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Topics - DrVengeance

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1
Civil Workers Union / Requisition Order[s]
« on: April 09, 2014, 03:14:15 AM »
Name: Michael Patrick O'Grady.
Rank: Veteran Chef.
Order:
  • A second holographic sign projector (x1);
  • Holographic sign manual (x1);
  • Light up wet-floor signs (x2);
  • Normal wet floor signs (x4);
  • Traffic cones (x20);
  • A reprogrammable cleaning drone (x1);
  • Extra chef whites;
  • Steaks;
  • Chicken

Additional notes:
We only have a small handful of signs to divide amongst us, for which it's usually first come first serve.
A lot of workers have mercantile duties, which are chiefly prioritised above cleaning as well as other blue-collar duties; with demanding hours and excessive mess — especially with cooking.
Chef white back-ups will be nice, as cooking is messy (as well as other duties) and I — or another chef — may need to change clothes, with little time for a wash, if a CA visits for instance.
We're low on steaks and chicken, both of which are popular meats in our dishes.

Worker's Signature: M. P. Grady.
Foreman's Signature: R. Horner

2
In Character / Sticks — A Character Profile
« on: March 22, 2014, 03:31:03 AM »
Sticks' Character Profile

Gender/Sex: Hegemonic Male

Character Full Name: N/a

Known aliases: N/A

Citizen Identification Number (If Applicable): N/A

Character background: [wip]
 


Physical description: He stands roughly around six-footish, with a regular non-malnourished build; after recent events he is paler than usual, with black bags under both of his eyes

Eye color: Green.

Scars: A mark on his arm from a gunshot wound, as well as his upper leg. A scar on his right eyebrow from being hit multiple times in a fight.

Facial features: High cheekbones, a broad rounded jaw, slightly crooked teeth but otherwise well kept. He looks younger than a man his age would.

Hair Style & Color: Hair ranger from Bald to Long, depending on events that have transpired.

Approximate age: Around thirty.

Country originated from: England.

Current location: City 18, Slums, unknown.

Accent: Cockney, or East-End London.



Mental skills:
Good:
+ Able to build a rapport and make friends quickly,
+ Well articulated, when not impeded by accent,
+ Able to find an exit for most situations,
+ Can cook just about anything


Bad:
- Unable to keep his cool in a fire-fight.
- Aggressive to some people,
- Hot headed,
- Too kind to women,



Physical skills:
Good:
+ Able to fight
+ Handy with a blade
+ Hardy
+


Bad:
- A shot to the leg and arm
-
-

Character look-a-like image:
Spoiler for Character Look Alike:

Character fitting music and/or song:
Spoiler for Character Theme:



Clothing and/or protective armour and markings (bruises, scratches, etc) on the limbs:
Head: Sometimes a mask or a bandanna.

Torso: Leather jacket, black with two thick white bands on it.

Arms/Hands: N/A

Legs/Feet: Standard union trousers and Boots.

Weaponry: Knife on his belt, in a sheath. A pistol in his pocket.

Lost and/or replacement limbs or parts?: N/A

Skills, perks and/or traits of the character:

Weaknesses and/or severe flaws: Leg injury, women, begging.

RIP STICKS PUBLIC ENEMY #1 o7

3
Creations / DrVengeance's and 'is art bruv
« on: March 17, 2014, 12:27:45 PM »
This is where me art is goin', yea bruv?
a lot of it will be on the piss, I don't have much desk room, so I have to draw at a slant. 2lean4u.
I am also right handed and I have never corrected the issue of everything going to the right when I am sat straight

This is where it begins. The beginning goes here. Begin.


A fuckin' man m8 innit.


A fuckin' dragon, it is 2stronk


An eye, made without a twatty reference


The cunting dragon born or whatever


My interpretation of a bastard pokemon


My fukkin' character when I used to into WoW


Manletville


brap brap


unbrap brap


fukkin album cover sample


Claw game 2stronk

End of rine ----                                  -----rine end here

4
What I think should change with food is, rather than having to wait 40 seconds after eating (I've consumed sandwiches in mass, without a 40 second break), but it's not the downtime before my sandwiches that affects me; it's the amount of time it takes to actually EAT the sandwich.

What I am suggesting here, is rather than 40 seconds brace time for your heart-burn to diminish you have to actually wait for the item to be eaten. Take the petrol (or gas if you'd prefer) station for instance, you have fill the car, but not wait for a minute to fill again. This principle of the filling bar (replace refilling with eating), would make eating an act, rather than an action.

Upon that, the time it takes to eat could be increased/decreased based off of the food you are actually consuming, i.e. the watermelon would take the longest, then the orange taking the least.

