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Backup Sections => Half-Life 2 Roleplay => Archive => HL2RP Development[ARCHIVE] => Suggestions => Topic started by: The Doctor, RIP Juggernaut on February 21, 2013, 03:29:57 PM

Title: Economic reset.
Post by: The Doctor, RIP Juggernaut on February 21, 2013, 03:29:57 PM
Its simple, we totally reset the economy on the city server.
Right now 80% of people playing city(Who are normal citizens) are walking around with 25-50k tokens on them, it's made the economy a joke in the city, the only people who buy stuff is the CCA.

None of the CWU overhauls worked/will work because of the large amount of tokens and v flags running around, reset people/make v flags applicable so you have black market trading, instead of just the lolspawning going around.

Honestly, if VIP's and gold's have that much of a problem with resets taking fake money away, why are you on a serious RP server?
Title: Re: Economic reset.
Post by: tics on February 21, 2013, 04:13:53 PM
I hope that one day people in this community will realize that the solution to all problems is not a reset of the system. You haven't convinced me enough as to why this should be done.
Title: Re: Economic reset.
Post by: The Doctor, RIP Juggernaut on February 21, 2013, 04:19:15 PM
I hope that one day people in this community will realize that the solution to all problems is not a reset of the system. You haven't convinced me enough as to why this should be done.
Because all the money is just sitting in/on peoples accounts and not going anywhere other than just vanishing from them lolspawning shipments.

Most of the problems with the CWU is because no one wants to roleplay food or any of that, which is why this hunger mod is/will/may be added, but all that's going to do is make more lolspawning because its cheaper, and basically everyone can do it.

By taking v flags and the tokens away, it makes people need to work for their food(Thus roleplay)/items(Radios, guns, etc). This will make shops more successful and black market items harder to come by.

Honestly, this is the only thing that we haven't tried to improve things like the lack of black market and lack of CWU on citizen interaction.
 
Title: Re: Economic reset.
Post by: raged on February 21, 2013, 05:07:02 PM
Removing v flags from donators would solve most of the issues. That way donators don't have a 25k bank of tokens and an income of tokens that allow them to constantly buy food.
Title: Re: Economic reset.
Post by: tics on February 21, 2013, 05:18:41 PM
Removing v flags from donators would solve most of the issues. That way donators don't have a 25k bank of tokens and an income of tokens that allow them to constantly buy food.
This would reasonably work. I advocate this motion over a complete economic reset. However, you have to balance this with incentives to donate. It is reasonable to say that many people donate for v flags.
Title: Re: Economic reset.
Post by: raged on February 21, 2013, 05:50:54 PM
Well considering it's a donation and CG isn't obliged to provide anything in exchange for a donation I don't see the issue of removing them.
Title: Re: Economic reset.
Post by: The Doctor, RIP Juggernaut on February 21, 2013, 05:55:18 PM
If you take v flags with out resetting the money then it won't work, people could live their entire RP lives off of 50+k and rations and never have to work.
Title: Re: Economic reset.
Post by: The Mysterious Stranger on February 21, 2013, 09:56:09 PM
 There should be a restriction on how much crates of food and/or items one player can buy within a week but that would cause too much problems for the administrators such as a increase in alerts from players who need assistance, careful watching over the server population, checking the console once and awhile, etcetera etcetera. There is a variety of possibilities in order to make the economics in the server successfully work but what we need is good planning to make it happen.
Title: Re: Economic reset.
Post by: Yak on February 22, 2013, 05:13:41 AM
lol cg is fucked because you can donate for 5k tokens and an income
Title: Re: Economic reset.
Post by: Khub on February 22, 2013, 06:00:02 AM
lol cg is fucked because you can donate for 5k tokens and an income
let me correct, it's 50k tokens when you go gold
Title: Re: Economic reset.
Post by: YankeeSamurai on February 22, 2013, 06:04:10 AM
CG needs those incentives so that players donate to Rofl's buffalo wing and extra monitor fund
Title: Re: Economic reset.
Post by: raged on February 22, 2013, 07:18:28 AM
increase food shipment costs by 500x and give me 100k and i will distribute food and save everyone while all the gold members chew through their cash
Title: Re: Economic reset.
Post by: BltElite on February 22, 2013, 07:32:55 AM
Doing one or the other won't work -

