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General => Forum Games => Topic started by: Vegas on April 08, 2014, 08:20:19 PM

Title: Roll the Dice (RTD)
Post by: Vegas on April 08, 2014, 08:20:19 PM
not sure if anyone has ever played these before, one person GMs and rolls 1-X on a random number generator to decide the outcome of the people playing's actions
pretty much an example is;
guy A wants to walk down stairs
GM rolls a 1d20, gets a 1, guy tumbles down stairs and breaks his ankle
guy B wants to cut some guy with a knife, GM rolls 1d20, gets a 20, he cuts the guy's head off
roll for anything and everything
not sure if anyone is interested but i'll set it up anyway, fill out character sheet if interested
Code: [Select]
[b]Name:[/b]
[b]Sex:[/b]
[b]Race (can be not a human):[/b]
[b]Inventory (3 sub-par items, ex frayed rope, rusty shiv, this wont be affected by initiative roll):[/b]
[b]Strengths:[/b]
[b]Weaknesses:[/b]
[b]Class:[/b]
Classes: Pick a class in the venue of rogue, warrior, magician, etc. and I will give you equipment based off of it. Make up your own and state what kind of gear you'd like. (no dumb shit as per rule 2)
Strengths explained:  2 strengths minimum, 1 strong point, strength = +1 to rolls, strong point = +2 to rolls in this nature, you can have more than 2 strengths but only 1 strong point and for every strength you need 1 weakness
Weaknesses: 2 weaknesses minimum, 1 fatal flaw, weakness = -1 to those rolls, fatal flaw = -2 to rolls in that nature, 1 weakness for every strength.
i'll allow drop-ins while its in session, feel free to join up at any time, i'll be GMing
Rules:
1. Listen to the GM
2. Don't do dumb shit (i'll tell you if its dumb)
3. If 3/4 of the roster inputs actions, I will roll for them unless in a group scenario ex. combat.
4. I reserve the right to roll at any time, and will most likely roll at least once every 24 hours.

godspeed

Roster:
Vengeance - Tony the Gorilla
Misty - U'han the Lion Man
Statua - Gerry the Human
Zombie - Hanker the Goblin
Channy - Hodon the Orc
NRK - Dagwa the Demon
Yak - Rock and Spooge the Twin-Headed Ogre
Red - Asameir the Human
Hazard - Antimony the Human
Dixon - Orion the Minotaur

EDIT: I will be rolling 1-20 on random.org to decide outcomes unless the roll calls for something larger, ex. deciding the setting.

EDIT: Added 'class' to character sheet. I'd recommend everyone editing their char sheets based off of this.
Title: Re: Roll the Dice (RTD)
Post by: DrVengeance on April 08, 2014, 10:11:06 PM
Name: Tony Margera
Sex: Male
Race (can be not a human): Gorilla
Inventory (3 sub-par items, ex frayed rope, rusty shiv, this wont be affected by initiative roll): Bent golf-club, half emptied bottle cocoa butter, pager.
Strengths: Gorilla strength; calm, good climber
Weaknesses: Tiny legs; less adaptive, over bearing.
Title: Re: Roll the Dice (RTD)
Post by: Misty is kinda Mittens on April 08, 2014, 10:20:54 PM
Name: U'han (Ur-Ham)
Sex: Male
Race (can be not a human): Lion-man (Think Dnd)
Inventory (3 sub-par items, ex frayed rope, rusty shiv, this wont be affected by initiative roll): Rope, Gauntlets, and his Wicker Armor
Strengths: Super strength(Strong point). Strong bite. Good at smelling.
Weaknesses: Stupid (Flaw), Slightly bad sight, and slow.
Title: Re: Roll the Dice (RTD)
Post by: Statua on April 08, 2014, 10:58:13 PM
Name: Gerry Odam
Sex: Male
Race (can be not a human): Human
Inventory (3 sub-par items, ex frayed rope, rusty shiv, this wont be affected by initiative roll): Dull carving knife, notebook, half-full pen
Strengths: inginuity, patient, independant
Weaknesses: schizophrenia, low self-esteem, short tempered
Title: Re: Roll the Dice (RTD)
Post by: Doctor Nice roButt on April 08, 2014, 11:21:42 PM
Name: Hanker
Sex: Male
Race (can be not a human): Goblin
Inventory (3 sub-par items, ex frayed rope, rusty shiv, this wont be affected by initiative roll): Old bag, half a dagger,
Strengths: Quick, Nimble, Small
Weaknesses:Greedy, Small, Temper
Title: Re: Roll the Dice (RTD)
Post by: Channy on April 08, 2014, 11:41:12 PM
Name: Brick Hodon
Sex: M
Race (can be not a human): Orc
Inventory (3 sub-par items, ex frayed rope, rusty shiv, this wont be affected by initiative roll): A rusty spoon, 12" of fishing line.
Strengths: Large Frame, Strong, Great survival skills.
Weaknesses: Weak Minded, Slow, Ignorant.
Title: Re: Roll the Dice (RTD)
Post by: Vegas on April 08, 2014, 11:52:31 PM
https://www.youtube.com/watch?v=DJ6CcEOmlYU
Roll for initiative!
The year is [1514]. You are [17] all in the King's banquet room, recently signing on to vanquish this guy.
(http://puu.sh/81DmR.jpg)
(rolled 1d12 out of the broquest villains)He has supplied each of you with a bountiful feast, and [19] has decided to provide you with royal armaments.
Hanker, the goblin, recieves [2+2=4] an old sack to wear about himself, along with what he came in with, [2] some old wooden sandals, however he has made quite a living nicking things, with [96] gold.

