the desk, hanging loosely above the floor as it catches glimpses of what is going on as is spins on its cord. Men and women in security attire and lab coats can be seen flitting to and fro as explosions riddle the background, drowning out the startled hollers and shrieks. The camera suddenly flips off into static. Suddenly the woman can be seen once more, seemingly a bit older and in an entirely new environment, the safety of Black Mesa clearly no longer about as sketchy, rigged pieces of technology dot the background of her surroundings. She appears to be in a blue jumpsuit. **


“Day 805, September 9th, 2016                   Wenry McGannis

It’s been a long time since I had enough technology to even consider doing a video log. Where to begin…”

** She pauses for a moment as she grips her chin in between her thumb and index finger pensively. Nodding before staring back into the camera, her gaze rather solemn. **

“The Ground Zero experiment with Gordon Freeman was a failure. He was presumed dead. Shortly after, the military swarmed Black Mesa and began to purge it, placing it under Military control. The bastards killed many of my peers and made an arse of the ones they didn’t. I only survived by hiding inside of a ventilation shaft that had broken open slightly and keeping as quiet as I could. Eventually I managed to escape, but it wasn’t easy. Especially since I was taking both Urim and Thumim with me. The military would have likely had them decommissioned and I couldn’t have that. We’ve learned so much from them and there is much more to be learned, so I took them in one of the cat carriers and took them with me. The New Mexico desert is a cruel place indeed. After several years of hiding, fearing that I would be among the top of the governments hit list due to my high standing in Black Mesa it came down to 2015.”

** The stares down for a long moment before bringing her hands to her face, covering her eyes and speaking in a depressed tone. **

“We made a mistake. The biggest mistake of human history. We didn’t know what we were getting ourselves into, we were fools! That rip we made at Ground Zero didn’t make a door like we wanted…it made a damned fissure! We wondered if there was sentient life. Well we found out and they poured in. Later named the Universal Union, they invaded and decimated humanity in as little as seven hours. They forced us into surrender. Low and behold, that bastard Wallace – ex-Administrator at Black Mesa is now the Administrative Representative of Earth, licking the boot of the Union. Meanwhile I’ve taken up my station in the midway point between City 17 and the Coast in an abandoned Marina. The docks are mostly destroyed and it has a nice secret basement which has kept me safe from the occasional Combine patrol. I’ve met the so called ‘rebellion’ only to find out that they aren’t all they’re cracked up to be and I want no part of them either. So here I am with my assistant. I met her during my escape from the City, her name is Ivyalis. Sweet girl, even if a bit scatter brained.”

** A sudden voice can be heard in the background as a blur of brown, frizzy hair can be seen popping from another room into the view of the camera, her cheeks puffed out resentfully. “I’m not scatter brained!” Doctor McGannis rolls her eyes slightly before turning around. **

“Of course you’re not.”

**The feed flicks off. It suddenly flips back once more and captures a first person perspective of someone running. Hoarse panting can be heard as the camera jerks back and forth and a shriek can be heard in the background. The camera stills for a moment as it catches the glimpse of the Frizzy haired Ivyalis flinging forward as almost a dozen robin’s egg colored projectiles can be seen protruding from her back, glowing as they let out loud sirens that escalate in frequency. There is a series of bursts as the camera picks up a mostly blown apart corpse and red splattered about before a close up cry of despair can he heard. The jerking movements can be seen again as it runs towards the corpse. **

“Ivy! Oh god, Ivy!”

** A few far off screeches can be heard that don’t seem human are picked up by the feed as the camera drops slightly and revealing a small, metal cat carrier beside the corpse. Ivyalis likely having been carrying it. Terrified squeaks can be heard coming from within the carrier. As the running starts up again, the carrier can be seen firmly in the runners grasp and the blundering of trotting can be heard growing louder behind. The runner’s voice matches Doctor McGannis as she lets out a terrified sob, skidding to a halt and the camera falls from her grasp. It goes to static several times as it appears to be dropping before landing with a loud thud, faintly transmitting the scene going on above. Doctor McGannis can be seen at the edge of a high up cliff with a shiny blue creature towering over her, the cat carrier at her side.

In a single movement she moves to skitter backwards and accidently bumps into the carrier, sending it bouncing down the cliff. At that instant, the creature can be seen lunging forward with a pair of claw like structures jerking out. Her grunt of pain can be barely picked up by the audio as the creature backs up slightly, letting the claws slide from her chest as Wenry stands there for a moment at the edge. She whimpers something inaudible before her legs give out and she tumbles down the cliff, landing off screen with a sickening crack. The force of her landing causes the camera to jerk to the right on its side, showing the cat carrier’s metal mesh opening having broken open and two Headcrabs filing out and trudging away with oblivious squeaks before the feed finally dies into static. **


What will these authorizations give your character in regards to perks or defects?
Perks
~ RP as something I have never explored
~ Slim/Small build allows for easy stealth
~ Possibly not to be killed on sight
~ Less Hostile/More Docile

Defects
~ Unable to 'zombify' people
~ Likely a kill on sight for some
~ Possible capture?
~ Less of a threat to most
~ Bound mostly to P3/Sewers to avoid capture/death

What do you plan to do with these perks/defects?
With these perks and defects I plan to RP with certain people. Being as unlike antlions or zombies, Headcrabs are not event only characters, this allows me to be able to flag onto my character freely and RP with citizens, units, vortigaunts and refugees alike. Being mostly bound to P3 on the City headcrab which will likely be Thumim, I want to skitter about and interact with citizens and try to liven it up and give people more a of a reason to not always be on their units. If I can, I could even try and 'couple' with their heads just for the sake of RP and to scare them. Being as my headcrabs would be de-beaked, they are likely to be more accepting of a 'pet' mentality.

However, seeing as they are indeed headcrabs and not many are likely to know that they are de-beaked, they would possibly be a target for killing. The CCA as well as Outlands refugees would possibly make it a mission to hunt down and end my characters should they become too obvious and such.

Will anyone else need these auths? (If so, list OOC and IC name(s))
No.

Which server does this apply for?
Both

Extra Notes (optional):

18
Creations / Sexy Frog's Paper Art~!
« on: March 15, 2013, 02:51:49 PM »
Hi, I wanna hop on da art band wagon. Actually, I have been drawing for some time but on paper only. I'm not that great at computer drawings as I don't have a steady hand with a mouse. I can't free hand for crap but I can draw if I'm looking at a reference image! Also, I know pony stuff is to be kept in spam, however this thread is not about that, its about my drawings. So please don't comment about some of the image contents. I have a few more drawings I've done and I may post them when I get home.

Here you go:

Spoiler for Hiden:

Spoiler for Hiden:

Spoiler for Hiden:

Spoiler for Hiden:

19
Vortigaunts / CONSCRIPTS
« on: March 12, 2013, 09:03:52 PM »
Good news, everyone!


CONSCRIPTS now have a new role within city? Remember how the old CONSCRIPTS were? Boring, depressing. Never had any RP other than being the unit you were assigned to's bitch and a janitor? No longer!

CONSCRIPTS are now able to freely wander about on their own! They can avidly interact with citizens, units, and other CONSCRIPTS alike! Freedom! But there's a catch. From this point on, CONSCRIPTS are to be recognized as second class citizens. Similar to Pariah's or untouchables in the Indian Caste System. They are looked down on by everyone, citizen and Union alike. They are considered lower than citizens, which initially were as low as you could possibly be in the Union's eyes aside from being an anti-citizen.

Are you a citizen? Having a bad day? CCA treating you like shit and you're tired of it? Find a CONSCRIPT! Being second class citizens, you are able to physically and emotionally abuse them with very minimal punishment if caught committing the former (if the unit who it was reported to or who witnessed it even cares so much as to bother). You a CWU worker? Need some free, slave labor? Find a CONSCRIPT! Have them do your dirty work that you as a loyal Worker of the Union are too good or busy to bother yourself with. Make them lift things, move things, clean your shop! Are you a CCA unit? Tired of your Commanding officers treating you like dirt? Sick of all the orders and black marks? Can't beat a citizen for no reason? Well look no further than a CONSCRIPT! Your fully sanctioned punching bag!

As a CONSCRIPT, you have full access to Precinct 1 and are expected to generally keep to that area as to be easy seen and abused/commanded. You may not enter Precinct 2 unless having a Section 4 unit program your collar to allow entry. You will only be allowed in P2 if engaging in a task that requires your presence there or after demonstrating exemplary behavior, you are rewarded with expanded freedom. But be warned, act up and it may be revoked. Also, if you enter P2 without permission, your collar is set to automatically shock the wearer and completely stun them until units arrive on the scene to take you back, which will probably get you a nice beating and possibly detainment.

Wondering about P3? Thinking of being loyal enough to get P2 access and making a break for it? I wouldn't advise it. All UU issued CONSCRIPT collars are built with a kill switch and proximity sensor. If the collar detects you within the boundaries of P3, your head will pop like a grape under a boot due to an automated pulse round destroying your skull.

Be warned, this new feature is up for change at any point. If I see that too many of you are exploiting this new freedom and finding your friends to lolescape from your shackles and be a free vortigaunt, this freedom can and will be revoked, leaving CONSCRIPTS as janitors that don't leave the Nexus unless escorted out again.