Remove donator benefits and people will just walk around doing fuck all to get money

Remove all tokens and problem will return extremely quickly
Title: Re: Economic reset.
Post by: raged on February 22, 2013, 07:38:27 AM
Doing one or the other won't work -

Remove donator benefits and people will just walk around doing fuck all to get money

Remove all tokens and problem will return extremely quickly

what if you do both
Title: Re: Economic reset.
Post by: BltElite on February 22, 2013, 07:39:07 AM
Doing one or the other won't work -

Remove donator benefits and people will just walk around doing fuck all to get money

Remove all tokens and problem will return extremely quickly

what if you do both
everybody cries but it would work
Title: Re: Economic reset.
Post by: garry :D on February 22, 2013, 07:55:25 AM
Assuming that 50k tokens are given to Gold Members:

Quote
5 Magnums @ 1500 per crate = 33 crates with a total of 165 Magnums;
5 MP7s @ 1000 per crate = 50 crates with a total of 250 MP7s;
5 regular pistols @ 500 per crate = 100 crates with a total of 500 regular pistols;
5 frag grenades @ 250 per crate = 200 crates with a total of 1000 frag grenades;

5 Magnum rounds @ 200 per crate = 250 crates with a total of 1250 Magnum rounds;
5 MP7 rounds @ 150 per crate = 333 crates with a total of 1667 MP7 rounds;
5 regular pistol rounds @ 100 per crate =  100 crates with a total of 2500 regular pistol rounds;

Let's also assume that they have access to the menu by which these weapons are purchased and are dedicated enough to sit in a server for several hours spawning these shipments over the map.

So why is it that Gold Members receiving such an absurd amount of money for a serious HL2RP server when they have to agree on initial registration that "items are not needed to roleplay"?

I think it might be time to introduce a decimal point to the donation money.
Title: Re: Economic reset.
Post by: Khub on February 22, 2013, 09:13:15 AM
I would agree with removing v flags and making them applicable - get an authorization that you need the items from LBM menu or get a SA give you the flag. I would agree with lowering the amount of tokens received - I see 5000 tokens somehow better. It's still too much but 500 or 1000 would be of no point. It's a simple query on the database to lower the tokens - eg. if someone has 50,000 tokens or more, cut it down by 45k. Lowering amount / increasing interval of the LBM supplies would come handy too I think.

I'm afraid we need RoflWaffle to post in here and tell us how this won't go through though  :(
Title: Re: Economic reset.
Post by: Would you like some 3.14159265? on February 22, 2013, 10:28:23 AM
Even if the economy is reset, tokens will still be redundant on places like Outlands. Even more so if you get rid of v flags. If anything, just focus on fixing the damn server before restarting everything again.

>inb4 "u only say dat cause u gold membr and don't wanna loss tokuns"

If anything, I say let people keep their money, but give the tokens a bigger purpose so people will actually SPEND them. Right now, the biggest use for them is to buy shit from CWU's on City. Give the tokens a reason, don't eradicate them.
Title: Re: Economic reset.
Post by: The Doctor, RIP Juggernaut on February 22, 2013, 10:33:43 AM
Even if the economy is reset, tokens will still be redundant on places like Outlands. Even more so if you get rid of v flags. If anything, just focus on fixing the damn server before restarting everything again.

>inb4 "u only say dat cause u gold membr and don't wanna loss tokuns"

If anything, I say let people keep their money, but give the tokens a bigger purpose so people will actually SPEND them. Right now, the biggest use for them is to buy shit from CWU's on City. Give the tokens a reason, don't eradicate them.

The reason why the suggestion to remove 99% of v flags is to give tokens a propose in the black market trade(We don't use tokens in outlands because they're worthless due to lack of income) and buying stuff from the CWU(This is the only way rages stupid hunger bar will work).
Title: Re: Economic reset.
Post by: Airborne1st on February 22, 2013, 02:03:13 PM
I understand the argument here and I can't say I disagree from a player's standpoint. But from a business standpoint (and there is a business half of this website), business comes before pleasure, so to speak. What I mean by that is that by removing the things you get as a donator, that lowers the number of donators. Without donators, our servers don't even run. Think about it, most people don't donate to this community out of the goodness of their hearts. They donate because they want their Huey on HRP, or they want their tool gun on HL2RP, or their Ferrari on OCRP.

