Catalyst Gaming

Backup Sections => Half Life Two Roleplay => Bug Reports => Topic started by: Adam S on March 15, 2014, 08:22:11 PM

Title: Physgun nocollide to entities?
Post by: Adam S on March 15, 2014, 08:22:11 PM
Apparently CW has some system that will automatically nocollide entities to props if you physgun them close to you or whatever.  However this causes a huge amount of hassle/hell when no-collide all a prop and try to position it as it will just spaz cause it un-collides itself with the props due to that. 
SimplePortal 2.3.7 © 2008-2024, SimplePortal