Spoiler for Hiden:
As leader of Section 3, I will be posting regulations and methods of dealing with CONSCRIPTS directed towards the CCA within the week.

20
Accepted Authorizations / Tekel'Pakem's Authorization Application
« on: March 03, 2013, 02:22:11 PM »
Player Section

Steam Name: Sexy Frog
Age: 16
How long have you been Roleplaying? (can be any game): 3 years
How long have you been playing Serious GMod RP?: 2 years

Character Section

Authorization(s):
Knowledge of the hidden resistance base with the exception that almost all technology inside being removed. I simply want the space, not the tech.

Name: Tekel'Pakem
Age: 93
Gender: Female
Affiliation: None

Write a detailed in-canon back-story how your character obtained these authorizations.
Tekel’Pakem sighed gruffly as she trudged about the darkened sewers, her flashlight wrapped tightly in hand as she maneuvered along the sidewalks. Her eye darted precariously about the darkness as she swayed her light to and fro. She never did like the sewers. It was the first location she resided in when she had come to the City and received far more traffic that she would have initially thought. Her spot in a tucked away pocket of the sewers had led to the meeting of her only real friend in the City so far.

While being within this part of the City made her cringe, she was here for a purpose. Supplies for new creations are always in demand, and with her recent project, parts are something she needed. As she trudged through the darkness, she stopped at a ladder, flicking her flashlight off and tucking it into her coat pocket before gripping at the rungs. She hauled herself up with several irritated grunts. She disliked physical strain, but it was the only way to get onto the sewer catwalk. She finally reached the top, scrambling up before kicking onto the metal with an awkward landing and taking some effort to right herself.

Once she gained her footing, she shuffled off. While walking towards a nicely lit room, her mind seemed to flash backwards. She had met Doctor Sinclair not too long ago when he stumbled into her ‘hidden’ location. She gave a slight hiss of disdain at the notion. She had migrated there to be hidden and remain hidden, the humans seemed to stumble upon her like cockroaches. But this one was different. While normally, for the sake of her secrecy, she would either hide if not seen or lash out to keep herself unknown this one had something to offer. His coat alone was something to prove he was not exactly a loyalist, however she was still unsure about him. Part of her wanted to believe that she could trust him as there is always strength in numbers, however part of her screamed in protest, convinced that he may betray her.

Though never the less, he seemed eager to prove his worth to her. Perhaps it was also for the reason that she was ready to end his life with Vortessence in order to protect herself, but that hardly mattered at this point. Tekel’Pakem rolled her eyes as she finally made her way to the door at the end of the catwalk, jiggling it open and squinting in the poorly lit tunnel as the red emergency light dyed the hall red. She would have ended him had Ellie not been there. Ellie was the main reason that she even let up in her attack. While it was true, Tekel’Pakem was no murderer, she had to do what was necessary to survive. If anything she was highly against taking the life of others without proper reasoning but things change and adaptation is necessary to survive. Unfortunately, if taking the life of a human for the good of her survival was the cost, then so be it. However, this time she was weak. She let him live.

As the Vortigaunt’s instinct battled internally with conscience, she made her way down the hall unto the blast door before sinking her claws into a groove and peeling it back to shuffle in, letting it close behind her. The room was much better lit than the hall she had come from which caused her pupils to contract painfully, hissing lightly in discomfort. In his haste to prove his worth, he had set out on a mission seeing as Tekel’Pakem had mentioned her dire need of supplies. He would set out to find a nice source of materials. After several hours, he had returned looking rather pleased with himself when she let him in. Ellie stood beside Tekel’Pakem, scanning his face with an approving look about her as he avidly described a pair of vending machines down in the sewers that seemed to be in stellar condition. Being the only decently constructed technology away from the surface, this seemed the safest location to scavenge.

She walked to the balcony’s edge before gripping on the ladder, lowering herself to the bottom and landing onto the concrete causing her hooves to clop heavily from her weight. As she swept her gaze about, she stopped with a toothy smirk as she saw the pair of machines. Trudging over, she slid a hand across the far most machine, listening for a hum of electricity and frowning as she found it lifeless. With a shrug, she moved for the gap between the two machines before pressing her back against the right one. Pressing her hooves firmly on the ground she began to use her weight to push the machine at an angle to reveal the back portion. As it gave way from her shoving, she could make out the back grill of the machine being rusted enough for her to yank off.

Lifting a hand to the grill, she tugged at it several times before it finally fell off, spreading orange metal dust about the floor. Tekel’Pakem cringed at the rust now on the floor before letting the grill drop with a clank. Finally, she could gain some supplies; maybe Sinclair wasn’t a bad asset after all.

After little more than an hour had passed, she had collected all necessary parts from the vending machine and piled them near the edge of the gate. She moved the opposite side before shoving it back into place so that the machine looked relatively untouched as to not raise suspicion. She slapped her hands together to wipe off any metallic residue before moving to the other vending machine and pressing against it to repeat the motion. As she pushed, her leg muscles strained to move it though it would not budge no matter how much force she used. She backed away with a confused stare as she inhaled sharply before preparing her shoulder and charging at the machine, which resulted in a dull thud and a sore shoulder. She groaned a bit as she stepped back before narrowing her eyes.

It was rather odd that the other machine moved yet this one did not. Finally she shrugged her shoulders before making her way to the front of the vending machine. Perhaps it was simply bolted to the ground. She would simply use Vortessence to test the bulbs that illuminated the flavor choices. She had enough parts from the other Vending machine to make due, though small bulbs that were used in the Vending machines were rare finds and she needed them. The Vortessence would be a steady energy test to see how much power they could take without bursting.
She gave a wary glance up to the two entrances to her left before looking back to the machine and hunching her shoulders. She flexed her hands before lifting them allowing a green swath of energy to pool in her palms. As the seconds passed on, the energy grew brighter with a sparking texture to it as it buzzed angrily about her claws like an angry swarm of hornets. She leaned forward, pressing her hands against the vending machine face, turning her attention to the flavor choices to see how they illuminated as her energy began to flood from her into the machine.
She blinked inquisitively for a moment as she watched the choices slowly sputter to life and brighten over time, though still dim. Perhaps they could take more. She nodded at her decision before flexing her shoulder more as the Vortessence grew more intense and bright in her palms. Suddenly, what sounded like a deep click echoed from behind the machine. She gasped as she stumbled backwards, the Vortessence dissipating from her hands as she scampered out of the way of the machine, fearing it would explode. She should have considered the acceptable intake of the machine, how could she be so stupid!

As she hid behind the right most machine, she peeked over to see, off put by the sudden lack of an explosion. Her eye widened to the size of saucers as her mouth fell agape. The vending machine face swiveled open as a somewhat brighter light shined on the metal of the fence before the machine. Curiously, Tekel’Pakem shuffled towards it to poke her head to inspect its contents, expecting long expired beverages or simply an empty machine. As her eyes searched its interior, her toothy grin returned once more, a light of pure interest twinkling in her eye. She would have expected a lot of things, but never this. It may be time to move shop.


What will these authorizations give your character in regards to perks or defects?
Perks
~ A secluded, hidden location to work in peace.
~ Lots of space to hide, sleep and work.
~ Nestled within a low traffic area of the city.
~ Door entrance can be modified to only open with a series of buttons pressed, adding to security.

Defects
~ Technology within would be removed seeing as only the space is needed and there is no real IC basis for why the technology is in there.
~ Due to the various vantage points, spying is a danger.

What do you plan to do with these perks/defects?
Personally, I plan to use it as a place where my Vortigaunt can hide away and work on her projects in peace without being found by wandering citizens, which is a constant danger. With the technology being removed, she would be constructing the space from the ground up in order to start a small lab. With the electronic door, she can use her skills to modify it and only open when a series of buttons on it are pressed. The location also plays to a disadvantage due to there only being one exit and entrance, thus boxing herself in. Also, the other entrances leading to the hidden one can be creaked open to spy.

Will anyone else need these auths? (If so, list OOC and IC name(s))
Elizabeth Williams (Toxic Zombie) and Dr. Sinclair (Yak) as they are my IC associates and thus upon finding this location, I would tell them.

Which server does this apply for?
City

Extra Notes (optional):

Making this application for a couple of reasons. Number one being that I am highly against the base being free knowledge based. Seeing as it is a HIDDEN resistance base, it should only be known via application or being told by someone who has made an application. I don't think just waltzing up to the door and pressing a few button so it 'accidentally' magically opens and you are like "OMG SEKRIT BASE" is very fair nor realistic. Secondly, since obviously nobody uses the base to my knowledge, and most of the tech in there is total bull shit I can clear it out and start fresh with it and build it up.

Post Auto-Merged: March 04, 2013, 12:01:45 AM
Added Extra notes

21
Accepted Authorizations / Owen Calts's Authorization Application
« on: March 03, 2013, 12:28:26 PM »
Player Section

Steam Name: Sexy Frog
Age: 16
How long have you been Roleplaying? (can be any game): 3 years
How long have you been playing Serious GMod RP?: 2 years

Character Section

Authorization(s):
A Fast Zombie Character

Name: Owen Calts
Age: 32
Gender: Male
Affiliation: None

Write a detailed in-canon back-story how your character obtained these authorizations.
The roaring of the bullet like Razor train roared throughout the City, shaking its very foundations causing Owen to stumble in the muck of the sewers, landing practically face first in the disgusting liquids of God only knew what.

