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Messages - [CA] KiwieeEh

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31
Metropolice Force / Re: Metropolice Force Auto-Updating Roster
« on: April 24, 2014, 11:34:29 AM »
Just a hint that 491 should be PKd and removed but still appears on the list.

32
Creations / Re: poses and shit
« on: April 19, 2014, 01:36:02 PM »
Click to see the original size.

33
Forum Games / Re: A small riddle
« on: April 19, 2014, 02:09:45 AM »
A dream?
When you're dreaming you can't see anything but. And they can be true or false. But it's not the most fitting of the first one. I mean I guess you don't see them if you're awake and want to dream but what?

34
Media / Re: Hard Candy
« on: April 18, 2014, 02:06:12 PM »
Hard candy was an interesting film when I watched it. I enjoyed it for sure and would recommend it. It's well directed and constructed IMO.

Side note; Two souls was a film. You don't release an "interactive" game that forces options upon you in a 16:10 ratio which is preserved only for the big screen. The fact is most TVs don't have the rail. You spend the whole game staring at two black lines either side of the action wondering why it wasn't just a film.

35
Forum Games / Re: CG Adventure Game
« on: April 15, 2014, 02:43:23 AM »
Ask for advice and offer all of your goods at hand in return for his information and potential warez

36
News and Announcements / Re: [04/12/14] HL2RP Update #3
« on: April 13, 2014, 12:32:55 PM »
its a bug that came with clockwork, though im pretty sure it doesnt actually fire serverside or do any damage when its lowered at the hip when you manage to fire it

a citizen i was with last night noticed me accidontally fire it as well. Maybe some get through serverside?

37
News and Announcements / Re: [04/12/14] HL2RP Update #3
« on: April 12, 2014, 06:36:05 PM »
it's nice work.
There's also an issue with weapons now where you can fire them when they are not raised (equipped but not holding R to bring it up)

EDIT:
Maybe not, it seems to have fixed itself, not sure what caused that.

38
General Discussion / Re: Catalyst-Gaming Meetup
« on: April 12, 2014, 04:06:26 PM »
Plus I'm still a minor.
I will pay for your flights.
If you're a girl.

Hint, hint  :-*

Read posts man, damnit.

A meetup in one place won't happen. Most people here are either minors and can't do long distance and the people that can do long distance can't afford a £2K return flight to the other side of the world and them accomodation on top of that. The only feasible idea I've seen so far is local meets. Like all the Brits meet in britland and all the Canadians meet in Canadia etc.

39
Forum Games / Re: Another logic riddle
« on: April 12, 2014, 03:50:24 AM »
It's the same rule as nickums' is it not
Each 2 sets of numbers describes the amount and value of the groups of numbers above (yes that explanation is shit)

11
=> 21 because there are 2-1s
1211
=> 1-2 and 1-1

Your next in the list after 31131211131221
is 13211311123113112211 if I'm not mistaken. I may not have written it right either.

40
Suggestions / Re: Bring Back Old Gamemodes
« on: April 09, 2014, 09:21:45 AM »
I take everything you say on board and come back with what most people will say in return.

Most of these smaller gamemodes, unless modded to shit to give them an edge and a reason for people to join, probably won't attract new players just act as a small and quick remedy for people to enjoy after exploding from the drama that Gmod RP causes. And even at that, the buzz around it will die out and in around 4 weeks the population of that server means that it might as well not even be up. It's a standard pattern shown in things like this. They become what I can only describe as a one night stand gamemode.

Although I appreciate what you say and a lot of people would probably get hyped about it, but the hype will only be very short lived. 

41
Forum Games / Re: CG Adventure Game
« on: April 08, 2014, 02:35:46 AM »
Apply hand to small arm on wall and observe the usual arm-losing pain that is to come.

42
Forum Games / Re: CG Adventure Game
« on: April 07, 2014, 09:51:53 PM »
Look to the other side lf the room damn perspective there must be a key around here somewhere.

Also. Rubs knuckles and cries softly.

43
Forum Games / Re: CG Adventure Game
« on: April 07, 2014, 05:52:47 PM »
Punch the chest

44
Forum Games / Re: CG Adventure Game
« on: April 07, 2014, 03:55:25 PM »
put down the chair.

45
Suggestions / Re: Forum upgrade.
« on: April 06, 2014, 02:49:22 PM »
I think if the red was swapped with dark orange that would look nice.

OCv2

Srs; yes I agree it's a nice scheme.

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