Gerry, the odd schizophrenic, recieves [17+2=19] royal scribe robes as well as a gold-laced quill, a bottle of royal ink, and a stack of writing paper, totalling to +3 scribing rolls when used all together, +1 for each piece. along with [14] what he came in with, red monk robes and wooden paper-lined sandals, along with a bottle of plain ink and his quill, an iron dagger about his waist, as well as [46] gold.

U'han is gifted [11+2=13] iron tips for his fangs, giving +1 to biting rolls as well as loose metal plates for his armor that add +1 to defense rolls, along with [18] what he came in with, a massive wooden club studded with iron, providing +2 to combat rolls when using it. He also has food supplies on-the-go, providing +1 whenever preparing food in the field, or at home, and [25] gold.

Tony is given [15+2=17] A large reinforced club akin to U'han's, this one with  a purple cloth hanging from the base to mark the King's equipment, giving +2 to combat rolls using it. As well, he recieves a year's supply of cocoa butter at his request, providing +1 to seduction. He also came in with [3] A messanger pidgeon with a horrible disease and a broken leg, and [1] gold.

Brick is given [17+2=19] a massive stock of salted meats, a fishing net and a meal kit, as well as a machete providing +1 to combat/breaking rolls (clearing jungle), as well as reinforced wooden plates that he can strap on, giving +2 to defense rolls. On top of this, he has [12] fish bait, an iron dagger and basic clothing, and [36] gold.

The king boots you out after you have feasted, leaving you all to explore the town and its shops before setting out.

Tony: Large reinforced club (+2 combat), cocoa butter (+1 seduc.) 1 gold.

U'Han: Iron tipped fangs (+1 combat), metal plates (+1 def.) 25 gold.

Gerry: Royal scribes equipment (+3 scribing rolls for 15 rolls, then drops to +2) 46 gold.

Hanker: 2 burlap sacks and half a dagger, 96 gold.

Hodon: Fishing bait + net (+1 fishing), reinforced wood armor (+2 def), machete (+1 breaking/combat), and 36 gold.
Title: Re: Roll the Dice (RTD)
Post by: Doctor Nice roButt on April 08, 2014, 11:57:49 PM
Hanker goes to look for a merchants.
Title: Re: Roll the Dice (RTD)
Post by: Statua on April 08, 2014, 11:59:23 PM
Gerry went to look for some armor as well as a pack and maybe some supplies for constructing things like rope, mallets, or a hatchet.
Title: Re: Roll the Dice (RTD)
Post by: Channy on April 09, 2014, 12:25:23 AM
Brick goes to search for a lake or river, with intention to set up a small shelter and area to fish in temporarily.
Title: Re: Roll the Dice (RTD)
Post by: DrVengeance on April 09, 2014, 12:32:34 AM
Tony saunters over to the nearest tavern, he applies a cocoa butter to himself (giving off a sensual aroma, as well as smooth skin). He begins to woo the barmaidens in an attempt to find out rumours as well as where gold can be obtained.
Title: Re: Roll the Dice (RTD)
Post by: NRK on April 09, 2014, 12:36:56 AM
Name: Dagwanoenyent, Lord of Destruction and Chaos
Sex: Male
Race (can be not a human): Demon
Inventory (3 sub-par items, ex frayed rope, rusty shiv, this wont be affected by initiative roll): Decided by initial possession
Strengths: Possession, Adaptive,
Weaknesses:  Unreliable, Judgmental
Title: Re: Roll the Dice (RTD)
Post by: Vegas on April 09, 2014, 01:27:20 AM
by popular demand (aka statua) i'm going to roll for the results
Hanker: [5] You set off to look for a merchants, but you're in the wrong part of town. You find a cart selling fruit but that's it.

