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Messages - TOMASAS

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61
General Discussion / Re: goodbye alexanderk
« on: February 07, 2013, 10:42:33 AM »
Alex banned himself from the forums so this thread is pretty useless.

62
Suggestions / Re: An anonymous reporting section
« on: February 03, 2013, 06:16:17 AM »
People can always PM me or RoflWaffle with reports and what not, also mentioning that they wish to stay anonymous.
I don't see this needed that much.

63
hello shady man

64
News and Announcements / Re: HRP prop whitelisting
« on: January 29, 2013, 03:59:49 PM »
These are all of the props I wish to have whitelisted. I never knew you could copy models like that :O

Added all the plates, won't keep the monorails for now (they presumably used to crash the server about 3 months back).

65
News and Announcements / Re: HRP prop whitelisting
« on: January 29, 2013, 02:29:20 PM »
As for the model cache, is is possible to have it automatically clear every day or so?

It's not possible as far as I know. You can't access the model cache table even with modules.


If you want models whitelisted, give me the actual model names.
EDIT: As in model names I mean actual model paths that you can get by right clicking a model in the Q menu and pressing copy to clipboard.

66
News and Announcements / HRP prop whitelisting
« on: January 29, 2013, 08:44:04 AM »
We have decided to put a whitelist on props in Harbor Roleplay. We are having a model precache overflow after staying online without crashes for a day or two. The precache of models increases every time a new model is spawned which leads to a server crash due to overflow of precached models.

If you want a model whitelisted, post the name of the model in this thread.
If you think a model does not belong in the list below, post to get it removed since we have too much models whitelisted and it's hard to pick the ones we do not need.