5
Suggestions / Herbalism — Agricultural nations only grow weed.
« on: April 28, 2013, 12:31:19 PM »
Herbalism should extent to plants that aren't weed. The fact that it's such a single-minded skill which is used solely for crime is outrageous when there is a surplus of different plants (with gmod models) in the world.

You ought to be able to grow other plants such as watermelons, oranges, bananas et cetera. If they were given a bonus over the store bought ones (such as a speed boost or increased healing), they'd be more readily bought by players and grown by players. There would then be fruit shops cropping up in the city too, promoting passive RP (if the player wanted to sell to others, or he could sell to the NPC for less).

But that's my opinion.

6
Fixed Bugs / The nexus prison — We trusted you!
« on: April 26, 2013, 01:05:03 PM »
The nexus prison, doesn't count as the nexus and still doesn't work.

That's all that needs to be said on the matter.

7
I think the spanner (or wrench if you prefer) should be re-added; 99% of the time there is no damned tow driver on the server, and when there is one it's to tow his friends' cars and then he goes civvies again!

Right now I'm having to walk to subs because some twat totalled my van with an AK clip and no-one is willing to go (a somewhat boring) tow driver. Bringing the Spanner back won't diminish RP as there is usually no RP to do with tow-trucks to begin with!

Say the most expensive car to repair is 5k, either have the spanner 6k or cheaper and REALLY slow at repairing.

8
Fixed Bugs / Looting — What a waste of points.
« on: April 25, 2013, 07:34:22 PM »
I have looting, I've pressed every possible button and I haven't looted a damned thing; despite attempts on different body stages.

9
Guides / A basic guide to Policing — Intercept is not to chase (WIP)
« on: April 25, 2013, 01:02:51 PM »
This is going to be a guide on different areas of the police service (including the secret service).
It will be ordered based on my own experience, I may change the order later on.

Dispatcher
The dispatcher does exactly as his title says, he dispatches.

Your first orders of business go as follows:
  • Have a microphone, managing everything with a poor or absent microphone is impossible — DON'T TRY IT.
  • Have a computer with a desk, in an office — Then you can access the police computer and relay information, making you invaluable!
  • Tell everyone there is a dispatcher on duty.
  • Order the maintenance of radio silence unless it's an update of a situation, an event, emergency et cetera This will allow clear signals and orders to be sent, sowing the seeds of order in the bed of chaos. 
  • Prompt every official to give you a call number i.e. Officer 1-11, EMS-01, Tow-01, Fire-03 et cetera.
  • Give everyone a unit number if they haven't put one forwards themselves when prompted.
  • If there is a call or a situation, who, how many, and where.
  • Control how many people go to a location, don't send all officers to a man trespassing on a roof (same applies to EMS and Fire-fighters).
  • Make sure at least one car is paroling at all times.

Chief of Police.
You're the head honco, the chief, the gov'na et cetera.

  • Declare that there is now an active police chief.
  • Be a knowledgeable and experienced cop, as a start.
  • Know your laws — You fuck up and it makes the service look bad.
  • You keep the cops in line, simple as.
  • If there is a situation, you organise that shit — You say when the door goes, who goes in and when they go in.
  • Continuing on the 'keeping in line' — Demote the slackers and those that make you look bad.
  • Maybe get two SWAT team members to be on standby at all times, if the server is well populated and you know there are well armed drug runners.
  • Only buy supplies that are NEEDED, low on pistol ammo and funds, but you can buy a shotgun and ammo? DON'T. Buy the pistol ammo as more people get use out of it.
    Wise spending can make or break the force. If you're supplies are ample and you have spare money, don't spend it, cars need fuel.
  • Once again, I cannot stress your organisation, off radio organisation skills must be up to par. Where cars go in the roadblock and where the spikes go, dictate if the suspect gets away or detained.

