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Topics - [CA] KiwieeEh

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1
Suggestions / Reintroducing an economy.
« on: April 30, 2014, 08:16:31 PM »
With the server pop as low as it is right now having a zero wage is a real killer. My citizen never gets rations and rations are few and far between. Usually never when I'm on.
For ALL of my citizen's what this means is I can't even afford and apartment to RP passively anymore whereas on my units the wage packets are so damned high that I can buy everything I ever wanted and still have enough for an all-inclusive break to the moon.

There are a few potential solutions. The first is to scale the wages of the units down so that they no longer get as much $ per turn which reduces their money.

Secondly, you could do two things to bring the citizen wage up to a level where some passive can take place, but with a limit.

1. Bring back the citizen/worker/medical personnel wage and/or make the citizen wage VIP/Gold only again, but only enough so that citizens can't run dry. Like 1-5 per turn instead of 15-20. This gives another benefit for donations but also allows citizens to actually RP without having to worry about going dry. And I mean businesses and just apartments.

2. To balance it make spawning props cost. This was beneficial on the old server after RTLKarmafaggot introduced it. Again, props, dependent on size and danger, cost 1-5 tokens per spawn. This means that, sure, you pay for your RP but only through a wage that you get through an OOC means anyway.

Just a thought, could by built upon but it seems balanced more than it is now when I can't afford anything.

2
Applications / Kiwiee's Authorization application
« on: March 23, 2014, 03:39:06 AM »
Player Section

Steam Name: Kiwiee
How long have you been roleplaying? (can be any game): Years, at least 7-8, maybe 9 now.
How long have you been playing Garry's Mod serious roleplay?: 3-4 years? Something like that

Character Section

Authorization(s):
Clothing:
  • Access to a black trench coat
  • Access to a black hooded shawl and face mask
  • Access to black dyed jumpsuit
  • Access to black leather gloves and boots

Equipment:
  • Standard lock picking set in leather wrap and carrying sling
  • Small crowbar Pinchbar (not weaponized)
  • Small clear-acrylic practice lock and padlock
  • Two homemade sharpened shiv's made of a tool and a spoon
Skills:
  • Basic Lockpicking skill - will /roll -20 at start to determine success which will diminish by 2 per job until just /roll to determine success
  • Ability to preform Basic Free running techniques after approx 1-2 weeks OOC time training
Misc:
  • Nickname "Ghost"
Example images;
Click to see the original size.Click to see the original size.Click to see the original size.Click to see the original size.Click to see the original size.Click to see the original size.Click to see the original size.Click to see the original size.Click to see the original size.

Name: Alexandria Sorin
Age: 27
Gender: Female
Affiliation: Neutral (More So Resistance)

Write a detailed in-canon back-story how your character obtained these authorizations.

Alexandria, or Alex, was a young Central-European before the war living on the border of Ukraine and Poland. She grew up in the small town of Sosnica with her family, working the farmland regularly and receiving much of her education from her mother on the weekends. Because of the lifestyle she had, she rarely left the town and rarely met new people.
Fortune must have been in her favor, or potentially lack thereof, when at the age of twelve she stumbled into a black market operation while mindlessly playing and rummaging through the abandoned buildings dotted around the town on her farmland.
She strolled inside the building with flaking white paint on its walls to discover a single light, along with a large, dark, mysterious, and exceptionally wonderfully bearded fellow sitting on an old wooden crate, two large heavy black cases behind him. The man introduced himself as “Nick”. The first encounter was an interesting one and Alex, although concerned and somewhat surprised by the large bearded man, decided to stay and listen.
To Alex it wasn’t at all obvious who or what she stumbled in on, but the small abandoned property surrounded by fields with a single dirt track in and out was home to an outpost and dealing center for a notorious black market trade. The traders would deal in everything from alcohol to people. Little did Alex know what was ahead of her, but little did she know any different.
The bearded fellow, Nick, must have liked the poor girl, she did come across as somewhat rebellious, hell, the life she lived was too simple for anyone with half a mind to have any sort of ambition. He decided to try and converse, build a relationship. She may not be worth much now, but eventually, she may be worth a large deal in his organization.
Since their first meet Alex was deathly interested in what occurred in that place. It was new and different, every weekend when she had her free time for years she would use her breaks in teaching to head over and see if the bearded fellow was still around. At times he was, at other times he merely disappeared for months at a time. Understandable.

This kept on occurring for years until by the age of 14, Alex had become good friends with Nick, and Nick, in return, had begun teaching her his way of life, spinning stories about being for the greater good, the work being legal, and about how he was the “robin hood” of Central Europe. There was Alex, with no knowledge of anything further than the local trading stalls of other towns, hearing the prospect of touring cities, exploring new countries and getting paid for remedial work? How was this not a part of her life already?
She knew she could not leave her family yet, and opted to stay. Nick reluctantly agreed, he had built a trust in her and promised that he would keep on returning, and until she was ready, would begin to teach her more and more about the trade and operations.
Alex’s life continued for the next two years, she became more pubescent and, naturally, this leads to more and more arguments with her life. “She’s a teenager! She can do what she wants now but no! She’s stuck on this damned farm doing work day in and day out with nothing to show for it!” She had come to constant arguments with her parents, only finding the source of joy in life returning to Nick when he was near and listening to his storied and plans and everything that entwined in the web of his work.
When Alex reached sixteen she finally had enough, the arguments and the slow work were nothing for her, she kept her dreams of big cities and dangerous opportunities in the forefront of her mind for months and her parents obviously didn’t have a concern with her leaving, they still argued on and on and on.
She waited until Nick arrived one day, and with a swift pack of her bags, she left the house late at night to join him in the old building.