Its not as big of an issue with people who have been here a long time and just enjoy the community, and in reality most of those people play HL2RP and probably wouldn't mind. From a customer service standpoint however, resetting tokens (as small of an issue as that sounds) is like taking what someone donated for. Yes, anything donated is purely a donation and we're not entitled to give them anything for a donation, but you also have to look at the fact of why people donate to begin with. If the returns aren't worth the input, the number of donators can and sometimes will go down.

Now granted, most of the gold members are coming from HRP these days so this probably wouldn't have as many repercussions to wipe tokens and remove v flags from the donator benefit list. It really just depends on how needed hl2rp donators are I guess.

But yes, all in all I'd like to see a token reset and v flags removed from the donor list of benefits, so long as money and a potential lack of donators isn't an issue.

Title: Re: Economic reset.
Post by: The Doctor, RIP Juggernaut on February 22, 2013, 02:05:57 PM
90% of all the donates have/will come from HRP, and OCRP1.5/2. Not HL2RP. The most people should complain about is the flags, but removing the flags will create a black market, thus more RP for rebels, citizens and CCA.
Title: Re: Economic reset.
Post by: tics on February 22, 2013, 03:16:52 PM
90% of all the donates have/will come from HRP, and OCRP1.5/2. Not HL2RP. The most people should complain about is the flags, but removing the flags will create a black market, thus more RP for rebels, citizens and CCA.
I didn't realize you were Catalyst Gaming's designated statistician. No matter the income from HRP and OCRP, removing donor (donator is not a word) benefits will still result in a loss of income. It would be nearly impossible to gauge the importance of each server towards income, as you donate for one cross-server user group, and therefore there is definitely a level of uncertainty as to how much of an effect something like this may have on the community's income. Furthermore, servers encouraging donations likely vary from month to month, and we should avoid using unfounded statistics that are impossible to found when making this decision. Presently, this should be a decision left to Gabe, as he's the only one who has access to the information necessary to gauge the impact of such a change.

Title: Re: Economic reset.
Post by: BltElite on February 22, 2013, 03:43:51 PM
90% of all the donates have/will come from HRP, and OCRP1.5/2. Not HL2RP. The most people should complain about is the flags, but removing the flags will create a black market, thus more RP for rebels, citizens and CCA.
I didn't realize you were Catalyst Gaming's designated statistician. No matter the income from HRP and OCRP, removing donor (donator is not a word) benefits will still result in a loss of income. It would be nearly impossible to gauge the importance of each server towards income, as you donate for one cross-server user group, and therefore there is definitely a level of uncertainty as to how much of an effect something like this may have on the community's income. Furthermore, servers encouraging donations likely vary from month to month, and we should avoid using unfounded statistics that are impossible to found when making this decision. Presently, this should be a decision left to Gabe, as he's the only one who has access to the information necessary to gauge the impact of such a change.


the stat's may be incorrect but to be perfectly honest they are mainly true. People don't flock to hl2rp to get the wonderul donation benefits, do they? No they don't. People donate for the other server privileges and some take up hl2rp after going for benefits, some stay(eg me). People play hl2rp for the rp, and thats what we need to look at here. Look at the donations gained when ocrp first released on cg - it was absolutely huge. look at the donations from hl2rp - oh wait, nobody donated to exclusively get benefits on hl2rp except a few people.

Oh, and i couldn't give a fuck about my spelling and grammar im tired thanksbye
Title: Re: Economic reset.
Post by: Khub on February 22, 2013, 04:55:28 PM
I spoke with Thunderfuck and it seems we can remove the 'v' flag, but we need to compensate it somehow. I thought of letting people (vip/gold) select their own OOC icon from some menu I would make - of course not all of the available silkicons would be there. Decreased OOC interval to 75% maybe? Anything else that'd interest you as a potential donor? Any ideas?
Title: Re: Economic reset.
Post by: raged on February 22, 2013, 05:57:20 PM
give them toolgun access to every tool like duplicator and shit? ability to select a custom citizen model from a list of designated ones?
Title: Re: Economic reset.
Post by: Would you like some 3.14159265? on February 22, 2013, 05:59:30 PM
I spoke with Thunderfuck and it seems we can remove the 'v' flag, but we need to compensate it somehow. I thought of letting people (vip/gold) select their own OOC icon from some menu I would make - of course not all of the available silkicons would be there. Decreased OOC interval to 75% maybe? Anything else that'd interest you as a potential donor? Any ideas?