Total of models whitelisted:1143
Desired number: 1024
Spoiler for Huge model list:
Code: [Select]
models/props_borealis/mooring_cleat01.mdl
models/props_borealis/door_wheel001a.mdl
models/props_borealis/borealis_door001a.mdl
models/props_borealis/bluebarrel001.mdl
models/props_building_details/storefront_template001a_bars.mdl
models/props_c17/canister01a.mdl
models/props_c17/canister02a.mdl
models/props_c17/canister_propane01a.mdl
models/props_c17/bench01a.mdl
models/props_c17/chair02a.mdl
models/props_c17/column02a.mdl
models/props_c17/concrete_barrier001a.mdl
models/props_c17/display_cooler01a.mdl
models/props_c17/door01_left.mdl
models/props_c17/door02_double.mdl
models/props_c17/fence01a.mdl
models/props_c17/fence01b.mdl
models/props_c17/fence02a.mdl
models/props_c17/fence02b.mdl
models/props_c17/fence03a.mdl
models/props_c17/fence04a.mdl
models/props_c17/fountain_01.mdl
models/props_c17/furniturebathtub001a.mdl
models/props_c17/furniturebed001a.mdl
models/props_c17/furnitureboiler001a.mdl
models/props_c17/furniturechair001a.mdl
models/props_c17/furniturecouch001a.mdl
models/props_c17/furniturecouch002a.mdl
models/props_c17/furniturecupboard001a.mdl
models/props_c17/furnituredrawer001a.mdl
models/props_c17/furnituredrawer001a_chunk01.mdl
models/props_c17/furnituredrawer001a_chunk02.mdl
models/props_c17/furnituredrawer001a_chunk03.mdl
models/props_c17/furnituredrawer001a_chunk05.mdl
models/props_c17/furnituredrawer001a_shard01.mdl
models/props_c17/furnituredrawer002a.mdl
models/props_c17/furnituredrawer003a.mdl
models/props_c17/furnituredresser001a.mdl
models/props_c17/furniturefireplace001a.mdl
models/props_c17/furniturefridge001a.mdl
models/props_c17/furnitureradiator001a.mdl
models/props_c17/furnitureshelf001a.mdl
models/props_c17/furnitureshelf001b.mdl
models/props_c17/furnitureshelf002a.mdl
models/props_c17/furnituresink001a.mdl
models/props_c17/furniturestove001a.mdl
models/props_c17/furnituretable001a.mdl
models/props_c17/furnituretable002a.mdl
models/props_c17/furnituretable003a.mdl
models/props_c17/furnituretoilet001a.mdl
models/props_c17/furniturewashingmachine001a.mdl
models/props_c17/gaspipes006a.mdl
models/props_c17/gate_door01a.mdl
models/props_c17/gate_door02a.mdl
models/props_c17/gravestone001a.mdl
models/props_c17/gravestone002a.mdl
models/props_c17/gravestone003a.mdl
models/props_c17/gravestone004a.mdl
models/props_c17/gravestone_coffinpiece001a.mdl
models/props_c17/gravestone_coffinpiece002a.mdl
models/props_c17/gravestone_cross001a.mdl
models/props_junk/plasticcrate01a.mdl
models/props_c17/gravestone_cross001b.mdl
models/props_c17/gravestone_statue001a.mdl
models/props_c17/lampshade001a.mdl
models/props_c17/lockers001a.mdl
models/props_c17/metalladder001.mdl
models/props_c17/metalladder002.mdl
models/props_c17/metalladder002b.mdl
models/props_c17/metalladder003.mdl
models/props_c17/oildrum001.mdl
models/props_c17/pulleyhook01.mdl
models/props_c17/pulleywheels_small01.mdl
models/props_c17/pulleywheels_large01.mdl
models/props_c17/shelfunit01a.mdl
models/props_c17/signpole001.mdl
models/props_c17/trappropeller_blade.mdl
models/props_c17/utilitypole01a.mdl
models/props_c17/utilitypole01b.mdl
models/props_c17/utilitypole01d.mdl
models/props_c17/utilitypole02b.mdl
models/props_c17/utilitypole03a.mdl
models/props_c17/elevator01.mdl
models/props_canal/bridge_pillar02.mdl
models/props_canal/canal_cap001.mdl
models/props_citizen_tech/windmill_blade002a.mdl
models/props_citizen_tech/windmill_blade004a.mdl
models/props_combine/breenchair.mdl
models/props_combine/breendesk.mdl
models/props_combine/breenglobe.mdl
models/props_combine/combine_barricade_short02a.mdl
models/props_combine/combine_bridge_b.mdl