It was a dark and cold night, her transport was an old military truck, but she sat up front listening to country music in the front, Nick drove and it suddenly became apparent around her that Alex was really switching lives now, was it the shotgun on the spare passenger seat or the crates of valuables in the back? She didn’t have a real clue what was happening, but she swallowed hard and carried on. “It’s better than a farm.” She repeated to herself.
A few nights of travel later and she arrived at a large warehouse surrounded with barbed wire. She couldn’t see it as the truck rolled in but she felt she was watched from every angle, it was concerning. The truck rolled into the large building and came to a rest. As Alex dropped herself down from the truck she took a look around and gawped at the interior. Crates and crates of valuables, weapons, and even a few super cars were in view at the end of the long and open room. This was her new home then.
Nick showed her to her room, it was spacious, and a double bed and fresh clothes awaited her. He told her warm and large food wasn’t a problem and that warm water was available 24 hours a day. Something of a luxury to Alex, she broke down and hugged Nick. The awkward silence afterwards was only broken by a call for Nick’s needs.
Her side of the deal for the quality of life was simple. She worked for her keep and soon, became an aide to Nick’s services. Sure she was behind the group at times doing nothing but watching out for suspicious people or hiding away with a laptop, but she was there, and slowly but surely, over the next two years, she started earning her way up the ladder, traveling all across Ukraine and Poland for her jobs, it was the life she dreamed of, but most importantly, she was making quick money with great friends and company.

By the time she was seventeen Alex was working on large-scale jobs, weapons and luxury car trades were a weekly trade for her, Nick became more and more trusted with Alex’s performance and allowed her soon to take her own jobs.
For her eighteenth birthday, Nick bought her a simple and small leather case, inside it contained a lock picking set and a small clear padlock. “You have a steady hand.” He told her. Although slightly bewildered by the prospect of owning some picks, she gratefully took them and in her and Nick’s spare time, she slowly learned how to open the padlock.
She was elated and each week, Nick would bring her a new padlock or a new clear training-lock to try and unlock and, although it wasn’t great, she did the job only breaking the odd pick every now and then.
Soon she became enthralled with picking, it became her life and she soon, with the nod from Nick, started working in various other parts of the trade other than distribution. She joined one of Nick’s teams that work on obtaining the goods via illegitimate methods as a picker and worked her way through the days, picking basic padlocks at the start, to doors, and eventually the locks to gates and supercar a plenty.
She became an integral part to the business that Nick had created, he was proud, and Alex was enjoying her life.
Years went by, as she obtained herself a high-quality picking kit and her black job clothes. She occasionally looked back at her life in the village, surrounded with guilt, she occasionally broke into her old home to check on her family, leaving them a generous donation to the house funds when she did.

The war was disastrous for Alex. Her life crumbled before her eyes as the occupational forces ran riot over Central Europe. She watches as her black market crew took their arms to defend their livelihood, only to suffer the same fate as the rest of humanity. Alex took shelter in her basement, hiding under an old and rusted overturned bathtub until the fighting stopped.
She emerged with all she took with her, her picking kit, her first padlock, a training lock, and her clothes. She looked around the basement, it was dark but there were streams of light coming from the open door.
As she looked up she realized the fate of humanity. Burning rubble and smouldering remains were all that remained of the town she lived in. There was no sign of Nick or any of the crew, even after frantic and desperate cries for them, she conceded, falling into a ball of tears and anguish.

After a few hours of lament, she picked up her articles, rolled them into her carrying case, slung it on her back and walked out into the town’s remains where she was, eventually, seized by the occupational forces and directed to her new fate.

The Train she was on was old and crowded, everyone was wearing the same blue jumpsuit and nervous expressions, carrying only the few belongings they could grab before being “detained”. Alex held onto her carrying case, her articles of clothing and pick were well hidden between other clothes she pulled from the wreckage of the warehouse to cover them.
The locomotive pulled into her new establishment, a large sign reads C18. This was her new home then? It was dark and confusing, her only thoughts were to hide again. These people killed her friends and family, she was alone and she needed to hide.
Although assigned a room in the “civil housing.” She wandered through the slums and suburbs, frequently changing her hideout as she lived purely off of pickpocketing other people’s foods and goods while continuing to practice her picking skills. She occasionally broke into people’s apartments or buildings in the slums. Ransacking the joint for sustenance before hightailing it out of there.
One time, about two months into her life in the city, Alex was eyed in the room, she was spotted and needed to make a break for it. She stumbled, took a fall on her leave, and dislocated her shoulder in the process. Only escaping certain death because of the compassion and pity of the kind citizen she raided.

Things were going to be rough in the city, so, after her quick visit to the hospital in town where she met a wonderful doctor, she needed to invest her time in learning quicker escape plans, tactics… Freerunning.
 At times when she was alone she began looking into very simple things, wall running, jumping, and controlling herself at speed. It wasn’t pulling off well but it was getting there, and it was something to do while she let her shoulder heal.

Alex decided that if the worst were to come to the worst in the city, she’d need something to protect herself, so she make herself two shivs; one out of an old screwdriver wrapped with twine, and the other made of a twine wrapped spoon with the handle sharpened, sharpened over and over again over the stone walls in the slums.

