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Messages - Zail

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61
The 11th Doctor

For your application, I don't see much of a problem. An interesting character I must say. The authorizations you've requested doesn't change much of your surroundings, yet again they passively does.
Your history was great and I enjoyed reading her attempts to open certain things. Such as the letter regarding her new family adoption.
Though might want to add, sort of very emotional to your defect. Due to what's she's been out for, you don't suddenly forget it all. Perhaps trauma every once and a while would do great for the RP and your backstory.

Maybe add a bit here and there and you'll get a green light from me.


The Real Tyler

That's a fuck ton you're asking for there, Tyler.
Compared to the background history, I would say a lot more would be required. Even knife authorizations requires more, I'd believe.
If you would do me that favor and add a bit more onto your background, I'd say good for that.

Background: Add a bit more.

To items though.
-Longbow + arrows. Sure.
-Crossbow + bolts + 8x scope... More likely not. Not really supportive of this idea, for the current time of the moment. +You already got the bow listed just above.
-Quiver. Sure.
-Jacket, pants, boots and gloves. Sure.
    -Mind find a picture regarding the hood? Would like to see it beforehand, to get an impression of what it looks like.
-Backpack. Sure. Capable of holding a bit more than a regular backpack.
-Steak knife. How big is it? Could you give me any info on that?
-A few ekstra supplies.Sure.
-Eyepatch. Sure.
-Nickname. Sure.

62
Denied PK Appeals / Re: Rachel Sinclair's PK appeal
« on: January 17, 2013, 12:59:21 PM »
Khub is voicing out quite a few good points.
You asked for the PK yourself and all of Daniel's / Oz's actions were rp'd.
A no from me.

63
Denied Outlands Appeals / Re: Frolie's Outlands Appeal
« on: January 16, 2013, 08:49:48 AM »
I'll let you off with letting the character get back to the city this one time.
Next time, if you want another character in, please post the appeal the day you do it and not months after. :)
I'll check your inventory through, to check if everything seems in order.


Edit: Unfortunately, I can't check it atm, due to Meridian not being up... I'll do when I can.

64
Half-Life 2 Roleplay / Re: Combine Civil Authority Meeting
« on: January 14, 2013, 07:02:41 PM »
I can't attend due to being at a birthday party.
I guess someone at that time could give me a refresher about what has been talked about.

65
Half-Life 2 Roleplay / Re: HL2RP Screenshot thread.
« on: January 12, 2013, 09:02:15 PM »
So yeah, me and Alex was testing out Outlands....
I guess the server hates me.


66
Bug Reports / Re: authorization app 'apply here' button does not work
« on: January 11, 2013, 10:42:59 AM »
That's due to the reason, both topics ((CCA and auth apps)) have been moved beneath a new board and therefore the old links doesn't exist, which means: It leads you back to the main forum.
CCA apps isn't fairly up yet, as far as I know, none have been made.

67
Vortigaunts / Re: Vortigaunt Activity Check V2
« on: January 09, 2013, 01:23:46 AM »
Steam Name: Challenge of death sex<3
Time Zone: [GMT] +1
Vortigaunt Characters: Ti'raki and Sika'rina.
Most played Server: City.

68
Fixed / Re: Invetory glitch
« on: January 08, 2013, 07:04:16 AM »
The bug you're speaking about is already well known.
It's been commented in the bug report just below this and in the bug report list in the main HL2RP board.
The bug will be fixed during the next big update, hopefully. Until then, be patient.
If you appear to find any other bugs, feel free to report them here:
http://www.catalyst-gaming.net/index.php?topic=21484.15

69
Half-Life 2 Roleplay / Re: Regarding "act muscle" in console.
« on: January 07, 2013, 11:34:18 AM »
It makes you dance like a gay person.

Assuming all gays dance like that, which that line alone is pretty homophobic.

Also, why wasn't the act command blocked in the first place unless the devs initially assumed it wouldn't work with the animations but it does for CCA units only. I wondered how long it'd take though until this act command was bannable though. HOWEVER, not every act command should be kickable/bannable, there are SOME useful ones like act group, act forward, act halt, act disagree/agree, etc

The reason I think it wasn't banned in the start, was due to the reason they weren't thinking about it in the first place.
Either that or they thought people would actually have the common sense, to know they shouldn't be doing it, in the first place.

70
Half-Life 2 Roleplay / Re: Regarding "act muscle" in console.
« on: January 07, 2013, 08:24:02 AM »
Get Khub or Alex to block it? Just like we used to block the default gmod command "pp_pixelrender", act muscle can be blocked as well.

I've spoken to Alex and he might get to do it, not sure when though.
Probably in the next update. When the command has been blocked, this warning will of course be deleted. For now though, it's on the users own responsibility.

71
Accepted Outlands Appeals / Re: Elions' OL appeal
« on: January 07, 2013, 06:05:07 AM »
Alrigtht, so I'll take a talk with Sexy frog as soon as possible regarding his unapproved character.
Seeing Apex agree, I'll just go ahead and accept this appeal.

Accepted - locked - moved.

72
Half-Life 2 Roleplay / Re: Regarding "act muscle" in console.
« on: January 07, 2013, 03:18:45 AM »
Units have been doing it out in the plaza, which they should know, they shouldn't be doing since nobody can take it seriously.
Due to this it's now forbidden to do it, everywhere.

73
Bug Reports / Re: Invoulentary Item Conversion
« on: January 07, 2013, 02:55:20 AM »
As you may have expected, we still do have quite a few bugs.
You can ask an admin for help ingame, to have your radio transferred back to your anti-citizen from your civil protection unit.
We're sorry for this problem and we're currently doing our hardest to come out with a new update, which should fix it.
Thanks for reporting the bug in, which we'll take care of in the nearest future.

74
Half-Life 2 Roleplay / Regarding "act muscle" in console.
« on: January 07, 2013, 02:50:28 AM »
Don't. Do. It.

It shouldn't be less clear to people and common sense not to do it. It will ruin the immersion of the roleplay and therefore it has now been forbidden after speaking with Jonco and KillmePlz.
IF you're caught using the "act muscle" you'll either get a kick or a ban. This thread counts as a warning, so you've recieved one already, before you do it. Do not expect ingame warning, as this will count as your first and only warning.
This does especially count towards units doing so and you will recieve punishment if seen doing it.
Once again, I can't say anything else, that this is common sense to know and I'm highly disappointed that, I have to make this thread, to make people understand.
 
If you fail to see this thread, that's your own fault.

75
Accepted Outlands Appeals / Re: Elions' OL appeal
« on: January 07, 2013, 02:35:23 AM »
The appeal seems good enough for me.
What bothers me, is that Sexy Frog's vortigaunt, "Tekel'palem" haven't actually been appealed / Approved to come back to the city. Currently, as everyone knows, the server is bugged. I've noticed some of these Outlands Characters can suddenly be used in the city.
As for such things happening, Sexy Frog's vortigaunt is now IC in the city, without approval. I do doubt this was his intention so I'll go speak with him later.

Currently, I'm neutral regarding the appeal, as the main reason (Tekel'palem) is not actually 'approved' to be in the city once more.

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