Police Officer
You're an officer, make your city proud. Or be 12 and fuck-up
  • Be POLITE.
  • You act out the law.
  • As soon as you're an officer, announce it over radio (either voice or /radio) as well as declaring your numbers (e.g. 4-75, 1-11, 6-66).
  • Double up your patrol. For the love of GOD — Don't spawn the charger and drive off alone into the sunset. Odds are, you can't tame the dodge because you're 12 and someone else is left at the nexus without a car. Declare you need a patrol partner and wait for someone to pick you up. They're all doubled up? Get a car and patrol. Give dispatch your car number (a number for two people, keeping the dispatch job easier).
  • Load your weapon as soon as possible, don't get caught with your pants down!
  • Don't take extra ammo straight away. Only take this ammo if you've ran out.
  • Intercepting is not the same as chasing! If a cruiser is chasing a suspect, ask their location and direction, then set-up a tyre-trap and a roadblock. Declare this so no officer drives over it in the chase.
  • Following the chase, if he goes into the subs and is dangerous — Block it off. Clear the area, no one in or out. Then he cannot leave unless he hops a fence, then he can be chased down in a car.
  • Follow the law.
  • Make sure you know the laws before running into a problem head long.
  • Search warrants can be made based upon 911 information, visuals on illegal entities, extremely suspicious activity.
    Gun shots and blood on the window? Raid. Seen an illegal weapon from a window? Raid. Seen drugs? Search. And so on.
  • Continuing off of that, you may storm a property without warrant if a wanted man/suspect storms into a house (be it his or another's), you may knock down the door and go in. e.g. A cuffed man is let into his friend's house as he runs away, so you kick down the door, shout everyone to the ground and detain the home-owner too.
  • If someone speeds or drives recklessly press ALT to pull them over, don't use the whole shebang; if they pull off? By all means, light up the roof and get a road trap deployed.
  • Don't pull over someone for no reason; if his vehicle is a black transit and that's a suspected car (and you don't have the license plate), by all means, pull him over and question and search (they have the right to decline the search).
  • If someone turns a corner at 55mph, ticket them. Yes it's the road speed limit, but who the fuck turns a corner at 55mph and expects to stay on the road? That's just reckless driving.
  • Set bail fitting to the crime — The amount of times someone has killed 3 people and stolen 2 cruisers only to have their bail be $100 is sickening.
  • You can have breaks to eat, refuel, but supplies, but don't take the piss.
  • Food patrols around the city centre are a welcome change: Win the hearts and minds of the people, talk to them, be polite ask about activities in the area or anything they want to report; Checkout local shops to see if they're legal (cash register/illegal goods); give warnings for littering, loitering, public disturbances, reckless endangerment, J-walking, noise pollution, et cetera; anything that doesn't require a car (but have it on standby).
  • Keep your partner close to you at all times, you never know when you'll need 4 hands.
  • Check license plates/properties and warrants via dispatch (if available), this will save you time in what could become a chase/heated situation.



Please PM me if you would like anything adding (preferable), and you will be credited.

10
As it stands arresting people only works in the nexus. As it should right?
But that's only ground floor upwards. If anything this is backwards, if only a certain area, it should be within the prison complex itself.

I've seen a lot of cops wandering around the prison with a prisoner trying to arrest him with no clue as to why they're not being arrested. To rectify this I suggest that the prison complex is either encompassed in the nexus "radius" or it is the only place where a prisoner can be detained.

20 cop cars blocking the road outside of the nexus is a disaster waiting to happen, so their parking in the garage, being able to arrest would ease the parking issue too.

11
Just a second ago the mayor pick the wrong option in an event and forced the entirety of the government service to resign. That is a fucking travesty if you ask me.
There should be a message on the employee side, telling them that their pay is being docked and that they have the chance to resign, rather than forcing them ALL out of a job.

Following the event, the entire city burst into flames and all the trusted and well established officers were replaced with what are frankly, brain dead.

What I am putting forward, is that the worker is notified that they're not going to be paid and they can quit any time; as well as their pay returning to usual when the city actually has money.

12
For this proposal I suggest a computer or a phone which will allow dispatch to do that which police car computers can do.
That means, the checking of license plates, home owners and such. That way, the police have more time to actually investigate and keep an eye out, rather than typing into a computer; as such it will also give dispatch a more useful role, rather than simple micro-management and emergency calls.

Example:
Police officer:
This is officer 475, requesting a check-up on license plate number: "F.R.O.S.T.I.E.S"

Dispatch:
Roger... The owner of the vehicle is "Jordan Humber": wanted for reckless driving.

13
The idea I'm putting forth is:
  • More basic phones,
  • A cheap variant to the 5k current one,
  • An increase of features with each upgrade.

For instance: The first phone could be a Nokia 3310, which only allow /911 and emergency calls,
The following phone could be a Samsung E2600 which could additionally add buddies,
Following could be another phone, adding Organisations,
Then the iPhone could have all the current features and then some, none of the prior could edit theme and such, making it more desirable.

This, in my opinion a better alternate to a single, phone which 90% won't buy due to it's meaty (or if you prefer, hefty) price tag.

14
Suggestions / PAC3 — The Player Appearance Customiser (3)
« on: April 20, 2013, 08:44:33 PM »
Make sure to actually READ what I have to say. There are also 4 images and I HAVE searched for a PAC thread using search, but the only one found was locked referencing to another threat, which I couldn't find.