So, she was learning new skills, refining her old ones, and looking after her kit the best she could. Was this the time that Alex Sorin could become her former self? Live up to her mentor and father figure? Could she become the Nick of City 18?
This was the time to tell. It was the time of the Ghost.


What will these authorizations give your character in regards to perks or defects?

+Ability to pick the locks on doors and locks
+Ability to preform acrobatics (free running style) to a basic level IC after a few weeks (OOC time) of practice
+Ability to preform "smash and grab" robberies with the crowbar if things go tits up
+Dark clothes and hood better conceals identity
+Weapon is concealable and light making for easy threatening ability, it's also a weapon

-Picks can get stuck, lock picking can be damned obvious if someone walks by
-Character is physically weak and isn't a fighter, a problem if she gets caught
-Toolkit is fiddly and takes time to preform actions
-Lock picks can jam and break if accidentally applying too much torque
-Free running can lead to falling and injuries if accidents happen
-Locks and toolkit takes maintenance which is a difficult property with such unique tools
-Clothes stands out and looks obviously out of place if in D1
-Weapons are poorly made and likely to break quickly over time
-Being a self taught middle-European makes her English poor, not a good trait if you need to talk yourself out of a situation
-There is always a lot that can go wrong with any type of theft job, most passive tests will incur a /roll -20 (I will need to roll 70+ to pass) during a job
-End of the day I will have to carry all this around with me which is an IC nightmare

What do you plan to do with these perks/defects?
Mostly create RP by breaking into places for food etc rather than visiting ration distributions.
Potentially occasionally breaking into businesses and muggings.
Development for more RP in D2 and apartments/CWU.
Create a depth of RP in D2
MAYBE become a black market of various stuff in the future but it would take another auth again in the future


Will anyone else need these auths? (If so, list OOC and IC name(s))
Nope.

Extra Notes (optional):
Obviously all of this equip and perks are open to discussion and change.

3
Table Talk / Food for thought; Voting Systems
« on: March 21, 2014, 06:20:12 AM »
So I went on a bit of a rant about potential voting systems and why the current "most votes" system might be flawed.
I've decided to pretty much copy the entire thing into here because I'm interested in knowing people thoughts on this, so here:




EDIT: Food for thought

For reference, the tally as it stands:



Another thing I'd like to discuss as food for thought, probably not the place and I'll make a thread elsewhere is your vote tallying system.
as it stands right now C45 has the most tallied votes, however, only half of the current voters want C8.
If you "want to keep everyone happy" you need a majority vote (50%<) to change the map or only use this one to decide the two front runners and rerun a vote with only C45 or C8 again.

Why?
Well lets think of it as a two-way representation.
at the time of this posting C8 has 50% of the votes. This means 50% of the people do want C8 or want other alternatives
So? What's the big problem.
Well people use "votes" to see what "most of the people want". Am I right? As a community you should go with what most people want imo.

Well, if someone were to say, add a vote to some other option. Say, C45 or any of the others, then, at the moment in time, C8 would still be the front runner. it has most votes, surely?
No.

At this time it upset the 50% balance so that C8 now has less than 50% of the votes.
Again, looking at the binary perspective, things have changed.
sure, just under half of the people want C8, but now over half of the community want an alternative. Could this mean that given only the option of C8 or C45, C45 would win by a higher margin by way of, say, "compromise"? Possibly.

So, just my food for thought.
Should this be a preliminary poll to decide two options to battle it out in a final vote over the weekend?
I think so, but that's just my opinion.

Using a graphic to represent my ideas;
Recently in politics in Britain this has been a hot topic, the "alternative voting system".
One of the big things that was discussed was the poll tallying. The BBC at the time made a lovely chart that I'm going to use to explain my thoughts.



For the sake of the people that don't know British politics ill use the colours rather than the party names
Imagine each of your votes counted for one square you will notice that BLUE has the Highest number of individual votes. The current system, and this vote (or any vote), means that this makes blue victorious with 234. Great for them.

BUT WAIT

If we apply a PR system, or using the binary explanation I said before, the people against blue are significantly higher.
If we add red, yellow, and grey up together. you notice that their votes equal 414

What this means is that blue, although at a quick glance has the "most" votes. They have only 36% of the total votes

as a large scale representation. What this means is that 64% of people don't want blue in power. So is it really fair to say that blue wins on a majority vote?

I feel although it's nowhere near important. I think it's something to consider in large-scale community votes like this.

Like I said, the easiest way to fix this problem is to run another poll using the two front runners which gives you a simple %want and %don't want decision.




So, what's your opinion on voting systems? Do you agree with how they are, or do you think the system is flawed and could be changed?

4
Overwatch Transhuman Arm / [ACCEPTED] Kiwiee's OTA Application
« on: March 12, 2014, 09:36:10 AM »
<::| FORMAT: New Applicant |::>[/center]



Although this section is non-essential and won't impact your application negatively, any screenshots of logs showing a member of the CCA who holds a position of OfC (Officer) and above who are recommending you for a position in the Overwatch faction will be held in high regard:

 (NOTE: I'll be asking people for this and editing them in over the course of today. No one is online when I want them to be :( )
Recommendation #1:
Nickumsnero 1405 GRID DvL

Recommendation #2:
Recommendation #3:



1. Steam Name:
KiwieeEh

2. Steam ID:
STEAM_0:1:14465041 I think, doesn't look right but that's what the web says.

3. How old are you?
19

4. What personal qualities do you have that make you suitable for a place in the OTA faction?
Well I like to say I've matured a lot since last HL2RP

5. What is your experience with roleplaying in general?
Did some HL2RP when TnB owned the show about 7 years back, nothing special back then
I lived at OC on OCRP for what it's worth and then ended up here, Spent the entire time on HL2RP since it's original release and about a month before it shut down. I had a DvL OfC EpU 01 03 04 at separate times, I had 2 loyalists, a member of the CWU. I managed to successfully apply for Vehicle flags on outlands and even ICly set up a small radio station out there.
I'd like to say a lot then, but still inexperienced compared to a few.

