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Messages - Cat With A Mustache

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31
Suggestions / Re: Preassigned Positions
« on: January 06, 2014, 08:15:57 PM »
On the line of 'stacked CCA Units', would there be a harsher crack down on the CAA to Citizen Ratio? I remember when 75% of the server were on thier unit with only a small percent being a citizen.

32
Suggestions / Re: tnb citizens
« on: January 06, 2014, 08:12:28 PM »
Oh, uh. I don't know where this conversation led, but anyways. The TnB models are kinda cool, but I never liked how one would have to download the big ol' pack of them just to see the models. I would think the server should be on the 'vanilla' side a bit more. But I guess that might have been the reason the server died in the first place? Perhaps having the TnB models would attract other players?

33
Suggestions / Re: Wut 'bout Section Dos?
« on: January 06, 2014, 12:46:26 AM »
i have no idea what section 2 is

Zealot, that's the name of it. Took me a while.

34
Suggestions / Wut 'bout Section Dos?
« on: January 06, 2014, 12:41:22 AM »
Haven't heard anything on the infamous Section 2 (Can't even remember what it was called...) I always remember hearing about how Section 2 was pretty much the god's of the server, and by that, I mean they were OP as fuck and knew pretty much everything. So I am assuming that they won't be re-visited on the CCA Roster from the grief that I've heard in the past? If I am wrong though, I guess this would be the place to discuss it? Personally though, I never thought they were too bad, mainly because I knew nothing of them, so chat away.

35
IC Chat / Re: *A notice board in the lobby of the UCH*
« on: January 05, 2014, 05:53:37 PM »
Looking up from his make-shift bed within the UCH, a citizen catches a glimpse of the board that he never saw within the building. Getting up from the dirty mattress, he walks over to the board, examining the notes left on the board, some dirty and yellow, while some are brand new and a crisp white color. Seeing a large quantity of blank notes, the citizen sloppy writes on one of them using an abandoned pen left on the counter a few feet away from the board.
"I have yet to see anyone around these parts for weeks. If the spirits are playing tricks on me, then let it be so. But if someone are actually adding these strange notes, then I see a new passage of hope for this damned place."
Stepping back from the board, the man goes back to his mattress in the hallway. Laying his head down in the darkness, his mind wonders to a time of other people who would annoy him in his slumber. He wishes for these times to come back, and smiles as he slips off too his sleep again.

36
Suggestions / Re: Citizen and CWU RP Suggestions
« on: January 05, 2014, 04:38:01 PM »
For a lot of my time on the server, I was in the CWU, and most of the time, I DID just sit around and do nothing like a citizen. The fact that hardly any other CWU personal would ever be on at the same time made it quite boring, and I never even got passed Tier-2 (The ol' ranking system) because even the directors and such were never on. Guess what I am saying, is: Yes, please make the CWU do something productive like the suggested medical importance on the server, it's something other than selling donuts to the fatty Cp's who like to eat fake sprinkles.

37
Suggestions / Re: Cremator faction
« on: January 05, 2014, 04:34:13 PM »
pretty sure it was suggested multiple times to have cremators in hl2rp before but they were all denied for a reason

i personally think it looks out of place especially since they were only in the hl2 beta and cut from the game and i dont understand why we would need to burn bodies in the street anyway, we could get conscripts to carry the bodies into a furnace

I remember this being suggested many times also, and I just never had a grip on how it made sense. People walking around with acid guns to dissolve bodies about the streets? Seem's a bit strange to just see on of those guy's walking around. And most of the time (for some odd reason) the CCA are usually not too busy for the extraction of a corpse anyways.

38
Suggestions / Re: Preassigned Positions
« on: January 05, 2014, 04:05:32 PM »
So, if someone get's appointed an Officer position, and royally fuck it up, what will be the back up plan if such a thing happens? 

39
Suggestions / Re: allow more weapons into the server
« on: January 04, 2014, 04:48:52 PM »
One of the reasons that I liked the old HL2RP server was the lack of guns (kinda). Not everyone could threaten others for tokens or whatever, and it made some sense. I don't even know how one would get a gun inside of a City with Unit's Patrolling everywhich direction. However then there was the drawback, of those that had guns would pretty much just rule the P3 district, doing whatever they like. So lik 'smt' said, the distribution of weapons should be increased, but monoitored so every other new citizen dosen't get thier hands on one, and start to; 'Fuck-shit-up'.