Gerry: [8] You walk off in a direction nearby Hanker's, finding a jewish man running a general store.

Brick [9] You walk out of the town, deciding 'fuck the quest'. You find a rather small stream with no evident fish, and begin setting up shop.

Tony: [5+1-1=5] You walk into a local tavern, lubricating yourself with some cocoa-butter in this strange new environment. You walk up to a barmaiden, but you get nervous, and begin snorting and grunting, resorting to your primal gorilla-ness.
https://www.youtube.com/watch?v=bU0XcO0xiMg

Initiative (Dagwa): [18] You possess a nobleman having a chat with the local priest. Possession goes on a 10 turn CD. He has [67+50=117] gold and fancy puffy clothing with a feathered cap. His eyes roll up into the back of his head, and then you gain control over his actions. The priest cocks an eyebrow at you, and then walks away.

No changes in equipment.
Title: Re: Roll the Dice (RTD)
Post by: Doctor Nice roButt on April 09, 2014, 01:30:14 AM
Hanker looks for merchants again.
Title: Re: Roll the Dice (RTD)
Post by: DrVengeance on April 09, 2014, 01:43:32 AM
Tony attempts to calm down, focusing on his inner-calmness, envisioning mountains, mead and wenches.
Title: Re: Roll the Dice (RTD)
Post by: Statua on April 09, 2014, 01:56:45 AM
Gerry looks about for the items he previously set out for in the jews shop.
Title: Re: Roll the Dice (RTD)
Post by: Yak on April 09, 2014, 05:53:43 AM
Name: Rock & Spooge
Sex: Male
Race (can be not a human): Giant Two Headed Ogre mix
Inventory (3 sub-par items, ex frayed rope, rusty shiv, this wont be affected by initiative roll):
A giant club
A dead rotting pig on his back
Tub of facepaint
Strengths:
Extremely Strong
Inhumanly large
Weaknesses:
Can barely speak proper English
Unintelligent
Often bickers with his other half
Has a love for food over anything else
Title: Re: Roll the Dice (RTD)
Post by: Vegas on April 09, 2014, 05:58:04 AM
Doing initiative roll for Yak since Channy and Misty haven't responded yet.
Roll for initiative!
[18] Rock and Spooge stumble into town, wielding a massive wooden club that gives +3 to attack rolls using it, but a +1 to enemy dodge rolls. He holds a fattened pig in his other hand, slightly stained with mud and blood. They are wearing wooden slats under a cloth robe giving +1 to armor and +1 to disguise despite being 2 head holes in the robe. In the compartments of the robe is [60] gold, earned from pillaging a nearby encampment.
Title: Re: Roll the Dice (RTD)
Post by: Yak on April 09, 2014, 06:01:07 AM
Rock and Spooge consult each other for a few minutes before reluctantly looking for a local bar, if successful, Spooge begins screaming for a bard.
Title: Re: Roll the Dice (RTD)
Post by: Misty is kinda Mittens on April 09, 2014, 11:06:27 AM
U'ham looks for food stall.
Title: Re: Roll the Dice (RTD)
Post by: This is Red on April 09, 2014, 03:26:43 PM
Name: Asameir Sol Thrane
Sex: Male
Race (can be not a human): Human
Inventory (3 sub-par items, ex frayed rope, rusty shiv, this wont be affected by initiative roll):
Royal letter of pardon
Small animal bone charm
Ring bearing the insignia of the House of Thrane
Strengths:
Hexes
Superior intelligence/magical capability
Weaknesses:
Isolated upbringing/socially retarded
Inferior physical strength
Indecisive
Title: Re: Roll the Dice (RTD)
Post by: Vegas on April 09, 2014, 07:34:29 PM
Rolling for Red's char
Roll for initiative!
Asameir walks out from behind the castle's entryway, watching the adventurers set off on their quest. As he steps out of the shadows, his gear is visible. He is wearing [12] a black robe over himself, providing +1 concealment until noticed, with a staff gripped firmly in his hand. The staff is lightly enchanted with magics, providing +1 to magic rolls provided he is wielding the staff. He has a small charm in his pocket, and a royal letter of pardon that expires tomorrow. In the pocket of his robe is [23] gold.