6. What other characters do you play?
As of right now i play a GRID-04 (71151)
I also play the role of Theo Louis-Dale Richardson who is slowly becoming somewhat disapproved of the MPF.

7. How long have you been involved in serious RP?
I dabbled in it about 6-7 years ago, came back to it for CG, spent the entire time CG was up for on it.

8. How long have you played at Catalyst Gaming?
Since not long after it originally opened.

9. What country and time zone are you located in (please use a GMT- or GMT+ modifier)?
GMT (soon to be BST come the 30th, so GMT+1)

10. Do you have any experience in any factions at Catalyst Gaming or other communities?
MPF, CWU, SCN for all it's purposes, and a very small dabble in vorts when they were first rolled out because I used to test them.

11. Have you ever been subject to punishment in a faction for doing something wrong OOCly? If so, please explain.
OOCly, sure. Well, kind of.
My DvL was OWRd for a major IC fuckup which I initially accepted but then got butthurt about, got the unit back but because of the butthurt got it removed again. It was an immature mistake and I accept that.

12. Do you understand that by being accepted into the Overwatch faction, you are bound to the OOC standards?
O'Course

ASSESSMENT #1 - IC situation: You have just been tasked with escorting a VIP (in this case, a Civil Administrator) from the Nexus to the center of the plaza for a speech. It is expected that an attempt will be made on the VIP's life today at an unknown time. A citizen begins to follow your escort group. You suspect that they belong to a rebel group who intend to kill the VIP. How do you approach the situation? Be creative.
**OTA.VANGUARD.KWIEE maintains his formation, glancing at the civilians surrounding the escort.

**OTA.PANTOM.###### observes a lone citizen trailing the group from afar, he is donning a large overcoat.

(Radio) OTA.PANTOM.###### “<:: VANGUARD Advised, suspicious activity, 6 o’clock of your position.”

**OTA.VANGUARD.KWIEE takes a quick look around, spotting the suspect, and returning his direction forward.

** The civilian notices the glance, altering his direction slightly but still following the group.

(Radio) OTA.VANGUARD.KWIEE “<:: Confirmed visual. Will maintain.”

(Radio) OTA.VANGUARD-E.###### “<::copy.”

** Noticing the commotion in the formation, the civilian becomes nervous and increases his pace.

**OTA.VANGUARD.KWIEE takes another glance, noticing that the civilian has increased his pace and closed in somewhat. A small metallic shine comes from inside the citizen’s jacket.

(Radio) OTA.VANGUARD.KIWIEE “<:: Suspect possibly armed, closing in, advise.”

(Radio) OTA.VANGUARD-E.###### “<:: Suspect is considered threat, engage.”

**OTA.VANGUARD.KWIEE preforms a two-step spin, raising his rifle and directing it towards the threat.

**The civilian, now an identified threat, panics, altering his course and diving for a small stone wall for cover.

**OTA.PHANTOM.###### brings up his rifle from afar, preparing to line up a shot.

**OTA.VANGUARD.KWIEE closes his finger around the trigger, allowing three bursts from his rifle to fly out

** The shots proceed towards the civilian, one creating a large dust cloud as it hits the ground in front of the threat, the other two driving into the stone wall creating large craters in the wall.

**The civilian flinches hard under cover, proceeding to bring out his revolver, taking a quick look at it and inhaling before turning as he stands and fires two shots from the weapon.

**OTA.PHANTOM.###### has steadied his rifle and takes a shot from the roofs opposite as the threat takes his shots.

** The Rifle’s bullet proceeds to travel down to the civilian, a direct shot into the center of the forehead of the threat. The revolvers bullets travel towards OTA.VANGUARD.KWIEE, the first flying past the unit and embedding itself in the floor behind, the other hitting the shoulder plate with some force, embedding itself in the plate and causing the unit to take a step back to steady himself.

** The threat falls backwards, a small red mist settles as he does so.

(Radio) OTA.PHANTOM-###### “<:: Threat is down.”

**OTA.VANGUARD.KWIEE brings up his rifle once more after taking the force from the bullet and proceeds to move towards the downed threat.

(Radio) OTA.VANGUARD.KIWIEE “<:: Moving to confirm.”

**OTA.VANGUARD.KWIEE proceeds towards the cover, keeping his rifle directed square at the last known location of the threat. As he does the formation behind him closes up to accommodate the missing unit.
As he approaches the all he pauses before striding around the corner of the wall, observing the body of the civilian, a large hole protruding through what was once his face, and various pieces of bone and gore in a puddle of deep crimson around him.

(Radio) OTA.VANGUARD.KIWIEE “<:: Confirming threat neutralized, disarming and returning to escort.”

(Radio) OTA.VANGUARD-E.###### “<:: Rodger that, dispatch, send clean-up crew to location.”

(Radio) dispatch “<:: Clean-up crew inbound.”

**OTA.VANGUARD.KWIEE leans down, taking the revolver in his hand and attaching it to his armour before turning to re-join the escort.


