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News and Announcements / Re: OCRP2 Poll: Cars
« on: May 27, 2013, 06:50:37 PM »
As long as TDM cars handle better then Sickness, I'm down for switching.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 16
News and Announcements / Re: OCRP2 Poll: Cars« on: May 27, 2013, 06:50:37 PM »
As long as TDM cars handle better then Sickness, I'm down for switching.
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Fixed Bugs / Skill books not working. (Not sure if this is a bug or not)« on: May 27, 2013, 01:34:58 PM »What was supposed to happen? I think it disappears and then goes into my 'Skills' tab. Picture/Console Errors: None. Nevermind, turns out it wasn't a bug as said below. 18
Fixed Bugs / Re: Paramedic not viewed as a goverment offical« on: May 26, 2013, 08:34:24 PM »
Great, thanks friend!
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Fixed Bugs / Paramedic not viewed as a goverment offical« on: May 26, 2013, 08:22:07 PM »
What happened when the bug occurred? So, I dropped my gov. radio as a paramedic, the game showed a hint that I could get a new one from a police locker. I went to the Nexus and, upon clicking on the locker, I was given a hint saying that I wasn't a goverment offical (or something along those lines.)
What was supposed to happen? I was supposed to get a radio from the locker, I would assume. Picture/Console Errors: Ur, none, right now. 20
IC Chat / Re: Third Eye - Operation Swashbuckler - Pt II: "A Frozen Curse"« on: May 26, 2013, 05:49:19 PM »
When I first saw this thread I freaked the fuck out because I thought I missed it, but I guess I haven't (yet). The maps looking really good so far, Oz, really digging the water and the lighting. Can't wait to see how It turns out
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IC Chat / Re: *Nailed to the inn wall.*« on: February 16, 2013, 10:07:58 PM »
This is awesome, Tray my good man. Boone will miss you, even if he doesn't really seem like he would xD
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Half-Life 2 Roleplay / Re: [HL2-COMIC] Valentine's Day« on: February 14, 2013, 11:44:36 PM »
D'aww, this was cute, well, no it was also sad, it was... sute? Cad? Whatever xD, I really enjoying reading your comics Oz, they're really well made and are a sight for sore eyes.
On another, partly unrelated note, his name is Onyx, huh? Maybe some day it'll be changed to Trevelyan :3 (hurr hurr Halo reference) 23
Half-Life 2 Roleplay / Re: 350's Funeral Song« on: February 03, 2013, 02:19:16 PM »
RIP 350, anyone willing to take a bullet, or rather a bomb, for the CCA is pretty damn good in my case. *raises UU-approved water*
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Half-Life 2 Roleplay / Re: City Server Popularity Questionnaire« on: February 01, 2013, 08:37:34 PM »
What would you rather play on, the city or the outlands, and why?
Outlands, for more of the freedom and more closely-knit roleplay, if you catch my drift. What do you do for fun on city? Try to find a pocket of citizens to blend into and start a conversation, and then let things roll on from there. Is City_45 too hardware reliant for your current system? (too laggy) Nope What would you like to see more of on city? More events that encourage citizen RP, like maybe a city-wide sweep for the CCA that causes criminals with contraband/anti-citizens bunker down somewhere and passive until having to move to another secluded location. Or gathering up citizens and locking them in the UCH to deal with, I dunno, an airborne infection? Thats just an example, but basically events that get citizens to RP with each other. What do you want to do on city? Roleplay with people, to put it simply. What is about city that makes you not want to join or play it? A server full of citizens and units and the plaza/UCH are totally empty, making finding others to RP with near impossible and really just ends up with me walking around aimlessly. What can be done to help you enjoy the city? Other than the event idea listed above, maybe make P3 somewhat like D6 in our old rendition of C18, not saying to make it inaccesible and post a unit on it, but... I dunno, I just lost it. Extra comments. N/A 25
Suggestions / Re: Citizen Clothing« on: January 28, 2013, 05:55:02 PM »Alright, so I was basically looking for some combine reskins when I found a few skins for citizens and one for rebelsThe skins look pretty cool, but I don't like the thought of having a re-skin dropped into my lap through the fast dl. If they were optional or made as a separate model I'd be fine with that. 26
Suggestions / Re: Weapons Revamp.« on: January 22, 2013, 05:41:31 PM »
I agree with everyone above, I really like the idea of a tiered system for weapons and that the weapons aren't, say, a barret 50 cal or an M16 or something of that nature. + Support
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Suggestions / Re: vortigaunt swep« on: January 13, 2013, 10:29:10 PM »Will look into it and come back with another reply later. What should you be able to do?Maybe they should be a cross between the common HL2RP hands SWEP, and the actual vortigaunt hands seen in Half-life: Decay. Spoiler for Hiden: Just my two cents though, just doing a bit of spitballing. 28
News and Announcements / Re: [2013/01/11] Half-Life Two Roleplay: Update #2« on: January 11, 2013, 06:01:46 PM »
Wow! Thats probably the biggest HL2RP change log I've ever seen! I'm really excited for the folks on City, and even more so excited for Outlands! Thank you for working on this, us roleplayers appreciate it.
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Outside City 45 / Re: Ineu Valley Suggestions« on: January 10, 2013, 05:06:44 PM »
What are you suggesting?: Some hints of Romanian buildings in the skybox.
What style will it be in?: (Combine, Rebel, Ruins, Old, Modern, Etc.) Ruins, modern, old, human Will it have any special features such as moving doors or traps? If so, list them below.: 3D skybox, I guess x3 Reference Pictures: (picture of something you're resembling] Extra Notes: The ruins don't exactly have to be 'full', as in you could probably just use parts of various Romanian structures and have them scattered in the 3D skybox, like parts of roofs for example, so that players could see them on an unreachable hill somewhere, or you could even put them inside the map if you wished. (Sorry if I don't have the right Romanian) 30
Half-Life 2 Roleplay / Re: Bugs« on: January 05, 2013, 08:06:52 PM »Also, Vortigaunt model is fucked. Idk about the original but my Uriah model is pooped.To confirm, yes the original, non-labcoated vortigaunt is bugged too. The eyelid kind of peels back over the head, probably some other things but thats the most noticable. |