“Oh my God! That’s disgusting!” he whimpered, pulling himself back on all fours before spitting out debris, splaying it about.

He could just make out the vague silhouettes of his companions, Yvette and Taylor as they made their way about the darkness and their path barely illuminated by a terrible flashlight. They glanced back at his cry, shoulders tense and blinding him with their flashlight. He could just make out Yvette’s irritable groan over the train as she whipped back around.

“Get over it, will you? It’s just a little dirt.” She snapped, rolling her eyes in the darkness as she turned back around and kept on.
“We don’t have time for this Owen, get up and let’s go.” Taylor agreed, sweeping a lock of perspiration dampened hair from his forehead before moving to grip at Owens arm and yank him up.

Owen stood, completely soaked now as she strode forward, gritting his teeth in disgust though holding his tongue. He knew the road to the Outlands wouldn't be an easy one and complaining this soon in would be the same as giving up. They had just slipped past the confides of the City through the sewers after using several hours of patience and sturdy metal to lever the flood gate in the city sewer up just enough to slip out they were en route to lands unknown. Owen had heard stories, just brief rumors carried on the winds about a place free from the Union, with like minded people and that enough was something to stir his heart with hope.

They had been making their way about the darkened path, careful to keep free of the sewer water and keeping their sights trained ahead. As the tunnel seemed to stretch on, Owen had begun to get the feeling that he’d seen certain cracks and broken light fixtures before. To be honest, this wasn’t the experience he had been hoping for. It seemed much more ominous than he imagined, but if others had done this before, then so could he. He paused as the light before him being held by Taylor suddenly halted and then flipped off.

“Shh, listen…” Taylor hissed in the darkness, his tone of voice a bit troubled.

Owen paused to listen as instructed, hearing nothing by dripping and flowing soup like water. Generic sewer ambience, nothing special. But as the seconds carved into minutes, he could just make out a faint sound…almost like…gnawing? Owen blinked curiously, leaning forward to whisper to Yvette.

“What is that, Yvette? I can’t see.” He asked anxiously, calling over to the general direction of where he could feel her gentle body warmth.

“I don’t know.” She began before glancing aside, the darkness seeming to envelop her. “Pass me the light, Taylor…” she ended, a bit more loudly than she may have intended. At the moment, the gnawing seemed to stop, making the three let out a simultaneous utter of confusion.
 
“Huh?”

As Yvette got a hold of the flashlight, the now long gone gnawing was replaced by a sudden shriek of agony, someone was in trouble!

“AAAAAAAUGH, H-EL-P MEEEEE, AUUUUUUUUUGH!” the voice seemed to howl in the darkness just ahead, causing Yvette’s light to flip on as she took off into the darkness towards the voice.

“C’mon!” she shouted, the only identification of her location being the dim light jerk up and down with her sprinting movements. “Where are you?!” she called as she ran, her shouts echoing through the tunnels.

“Yvette! Wait!” Taylor called as he nudged Owen, both beginning to flit after her.

Within seconds they had lost her, for such a small girl she moved at the speed of a thousand lions it seemed. They wandered about for what seemed like an eternity, almost to the point where Owen would have really thought she may have just ran off to leave them until a spur of light in the distance caught his eye. He quickly nudged at Taylor who was already in route.

As they reached the light, Owen could see it clattered about the floor, illuminating something that made him sick to his stomach. He covered his mouth with a meek whimper as he saw a trail of blood that just illuminated Yvette’s mangled corpse laying lifelessly on the ground, her mouth agape as if she had attempted to let out a cry for help in her last moments though her eyes wide open and glazed over staring perpetually out into nothingness. Her expression still displaying the plea for help she must have had before she passed. Her abdomen appears to be torn open as an emaciated, skinny red figure stood hunched over her corpse as if tearing at her with its hands. It was letting out frenzied grumbles as it went to work, spattering Yvette’s crimson lifeblood about the floor, drenching the sewer water red.

Taylor let out a sickened gasp as he stumbled backwards, falling onto his rump and Owen felt his legs rooted in place as if the grip of Death himself was keeping him in place, forcing him to watch. As Taylor collapsed, the skinny, skinless figure halted his boring into the corpse its grumbled turning into an enraged growl as it shuffled about to them. As its front was lit by the flashlight, still strewn on the floor Owen could make out almost its entire skeletal system, decaying strands of muscle and flesh clinging onto the bones for dear life. It’s head however totally obstructed by a slim body, its midsection seeming to twitch on top. Owen stumbled backwards finally, feeling the bitter tang of bile rise in his throat though forcing himself to keep it down.

Suddenly, the figure let out an ear shattering screech before launching itself forward, stopping just before Taylor. Taylor let out a shriek before skittering backwards, struggling to get to his feet. The chase was on. Taylor stumbled upward, sending a desperate push towards the creature as it slammed into the wall, leaving his hands covered in blood and rot, however seeming to anger it more. They darted down the tunnel past the beast, scrambling away in the darkness as the shrieking grew loud behind them. As they flitted through the sewers, the emergency lights barely lighting their path Owen glanced back to see that the creature was not far behind and gaining. It bellowed a mighty roar before launching itself forward. Owen could just hear a thud behind him and noticed that Taylor was no longer beside him.

“Oh god! Owen! Jesus fucking Christ! Help me!” Taylor wailed, seeming to be in tears as the creature slammed its bone sharp claws down into his chest, spraying clothes and flesh shredding about.

Owen paused, looking after his friend helplessly, torn between loyalty and the panging instinct of survival. His friend was dying! What would he do?!

Taylor fought against the creature fruitlessly, waving his hands before where it slashed, only to have his hands carved in the process as blood pattered the concrete and he wailed again. “For the love of Christ, Owen! Help me…please! Oh God, it hurts!” he screeched.

Owen hesitated, shuffling backwards as he whimpered to his friend before turning and darting off into the darkness. “I’m sorry!”

“Owen, y-you son of a-” The curse was cut off by another screech, soon replaced by struggled gurgling.

Owen tore through the sewers, now completely alone, his mind racing as he periodically glanced over his shoulder. Fear, shame and despair washing over him and swelling in his chest like the burn of a hot knife stabbing through him. When his friends needed him most, he slunk away like a coward. But he didn’t want to die, he wanted to live…

I-I’m not ready to die! He thought, his mind a distraught mess of emotions.

But as if Death were there to protest, he could hear the growls of Hell stirring behind him once more. As he glanced over his shoulder, he could see the figure behind him pounding after him. Owen pushed himself harder, his legs searing and seeming to cry out in protest at the strain though he didn’t dare stop. If he did, he’d die for sure! The growls grew louder, but relief flooded over Owen as he could just make out a door down the tunnel being lit by a lazy and flickering emergency light. He pressed harder for the door, wind from the speed of his movements slicing through his hair as the beast pressed behind him.

I’m gonna make it! He laughed inwardly, his mind flooding with relief as he finally reached the door, slamming it behind him just as the creature leapt after him. As soon as he slammed the door shut with a mighty boom, he felt a great force slam into the door behind him. He jerked forward but shoved backwards to close the door and finally locked it. He was safe.

He sighed in relief as he slid to the ground, his shoulders shuddering as he sobbed in a mixture of misery and bliss. He had lived, but at what cost? As he slid back to a standing position, using the door as support he noticed a switch not far away. It was only then he noticed that he stood in practically impenetrable darkness. As he moved for the switch, he froze, hearing gentle squeaks in the room. He shrugged it off, as it was probably rats. Not uncommon in sewers.  He warily flipped the light on before glancing about and taking in his surroundings. His heart skipped a beat as his eyes widened.

The room was completely bare, save several slim masses skittering about the ground. The ‘squeaking of rats’ turned out to be something more. His mind flashed back to the beast chasing him and his friends, they looked exactly like the thing on the beasts head. Suddenly, what seemed like dozens of them all turned to him simultaneously, rearing up on their back legs before flicking their slim forelegs back and forth as if readying to charge.

For a moment, a pang of defeat flushed over him as he gave a weary smirk thinking to himself hopelessly.

So close…


What will these authorizations give your character in regards to perks or defects?
Perks
~ The Ability to explore new fields of RP as a necrotic
~ Faster attacks/reactions due to zombie type
~ Ability to create a bit more danger for wandering about the sewers of City during events

Defects
~ Instant kill target for all factions (big one right here)**
~ Practically no passive RP
~ Residing mainly in the sewers
~ Event Character

What do you plan to do with these perks/defects?
I plan to use them responsibly and keep this character only within the sewers. I will stay down there simply to provide an air of danger for citizens so that they will be forced to think twice before entering and be much more careful instead of simply walking about carefree. Specifically for events.

Will anyone else need these auths? (If so, list OOC and IC name(s))
No.