ASSESSMENT #2 - OOC situation: The following scenario has taken place: a player who is in command of a criminal character in possession of hidden contraband was in the process of being handcuffed before they suddenly ran away without any valid RP. A member of the administration team locates and brings the offending player back to where they started. The player does not seem to understand the rules of the server. They are frozen in place while the administrator is sent to deal with an urgent matter. Before the administrator leaves, you are asked to explain to the player about what they did wrong. How do you proceed?
This I have a lot of fun doing if I'm totally honest with you and being a CCA member, sometimes I get a lot of opportunities to try and help/explain the situations.
Normally I'd go straight to the beginning and explain that this is HL2RP, ask them if they know of HL2 and the cannon surrounding this, IE factions and the difference between criminals and loyalists. I would then go on to ask them if they know what serious RP is. I start by explaining terms, OOC, LOOC, IC, Powergaming, etc. and proceed to check if they understand it by preforming some (void) situations. After they understand the basic cannon and rules of RP I expand to rules in HL2RP. I explain things such as P2L and other useful things to remember about the server's RP, at this point i would reinforce the fact that people are always here to help and there are always people on the forums that will provide assistance if they need it.
After doing this I try to get them to explain why "lolrunning" is wrong and what they should have done, Again I would ask if they want to try the RP again and see what the different outcomes are when the admin returns. If they agree I would restart the RP and let them try to do the whole scenario again, to see if they have learned from it. If not, we go back and explain further until they either decide that it's not for them and leave (not the preferred outcome but sometimes happens), or they get it right and many OOC cheers are had.

EDIT My bad for involving PHANTOM in my assessment #1. I'm still used to thinking that PHANTOM is a thing because of the time I spent on the old server. I'm aware it does not any more. If you wish I can change PHANTOM back to VANGUARD in this scenario and re-post it, but it's up to you.

5
Bug Reports / Citzen Equipment
« on: March 10, 2014, 08:42:24 PM »
Hi there

so after the most recent update I've noticed that I wasted my money on a shipment of flashlights and boxed backpacks. I used two of the boxed backpacks on myself (to check) and neither of them gave me new inventory space. I equipped a flashlight, pressed F, nothing. I've spent all my credits (sadface).

Don't mind about the credits, would like it fixed though :)

6
Accepted / Samuel Wellington-Smith's Metropolice Force Application
« on: March 04, 2014, 01:01:42 AM »
Samuel Wellington-Smith's Metropolice Force Application

OOC Name: Kiwiee

IC Character Name: Samuel Wellington-Smith

1) Please write a minimum of 3 paragraphs OOC'ly detailing why your character wishes to join the Metropolice Force and what lead your character to do so.
Samuel Wellington-Smith was and is alone in C18 and the Civil Authority gave him some sort of sanctuary in the harsh world that has befallen mankind. A few reasons give him the desire to apply;

1. Although the status and fate of Earth was predominantly the fault of the Combinational forces there was no point in fighting it. Nothing people can overthrow a mass-organized unit that conquered the world in only 7 hours and especially not what was left. This leads to a kind of "if you can't beat them, join them" scenario. They are the better people, they are close knit and obviously better looked after in the security of the nexus.

2. Since day one the organization of the Authority was far superior to any managed state that existed prior. The logistics is indeed admirable and something that anyone with the technical abilities of Sam would love.

3. The Productivity and Inspiration brought on by various propaganda and psychological programs leads Sam to become inspired to work and help for the "future and safety of C18"

4. From a perspective of a lone target, the safety and security that the CCA provide Sam leads him to become something important and something valuable. If he could help keep stability and bring safety and security to people who are in positions like him, he would be satisfied.

2) Please detail your characters traits. (Eg, Pure, Lawful, Trustworthy)
Educated - Sam had just graduated from a Electrical Postgraduate Degree (PHD) with Medically Inclined Research before the invasions and subsequent wars.

Meticulous (Persistent and a perfectionist) - Because of his once desired profession and as a little comfort in a hostile environment. Sam has a tendency to not only work at tasks well but also to a much higher standard than one would expect, with the drawback of time, of course.

An Eye for Detail - Sam at times is well prepared to scope his surroundings and can notice things that other people can't always see at first.

Cautious - Sam does tend to be a little resistant to following gut feelings at times because of the previous experiences that he has had. Speaking out is not his forte, but given time to become accustomed to his surroundings, he can preform well.

3) Please provide 2 paragraphs about what you are expecting the Combine Civil Authority to be like for you and your character.
For me:
I expect it to be different from the previous times I've been in there. First of all from what I can tell the organization is different and for sure it's better managed from the start. I expect it to be much tougher than before and there to be much less emphasis on the ranks and ranking up as there is the immersion between them, the training, the depth of RP and the changes that Sam will go through while being put in this situation.
It will be a much bigger challenge than last time but one I will probably enjoy more.

For Sam:
Sam will expect the CCA to be a kind of haven, although he may be surprised at what he finds inside he expects there to be a well organized system and a somewhat friendly atmosphere between units, at least at the lower ranks anyway.
Sam expects a challenge in adapting to the CCA's Regime and internal affairs however he is confident that the training will help provide a stepping stone into becoming a key member in keeping the city safe from all forms of threats to stability.