models/props_combine/combine_fence01a.mdl
models/props_combine/combine_fence01b.mdl
models/props_combine/combine_window001.mdl
models/props_combine/headcrabcannister01a.mdl
models/props_combine/weaponstripper.mdl
models/props_debris/metal_panel02a.mdl
models/props_docks/channelmarker_gib01.mdl
models/props_docks/channelmarker_gib02.mdl
models/combine_helicopter/helicopter_bomb01.mdl
models/props_docks/channelmarker_gib03.mdl
models/props_docks/channelmarker_gib04.mdl
models/props_docks/dock01_cleat01a.mdl
models/props_docks/dock01_pole01a_128.mdl
models/props_docks/dock01_pole01a_256.mdl
models/props_docks/dock02_pole02a.mdl
models/props_docks/dock02_pole02a_256.mdl
models/props_docks/dock03_pole01a.mdl
models/props_docks/dock03_pole01a_256.mdl
models/props_doors/door03_slotted_left.mdl
models/props_interiors/elevatorshaft_door01a.mdl
models/props_interiors/furniture_chair01a.mdl
models/props_interiors/furniture_chair03a.mdl
models/props_interiors/furniture_couch01a.mdl
models/props_interiors/furniture_couch02a.mdl
models/props_interiors/furniture_desk01a.mdl
models/props_interiors/furniture_lamp01a.mdl
models/props_interiors/furniture_shelf01a.mdl
models/props_interiors/furniture_vanity01a.mdl
models/props_interiors/pot01a.mdl
models/props_interiors/pot02a.mdl
models/props_interiors/radiator01a.mdl
models/props_interiors/refrigerator01a.mdl
models/props_interiors/refrigeratordoor01a.mdl
models/props_interiors/refrigeratordoor02a.mdl
models/props_interiors/vendingmachinesoda01a.mdl
models/props_interiors/sinkkitchen01a.mdl
models/props_interiors/vendingmachinesoda01a_door.mdl
models/props_junk/cardboard_box001a.mdl
models/props_junk/cardboard_box002a.mdl
models/props_junk/cardboard_box002b.mdl
models/props_junk/cardboard_box003a.mdl
models/props_junk/cinderblock01a.mdl
models/props_junk/harpoon002a.mdl
models/props_junk/ibeam01a_cluster01.mdl
models/props_junk/ibeam01a.mdl
models/props_junk/meathook001a.mdl
models/props_junk/metal_paintcan001a.mdl
models/props_junk/metalbucket01a.mdl
models/props_junk/metalbucket02a.mdl
models/props_junk/plasticbucket001a.mdl
models/props_junk/propanecanister001a.mdl
models/props_junk/pushcart01a.mdl
models/props_junk/ravenholmsign.mdl
models/props_junk/sawblade001a.mdl
models/props_junk/trashbin01a.mdl
models/props_junk/trafficcone001a.mdl
models/props_junk/trashdumpster02b.mdl
models/props_junk/trashdumpster01a.mdl
models/props_junk/wood_crate001a.mdl
models/props_junk/wood_crate001a_damaged.mdl
models/props_junk/wood_crate002a.mdl
models/props_lab/blastdoor001a.mdl
models/props_lab/blastdoor001b.mdl
models/props_lab/blastdoor001c.mdl
models/props_lab/filecabinet02.mdl
models/props_lab/kennel_physics.mdl
models/props_lab/lockerdoorleft.mdl
models/props_junk/wood_pallet001a.mdl
models/props_trainstation/benchoutdoor01a.mdl
models/props_trainstation/bench_indoor001a.mdl
models/props_trainstation/ceiling_arch001a.mdl
models/props_trainstation/clock01.mdl
models/props_trainstation/column_arch001a.mdl
models/props_trainstation/mount_connection001a.mdl
models/props_trainstation/pole_448connection001a.mdl
models/props_trainstation/pole_448connection002b.mdl
models/props_trainstation/tracksign01.mdl
models/props_trainstation/tracksign02.mdl
models/props_trainstation/tracksign03.mdl
models/props_trainstation/tracksign07.mdl
models/props_trainstation/tracksign08.mdl
models/props_trainstation/tracksign09.mdl
models/props_trainstation/tracksign10.mdl
models/props_trainstation/traincar_rack001.mdl
models/props_trainstation/trainstation_arch001.mdl
models/props_trainstation/trainstation_clock001.mdl
models/props_trainstation/trainstation_column001.mdl
models/props_trainstation/trainstation_ornament001.mdl