So first of all, what is PAC? In a nut-shell, it allows a person to customise their appearance in a lot of ways, not just appearance either! You can add animation strings, event cues (and queues), as well as sounds. You can physically, make your character the 6'10 giant he was intended to be; fill your belt with notepads, flash lights, guns!
Stick that backpack your character, so it's visibly onto their back!

Here is the creator's run down:
Quote
Gives you the ability to personalize your player model's look by placing objects and effects on yourself.
You can go from putting just a hat on your head to creating an entire new player model.
PAC can also work on vehicles or props.

I've already spoken to people about the very notion of this and of what it brings to the table is deemed desirable; rather than having to read the character description and having to imagine masks and other such things on a bland, widely-spread model, you have the instant visual cue.

As such you can see a man and go "Oh, he looks tall, fat AND
has an AR2 rifle on his back, I best to not fuck with him", rather than being all:
"Hold still so I can read your bloody description."


As seen above in the first panel, the items/objects move with their assigned body-anchor,following their walking,
dancing, sprinting and sitting. On the third panel when I draw my camera, it drags the suitcase up and naturally —
my view is blocked, with a little guidance, people can be taught how fix this issue (using event strings).


Units may now actually have their numbers on their armbands, in a variety of colours (matching their status or some shit, I don't roll CCA, so I don't know). Also highlighted on this: those of you crazy enough to be obsessed with number even-ness or oddity, there is a setting for you! You can also fine-tune the size, scale, rotation et cetera, which is great!

"But what if I have a stunstick on my belt, I draw it and it's still on my belt (like in PAC2)?"
Fear no more, rational worrier, but look down to the image below.

As you can see by my "handy" green and orange lines — when the weapon is drawn it vanishes off of the body!
Fantastic, I know! Now units can like even scarier bar their red eyes, shotgun on his back? Fuck fighting that shit. You can even animate it with pre-set animations, if  you're good enough.

AND you can save you designs, to swap whenever you need to. So the server could upload a few base-customisations, such as holsters and such, then from there you customise it yourself. It helps everyone.


There is my argument for the use of PAC on the HL2RP servers. I am receptive to criticism as well as counter-acting arguments. Thank you for reading. (if you did)

15
Creations / CTRL+Paint — The free digital painting resource
« on: April 20, 2013, 07:02:01 AM »
As it says on the homepage of the website.
Quote
Ctrl+Paint is a free learning resource dedicated to the basics of digital painting. Each bite-sized video covers a different concept, allowing you to learn complex subjects in manageable increments.

As well as the site's FAQ:
Quote
Do you offer personal tutoring?

Sadly, no. I want to teach as many beginners as possible, and Ctrl+Paint is my best way of accomplishing that goal. If I spend three or four hours creating a video or homework assignment, I’d prefer that it can be viewed by thousands of beginners instead of a single student.

Will you review my portfolio? 

No.  I wish this were not the case, because portfolio reviews are so valuable, but I'm unable to give each one the attention it deserves.  This is one of the compromises I've needed to make in order to keep Ctrl+Paint a one-man operation.

When I buy a premium series, how do I get the videos?

As part of the check out process, you'll need to enter an email address.  As soon as the money goes through (usually within minutes), you'll receive an automated email with download instructions and a link.  If there are any issues with this, feel free to email me and I'll get it sorted out.

Can I draw with a mouse, or do I need a Stylus?

You need a stylus!  Pressure sensitivity is essential for the techniques shown on Ctrl+Paint, and a mouse does not offer this feature.  I recommend Wacom tablets, and even their cheapest offering has all the functionality you'll need for basic painting. 

Am I too old to start painting?


Absolutely not. Many famous painters began in other careers and shifted into the arts much later in life. Artwork is a very personal journey and everyone learns at their own pace. If art is your passion, do it. If you do it a lot, you never know what might happen… maybe even a new career!

What should I draw?  I don't have any motivation.

There’s no perfect solution to this, but my best advice is to think of things in terms of goals. If you have a list of big and medium goals, you can break them down into bite sized ‘studies’. Then when you have free time, and want to paint, just refer to your list of studies! This way you don’t need to wait for some divine inspiration to strike you. Finally, I’ve made a video on the subject which you can watch here (Spoiler: you probably won’t be struck by a divine bolt of inspiration.)

How do I get a job as a concept artist?

From my experience the most important thing is your portfolio.  If you can make the work that a studio needs, they will probably give you an interview.  Where you went to school is much less important than your artwork and your personality.  No one likes working with rock stars.


There's not really much that I can add to those two quotes combined. However, if you're into digital artwork, or want to start this website has tutorials and links in droves enough to satisfy your unquenchable thirst for knowledge; you should at least give it a quick look over, I strongly recommend it.

So, if you overlooked the link at the top of the page, just click this link and give it a looksy.

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