4) Please provide a detailed back-story from an out-of-character perspective on your applying character. This section must be detailed and consist of a minimum of 300 words.
Samuel Wellington-Smith, somewhat a loner in the world. He had no close family and little to no friends. But he was content with life.
Living in a small village in the British midlands, Samuel, or Sam, worked as a medical engineer for a private contractor dealing with the NHS. He had recently finished his Postgraduate Degree in medical research and was delighted that he had secured a job in something he enjoyed. During the day he would be in charge of maintaining various high-end medical equipment such as large imagers and AI controlled medical operation equipment. During the evenings he would return to his impeccably ordered cottage and enjoy an evening of television and a nice cup of tea. A somewhat pleasant way to live considering a brutal upbringing through high school and an array of events during his university years.

Sam had plans to move countries in a few years, He thought about Canada or Finland. He did appreciate the scenery a little more and hoped to find a similar work scheme. The problems came with the Portal Storms though. This turned his routine and planned life upside down and into disarray, confusion and fear. It took days until a completely routine life became a nightmare, the invasions began and the war took off not long afterwards.
Not many people knew what was going on, panic and terror was everywhere and officials were attempting to organize the few people that remained already. Fleets of huge house sized alien gunships were eerily hanging overhead all over the world, and smaller drop ships bringing their residences to the ground.
The British army ordered a complete retreat to the southeast coast of the UK only minutes after the fire fights began and everyone who was left was rushed out. Sam being one of the lucky few. He reached the coast at approximately 2.53AM and the journey was rough. Images of death, pain, fire were permanently left in the mind of Sam. Only 3 of the convoy of 40 vehicles made it.
The realization at this time was simple, no one knew what to do anymore. People were still rushing, running and screaming and the few vessels that were left were mostly small fishing trawlers, Sam was rushed and pushed onto one. “LOCKER” it was known. Seemed fitting for a small vessel in the ocean with no clear instructions.
The War was over in 7 hours, Sam’s vessel was captured and all civilians were held in “concentration camps” formed out of old apartment blocks over Europe for about a year. Rough life ensued and only the strongest really made it, even then they were beaten down repeatedly for their attempted survival.
Sam became a victim of human behavior, he became a target for those stronger and more brutish to obtain a healthier lifestyle. It became apparent that he had no power here, and with his food supplies becoming increasingly scarce because of the “goons”, he called them. He became weak, hungry, and bruised. He resorted to hiding, mostly inside.
It took some time but one day, the thugs that “managed” the apartment block just happened to stage their theft at the wrong time. As they were pummeling Sam as a guard, known to people as the Civil Authority, came around the corner.
That was the last time they the thugs were seen in that block, or at all on the streets of whichever European city he was in. Because of this, his food supplies came back. He became stronger than what he was, albeit still weak, the controlled rations were never enough but he now had sustenance.

The Civil Authority had become a safe spot for Sam, if he was near them, he was safe and well. He repaid their apparent safety with loyalty and became an advocate for the Authority, reporting what he could, when he could.
As the years went by Sam moved from city to city via a rail network operated by the authority that had taken the world. The Authority had begun expanding their enterprises and the cities began slowly opening up, small plazas were now available and people were selected to become ambassadors for the human race. Co-operation and freedom became much more real.
The Authority still provided the safety, and were, by now, a well-oiled machine. The protocols were followed well and Sam became impressed with their systems, strategies and ability to deal with “stability situations”. He aspired to become what had saved him. He still saw the problems, there were still situations that were out of reach of the current force and maybe, just maybe. If he could lend his hand, and lend his skills, he could reach those few that were missed.
Sam began his application with pace, but care. Everything was well thought of and everything was as well presented as could be. He cleaned his jumpsuit and, with a quick flash back to his old organized life. He looked at himself in the reflection of his room’s glass once more before proceeding to submit his work. All he could do now, is wait.

5) Have you ever had a MPF character here at Catalyst Gaming?  If so, explain why it was removed.
Yes, on the old server I had an 04 unit that scuicided because of the strain, a DvL which was removed for various reasons including my own stubbornness which I admit. I also had an OfC which was KIA and an 01.


OOC Details

1. How long have you played on role-playing servers in general?
I have been for at least 4-5 years now.

2. How long have you played on serious servers?
About the same time, at least 4 years.

3. How long have you played on Catalyst Gaming?
Since it's birth.

4. What Time zone are you in?
GMT (+0) however I may be moving to canada within the next 6 months.

5. In what country do you live?
GB, again, CA maybe within half a year.

6. How old are you?
19

7. What's your most memorable quality RP experience?
Quality? It came when I was an EpU with 713 and although kind of jokingly, good old Flutterkarma decided it would be a good idea to mess around with a Headcrab launching SWep. The result turned into a full on event and I tasked two groups of units. The first to evac all civilians into their respective accommodation and hold. The second was to secure a perimeter around the Nexus and contain all infectious Necrotics. The operation was running smoothly until I was hit with a canister in my near proximity. The result left an 02 in charge with sociostability and an 04, 03 and 01 tended to my injuries which involved two prosthetic limbs being attached on my left side and a partial skull re-shaping. The result left me out of action for 7 or so OOC days.

I was impressed with the skill of RP, the immersion of the medics and the overall quality of the people involved.

8. Do you consider yourself a good listener?
At times I have a solid opinion, but I do listen and can at least concede if nothing else.



IC Section

Full Name: Samuel Wellington-Smith
CID: 1589
Age: 28
Gender: Male
Height: 5' 10
Hair Colour Golden
Eye Colour: Hazel
Sexual Orientation: Straight
Weight: 167
Mental Distinctions: Responsive Thinking, Persistant.
Mental Defects: Reserved Character.
Mental Advantages: Educated.
Notable Qualities: Observationally Adept


1. Have you ever been detained or apprehended for a Sociostability Infringement before? If so, explain?
No destinations on record.