Which server does this apply for?
City

Extra Notes (optional):

22
Accepted HL2RP Suggestions / Viscerators
« on: March 03, 2013, 11:13:50 AM »

Hello, yes I am here to suggest Viscerators, or more commonly known as manhacks. Manhacks are something that are aerial based and used to flush targets out of confined areas like tunnels, sewers, buildings and such. In small numbers, they are not as big a problem at they may be fended off, however they can be quite tricky with their humming bird like movements of zipping about and razor sharp rotating blade to quite literally, as their name implies; eviscerate.  However in larger quantities can be very fatal and can easy over whelm targets.

Now, I could sit here and suggest using them as NPC's but nobody likes that idea and that's pretty dumb. So what I am actually suggesting it making them like scanners. You can get them at a certain rank in the CCA or maybe have it OTA restricted playable classes. We have terminology for it in the CCA yet we never use them or see them. They are apart of canon and can be used with good reason, so I fail to see why it would not be added. It has purpose for both HL2rp servers. It can be used in City during code blacks and possibly reds to flush people out of the sewers and maybe areas of P3. It can also be used in Outlands as a means to escape the usual lolOTA raids or exogen events.

We have quite literally never had a Viscerator event in outlands and I think it would be something out of the norm and fun. Seeing at due to their compact build they may crash into things without being too badly damaged and the Valley is large enough where everyone can run away from them. Also due to their small structure there will always be an air of danger due to them being able to slip into places that you would never guess like chimneys, which the buildings in the valley do indeed have.

All in all, this has potential for a lot of good RP and something out of the normal. The names wouldn't be too hard either. Just like: UU.OTA-VISCERATOR.##### or C17.CCA.S4-VISCERATOR.###

Thoughts?

23
IC Chat / Olivia 'Ollie' Stevens
« on: February 26, 2013, 08:31:21 PM »
Character Name: Olivia Stevens
Citizen Identification Number: -Unknown-
Physical Description: A somewhat masculine looking woman with low cut hair. Her deep caramel eyes seem sharp and her voice somewhat deep.
Gender/sex: Female
Age: 28
Before official and/or unofficial faction: No faction
After official and/or unofficial faction: No faction
Country originated from: Netherlands
Current location: Ineu Valley
Accent: Dutch

Hair color: Light Brown
Eye color: Caramel
Sexuality: Bisexual (Mostly women though)
Face marks (i.e. scratches, bruises, scars): Sprinkles of freckles, small facial cut
Hair design (short cutted, ponytail, etc): Very shortly cut.

Mental good and/or bad skills:

Mental strong points

~ Outgoing
~ Sexually Active?
~ Acute 'fleeing' tactics
~ Open Minded

Mental disadvantages

~ Somewhat Lust Driven
~ Cocky
~ Arachnophobia

Physical good and/or bad skills:

Physical strong points

~ Larger Female Build Due To Male Mentality
~ Avid Runner

Physical disadvantages

~ Male-Mimicking Physique

Character look-a-like image:
Spoiler for Image:

Like this except with light brown hair and caramel eyes.


Character fitting music and/or song:
Spoiler for Music:
<a href="https://www.youtube.com/watch?v=P9MwxdtzrvA" target="_blank">https://www.youtube.com/watch?v=P9MwxdtzrvA</a>


Head: Nothing
Torso: Gray tank top
Front of the torso: A small tribal tattoo running up half her neck
Arms: N/A
Hands: Poorly Stitched City Jumpsuit gloves
Legs: Torn, blue jeans.
Feet: Worn brown construction boots

Weaponry: N/A
Equipment: N/A
Known authorized items: N/A

Extra Notes: She's like, a total Dyke.


24
IC Chat / The Fall of 211
« on: February 20, 2013, 12:18:17 AM »
Out of Character for OOC:
Just something I made out of boredom today. An IC detailing of what happened during the City event from 211's perspective, leaing up to her death. She was stabilized afterwards and left in a comatose state, but is now conscious after some surgery. Hope you guys enjoy, the red parts are links to click on for musical atmosphere~.

She pushed herself off of her cot with a lazy yawn, rubbing her sleep misted eyes as she glanced around. It was the same as always, the same cold, dark metal interior surrounding the barracks that were packed with lumpy bunks. As she shook her head, she sent her messed brown hair flailing about as strode off unsteadily to her locker. She always hated mornings. Nothing ever happened in the morning and it seemed like just a waste of perfectly good time that could be used for sleep, but never the less a job had to be done. She quickly swung open her locker and gingerly plucked her clothing from their respective racks before pausing. The barracks seemed strangely empty today. Maybe she had woken up late…it wouldn’t have been the first time that she was late for her shift, but it hardly mattered at her position. She gave a blunt shrug before walking to the cover of her bunk to slip on her outfit as needed before sitting on her cot once more.

She sat fully dressed, her Kevlar tightly packed against her chest, willing itself to protect her no matter what as she passed her gloved fingers along the smooth exterior. She had never been one for the fancy uniform of her rank but something about its sleek, black appearance felt so right to her. While it came across as intimidating on more than one occasion, it still felt good to have. Almost as a badge of honor to herself. She give a cheeky smirk before glancing aside to the covers of her cot to spot a pair of blood red circles staring back at her, almost as if daring her to summon the gal to place a finger on them. She furrowed her brow defiantly, extending a hand and accepting the challenge as she held the object up to eye level to inspect it better. It was her mask, broad and black with an ominous red visor.

As she peered into the visor, she could just barely make out the contorted reflection of her visage. Her bright emerald eyes were tinted red by the mask, though they retained their pensiveness. Her now neat brown hair reached for the floor, though were cut short just at her shoulders before beginning to curl around her cheeks as if gently brushing them. Her peachy skin was bathed in red by the reflection as well, but what was more was what she saw by looking into the mask. Almost…like another part of herself. A part of her that she liked, but one that she fought hard to control. She was a solider, after all. Being in service for as long as she has had sent some over the edge, and placed others six feet under.

She closed her eyes before giving a gruff chuckle and leaning back before falling back onto her bunk, her hair splaying about.
“I don’t plan on going anywhere just yet…” she muttered to herself before tucking her hair back into the recesses of her helmet and clipping the mask into place. “Unit 21100 is on duty, 10-8.” She announced in her monotone way of speaking over radio. She had a job to do.



As she strode about the Nexus, her skin chilled under her suit, causing goose bumps to rise along her skin. She always hated the temperatures of the sub-levels of the Nexus. She gave a faint shiver before making a mental note that she’d have to talk to Logistics about the sub-level temperatures. But that was the least important thing to worry about in the vast sea of worries of her usual schedule. Striding by the med-bay she could hear the faint but usual moans and groans that seemed to just barely make its way past the doors, belonging to medical machinery and patients. This, however, was not her goal location, she trudged further down the hall before pushing the training center doors open and walking in. Her primary concern of today was the ranking structure of Section 3. Today, she would choose and Oh-One for her section. In truth, it was something she should have done quite some time ago, though no other units fit the position at the time. 211 slowly progressed to the meeting room, walking inside once she reached the door. As she climbed the steps to the podium she tapped at the side of her mask as if a memory had dashed across her mind. Units! That’s right, she needed to call the units down to announce the news.

Rolling her eyes indignantly at herself she promptly called over the radio, “CP requests all units, location, report in?”

For a time, she remained silent, listening carefully as the status reports flooded into her mask and painted a vague picture in her mind of each unit’s situation before giving a faint sigh and promptly commanding. “All Section 3 Personnel, report to the meeting room.”

“Rodger that, inbound.”

“Inbound, ma’am.”

“On my way.”

“Yes ma’am.”

Moments passed before four lone units wandered into the room, their boots squeaking faintly on the glass of the city map, the lighting doing little to illuminate their already dull urban-camo uniforms. One of the units in particular stuck out from the small group as she quietly strode over to the steps, taking her place beside 211. Her slightly bulkier white mask gleamed in the faintly lit podium, though her equally red visor radiated discipline. 211 gave a well-tempered nod of greeting to her Officer, 777 before turning to the trio before her as they looked up to her, their expressions well hidden behind their faceplates.

“602, 182 and 509; welcome.” She began, resting her forearms on the rails of the podium before leaning on them. “Before saying anything, I’d just like to express my gratitude to you three. You are the best units of Section 3 to date. You are the best we have to offer…” he voice trailed off as she lolled her head aside, her voice heightening despite her vocoder. “And you all make my job worthwhile…to know that there are still units around who care.”

211 paused, looking down at the trio expectantly, though her mind floating off to another location momentarily. These three, while only Oh-four and Oh-five now, had been amongst the most elite and capable units of their time. It seemed a bit off to be leading them herself when quite frankly, it could well be the other way around. However, her thoughts were buffeted away by their replies that seemed to come in unison.

“Thank you, ma’am!”

She gave a cheerful nod as her mood picked up, the anticipation of this moment bubbling inside her like a steaming kettle of tea. “That being said, Section 3 is in dire need of an Oh-one rank which should have been decided ages ago, but it is only now that I have decided to do it. The reason I am telling you all this is because, on my own I have been unable to decide. You are all capable and therefore, I will be holding a series of tests to decide which of you will take this rank.”