Custom civ model, full tool gun access, no OOC time, etc.
Title: Re: Economic reset.
Post by: raged on February 22, 2013, 06:21:27 PM
seems a little too much for v flags that people hardly use
Title: Re: Economic reset.
Post by: BltElite on February 22, 2013, 06:33:13 PM
Custom modelo's and toolgun(except obvious minge tools) is fine enough.
Title: Re: Economic reset.
Post by: Delta1116732 on February 22, 2013, 06:41:35 PM
Custom models seem pretty cool in my opinion, but even if you did allow custom models for the gold donators  where would they get the models? Most of the TnB ones are made for TRP, or have massive mounts of high tech stuff on them.
Title: Re: Economic reset.
Post by: smt on February 22, 2013, 06:42:42 PM
Custom models seem pretty cool in my opinion, but even if you did allow custom models for the gold donators  where would they get the models? Most of the TnB ones are made for TRP, or have massive mounts of high tech stuff on them.

it's almost like no one reads my posts ever

http://www.catalyst-gaming.net/index.php?topic=21687.msg159207#msg159207
Title: Re: Economic reset.
Post by: The Doctor, RIP Juggernaut on February 22, 2013, 06:43:18 PM
Custom models seem pretty cool in my opinion, but even if you did allow custom models for the gold donators  where would they get the models? Most of the TnB ones are made for TRP, or have massive mounts of high tech stuff on them.
How about a small list of models that only gold members can have? Doesn't have to be part of the TnB pack(I'm sure someone would have a problem with that), but like different vest models, different citizen models..
Title: Re: Economic reset.
Post by: Delta1116732 on February 22, 2013, 06:46:21 PM
Hmm never mind then. Those look pretty good.  What about /other/ models? The beefed up ones with armour, and stuff? Make those so you can just apply for them or not avalible what so ever?
Title: Re: Economic reset.
Post by: smt on February 22, 2013, 06:47:24 PM
Hmm never mind then. Those look pretty good.  What about /other/ models? The beefed up ones with armour, and stuff? Make those so you can just apply for them or not avalible what so ever?

If we're using the models I posted we're only allowed the first 30 (ones in the screenshot) so I have to manually repackage them
Title: Re: Economic reset.
Post by: raged on February 22, 2013, 07:50:34 PM
whoever said we have to include badass vested custom models and not just the citizen models with a different face?
Title: Re: Economic reset.
Post by: alaskan thunderfuck on February 22, 2013, 09:39:34 PM
Obviously the shit we're letting people donate for isn't a good idea. the question is, what IS a good idea? we still need money so we can't just remove what we have.
Title: Re: Economic reset.
Post by: raged on February 22, 2013, 09:46:56 PM
the pleasure and good feeling of having donated to cg
Title: Re: Economic reset.
Post by: The Doctor, RIP Juggernaut on February 22, 2013, 09:52:28 PM
the pleasure and good feeling of having donated to cg
Right...

Honestly, a list of models that they can set them selves too/get an admin to set them too would work.
Maybe some other stuff that won't effect gameplay, like glowing names on the scoreboard(OCRP yeah I know) able to have a longer description?
Cut the tokens you get when donating down to like 500 for gold and 250 for VIP and set the shipments/manage the economy to where that is a large(Ish) sum.
Title: Re: Economic reset.
Post by: raged on February 22, 2013, 09:57:18 PM
while we're at it why don't we let them spawn boats and call it harbour roleplay hl2rp edition

i honestly think the majority of donators dont donate for the extra things on hl2rp
Title: Re: Economic reset.
Post by: Star Rees on February 22, 2013, 10:12:48 PM
Every citizen and their mother in the sever seems to have some sort of weaponry on them.
Taking away their money will only increase the rates people are mugged and robbed, and characters killed.