40
Half-Life 2 Roleplay / Re: On the Capture RP Last Night
« on: May 16, 2013, 12:49:15 AM »
Here is a behind the scenes story for you. You are mad you lost your character and your yelling that the big bad metawolf is coming. Eventually, people are gonna stop coming to your cries. HL2rp is dead. It's dead. No matter how much you fight or rustle around, it won't change a thing. The population is a mere "3" people, daily. I hate to see it go and watch the year I've spent developing my character, but its time to let go. You should do the same.
Pretty sure the main reason that this all wanted to be voided is because we are the remaining population. Just having fun before someone brings it down, might as well let it last.

41
Half-Life 2 Roleplay / Re: On the Capture RP Last Night
« on: May 15, 2013, 10:26:01 PM »
I was walking about. And on top of that I was patrolling cat, just not on the street in P1 for very long. Also, IC you're in the barracks not a pod. You're not augmented and therefore a pod would kill you. It was merely coincidence that what happened last night went the way it did.
I'am dumb, I knew that, but  I said otherwise.

42
Half-Life 2 Roleplay / Re: On the Capture RP Last Night
« on: May 15, 2013, 09:51:24 PM »
Anyways, after I derailed this a bit, er, whatever, I think that 495 had a liable reason to pursue me, but the fact he someone knew that I was about, and followed me around a bit was a bit sketchy, this going with Elizabeth since Austin was with her at all times. There might've been someway he knew I was active off-duty, I dunno by checking 685's pod, noticing his offline status or some shit. Hell, we hid in a large amount of area's that even the catwalk's couldn't see. Questionable? Kinda.

43
Half-Life 2 Roleplay / Re: On the Capture RP Last Night
« on: May 15, 2013, 09:19:00 PM »

Quote
Eh, I thought it was a bit much. I mean ampootating for a the 'major crimes' was a bit much, considering Austin, 685, has helped the Union a lot, what with the life savings and such (Like 3). I ain't bitching, but eh... I think it was a BIT much.
I have a question if you don't mind. How were you a civil worker and a unit? Last time I checked you could only be in one on the same character at a time.

I am a bit confused by this question, but I think your asking how was he a CWU off-duty. The fact that my character, off-duty, is in the CWU, when he goes off-duty, he is an active Worker, I think. I don't really know, but eh, it works.

44
Half-Life 2 Roleplay / Re: On the Capture RP Last Night
« on: May 15, 2013, 09:11:54 PM »
First of all, I didn't mean for this to happen specifically. As in I went out of my way to capture Elizabeth or Austin. After the incident with 938 letting you go, I wanted to stay away from it as it's a giant mess.  The reason I was watching was because Austin Price or Unit 685, which is an 02 and in my division was wandering about. I watched him because IC he makes a lot of mistakes in the way he acts. I like to keep track of what my units do. So I went to the catwalks above P1 to get a vantage point on what was going on. You two were walking along, that's fine. I went to the P2 apartments after you moved where I had clear view of the construction site and walkways around P3. At that point Kronos was 10-8 and asked for my location. I told him I was there and he asked if he could come over there. I said yes. He brought up the fact that workers shouldn't be in P3, since apparently he still holds the CWU status as a Unit. So we went down to the street as being an Officer I'm able to enter P3 with other Units. When we confronted you two, you ran. That is suspicious enough. We ended up cornering you two and we brought you back to the Nexus. Kronos did whatever with you, I asked Austin a few questions about the entire thing. He accepted his fate and the legitimacy of the rp. As far as I know so did you. So I don't see the problem other than the forensics and figuring out Elizabeth is Harley.

Eh, I thought it was a bit much. I mean ampootating for a the 'major crimes' was a bit much, considering Austin, 685, has helped the Union a lot, what with the life savings and such (Like 3). I ain't bitching, but eh... I think it was a BIT much.

45
Boop. Just bumping it, it's been a few days without a reply.

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