As she scanned their body language, an impish grin crept across her face as she saw their figured perk and their demeanors become more attentive.

That’s what I like to see! She thought to herself giddily.

“In the meantime, I would like you all to stay put. 777,” she commanded before turning about to face her officer. “You will come with me.”
777 gave a confirming nod as they both filed out of the meeting room before stopping at breaching. “I’ll need you to help me set up an advanced breaching course. They’re seasoned units despite their rank, they should know this, okay?” 211 requested as she lowered her hands to her belt, slipping her thumbs into the loops of her belt, as was her habit.

“Sure, no problem. I got you.” 777 chided as she gave a snarky thumbs up and led the way into breaching.

Several minutes had passed as they gathered obstacles from storage to place within the breaching room, the air about them so heavily engrossed in their work seemed natural, almost…peaceful. As 211 finished carefully pinning about a flash grenade trap to a door she gave a satisfied sigh, hope stirring full well in her chest. Section 3 was on its way to healing finally.

Suddenly, a sharp screech echoed within her mask, causing her to grip at the sides of her mask, scratching at it.

“SUBMIT TO US.” The shrill, booming voice seemed to wail.

For a moment, she thought she was going mad before she glanced aside to see 777 on one knee, clutching her helmet. What the hell was going on?! She struggled to get a grip, making a break for the breaching entrance before another wave of sound, like the screeching of metal struck her, sending her against a wall. The sounds was maddening, but she refused to give into it. She could make out faint, hoarse radio chatter of units under the voice as they all questioned as to what was going on, but she had no answer.

“I want Logistics on this right now, I don’t like people messing with our stuff!” 211 barked over the radio, as she was met with no opposition. Whatever was going on, it was real. As the screeching command of the mystery signal subsided, the broadcasting system boomed to life with a mysterious voice. As it spoke, a chill ran down her spine. What the hell is going on?! Her mind was racing as her legs took action and subconsciously carried her back into the meeting room where the units were just recovering from the screeching radio broadcast as 777 zoomed in behind her to check on them as well.

“C’mon, get your asses in gear!” 211 shouted crossly, “Shit just got serious!”

At the moment, a familiar voice announced over the radio lazily. “452 is 10-8.”

“Armory, 452! Move it!” 211 ordered only to have 452 give a simple murmur of acknowledgement over the radio.

“Ma’am, I advise we move to the armory as soon as possible. We’re ready to go.” 602 confirmed as she marched beside 211, his towering stature looking down at her though his tone was wary and submissive.

Within moments, the units pounded towards the armory and begin to load up. As they did so, the faint radio chatter mentioned the plaza status being in Code Yellow.

“Section 3 is inbound to Precinct 1.”



As the units rushed out of the Nexus, events were in full swing. A hearty blaze was roaring within the UCH, slamming against the windows and tinting them charcoal before bashing them out forcefully. Citizen gathered fretfully at the base of the UCH, some wandering outside in fits of terror. The scurried out, eyes wide and eyebrows scorched. 211’s eyes darted about the scene under her mask before turning to her units.

“777, 602 and 182 go inside the UCH and evacuate any stragglers. 452 and 509, you’re with me. Help get the citizens away from the UCH! Move it!” She turned away as the units scattered about, doing their orders. As 452 and 509 herded citizens away from the blaze, 211 sighed impatiently over the radio. “I need logistics to bring out barricades to for a perimeter. I want this blaze handled.”

Almost immediately on cue, units poured from the Nexus like an angered ant hill, Logistics carrying out barricades and promptly fastening them to the ground about the perimeter 211 ordered as units left to guard HAPs in both P1 and P2. As smoke tunneled out of the UCH windows, billowing into the already mucky night sky adding an extra coat of darkness about the city, a faint rumble stretched across the city.

“What’s that noise?” 211 gasped, glancing about the city as 452 and 509 mirrored her action. As if in response to her question, a bright light blinded her, a roaring, massive figure screeching to a halt just beside her. In her confusion, she reached around for her AR2, the beginnings of an attack order rising her throat before coming to a halt. A brief smirk crossed her cheeks before relaxing herself once more. The bulky grey body of a vehicle was before her, the stop hatch flinging open as a figure of a unit poked its head out, giving a brief wave.
“495, you crazy bastard!” 211 muttered good humoredly under her breath as the unit shouted towards her.

“Support APC, ready and able!” 495 shouted before pointing the hose towards the UCH windows. Almost immediately, a forceful blast jutted out of the nozzle as gallons of water careened into the flames, batting them back violently, causing it to erupt in a fit of steam.
“509, help man to P3 HAP! 495, keep it up!” 211 commanded before cheering on. By the looks of things, this would end rather quickly and the faster that happened, the faster they could search for the mystery broadcaster. That simple thought alone seemed to fuel her, causing a bright flame of excitement to sizzle in her eyes.

As the minutes carved into hours, the fire was almost all gone, 777 and her team had already exited the UCH and the citizens were a safe distance from the UCH before something happened that ran ripples up her spine. As she watched the progress, the radio within her mask buzzed to life as the sheepish voice of a familiar unit, 911, chimed in her ears, brazen with worry.

“Umm…c-confirmed armed 647E’s at Embassy HAP!”

At that instant, 211 and 777 glanced at one another and a similar, unspoken message seemed to pass between the two. 777 gave a nod before crossing her arms.

“Go, I’ll take over here.” She commented, her attempts at sounding nonchalant rather poor as cracks of tension split through her voice.
211 gave a brisk nod before dashing past the Nexus. As she did so, a brief flash of black caught her eye before coming to a stop to stare at the well-lit Nexus steps where a single Section 2 unit stood.

“286, on me!” she commanded as the unit rolled his shoulder before snapping to attention and following in suit.



The pair halted at the HAP, both panting from having rocketed through the Embassy tunnel on their way to the radio message. Several units were already surrounding the HAP with their secondaries active though none dared to poke their head around to check inside P3.
“286, secondary out and watch that manhole.” 211 spoke, though not looking at him as she jerked her left shoulder, sending her AR2 bouncing into her arms before taking it out and radioing, “Attention all units; Plaza status is now code red.”

“Rodger.”

“Copy that.”

“Affirmative.”

She pressed against the corner that led into the P3 HAP as she glanced across to see 911 fidgeting anxiously, her 9mm drawn but held low and pointing to the ground. 211 narrowed her eyes at her under her mask, though said nothing. After recent events regarding 911, she had nothing to say to her. At that moment, a brief pang of guilt seared through her. She’s have to do something to improve their relationship at some point but she quickly pushed it aside, returning to the task at hand. Slowly, she poked her head around the corner, only to see several figured in the sickly light of the P3 alleys, their hands held at waist height with sizable objects. She quickly snapped back from the edge before reporting.

“Armed anti-citizens confirmed at embassy HAP. Requesting back up.”

“Rodger that, ma’am. 602 and 777 inbound. UCH fires dealt with.”

Before long, the pair had made their way to the HAP and they waited.



The wait began to grow unbearable as 211 occasionally glances about inside of P3, though nothing happened. Her patience was running thin. What the hell was going on? They were clearly armed, why weren’t they doing anything? As she glanced about, 777 occasionally reported about a target or two poking their head around the corner before 211 gave an aggravated huff.

“That’s it. Next time they poke their heads around, fire a warning shot. Don’t hit them, we won’t want them to open fire, just to back off.”

“Can do.” 777 replied in anticipation as she inhaled deeply, aligning her visor with her AR2 sights. The seconds that passed afterwards seemed to be an eternity, almost as if the units were held frozen in place before a trio of shot slashed the silence that gripped the HAP menacingly.

As they sounded off, she could hear a couple startled shouts from the direction of P3 that made her smirk. That’s what they get. As 211 glanced again to confirm the shot, 777’s radio report boomed over through her ears. It had begun…

“Up above,” she cried, diving for cover. “They’re on the roofs! That’s why they've been stalling!”

Before the other units could so much as glance up, the echoing rapid fire of bullets zooming everywhere as the shower of lead descended upon them. Unit darted left and right, scattering amidst the assault, hollering shouts of despair and terror. It was an ambush! Blood roared through 211’s ears as she dashed for cover. Would she make it?! God, she should have known! How could she have been so stupid?!

As she made the dash, she slid behind a metal barricade before a metal cylinder clanked its way from the HAP and unto the center of the street. Alarm roared through her, though her realization was about the same as everyone else.

“Grenade!” They all shouted, diving further aside, tucking their heads under their arms.

The sudden explosion left 211 deafened and completely dazed, stumbling about the concrete like a breached fish, gasping for water. This was too real; a real rebellion! As she recovered, she could just make out the 647E’s pouring from the P3 HAP in a single wave, there must have been at least a dozen! She heard a holler of pain to her left, as she glanced aside she could spot a rebel poking his head just out of the manhole with a weapon aimed to 298. His leg was bleeding about the concrete as he stumbled away, tripping over his legs. As he ran, another unit covered him, firing at the citizen and causing them to slink back into cover hastily.