Tony: Large reinforced club (+2 combat), cocoa butter (+1 seduc.) 1 gold.

U'Han: Iron tipped fangs (+1 combat), metal plates (+1 def.) 25 gold.

Gerry: Royal scribes equipment (+3 scribing rolls for 15 rolls, then drops to +2) 46 gold.

Hanker: 2 burlap sacks and half a dagger, 96 gold.

Hodon: Fishing bait + net (+1 fishing), reinforced wood armor (+2 def), machete (+1 breaking/combat), and 36 gold.

Rock & Spooge: Massive club (+3 att, -1 spd), cloak and wooden armor (+1 concealment, +1 def) and 60 gold.

Asameir: Black robe (+1 concealment until noticed), minorly enchanted staff (+1 magics) and 23 gold.
Title: Re: Roll the Dice (RTD)
Post by: NRK on April 09, 2014, 09:37:41 PM
Dagwanoenyent, Lord of Destruction and Chaos looks for a bank, fiendishly.
Title: Re: Roll the Dice (RTD)
Post by: Vegas on April 09, 2014, 10:11:26 PM
Rollan

Hanker: [19] You walk off into town, deeper, finding the bazaar. It is lined with all sorts of merchants with good prices, people shouting out things such as; 'RUSTED SPOONS ONLY 2 GOLD!'. Odd place.

Tony: [8+1=9] You slow your snorting and grunting, calming yourself down slightly. Everyone gives you weird looks.

Gerry: [18] You look about his wares, finding everything you were thinking of wanting. He looks up at you. 'Oy, goyim. I like you. You get 5% discount, yes.'

Rooge: [14] You find a large, bustling bar off to the side of the town. You step inside, and begin screaming for a bard. Everyone gives you strange looks.

U'han: [18-1=17] You walk away, finding a stall lined with meats and other delicacies. You hear shouting off to your left, something about gold.

Dagwa: [2] You set off to look for a bank, but end up finding yourself outside of town somehow. You dropped a piece of gold on your way out, also. -1 gold.
Title: Re: Roll the Dice (RTD)
Post by: Misty is kinda Mittens on April 09, 2014, 10:14:10 PM
Look for people talking about gold. After ordering food
Title: Re: Roll the Dice (RTD)
Post by: Statua on April 09, 2014, 10:39:01 PM
Inquire about how much it will cost for a chest plate and helmet, large rucksack, bundle of rope, small mallet and small hatchet. Also maybe check around for a sharpening tool for his useless carving knife.
Title: Re: Roll the Dice (RTD)
Post by: Channy on April 09, 2014, 10:41:58 PM
Hodon decides to eat 1 salted meat, loving every bite. Hodon then leaves his camp to search for any sign of life in close proximity to his camp.
Title: Re: Roll the Dice (RTD)
Post by: This is Red on April 09, 2014, 11:12:42 PM
Asameir decides that the most logical thing to do - given his task - would be to stalk one of the adventurers. He thinks for a long while on the matter, contemplating who he should follow, only to discover that when he comes to they have already left the castle grounds and have effectively scattered amongst the crowds of the settlement. Having lost sight of all the adventurers at this point, he begins searching the town for the rag-tag team of travelers.
Title: Re: Roll the Dice (RTD)
Post by: Doctor Nice roButt on April 10, 2014, 12:29:21 AM
Hanker goes to look for thief related equipment and any stalls selling magical items.
Title: Re: Roll the Dice (RTD)
Post by: DrVengeance on April 10, 2014, 12:30:05 AM
Tony recluses into the corner, evading the weird looks as much as possible; he readies his carrier pigeon, Arnold,  with a pre-written note on it's messed up leg: [Gorilla language] I have entered the human lands, they do not suspect that I am a gorilla.
He releases Arnold out of a nearby window.
Title: Re: Roll the Dice (RTD)
Post by: Hazard Time on April 10, 2014, 12:42:58 AM
Name:  Antimony the Third
Sex:  Female
Race (can be not a human):  Human
Inventory:  Old matchlock pistol, rusty saber, small satchel
Strengths:  One-handed marksmanship, adept with sabers, eloquent
Weakness:  Low charisma vs lower classes, no skill unarmed, apathy
Title: Re: Roll the Dice (RTD)
Post by: Vegas on April 10, 2014, 12:57:40 AM
Rollan for Hazard's char and everyone else
Antimony walks into town, attempting to look elegant in their [3] raggedy clothing, a husk of a matchlock pistol in your hand. They have the handle of a saber and a satchel with a hole in the bottom. In their rags of clothing, they have [95] gold, from selling her body in the past town.

