Catalyst Gaming

General => Suggestions => Topic started by: Adam S on November 23, 2011, 09:45:22 AM

Title: Accurate ban count.
Post by: Adam S on November 23, 2011, 09:45:22 AM
Right now,  the Ban Counts on the forums are very inaccurate and following them is a joke.  Only 30% of them are accurate. 

Heres my idea.


Thanks for your time.
Title: Re: Accurate ban count.
Post by: cookiesofamerica on November 23, 2011, 02:07:22 PM
ahhh like the ban point system in orange cosmos I still don't know why they haven't added this
Title: Re: Accurate ban count.
Post by: Somone77 on November 23, 2011, 06:22:26 PM
We already said that we don't do the ban-strike system. That was decided a long time ago. We have the ban counts (that are easily exploitable, I might add) just to keep track.

We don't have global bans due to servers being incompatible with each other, most notably HL2RP. HL2RP/Outlands uses SQLite for storing that information, making it impractical to access.
Title: Re: Re: Accurate ban count.
Post by: Scratchie on November 23, 2011, 07:14:20 PM
We already said that we don't do the ban-strike system. That was decided a long time ago. We have the ban counts (that are easily exploitable, I might add) just to keep track.

We don't have global bans due to servers being incompatible with each other, most notably HL2RP. HL2RP/Outlands uses SQLite for storing that information, making it impractical to access.
This. The current ban strikes only apply for ocrp and then only forum applied bans. Bans done ingame usually get attention of the admin banning, and the whole purpose of the count is for forum applied bans.

Sent from my ADR6400L using Tapatalk
SimplePortal 2.3.7 © 2008-2024, SimplePortal