“It’s an ambush! 11-99, Officers need help!” she cried over her radio as her and her units erupted into return fire, 911 at her side doing her best to keep cover and fire as well. Bullets sailed from either side as the anti-citizens dashed across the street, taking cover and the units began to be pushed back. As minutes passed by, the units were pushed back to the lot beside the Embassy, taking cover behind the barricades. As she occasionally poked her head around, firing into the crowd of rebels, time seemed to slow. Adrenaline pumped through her veins at an alarming pace, making her almost light headed. The trigger of her AR2 was cocked all the way back as clip after clip hurtled into the crowd, accompanied by the fire of her fellow units. Bullets darted by her mask, bashing the walls and spraying pebbles about the cover, leaving gaping holes where cement had once been.

As she fired, a blur of movement scurried past in the corner of her eye. She swept her AR2 around to aim towards it but it was too late. She rocketed backwards, slamming her back against the metal of the barricade as a plethora of rounds tore past her Kevlar and thumped against her chest. Her breath seemed to escape her, refusing to re-enter her lungs as she lay on her back.

“I-I’m hit! A-all un-units….fall bac-k!” She hissed over the radio through gritted teeth. As she glanced down, she could see the gurgling scarlet ooze from her wounds and spill onto the pavement, dying them a gruesome red. 911 was staring at her, her expression hidden under her mask though she could guess that there was a horrified look on her innocent face. A meek smirk planted itself on 211’s face as she coughed painfully, blood jetting from her mouth and out of her mask filter. 911 recoiled and with good reason. She could see the reflection of the bright blood in her visor tint.

At that instant, 911 grabbed at 211, doing her best to drag her into better cover.

“Hang on!” she shouted over the gunfire as she pushed her backwards.

“R-retreat, dammit!” 211 groaned again, this time much louder despite her mind bending pain.

As the units doubled back, the rebels didn’t let up. If anything, the gun fire seemed to only become worse. Beginning to back into the tunnels, she gasped faintly as she felt a pair of arms grasp her. Glancing up lazily, she could make out 777’s faceplate, dirtied from where she took cover. 211 couldn’t help but give a strained chuckle.

“Ha…haha,” she began before a cough cut through her speech, only to start up again. “W-what…a way to g-go, hu-uh?” she managed, wincing as her life blood trailed under her while being dragged into the tunnel.

“Shut the fuck up, you’re not dying on me here! Do you hear me?!” 777 boomed, her tone unusually harsh, though her body language betraying her hardened act.

She stayed silent for a time as the muted swishing of passing bullets and shrieking units echoed through the dark of the tunnel. Closing her eyes as she was dragged she finally spoke, her tone hoarse.

“I…I’m not t-too sure….this time…” she began before being cut off as a searing pain cut through her right leg, causing her to wail in agony. “Aaaaugh!”

“I need a medic!” 777 hollered over the madness, her voice oddly prominent against the situation’ clear amongst the mix of gunfire and orders. “I need a medic right fucking now!”

Reinforcements had already rolled their way up the tunnel, doing their best to aid in return fire. The world around her began to dull, her vision tunneling as most of her body had begun to go numb.

Is this what death feels like? She thought bitterly, glancing aside to see a stretcher already in place for her. In all time of her service, she had amputated many citizens, but never once had she contemplated what death would actually be like for her. Part of her wanted to go out like this…in the glory of battle, but as the chill of lifelessness crept up her legs, fear stirred in her stomach.

I-I don’t want to die! She wept silently, she could feel a trick of warmth slither down her cheek within her mask. Not yet…there’s so much I can do! So much…so much…

She clenched her teeth as a fresh ripple of pain shot through her from being set onto the stretcher. She damned this rebellion, she damned the Union, and she damned the world!

Damn them all! Her mind crackled with rage frothed lightning, though doing nothing to stop the gentle trickle of tears from rolling down her cheeks, pathetically washing away the blood that stained her lips. She was steadily carried off to the medical tent, her body growing colder as time moved on.



“Get her on a bed, ASAP!” One of the units hollered as they wheeled 211 inside the train station medical tent.

As she woefully glanced around, she could see several rows of beds as well as wide-eyed citizens huddled about the walls of the train station. She narrowed her eyes disdainfully under her mask as she passed them. How elating it must be to see a Universal Union Commander of the Combine Civil Authority in such a state for a citizen.

Setting her down to the ground, she glanced up to see 101 hovering over her.

“You’re gonna be alright, 211!” he encouraged, bending down before slipping a forearm under her knees and cradling her back with his other arm to carry her to a bed. This would be much more embarrassing if not for the fact that she were dying. But then again, she was in too much pain to really give a damn. He gingerly splayed her about the bed before turning to another unit. “706, attend to her quickly. She needs help, I have to check on other units.”

706 gave a determined nod before scurrying up to 211, looking down at her. As he began his work, 211 shook her head, lifting a hand to her mask shakily before yanking it off and tossing it on the bed beside her. She stared up at him, her emerald eyes dull and glazed with pain. 706 stopped his treatment for a moment, clearly dumbfounded.

“N-not this…t-time…” 211 mumbled almost incoherently.

“Ma’am?” 706 questioned, leaning back in puzzlement. “What…do you mean…?”

211 flashed him a gentle smile before wincing at the effort and reaching for her mask again. After some effort to getting it in hand she held the microphone end to her mouth before speaking into it in a strained fashion.

“S-Section 3…this is 2-211 speaking,” she started, coughing blood onto the mattress as she paused. “It…it has b-been an honor….to lead you. Y-you are all th-the…best units I’ve ever…h-had the ple-easure of leading.” She paused for a moment as she could hear the faint murmurs of protesting units though hardly able to make them out due to her fading consciousness and the fact that her mask was far from her ears. “R-remember…we are the Unions…I-Iron Fist. We a-are elite….we are…” she paused once more to take a gasp. “Elite!”

Her vision blurred heavily as her head gave out, falling back onto the mattress. She could just make out 706 dart out of the tent, shouting for assistance. Her lids grew heavy as they began to fall and close the world out around her. As everything went black, she could just hear her bio-signal loss message.

“BIO-SIGNAL OF UNIT 21100 LOST AT: TRAINSTATION. ALL GROUND UNITS ASSEMBLE AND REPORT…”

25
Accepted Outlands Appeals / Tekel'Pakem's Outland Appeal
« on: February 14, 2013, 11:47:11 PM »
Steam Name: Sexy Frog
Steam ID: STEAM_0:0:31998299
Character Name: Tekel'Pakem
Reason for the switch: OOC reason: A change of scenery and Role Play for a limited amount of time.
IC reason: A confirmation trip for her conscience. To see if the city has gotten any better since her escape so long ago.
If required, write a detailed backstory on how your character left the outlands:

<a href="https://www.youtube.com/watch?v=JiQX2JwYliI" target="_blank">https://www.youtube.com/watch?v=JiQX2JwYliI</a>

The hustle and bustle on the floor above made her ears twitch indignantly, every footstep and every shout seemed to bleed through the floorboards of the Inn as if Tekel'Pakem herself were upstairs with the humans of Ineu. Though despite the noise, part of her was at a loss. Her sight traveled aimlessly about her experiments as her mind reeled. Her emotion was something she could hardly begin to understand, almost like a sorrowful pang through her heart. So many humans had passed through the Outlands since her initial arrival that keeping count seemed an unattainable feat to even perceive, let alone actually do. Part of her wanted to understand her feelings as of late, though part of her wanted to lock these feelings away forever. It was almost as if something...something other worldly was pulling her from herself.

For every dozen new refugee's that poured into Belles from places unknown, she saw less and less of her own kind. Had the cities become so unstable that less of her kin were within their custody? Tekel'Pakem's lip curled at the thought, stifling a disdainful hiss. Somehow, she doubted that. While it was the sweet lie she would have loved to indulge upon, she knew all too well that the Union was not a force to trifle with. Then a sudden realization swept over her, searing at her chest like venom pumping through her veins causing her eye to glisten in the sickly filtered sunlight streaming through cracks within the basement foundation. Could all her kin...be dead? That mere thought seemed to have wrapped its icy tendrils about her legs, rooting her in place and threatened to sink her into the ground and suffocate her in an ocean of despair. All she could do was shake her head; she couldn't let slim possibilities get the better of her.

She shuffled to her table, tentatively poking about her creations, partly mulling over her new found emotions but suddenly finding her hooves mindlessly carrying her over to the top of the steps towards the Inn lobby. As she wrapped her slender fingers about the door knob and jiggled it open, she was instantly greeted by the hollering and normal rough housing taking place in Belles about this time of the day. She narrowed her eye, muttering simple greetings here and there as the commoners who knew her offered more enthusiastic ones. As she swept her gaze about the congregation of humans, her eyes couldn't help but pause about their jumpsuits. Each was different from the last as some held brands from City 18, City 11, City 45; even City 8 and 32. Everyone about Belles, and the Outlands in general seemed relatively happy with their new found freedom; something many here have taken for granted due to the extended time outside the walls of whatever City they ran from.