models/props_trainstation/trainstation_ornament002.mdl
models/props_trainstation/trainstation_post001.mdl
models/props_trainstation/trashcan_indoor001a.mdl
models/props_trainstation/trashcan_indoor001b.mdl
models/props_vehicles/tire001a_tractor.mdl
models/props_vehicles/tire001b_truck.mdl
models/props_vehicles/tire001c_car.mdl
models/props_vehicles/apc_tire001.mdl
models/props_wasteland/barricade001a.mdl
models/props_wasteland/barricade002a.mdl
models/props_wasteland/buoy01.mdl
models/props_wasteland/cafeteria_bench001a.mdl
models/props_wasteland/cafeteria_table001a.mdl
models/props_wasteland/controlroom_desk001a.mdl
models/props_wasteland/controlroom_filecabinet001a.mdl
models/props_wasteland/controlroom_chair001a.mdl
models/props_wasteland/controlroom_desk001b.mdl
models/props_wasteland/controlroom_filecabinet002a.mdl
models/props_wasteland/controlroom_storagecloset001a.mdl
models/props_wasteland/controlroom_storagecloset001b.mdl
models/props_wasteland/coolingtank02.mdl
models/props_wasteland/dockplank01b.mdl
models/props_wasteland/gaspump001a.mdl
models/props_wasteland/horizontalcoolingtank04.mdl
models/props_wasteland/interior_fence001g.mdl
models/props_wasteland/interior_fence002d.mdl
models/props_wasteland/interior_fence002e.mdl
models/props_wasteland/kitchen_counter001d.mdl
models/props_wasteland/kitchen_shelf002a.mdl
models/props_wasteland/kitchen_shelf001a.mdl
models/props_wasteland/kitchen_fridge001a.mdl
models/props_wasteland/kitchen_counter001c.mdl
models/props_wasteland/kitchen_counter001a.mdl
models/props_wasteland/kitchen_stove001a.mdl
models/props_wasteland/kitchen_stove002a.mdl
models/props_wasteland/laundry_basket001.mdl
models/props_wasteland/laundry_cart001.mdl
models/props_wasteland/laundry_cart002.mdl
models/props_wasteland/laundry_washer001a.mdl
models/props_wasteland/laundry_washer003.mdl
models/props_wasteland/light_spotlight01_lamp.mdl
models/props_wasteland/medbridge_base01.mdl
models/props_wasteland/wheel01.mdl
models/props_wasteland/wheel01a.mdl
models/props_wasteland/prison_shelf002a.mdl
models/props_wasteland/prison_lamp001c.mdl
models/props_wasteland/prison_heater001a.mdl
models/props_wasteland/prison_celldoor001b.mdl
models/props_wasteland/prison_bedframe001b.mdl
models/props_wasteland/panel_leverhandle001a.mdl
models/props_wasteland/medbridge_strut01.mdl
models/props_wasteland/medbridge_post01.mdl
models/props_wasteland/wheel02a.mdl
models/props_wasteland/wheel02b.mdl
models/props_wasteland/wheel03a.mdl
models/props_wasteland/wheel03b.mdl
models/props_wasteland/wood_fence01a.mdl
models/props_wasteland/wood_fence02a.mdl
models/gibs/hgibs.mdl
models/gibs/hgibs_rib.mdl
models/gibs/hgibs_scapula.mdl
models/gibs/hgibs_spine.mdl
models/gibs/antlion_gib_large_2.mdl
models/gibs/helicopter_brokenpiece_01.mdl
models/gibs/helicopter_brokenpiece_02.mdl
models/gibs/helicopter_brokenpiece_03.mdl
models/gibs/helicopter_brokenpiece_04_cockpit.mdl
models/gibs/helicopter_brokenpiece_06_body.mdl
models/gibs/wood_gib01a.mdl
models/gibs/wood_gib01b.mdl
models/gibs/wood_gib01c.mdl
models/gibs/wood_gib01d.mdl
models/gibs/wood_gib01e.mdl
models/props_c17/briefcase001a.mdl
models/props_c17/consolebox05a.mdl
models/props_c17/computer01_keyboard.mdl
models/props_c17/clock01.mdl
models/props_c17/consolebox03a.mdl
models/props_c17/chair_office01a.mdl
models/props_c17/chair_stool01a.mdl
models/props_c17/chair_kleiner03a.mdl
models/props_c17/cashregister01a.mdl
models/props_c17/doll01.mdl
models/props_c17/lamp001a.mdl
models/props_c17/playgroundslide01.mdl
models/props_c17/playground_teetertoter_stan.mdl
models/props_c17/playground_swingset_seat01a.mdl
models/props_c17/playground_swingset01.mdl