2. Do you regularly eat Combine Civil Authority Issued Rations?
Yes.

3. Are you willing to give your life to the cause of the Universal Union?
Yes.

4. Do you as a Citizen and future Civil Protection Member accept ALL actions performed by you and those under your command as your OWN responsibility?
Yes. My actions are to be accounted for solely by my own person.

5. Will you remain loyal and faithful to the Universal Union as long as you live?
Yes.

6. Why do you want to join the Combine Civil Authority?
To aid the Authority in it's bid to retain stability, and to continue to provide greater reach of the Authorities position and relations with citizens of their cities.


Please sign the attached oath using only blue or black pen.

I, Samuel Wellington-Smith hereby swear my mind, body and soul to the Universal Union forever so long as I draw breath. I do so knowing that my actions will be held accountable to me and solely myself. I also declare my knowledge that as a Member of The Universal Union that I will be required to perform tasks above and beyond as well as perform ANY task ordered to by ANY commanding person(s). I hereby acknowledge the fact that as a Civil Protection Task-force Unit that I will be losing most, if not all, communication and or past relationship with anyone outside of the Universal Union's operational bounds.

EDIT: I added part 5) again regarding old units because for some reason the form didn't post the whole wad of text I wrote in.

7
Accepted / [UN-NEEDED] Kiwiee's Tool Trust Application
« on: March 03, 2014, 10:52:57 PM »
Kiwiee's Tool Trust Application

Age: 18
Time in HL2RP: About 4-5 years.

Character Name(s):
Theo Louis-Dale Richardson
Samuel Wellington-Smith

What will you use Tool Trust for?
Depends on the character really, Mostly Life RP in the apartments, immerseive props and maybe, if Sam.W.S. Gets his application accepted then use in RP inside the nexus in various scenarios dependent on the role I choose.

Have you ever had Tool Trust removed? No

EDIT: So I talked to Nick and petv flags are still GM accessible, I just assume my rank didn't load because of the server strain so this is probably redundant somewhat.

8
Media / VIDEO: HL2RP In A Nutshell: Judgement Waiver
« on: August 10, 2013, 08:15:30 AM »
<a href="https://www.youtube.com/watch?v=Y0ooMQ6fQM4" target="_blank">https://www.youtube.com/watch?v=Y0ooMQ6fQM4</a>

Found it funny, thought I'd share it. Enjoy!

9
"Ask Me Anything" / Ask a Fruit.
« on: August 06, 2013, 09:31:35 PM »
I've never really done an AMA or had the want to do so but I feel as if I have experienced enough and encountered enough people around the place that probably have a few questions bubbling around their heads.

I will honestly and openly answer anything asked about me, apart from four questions which I'm not going to tell you, you'll probably figure them out if you know enough about me.

Regardless. If you have a burning question, ask away, if not, oh well.

Enjoy.

10
General Discussion / RUNESCAPE 3!
« on: July 22, 2013, 07:18:09 PM »


:D


lol, I don't care but hey. Trololol?

11
General Discussion / Hmm..
« on: July 20, 2013, 02:13:18 PM »
So yeah, It's probably taken me two and a bit years to see how much of a dick I was two and a bit years ago until now but damn.
Regardless, I've probably done about 5 or so of these "LOL I'VE RETURNED" posts to cause a stir, this isn't one of those.

More than anything the only thing I particularly want to stress is that I'm not returning, I'm not becoming overly active but I will be using the forums. Gaming, especially Gmod other than an hour or so of GMR for some giggles, is completely over.

So, why do I bother making this post?

In reality, I'd like to say I've grown up a bit recently. Shit happened a while back and it made me realize how much of an utter fag I can be, and I never thought I'd post something to admit it, but hey.
Firstly, there needs to be a proper apology to people, mostly everyone, due to the egotistical and downright cuntish person I used to be. Can't say that anything has definitively changed, but I'd like to say without a goal, I can't be as egotistical, and without the egotistical approach, I can't be a cunt. Or so it should be.

Finally, why am I back then if I don't play games?

Simply, social interaction. I like a few people here, I want to make amends, throw in my two cents every now and then and just watch and read. That's about it.

Not much more to say right now. Huzzah, I've done a good.. I think.

12
General Discussion / It's been a long time...
« on: July 20, 2012, 03:07:05 PM »
How have you been?

I think we can put our differences behind us.
For Gaming.
You monsters.


Spoiler for YouMonster:
<a href="https://www.youtube.com/watch?v=-W921jTlBeI" target="_blank">https://www.youtube.com/watch?v=-W921jTlBeI</a>

13
Half-Life 2 Roleplay / Regarding HL2RP.
« on: February 20, 2012, 01:34:40 PM »
First of all, this is NOT a leave post. But it is a long rant about HL2RP and an opinion of a lot of peope. I'm the only person that really has the balls to do this now before it goes to far and then complain.

I'm going to start off right at the top and work my way down.

