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Non-official Groups / Re: Valley EMS [V-EMS]
« on: January 23, 2013, 04:54:38 PM »
Oh...so you were the one who rescued us in the van the other day hehe

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Non-official Groups / Re: Valley EMS [V-EMS]« on: January 23, 2013, 04:54:38 PM »
Oh...so you were the one who rescued us in the van the other day hehe
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Vortigaunts / Re: Vortigaunt Activity Check V2« on: January 20, 2013, 08:38:03 PM »
Steam Name: Mr. Wafflepiezz
Time Zone: [GMT] Pacific; GMT -8 Vortigaunt Characters: Saun Kl'e Roah and Sauk Ka'l Ro Most played Server: Outlands Oh my goodness sorry for not replying for multiple days LOL 3
Outside City 45 / Re: Ineu Valley Suggestions« on: January 07, 2013, 07:32:56 PM »
What are you suggesting?: Underground tunnels that could lead to an abandoned base or connect areas of the map to other areas of the map.
What style will it be in?: Rebel, abandoned, poorly constructed Will it have any special features such as moving doors or traps? If so, list them below.: -Maybe a sliding door is good enough of an entrance to the base? No traps. Maybe you'd even have to go through some antlion cave/hive to get to this base like Gordon did. -During events, the base could be overwhelmed by antlions. Reference Pictures: ![]() Extra Notes: I'd figured that the tunnel system from Episode 2 could be too big and complex, most likely be a huge fps drop if added to your ineu pass map. Maybe make something of a base or stronghold like that, but WAY smaller? Also, could you see the thumbnail picture? I can't for some reason ![]() 4
« on: October 04, 2012, 12:01:15 AM »
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