models/props_c17/playground_teetertoter_seat.mdl
models/props_c17/metalpot002a.mdl
models/props_c17/metalpot001a.mdl
models/props_c17/playground_jungle_gym01a.mdl
models/props_c17/playgroundtick-tack-toe_block01a.mdl
models/props_c17/playgroundtick-tack-toe_post01.mdl
models/props_c17/statue_horse.mdl
models/props_c17/streetsign001c.mdl
models/props_c17/streetsign002b.mdl
models/props_c17/streetsign003b.mdl
models/props_c17/streetsign004e.mdl
models/props_c17/streetsign004f.mdl
models/props_c17/streetsign005b.mdl
models/props_c17/streetsign005c.mdl
models/props_c17/streetsign005d.mdl
models/props_c17/suitcase001a.mdl
models/props_c17/suitcase_passenger_physics.mdl
models/props_c17/tools_wrench01a.mdl
models/props_c17/trappropeller_lever.mdl
models/props_c17/tv_monitor01.mdl
models/props_c17/pottery01a.mdl
models/props_c17/pottery_large01a.mdl
models/props_c17/pottery09a.mdl
models/props_c17/pottery08a.mdl
models/props_c17/pottery07a.mdl
models/props_c17/pottery06a.mdl
models/props_c17/pottery05a.mdl
models/props_c17/pottery04a.mdl
models/props_c17/pottery03a.mdl
models/props_c17/pottery02a.mdl
models/props_canal/mattpipe.mdl
models/props_combine/breenbust.mdl
models/props_combine/breenclock.mdl
models/props_combine/combine_intmonitor001.mdl
models/props_combine/combine_interface001.mdl
models/props_combine/combine_monitorbay.mdl
models/props_combine/combinethumper001a.mdl
models/props_combine/combinethumper002.mdl
models/props_combine/combinetower001.mdl
models/props_interiors/bathtub01a.mdl
models/props_junk/bicycle01a.mdl
models/props_junk/garbage128_composite001a.mdl
models/props_junk/garbage128_composite001b.mdl
models/props_junk/garbage128_composite001c.mdl
models/props_junk/garbage128_composite001d.mdl
models/props_junk/garbage256_composite001a.mdl
models/props_junk/garbage256_composite001b.mdl
models/props_junk/garbage256_composite002a.mdl
models/props_junk/garbage256_composite002b.mdl
models/props_junk/garbage_bag001a.mdl
models/props_junk/garbage_carboard002a.mdl
models/props_junk/garbage_coffeemug001a.mdl
models/props_junk/garbage_glassbottle001a.mdl
models/props_junk/garbage_glassbottle002a.mdl
models/props_junk/garbage_glassbottle003a.mdl
models/props_junk/garbage_metalcan001a.mdl
models/props_junk/garbage_metalcan002a.mdl
models/props_junk/garbage_milkcarton001a.mdl
models/props_junk/garbage_milkcarton002a.mdl
models/props_junk/garbage_newspaper001a.mdl
models/props_junk/garbage_plasticbottle001a.mdl
models/props_junk/garbage_plasticbottle002a.mdl
models/props_junk/garbage_plasticbottle003a.mdl
models/props_junk/metal_paintcan001b.mdl
models/props_junk/metalgascan.mdl
models/props_junk/shoe001a.mdl
models/props_junk/shovel01a.mdl
models/props_junk/terracotta01.mdl
models/props_junk/watermelon01.mdl
models/props_junk/wheebarrow01a.mdl
models/props_lab/bewaredog.mdl
models/props_lab/binderblue.mdl
models/props_lab/binderbluelabel.mdl
models/props_lab/bindergraylabel01a.mdl
models/props_lab/bindergreen.mdl
models/props_lab/bindergraylabel01b.mdl
models/props_lab/bindergreenlabel.mdl
models/props_lab/binderredlabel.mdl
models/props_lab/box01a.mdl
models/props_lab/box01b.mdl
models/props_lab/cactus.mdl
models/props_lab/citizenradio.mdl
models/props_lab/clipboard.mdl
models/props_lab/huladoll.mdl
models/props_lab/harddrive01.mdl
models/props_lab/harddrive02.mdl
models/props_lab/frame002a.mdl
models/props_lab/desklamp01.mdl
models/props_lab/crematorcase.mdl
models/props_lab/jar01a.mdl
models/props_lab/jar01b.mdl
models/props_lab/monitor01a.mdl
models/props_lab/monitor01b.mdl
models/props_lab/monitor02.mdl
models/props_lab/partsbin01.mdl
models/props_lab/plotter.mdl
models/props_lab/reciever01a.mdl