U'han: [13+1=14] After sniffing out the second best piece of meat and purchasing it for a measely 3 gold, you set off towards the noises. You quickly arrive at the edges of a bazaar.

Gerry: [19] You ask about the equipment. He says 'Oy goyim, not a problem.' and lays all of the gear out. 'Fiteen shekels for the chest plate, oy. Ten fer the helmet. I'll give ye the rest in a bundle fer 15, and throw in a free use of the greendstone. Ferty gold all en all, oy.' The merchant rubs his hands together.

Hodon: [11+1=12] You munch down some of the salted meat, enjoying it. [5/5 fullness]. You leave camp, looking about. As soon as you step out, an elk about fifty feet away notices you and bolts into the forest. No chance of catching it now, but at least you know there's game about.

Asameir: [11] You step out into the town and begin searching about. You end up outside a jewish man's general store, and a look inside would tell you that there is a royal scribe making a deal.

Hanker: [13] You roam the bazaar, searching about. On your trip around, you see [1] magical stall and [2] backalley stores.

Tony: [[1]] You begin to walk towards the corner, and suddenly release a berserk cry. You crush the carrier pidgeon in your massive fist, and turn about. You begin pounding your chest, but mid-turn you twist your ankle. You keep hollering as you fall.
https://www.youtube.com/watch?v=3WSe9ugpXIw
Title: Re: Roll the Dice (RTD)
Post by: Doctor Nice roButt on April 10, 2014, 01:00:47 AM
Hanker checks out dem magics.
Title: Re: Roll the Dice (RTD)
Post by: Hazard Time on April 10, 2014, 01:01:05 AM
Antimony decides to visit any stalls selling much nicer clothing than what she is wearing now.  At least she can still pretend to have some dignity left.
Title: Re: Roll the Dice (RTD)
Post by: Statua on April 10, 2014, 01:07:56 AM
Gerry accepts the deal, laying 40 gold on the counter "Many thanks." He puts on his chest plate, sharpens his carving knife, sticks the tools in the ruck, and puts his ruck over his shoulder. He carries the helmet under his arm.

Gerry ventures out of the shop, in search for Hanker.
Title: Re: Roll the Dice (RTD)
Post by: This is Red on April 10, 2014, 01:22:58 AM
The hooded being watches slyly as the man who now adorned a reasonably impressive set of armor set off into the streets. Asameir quickly identifies the man as one of the adventurers that had signed on to best the evil that plagues the land. Finding him to be as good of a target as any, as well as not knowing where anyone else is, he decides to follow the man about as he goes along his way.
Title: Re: Roll the Dice (RTD)
Post by: NRK on April 10, 2014, 09:19:09 AM
Dagwanoenyent, Lord of Destruction and Chaos looks for a bank. After a while of not having them, Dagwanoenyent imitates his demon horns with his fingers like only a true tyrant can.
Title: Re: Roll the Dice (RTD)
Post by: Vegas on April 10, 2014, 11:43:31 PM
Lets-a-roll-a!