City security must have been slackening in order to allow so many citizens to fall through the cracks on this scale. A faint, yet toothy smile began to creep across Tekel'Pakem's face. The prospect of a weakening Union seemed far fetched, though something that would make her smile regardless of it being true or not. Suddenly, her eyes widened as a thought dawned on her. If so many have gotten out, what is to prevent one from coming back into the City? Narrowing her eye as she glanced about the thinning flocks of humans she pressed against a near by wall. Could she really get away with it? And would something so dangerous be really worth it just for a routine check in of City affairs? She gave a sharp huff as her mind clearing hazily. It was more than just something to ease her mind at this point. It was something for her to assess for both humans and her kin. Perhaps if there were any of her kind lingering about, she could show them the path to freedom? Perhaps if there were any humans with daringly brave antics, she could give them pointers.

As her thought process began to cool down, her figure seemed to slump a bit. She had so many ties binding her down in Outlands. She was actively sought out for Mechanical and Medical uses. She had many which she called friend. Kal, Dave, Dan, Old Man, Joanna, Eli and so many more. Could she really just up and leave them without so much as a word? She glanced up at the ceiling, biting at her lower lip gingerly with her top row of teeth. She had to. Besides, she wouldn't be gone for too long...hopefully. If all went according to plan, she would be within Belles in a mere month or two. Taking in a reassuring wisp of air she narrowed her eye in determination. This was something she had to do. She would make her preparation and say farewell sometime within the week...

26
"Ask Me Anything" / Ask Sexy Frog stuff pls
« on: February 06, 2013, 10:26:41 PM »
Pls love me :(

I want to answer your sexy questions and stuff~! I will answer them all to my liking, maybe with videos. Or cats. Or Llamas. Bitches love Llamas. So ye, plssssssssss. Serious or no serious, i dun care.

27
IC Chat / ~ Union Watch ~
« on: February 04, 2013, 12:23:39 AM »

Union Watch


What is Union Watch

Union Watch is City 45's first ever Loyalist coalition. We find it our duty to attempt to give the Union a fraction of the kindness and service they have so gracefully paid to us for so little asked in return. A simple group of peers with the common interest of making City 45 a safer place for everyone.


Our Mission

Our primary goal is to aid the Universal Union in any way possible, whether it be acting as simple Neighborhood Watch or working with Civil Workers Union and Civil Administrators to see city wide objectives complete. As members of Union Watch we are obligated to adhere to the law set down by the Combine Civil Authority and from that point enforce it as best we can without the need for violence and gaining our own heads on the wanted list.


Tasks

Within the Union Watch our tasks consist of actively checking with Citizens who display any notion of offering total cooperation with the Union and welcoming them among our ranks. Union Watch may be doing several single handed jobs daily or scattered long term projects here or there, including but not limited to:

~ Door to Door Solicitation - A simple practice in which we may go door to door in the Union Civil Housing building and spread the word and benefits of the Union or preform citizen surveys to gain opinions.

~ Hanging of Loyalist Propaganda - Going about the city, framing robust literature pertaining to the Union and its gains.

~ Public Speeches - Doing what the Civil Administrators tend to do, however during their hour of rest and encumbrance of work. Offering a more 'close up' and friendly approach and spin to our words.

~ Helping CWU or CA - Offering to assist with menial labor or mundane paper work to ease the workload on our more dedicated Loyalist figureheads.


Ranking

At the moment, our ranking system is basic and simple. It currently runs off of the current Loyalist Tier system in which the high tier you are, the more you are able to organize and set within the Union Watch and of course, the higher your public recognition and elevated Union status will be. This will gift more perks for you as a citizen of the Union and as a high tier in the Union Watch.

Leader

The current leader of Union Watch is Rufus Libman. He is currently organizing Union Watch to begin to run at full potential, thus, any and all interested Loyalists or would be Loyalists should seek him out about City 45.



Roster

The current roster, detailing the citizens that attended the kick start meeting as of 2/4/2017 and actively showed interest by signing up.

~ Rufus Libman

~ Carl Shore

~ Servina Vladimir

~ Shepherd 'Shep' Thomas

~ Leon Thomas

28
Half-Life 2 Roleplay / I have to say this.
« on: February 02, 2013, 02:48:39 AM »
Okay, bare with me here; I'm making my first rant/why u do dis post ever since I've been here more because I feel it necessary. I want to make it perfectly clear that I am in no way attacking or singling anyone out as everyone is entitled to their opinions and whatever, I am just addressing the elephant in the room.

Right, so the reason I am making this is because of the City server. It's been dead for quite some time, which isn't that huge of a deal, I guess. But where things start grinding my gears is when I look back at recent posts and more specifically Airborne's City Questionnaire thread and then I can plainly see the reason why City is dead. Everyone, if not almost everyone is claiming the same thing over and over. "City is too boring" they claim, "Citizens don't have enough to do" they say, "CCA have too much to do, you may as well name it CCArp" they sneer. Really? Like...are you kidding me?

The fact that people point it out isn't what bothers me, it's the fact of how everyone says it and then gives nothing after that. Okay...City is bad because it's 'bland' and citizens need more to do. That's nice, you just say it and expect it to magically get fixed? Don't work that way, boo boo. If people are going to complain about something, at the very least you can try to give a fraction of a thought as to a way to fix it, if not that then maybe just to make it lightly more bearable! Things like this don't fix themselves without a little elbow grease and cooperation.

For instance:

Quote
I myself prefer Outlands greatly over city. Reason being, after almost 2 years of playing HL2RP, city RP is the same thing over and over again. Clean up that street. Fix that wall. Line up so I can cavity check you. There's not a whole lot of room for modulation in the city. In outlands, you have a much wider area of freedom to do what you want. You can make friends, start a business, go on adventures, build a scrapper tank that shoots rocks with pneumatics. Whatever you want. Its survival RP as well so there's always something to do like collect water, go hunting, gather fruits/vegetables, or upkeep the shelter. There's no sitting, waiting around for something to happen (unless you lack imagination) passive RPing in your home or sitting on a bench.

Okay, you say that Outlands is better because there's more freedom and action. Great, perfectly understandable. No argument here. But you also state that City is boring because it holds none of these aspects and that cleaning/getting oppressed all the time is boring. Well, to be entirely honest that is the WHOLE THEME OF CITY. Oppression and misery. Sure, you may get a flit of action here or there with some rebel groups like Third Eye or Red Union or whatever but there isn't much. However, I can't fault you for not stating constructiveness as it was indeed a preference thread.

Quote
What would you rather play on, the city or the outlands, and why?
Neither at the moment. City is too stale and has fallen into the same situation as many other communities who have just opened a server: no players, same story, nobody daring to do something different. Outlands, by my own experience, has been too exclusive to be involved myself in decent RP.
Quote
What is about city that makes you not want to join or play it?
Apart from the fact it's always empty (so there's no one to roleplay with) there just isn't much to do
Quote
What is about city that makes you not want to join or play it?
A server full of citizens and units and the plaza/UCH are totally empty, making finding others to RP with near impossible and really just ends up with me walking around aimlessly.
Quote
What is about city that makes you not want to join or play it?
Almost everything about it at this point. The player base, the stale environment, people's lack of originality and lack of desire to be original and the map. I'm sick of city 45; I hate to say it and I know Ozjackal has put tons of effort and time into it but I just don't enjoy the map/environment anymore.
Quote
What do you want to do on city?
have interested roleplay -- which is lacking on the city server at the moment
Quote
What is about city that makes you not want to join or play it? The disparity in effort put into citizen gameplay compared to the elaborate systems constantly maintained and updated for the CCA
Quote
What do you do for fun on city?
Sit on a bench, literally.

Is City_45 too hardware reliant for your current system? (too laggy)
No.

What would you like to see more of on city?
RP for loyal citizens to actually do.

What do you want to do on city?
Something interesting for once.

What is about city that makes you not want to join or play it?
It's really, really, boring.

What can be done to help you enjoy the city?
RP for loyal citizens to actually do.

All examples of reasons pretty much everyone gave for not liking City in it's current state. Now, I can in now way blame them for what they said about not joining due to the dwindling population because it's true and that makes playing there undesirable. But this is a bit ridiculous. The complaints ranged from City being stale to City consisting of walking around doing nothing. But not a single one gave any sort of insight as towards making it better save extremely vague answers like "Give Citizens more to do" or "More cwu stuff" or "More originality" which all in all tells us NOTHING. The issue of the CCA being the 'golden child' of City and having elaborate and complex systems while citizens got the shit end of the stick has come up on multiple occasions throughout my being here. I won't deny it, because that would be retarded on my end. But I see few to little of any of the people complaining actually giving serious suggestions as towards what to do. I also want to state that Citizens not having a system of some kind is entirely false. We do but it is in the works, which is something else that needs to be addressed.

Section 0 is in the midst of working out the Loyalist Program as everyone is well aware of, a decent system as to give citizens, CCA, CWU and even CAB more RP in general. A system that doesn't just consist of cleaning and bench squatting and is much more immerse and interactive to cease the constant complaints. Everyone can agree on that, right? But what makes matter worse is that raged has even posted that new thread about Loyalist system suggestions and even offered a reward ICly for good suggestions just to give a little perk for helping out but not a single soul has commented on it other than Dallas. And he's a CCA player, having few ties to Citizen RP for Christs sake.