Raiden/UU

Raiden, I mean not to insult you by what I say here, I'm just going to highlight what me and other people are getting infuriated over.
You have recently taken a major ego boost since the promotion to Owner, you have taken ahold of the autonomous control you have and are not scared to use it to do anything that you must do. You have removed veran from the SeC position he shared with you and taken his developer access as well. What did he do to have his developer access removed? He's just finished preparing for a huge update? He is the most fair sectorial I have known and yes, people complain about him a lot, but you will find that with a lot of good admins will come jelousy and the outright hate brought on by his fair work. You should know this already, if he does something farily he will cause other people grief, and ultimately those people will complain. People complain to me about you, and other UU members, however, firstly, what can I do? And secondly, its usually because they're butthurt about something you did which negatively effects them.
Veran always worked hard as SeC and made choices that most of the server would agree with, however, you've chosen to remove him from his position in what appears to be the start of an egotistical takeover of HL2RP. I have no issue with you forgiving inactive units, giving them more chances, but there are things that people don't approve of. Once again, I have no issue with you giving Bluff or KMP CmD personally, but it is an assmotion to begin with, they're both OfCs and although their roleplay may be good, they do not have the experience IC and there are many other candidates that have both the RP skills and the knowledge and experience IC and OOC that you could have chosen. Personally I see some favouritism in there as well, not only me, but others too.
You may not see it this way, but other people see it as this:

"I'm owner I can get away with this."

Remind you of anyone in particular? If this continues, people will eventually realise, get exeptionally mad, and I can see the way that it can go, and it will end up being another drama fest. Another RTLK.
I doubt you want to be RTLK-V2. No one does. And the best way to stop this is to be fair and take input from people before acting, more than just the people that complain. Take input from the whole community.

The CCA in General

There's a lot to go through here. I'll shorten it down into a tl;dr for now.

HC
You have an important role, you got to where you want to be in the CCA so deal with the crying that people come to you with, you have to be active, even if it is boring, find a way to make it fun, take great care in amputations, i don't know, but you have to stay active.

EpU-02
Play to lose sometimes for the love of god! You may be highly trained and they may be weak and malnourished but if someone comes up behind you dont lolturnaround and take their knife or whatever, you don't have eyes in the back of your head.

Other than that I have no issue with you as much as I do everywhere else appart from going AFK halfway though when we need units. If you're going to do this, flag down, let other units flag up, you're taking up space in the CCA that can be used for other units. And remember, no matter what character you're on, if you have a unit in the CCA. You still represent the community highly.

RCT-03
This counts towards 02s as well as much as can be said.
STOP BEING EMOTIONALESS ROBOTS
None of you out there (I hope) know what it's like to kill someone, the first time you do it, you will throw up, physically feel like shit, and be emotionally destroyed, that feeling will stay for at least 10-15 kills in the future, you'll only be a cold blooded killer at around 100 kills unless your psyco. If thats the case, you shouldn't be in the CCA.

You're still fresh units too. Make mistakes, feel guilt, fell remose, feel like shit if you must. It's always better to have an in depth roleplay experience than be a cold monster wanting to kill all, if you want to do that, then you shouldn't be in the CCA. Fuck it. You shouldn't be in HL2RP. Go to OCRP where killing people daily is considered good RP.

Outlands/Citizens

Not much I can say.
Stop mugging people.
Start Pain RPing.
Not everyone needs to be a lolrebel.
Feel hunger.
Play to lose.
Sort your characters out rather than just running for guns.

/rant

And yes. I put myself in stasis on 113 for a while. I don't feel like I can adequitely roleplay right now, and hell, even if I do, I need a break. Jogzi knows what to do.

14
Suggestions / Thumbnail BBC code and YouTube integration BBC code
« on: February 12, 2012, 06:48:16 AM »
Will it ever be re-added?
I know that the coding for a thumbnail BBC code isn't too difficult, assuming you have no clashes with any other packages installed with SMF it would be a nice re-introduction.

The same for YouTube BBC codes I guess. They would both be very nice to have back in my eyes. I guess the only thing that would cause issues is comparability with other packages, as I said, but both codes are rather basic and shouldn't conflict. Then again, what do I know, I don't know what you have installed on the SMF xD.

15
Outside City 45 / [WIP] VPR 111.3 FM
« on: February 09, 2012, 08:47:03 AM »
111.3 FM Valley Public Radio

What is VPR?
A both IC and OOC radio the station is designed to promote Outlands Roleplay and will feature more speech than music, don't worry though, music is provided! We currently have an IC library of about 30 vynil tracks and will probably be updated by about 5 songs/week if that.

The station is based at the "abandoned house" which, if possible, will become a permanent fixture for the station. Some images are below.
Click to see the original size.
Click to see the original size.
Click to see the original size.
Click to see the original size.


What does it broadcast?
The station is public and is free for people to come up, it will host frequent talks goes and live music sessions with people who can ICly play guitar, on top of that the station will keep people informed on IC events such as weather and admin events, businesses, broadcasts, and such.

The radio is currently on a trial period on a free radio site with a 5000 person licence. However, if it is a success I will pay for a permenant radio station.

I want to be a part of this!
If you want to become a DJ I will need to see you ICly and give you IC "training" on the use of the Outland style radio transmitters. You will also then need to apply in this post using this format:

Code: [Select]
[b]IC[/b]

Name:
DJ name (Like Disk For Matt):
What motivates you to help VPR?:
How long will you entertain people?:
What else do you do to benefit the people?:

[b]OOC[/b]

Steam Name:
Age:
Do you have a mic?:
Past DJ Experience:
What makes you a good DJ?:
[optional] attach a small archive that can help your application (A small recording of you DJing):

Note: Due to the complexity of the system in place and the way that the system works. Sam BC4 must be used on this station. I will happily help people set up and use Sam BC4 if they have not before.

More info later.

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