Hanker: [17] You walk up to the stall, and a man behind the stall greets you. A glance about would show you that he has all kinds of magic things. Wands, staffs, scrolls, enchanted rings. An engraving above the counter reads 'ASK ME ABOUT ENCHANTMENTS, 15 GOLD A PIECE'. He smiles down at you. 'A pauper? Are you certain you can afford this?'

Antimony: [4] You stumble about, failing to find any form of store. You accidentally stumble into the wrong part of town, large orcs smiling down at you.

Gerry: [14] You accept his deal, purchasing the items. You have 6 gold left. The carving knife, freshly sharpened, now provides +1 to combat rolls and carving/engraving rolls. The armor, together, gives +2 defense. As you step out, you notice a hooded figure watching you. (Roll for overreaction) [5-2=3] You begin to hyperventilate, walking away quickly. You see him following you, and begin to feel light-headed. After a couple of minutes of walking, you pass out, hitting your head on the paved road.

Asameir: [14] You notice the finely-robed man make his deal, and then walk out of the store. He looks at you as he leaves, and then begins to walk away, his posture slowly breaking, he is visibly shaking. After a little bit, he suddenly passes out on the road, knocking his head.

Dagwa: [19] You walk down the street, fingers at your forehead making demon horns, looking like a tyrant. People on the side of the road shoot you odd looks, but you soon enough find the primary bank of the town. It looks rather high-class.
Title: Re: Roll the Dice (RTD)
Post by: Hazard Time on April 10, 2014, 11:49:07 PM
Upon realizing that she has stumbled into a working class neighborhood, Antimony III decides that the best course of action is to negotiate her way back to the fair and continue looking for a clothing stall.  Dignity will be hers again, by God!
Title: Re: Roll the Dice (RTD)
Post by: Doctor Nice roButt on April 11, 2014, 12:26:22 AM
Hanker talks gibberish in goblin before talking in common. "What enchant rings and stabs you have? What enchants you have? I go buy to more respect."
Title: Re: Roll the Dice (RTD)
Post by: This is Red on April 11, 2014, 12:32:41 AM
"Huh." Asameir commented, his only response to the fully-grown man passing out. He moves over to the man, beginning to search through his person, emptying out pockets for lose change and the such. More important then cash, Asameir searches for any such documents pertaining to the quest Gerry and his fellows have set on.
Title: Re: Roll the Dice (RTD)
Post by: Statua on April 11, 2014, 03:03:05 AM
Gerry falls, smacking his head. Naturally, his helmet falls from his arm free to go wherever. (Roll for head damage to see if and when he wakes up and roll where the helmet went) Asameir finds 6 gold to take. There are no documents as of yet that are of interest.

You die first Red
Title: Re: Roll the Dice (RTD)
Post by: Dixon on April 11, 2014, 07:49:52 PM
Name: Orion
Sex:  Male
Race (can be not a human):  Minotaur
Inventory: Strong chain, rusted two-handed axe and a large machete which is hardly rusty.
Strengths: Trained with melee weapons and skillful with the chain, very tough and extremely strong, charge attack and very rusted steel armor with no helmet.
Weakness:  Rage makes him uncontrollable and doesn't think about actions nor any tactical attack -
slow (the armor making him slightly more slower), very big temper.
Class: Warrior
Title: Re: Roll the Dice (RTD)
Post by: Misty is kinda Mittens on April 11, 2014, 10:33:43 PM
Look for best smelling objects
Title: Re: Roll the Dice (RTD)
Post by: Vegas on April 11, 2014, 10:59:58 PM
Rolling for Dixon's char
Orion walks into town, his head lowered. He [9] wears a tattered large black cloak with cloth pants, with an iron chain in his pocket, lightly dusted with rust. The chain provides +1 to attacks when using it, and the clothing provides no stats. In his pocket is [45] gold.
Title: Re: Roll the Dice (RTD)
Post by: DrVengeance on April 14, 2014, 08:15:55 AM
Tony pulls himself up with what little dignity he has; he walks out of the tavern and looks for a watering hole in the shady part of town.
Title: Re: Roll the Dice (RTD)
Post by: NRK on April 14, 2014, 08:32:51 AM
Dagwanoenyent, Lord of Destruction and Chaos has a change of heart upon reaching the bank, turns around, and goes to look for a gang of adventurers that he could uh.. help like only a true tyrant can.
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