models/props_lab/workspace001.mdl
models/props_lab/tpplugholder.mdl
models/props_lab/tpplugholder_single.mdl
models/props_lab/tpplug.mdl
models/props_lab/servers.mdl
models/props_lab/securitybank.mdl
models/props_lab/reciever_cart.mdl
models/props_lab/reciever01d.mdl
models/props_lab/reciever01c.mdl
models/props_lab/reciever01b.mdl
models/props_lab/workspace002.mdl
models/props_lab/workspace003.mdl
models/props_lab/workspace004.mdl
models/props_trainstation/payphone001a.mdl
models/props_trainstation/payphone_reciever001a.mdl
models/props_trainstation/traincar_seats001.mdl
models/props_vehicles/carparts_axel01a.mdl
models/props_vehicles/carparts_door01a.mdl
models/props_vehicles/carparts_muffler01a.mdl
models/props_vehicles/carparts_tire01a.mdl
models/props_vehicles/carparts_wheel01a.mdl
models/props_vehicles/van001a_physics.mdl
models/props_vehicles/truck003a.mdl
models/props_vehicles/truck002a_cab.mdl
models/props_vehicles/truck001a.mdl
models/props_vehicles/trailer002a.mdl
models/props_vehicles/trailer001a.mdl
models/props_vehicles/apc001.mdl
models/props_vehicles/car003a_physics.mdl
models/props_vehicles/car003b_physics.mdl
models/props_vehicles/car004a_physics.mdl
models/props_vehicles/car004b_physics.mdl
models/props_vehicles/car005a_physics.mdl
models/props_vehicles/car005b_physics.mdl
models/props_vehicles/tanker001a.mdl
models/props_vehicles/generatortrailer01.mdl
models/props_vehicles/car001a_hatchback.mdl
models/props_vehicles/car001b_hatchback.mdl
models/props_vehicles/car002a_physics.mdl
models/props_trainstation/train001.mdl
models/props_trainstation/train002.mdl
models/props_trainstation/train003.mdl
models/props_trainstation/train005.mdl
models/props_combine/combinetrain01a.mdl
models/buggy.mdl
models/airboat.mdl
models/props_canal/boat001a.mdl
models/props_canal/boat002b.mdl
models/props_combine/combine_train02a.mdl
models/props_combine/combine_train02b.mdl
models/props_canal/boat001b.mdl
models/items/ammocrate_rockets.mdl
models/items/ammocrate_smg1.mdl
models/items/ammocrate_ar2.mdl
models/items/ammocrate_grenade.mdl
models/items/357ammobox.mdl
models/items/357ammo.mdl
models/items/combine_rifle_cartridge01.mdl
models/items/crossbowrounds.mdl
models/items/grenadeammo.mdl
models/items/healthkit.mdl
models/items/boxsrounds.mdl
models/items/car_battery01.mdl
models/items/combine_rifle_ammo01.mdl
models/items/battery.mdl
models/items/ar2_grenade.mdl
models/items/medkit_large.mdl
models/items/plate.mdl
models/items/plate_steak.mdl
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models/xqm/coastertrain1seat.mdl
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models/props_phx/construct/metal_plate_pipe.mdl
models/props_phx/construct/metal_wire_angle180x1.mdl
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models/props_phx/construct/glass/glass_angle180.mdl
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models/props_phx/construct/glass/glass_curve180x1.mdl
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models/props_phx/construct/windows/window_angle180.mdl
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models/props_phx/construct/windows/window_curve180x1.mdl
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models/hunter/plates/plate075x32.mdl
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models/hunter/plates/plate3x32.mdl
models/hunter/plates/plate4x32.mdl
models/hunter/plates/plate5x32.mdl
models/hunter/plates/plate6x32.mdl
models/hunter/plates/plate7x32.mdl
models/hunter/plates/plate8x32.mdl
models/hunter/plates/plate16x32.mdl
models/hunter/plates/plate24x32.mdl
models/hunter/plates/plate32x32.mdl
models/props_lab/freightelevator.mdl
models/props_c17/undergroundelevator.mdl

