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Messages - [CA] KiwieeEh

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1
Forum Games / Re: Rate the User Above You
« on: August 10, 2014, 05:58:31 PM »
You are a bad person.
3/1000

2
Forum Games / Re: Rate the User Above You
« on: August 08, 2014, 07:36:23 PM »
10/10 would bang
3/10 what is this 2009 would not bang

3
Table Talk / Re: Transethnicity? Real, or Total Bullshit?
« on: August 08, 2014, 07:29:45 PM »
Inclined to agree.

There's no way you can proclaim yourself as a mother nationality or culture group simply because you like the style and act like it.
I feel that the easiest way to discuss this is to use my Canadian emigration as an example.

I like Canada. I have always liked it when I have been here and haven't. I love the country, most of the people I've met, I like statua, I like the god damn geographical location of it (Timezones man) and I would eat poutine and maple ribs until the end of time (lol stereotypes)

Anyway, this has driven me in recent years to decide to emigrate to Canada. Huzzah it's in the works. I have had to do research and the like but I found that I do also have close relatives in Canada, one of my grandparents. This combined with my education and being part of the commonwealth has made the application for a Canadian passport relatively simple, which is a nice thing to accomplish.

But, did I ever consider myself Canadian before I had an official document?
No, and even now I don't consider myself one, I see myself more like a hermit.

I just don't see how people will proclaim themselves as being of a different nationality or culture group simply because they like it.
I didn't become Canadian when I realised that I liked maple syrup, so how can you "become" or decide you are Hispanic if you like their culture.

You are what others class you as, an over sympathetic and overbearing tourist engaging in any and all culture possible to try and convince yourself and others that you, by engaging in their tradition, are somehow one.

Welp.

Edit for Lulz:

To address the largest "target market" for self proclaimed transethnics;


4
Forum Games / Re: CG Adventure Game
« on: July 09, 2014, 10:11:13 AM »
Ask the man why he was interested in the fish bones, and ask him what he has to offer for them.

why are you trying to revive this, toxic doesnt go on cg forums anymore

And because of that, I'll lock the thread to deter. I hope y'all are good.

5
Media / Re: My thoughts about xbox one
« on: June 25, 2014, 04:25:23 PM »
Consoles have their place in life. However much people argue what is better consoles or PCs you can argue strongly for both. I like to use my consoles for casual gaming by myself or locally with friends however if I want a little more serious gaming or something to use with mods / any online interaction I turn to my tower.

As to be said between the two NG consoles? The One is trying to hard to be everything you don't want while at least the PS still tries to call itself a console.

6
Media / Re: My thoughts about xbox one
« on: June 25, 2014, 06:34:42 AM »
Does the term "overused" not mean anything to anyone these days?
It was funny maybe the first 5 videos I watched. Then it just became boring. Now my eyes hurt.

7
General Discussion / Re: CG | Logo Update?
« on: June 24, 2014, 03:19:01 AM »
Not too sure on he ranks but I do like that logo breh.

8
Suggestions / Re: Clean up threads
« on: June 24, 2014, 01:44:48 AM »
and so many don't feature in the recent updated posts etc. stuff on the frontpage.

Threads need some looking to imo :P

9
Support & Help / Re: Lag spikes
« on: June 24, 2014, 01:05:32 AM »
server?
Time?
What's happening?

Lag spikes can be caused by everything, from (Potentially) high load on connections, box maintenence, prop spam, etc.
Got any more info?

10
General Discussion / Re: Custom Title
« on: June 22, 2014, 10:50:04 AM »
I'll move this out into the general boards.

11
General Discussion / Re: Dear RoflWaffle
« on: June 19, 2014, 12:48:28 PM »
and I will have to warn both of them for flaming in a legit thread. LET THE GAMES COMMENCE I SAY!

12
General Discussion / Re: Dear RoflWaffle
« on: June 19, 2014, 10:20:08 AM »
I can see this thread going in only one direction and it won't be pretty.

13
Metropolice Force / Re: MetroPolice Force big makeover.
« on: June 13, 2014, 02:38:53 PM »
A question I have though is how will you solve the eternal HC problem of CG? you can see with less HC they will be active, but what happens if they go inactive? you still have the same problem occuring as it does in the divsions(in theory).

First of all with regards to the inactive HC problem. There are a lot of candidates and of course of not all would become HC. Considering the current HC members would probably be given a mix of EpU - 01 to give balance it would be seen that if there is an inactive (long term) HC member with 0 reason then it would be somewhat easy to replace. Especially if the EpUs and 01s continue to prove themselves as good enough candidates.

I agree with your post and I agree with your point. But I, and Nick, would like to take the entire HC matter in hand not only with us but the current HC to ensure that there is a plan that everyone agrees on. (Of course if people get demoted they won't be happy but again, there's the whole 6 of 1 etc.) The plan is to get a system that will work to provide short term benefits within the MPF that will be sustainable and hopefully break-proof for the foreseeable future in CG.

Again there is a point that arises, maybe the system will be dissolved back into the normal and current system, but only if and when the MPF seems strong enough to continue with 4 active divisions.
The nice thing about this system is that it should/will be able to be interchangeable with the current MPF system. IE. each unit can be switched in and out of the current to proposed system with ease.

14
Metropolice Force / Re: MetroPolice Force big makeover.
« on: June 13, 2014, 02:19:11 PM »
few things to add real quick.

For all current HC:
don't treat this as a "I LOSE MY RANK EVERYTHING SUCKS."
There is a potential for you to keep it, and if anything, we're looking into ways of it impacting you and your unit in the least way possible. But hey, the flip side is that if you do good, you keep it. Everyone's a winner!

With regards to training:
There's talks about potentials TrOs still. 01/02s that will train everything under their umbrella.
That or turning it back into the old "T Permit" style where you would train what you know given you have undertaken the "training training" to an extent.

And something else to note regarding training:
Want to look at, say, augmentation surgery? You'll need to train in surgery and mechanics but may not have to do the entire medical training line. IE First aid/forensics etc. could be avoided. There would be an in depth "requirement list" for each optional training.

It was also discussed that there will be compulsory trainings so that no unit falls behind in regular unit expectations.

Again a big thing to point out.

Nothing would change with regards to training and/or units that are currently in the force. Although the structure will change, the only difference will be a probable efficiency upgrade and not one that will negatively impact the running of "divisions."

Hey, you can do a lot more of what you want.


Honestly, I'd prefer it as it is right now. All that really needs fixing is inactive units need to be removed and RAZOR needs to be cleaned up. Other than that, we're fine.

You want to find me 10 active members that have interest in all of the HC then? Most of the efficiency problems that are coming around right now are due to the fact that, let's face it, the population is too low to sustainably manage an entire set of 4 divisions. It may only be a temporary measure anyway, it's just a way of trying to organise the system so that the entire server/single division can benefit from quick decision making, training, and activity.

15
Metropolice Force / Re: Metropolice Force Auto-Updating Roster
« on: June 11, 2014, 02:19:48 AM »
DvL.368, 01.812 and 04.839 need to be removed from NOVA, and OfC.787 needs to be renamed to DvL.

auto-updating

Shit happens in game, shit happens here. Can't Be manually edited from outside. However, and admin tool to be able to change character names/delete units etc from this site would be a touch of genius.

Side note; I feel like senior command should be included and OTA should have one of these.

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