I'm only personally speaking from P3 and "the wrong side of town" experience, but seeing as how people react to you carrying a donut in your inventory, if they start losing all their money, the crime rate is going to sky-rocket.

In turn with that, the CP will need to get a lot more involved in things, which could viewed as good or bad, like most things in this topic.
In the end I think it'll turn into a massive shit-storm that'll involve full-on CP raids and all, which could be fun. It won't be as fun for the losing side, though. It'll probably cause a lot more OOC turmoil when the CP need to start firing because everyone is a gun-totin' badass.

It could create some decent "gang" roleplay, though I doubt it'll be as good as I'm picturing it in my head.

The issue above could be good or bad on both sides of a spectrum, but in my own personal opinion, I don't think every gold/vip members turning into some high class gun shooting criminal would be the best for the serious roleplay of the server.

That's just my two cents, and someone with experience could most definitely out-debate me on this topic.
I'm just trying to get the point across that some people will do whatever it takes to keep their money, rather it be killing characters or spending real life money.

Either way, I don't believe this is going to be a win-win situation. It just does need to be handled in some sort of way.

How? I'm not exactly sure, haven't been here long enough to make an affirmative answer. I just hope whatever happens, if anything, works for the best and the interests of the community.

I do like the idea of someone with decency and responsibility, like an Admin, being charged with the duty to "distribute" various items instead of anyone with a couple thousand coins being able to spawn something out of their ass.
In that sense, having a "dealer" would definitely increase roleplay and maybe even interaction between everyone in the server, it'll also create a sort of "under-ground" market type of roleplay.

I'm not sure if all that exists already, but I haven't seen it, so that's just my penny in.

All in all, nobody is going to like a total reset in their tokens, and they'res going to be a bitch-fit about it if it ever does occur.
There are numerous ways to approach this issue, but a reset is probably the one that'll cause the most strife from the most people

This post wasn't intended to bash anyone's ideas or opinions on the topic, it's just my thoughts on the subject.
Too many coin remarks.
Title: Re: Economic reset.
Post by: raged on February 22, 2013, 10:54:49 PM
there's practically no guns in the city for rebels i don't know what you're on about
Title: Re: Economic reset.
Post by: Star Rees on February 22, 2013, 11:05:00 PM
I'm not talking about firearms, but everyone seems to be carrying around knives, and at least six of them to throw at me.

Anything sharp and can cut, I've never dealt with a firearm yet though.
Title: Re: Economic reset.
Post by: The Doctor, RIP Juggernaut on February 23, 2013, 12:39:40 AM
Knifes and /most/ shanks should require some sort of auth last I checked?
Anyway in your post you talk more about "Gun toting badasses" not about knifes or anything.

Personally I think the mugging rates should be high in Outlands/P3 to force people in to groups and more secure areas to fend off from them.
Title: Re: Economic reset.
Post by: ???Jesusfreak??? on February 23, 2013, 04:43:05 AM
Remove v flag, and reduce the amount of tokens to 1000 for gold and 500 for VIP.
Title: Re: Economic reset.
Post by: Lone Wanderer on February 24, 2013, 03:32:11 AM
Solution. Lower token amounts recieved by VIPs/Gold members, and take away v flags from them. Make it so people can apply for v flags via getting a supplier or something through an auth app (maybe specifically for v flags, kind of like TT?). Then, in place of tokens and v flags for donators, and give them access to the whole custom model idea.
Title: Re: Economic reset.
Post by: smt on February 24, 2013, 03:38:07 AM
Solution. Lower token amounts recieved by VIPs/Gold members, and take away v flags from them. Make it so people can apply for v flags via getting a supplier or something through an auth app (maybe specifically for v flags, kind of like TT?). Then, in place of tokens and v flags for donators, and give them access to the whole custom model idea.

"Getting a supplier" sounds really ass pulled and I'd hope admins would monitor it well, it'd suck to see "I MET THIS ONE GUY IN THE SEWERS AND HE HOOKED ME UP" in every auth app, or some variation on that~
Title: Re: Economic reset.
Post by: Khub on February 24, 2013, 05:00:08 AM
The HL2RP administration team will take several actions to help the economy. Stay tuned for the upcoming updates, in which we will announce the continual changes.
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