Everyone expects shit to magically get done but nobody bother to give some insight just as to how. Just a single comment would help. Not asking for whole super worked out system that put ObamaCare or something like that to shame, but at least tid bits can help. A little "hey, why not try this (insert helpful suggestion here)" or something.

I mean, look at Outlands. People have been saying that "there's not enough action" for as long as I can remember and nothing happened. Why? Because nobody said jack shit regarding what specifically to do about it. It was only recent that people gave serious and descriptive suggestions and then shit changed. Not to mention the new OverWatch Commander has a totally different mind set than others who had his spot so that helps too. Now look at it. Action every damned day. No joke. OzJackal even posted it himself. OTA sweeps every day of the week so long as there is 10+ people on the server. On top of that, Challenge and Alex even took it upon themselves to bring Antlion characters into the mix to give even more action and not to mention the sudden spike in baddies in the outlands like Dallas's Nazi, My recent vortigaunt, Toxic's douchie character and a few others I don't really remember.

I'll just leave it at this for now. At the end of the day, nothing much can really get done if those complaining don't take some initiative and give actually helpful comments. Only so much can actually be done without legitimate feed back, I like City, I always have and it sucks to see it so empty and hear the same reasons over and over as to why. Again, if I offended anyone I am sorry, I wasn't aiming to. If you feel I singled you out or put you on the spot, I am also sorry but I am only addressing the obvious.

29
IC Chat / Chrysanthemum Knight's Character Profile
« on: January 23, 2013, 01:12:12 AM »
Character Name: Chrysanthemum Knight
Citizen Identification Number: Unassigned
Physical Description: |Curly, bright blonde hair|Sapphire eyes|Light Freckles|Gentle appearance|Rounded, pinkish nose|Stylish Sunhat|Lightly packed backpack|
Gender/sex: Female
Age: 19
Before official and/or unofficial faction: N/A
After official and/or unofficial faction: N/A
Country originated from: Montreal, Canada
Current location: Ineu Pass, Romania
Accent: A girl of few words...

Character Background:
Spoiler for Hiden:
Comming soon and in better detail than the auth app.

Hair color: Light Blonde
Eye color: Sapphire
Face marks (i.e. scratches, bruises, scars): Sprinkles of freckles, constant blushing appearance, and light dirt smudged cheeks.
Hair design (short cutted, ponytail, etc): Curly and loose, around mid-back length.

Mental good and/or bad skills:

Mental strong points
~ Determined
~ Calmed
~ Docile
~ Tentative
~ Extremely Patient

Mental Disadvantages

~ Easily Saddened
~ Perhaps too patient...
~ Mostly Pacifistic Nature
~ Lack of self-confidence
~ Possibly neurotic

Physical good and/or bad skills:

Physical strong points

~ Graceful, Fluid movements
~ Kendo Proficiency

Physical disadvantages

~ Muteness
~ Unwillingness to harm
~ Unthreatening frame

Character look-a-like image:
Spoiler for Image:
I kinda feel like I'm copying Dallas with this one but it's really the only thing I can see her looking like. >.< Damn you, Dallas!


Character fitting music and/or song:
Spoiler for Music:
<a href="https://www.youtube.com/watch?v=oDoHIVkWXnQ" target="_blank">https://www.youtube.com/watch?v=oDoHIVkWXnQ</a>


Head: Tan and blue Sun hat with a simple yellow Chrysanthemum in her curly hair.
Torso: Pure white psych-ward uniform top.
Front of the torso: Low C-cup and a few light dirt stains.
Arms: Psych-ward uniform sleeves, rolled up to the elbow.
Hands: Gardening gloves
Legs: Faint dirt stains along the knees of the white psych-ward uniform bottoms.
Feet: Plain white sneakers that have a sparing amount of dirt.

Weaponry: N/A
Equipment: Gardening trowel, watering can, seeds, sunhat, gloves
Known authorized items: Gardening equipment

30
Player Section

Steam Name: Sexy Frog
Age: 16
How long have you been Roleplaying? (can be any game): 3 years
How long have you been playing Serious GMod RP?: 2 years

Character Section

Authorization(s):
~ Advanced skills in Botany
~ Above Average knowledge of natural healing remedies
~ Recreational Gardening Proficiency (A 'green thumb' of sorts)
~ Several assorted seeds (Flowers, Fruits and trees)
~ Basic Gardening tools (Trowel, gloves, Sun hat?, watering can)

Name: Chrysanthemum Knight
Age: 19
Gender: Female
Affiliation: Loner

Write a detailed in-canon back-story how your character obtained these authorizations.
     
Spoiler for Hiden:
December 26th, 2014

Dear Diary,

Part of me can’t take it anymore. Part of me doesn’t even want to take it anymore. It’s been months since I’ve been sent to this place. The psych-ward, that is, but I know what this is. This is the nut house and I’m front and center. It’s not my fault, it was never really my fault, they just threw me in here without hearing my side of the story; nobody ever listens to my side. Then again, it may not help that I’m mute but still, a chance would be nice. Even the Jury seemed a bit on the cold side but it’s to be expected when a girl is accused of second degree murder.

I had always been bored of the day in and day out process of my old life. Every day was the same, just going to school and coming home. Sure, there was the occasional oddity but otherwise it was all the same. Thinking back, I almost miss the old days. Everything was so simple and predictable that I almost knew my day before it happened. I had lots of friends, like any normal high school girl, if anything I had too many to count. Being mute does have its perks. Everyone wants to be friends with the mute girl. But after a few meetings with a particular group they got me into Kendo. At first I was skeptical, I mean, who wouldn’t be? It’s a class on how to kill with a sword but after a few sessions, I found I rather like it. I had begun to go on a regular basis, months and months of practice and the sparing matches with my Kendo buddies outside of the class helped me improve even more.

Then the night came that we finished out Kendo match later than usual so I had to walk home extra late. I was never afraid of the dark but that night seemed especially intimidating as I walked through the enveloping abyss of darkness. The shadows themselves seemed to come alive and even threaten to steal me away but I held my ground as I continued towards home. Half way in route, I saw an older man approaching me with a lost look on his face. I figured he might have need some directions, perhaps a tourist or something so I stood my ground as he came up. I…I regret that. I should have moved away, kept my distance, kept walking ANYTHING! But what’s done is done. He took me by surprise, slamming me against the wall. I looked around for someone to signal but there was nothing to assist, only that damned darkness that seemed to mock my helplessness. His strength was overwhelming and it didn’t take long for him to have me where he wanted me. Even to this day I can feel his touch, his damned touch…it made me sick….it STILL makes me sick.

I wanted to fight back but all I could do was stay there and take it. But then that’s when it hit me. I still had my practice sword with me, slung over my shoulder. It was just then that I realized…I wasn’t so helpless after all. Once I realized this, I let him do what he wanted. I made him think he was dominant, that he had the upper hand. Then…when he thought he would have it all…I struck. I drew my training sword and began to hit him…and hit him…and…hit him. I didn’t stop…I couldn’t stop. It was such a rush – no, pure bliss, to know that his life was in my hands, that I held the weapon that could end his life. That I was in control and he was at MY mercy, until….he was gone. But I didn’t care. I kept on hitting him long after he was dead. By that time, a small crowd had accumulated around me with the same look of horror and disgust that the Jury gave me on the day of my court hearing. I tried to explain to the police when they arrived as best I could with my disability but it didn’t matter to them. And thinking back on it…I can’t say I blame them. It may have started out with me being the victim but what I became afterwards was…a monster.

But that’s all in the past now. I may not like it here but there are several perks that keep me somewhat sane. I’ve taken up gardening. It’s really lovely and I find it so soothing, it even gives me time to be alone with my thoughts. It’s nice to have time to myself outside of that stuffy building with their nurses that try not to be judgmental when everyone knows they are. Flowers aren’t though. Every day is like waking up to a fresh, new, friendly face that never ceases to cheer me up and make me think that everything isn’t so bad. I sometimes like to sneak seeds into my room and memorize which seed if for what plant…almost like a herb trivia. I find it a good way to pass the time, I’ve even taken to some botanical studies on the side. I hear so many remedies can be made from herbs and greenery. After a few trips to the ward library and bleeding information out of nurses and doctors I found a few books on the subject. I find books pretty relaxing when I’m not out gardening but the smell of flowers and the feel of the wind on my face is where my heart lies.

~ Chrys

What will these authorizations give your character in regards to perks or defects?
Perks
~ Ability to make healing remedies for wounds and aliments
~ A nice bit of passive
~ Steady food supply


Defects
~ Possible target for citizen raids due to supplies of food and medicine
~ Little time for socialization to keep up her garden
~ The greenery possibly attracting Xenian life like Headcrabs (being as they are omnivorous).

What do you plan to do with these perks/defects?
I plan to move Chrysanthemum over to the castle and have her do her best to break past the melancholy scene of endless know and create life of her own, adorning it all with greenery that can sustain her and any guests that happen to pop by that she wishes to enlighten. I also plan to heal those that come by with the knowledge of remedies and what not in order to give myself something to do.

Will anyone else need these auths? (If so, list OOC and IC name(s))
Nope.

Which server does this apply for?
Outlands

Extra Notes (optional):

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