67
News and Announcements / Re: [01/26/2013] HRP Update
« on: January 26, 2013, 09:35:51 AM »
How much will it cost.

$255k

Please tell me that is the WAC one!

I use WAC all the time and love the huey! Also, when you spawn it (assuming it is WAC) will it get a random skin like when you spawn it from the entities tab or will it only have the one skin?

Yes this is the WAC one and VIP+ will spawn with the 3rd skin of it.

68
News and Announcements / [01/26/2013] HRP Update
« on: January 26, 2013, 07:55:49 AM »

Server Update


Changes:
  • Added UH-1D Huey Helicopter.
    • 5 seat helicopter capable of carrying even the second biggest package.
    • Spoiler for picture:
  • Made daynight clock sync with client every 1 ingame hour.

Changes will apply as soon as each server restarts.

69
Creations / Bomberman gamemode
« on: January 13, 2013, 12:32:17 PM »
This is a garry's mod gamemode called Bomberman which I made in about 24 hours. It's an arcade-like kind of gamemode, based on the old classic Bomberman flash games.
This gamemode was also running at CG for a weeks or so, but I don't have the motivation to polish the gamemode up.
The gamemode is currently playable, but it is more of a proof of concept and needs more polishing.

I'm releasing the gamemode publically and allowing anyone to modify it, as long as they give me credit for the original gamemode.

Download link: http://puu.sh/1Ng5z

70
Support & Help / Re: Garry's Mod "Post Init Systems" load up freeze
« on: January 05, 2013, 03:09:03 PM »
Try updating your graphics and audio drivers, you never know that might help.

71
News and Announcements / [01/04/2013] HRP Update
« on: January 04, 2013, 07:44:46 PM »

Server Update


Changes:
  • Fixed Littlebird first person.
  • Fixed a bug with shipments dissapeared after switching jobs.
  • Added boat freezing. Press C (default context menu) while the boat is not moving.
  • Added forum name display in the password change menu.
  • Changed lockpicks to only work at night in Red Harbor.
  • Changed lockpicks to be less noisy.
  • Added questions for new players who join on the weekends or when above 20 players.
  • Added an autokick if killing people 10 seconds apart while not at night in Red Harbor.

Rules have changed regarding CrimeRP in the Red Harbor.
Changes will apply as soon as each server restarts.

72
Support & Help / Re: Need database transfer.
« on: December 25, 2012, 03:53:47 PM »
Not allowed. Only forum account SteamID changes are allowed.

73
Stuff will be sorted sooner or later and shouldn't take months. This thread only causes speculations so I'm going to lock it.
Actually, keep this thread clean of speculations about release time and how things should/will work regarding development.

74
News and Announcements / [12/23/2012] HRP Update
« on: December 23, 2012, 03:37:39 PM »

Server Update


Changes:
  • Completely recoded intro screen.
    • Scales depending on screen resolution.
    • Moves independent of framerate.
    • (You can see it again by typing Intro_replay in console)
  • Vehicles now spawn locked.
  • Reduced plant prices by about 50%.

Changes will be live as soon as servers restart!
Changes are live.

75
Support & Help / Re: I Bought VIP For Someone, Didn\'t give it to them.
« on: December 22, 2012, 07:47:19 PM »
Please state the players' SteamID that you intended to gift VIP to.

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