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Backup Sections => Suggestions => Half-Life 2 Roleplay => Archive => HL2RP Development[ARCHIVE] => Accepted HL2RP Suggestions => Topic started by: Dallas on February 17, 2013, 02:15:11 PM

Title: CONSCRIPT Suggestion
Post by: Dallas on February 17, 2013, 02:15:11 PM
You know what's really boring? Conscript rp. I really want it to be interesting but it isn't, so I'm making a suggestion.

-We make it so Conscripts are like second-class citizens in C17.

They will be still be Conscripts in shackles and they will all be fitted with internal trackers to go with their explosive collars but they will be allowed to go around the city. They will be allowed rations but only one at any time. A Conscript may be tortured or mutilated for a level three crime and killed for a level two. If you want, imagine them as Jews in Nazi Germany, all conscripts are to carry around their identification papers at all times, it is a crime to not have them, if a Conscript is found without them then that is a level three crime.

Conscripts would still be able to do jobs though only ever for unpaid labor for CWU, CCA or UU certified citizens.

This suggestion would add more interesting things to CG's canon and make city vort rp very fun.
Thoughts?
Title: Re: CONSCRIPT Suggestion
Post by: Sexy Frog on February 17, 2013, 02:21:32 PM
It sounds good but it also increases the chances CONSCRIPTS have of escaping.
Title: Re: CONSCRIPT Suggestion
Post by: Dallas on February 17, 2013, 02:26:07 PM
It sounds good but it also increases the chances CONSCRIPTS have of escaping.
But we have trackers and the collars would explode, then again, deactivating the equipment safely would require an authorization application.


Title: Re: CONSCRIPT Suggestion
Post by: Khub on February 17, 2013, 02:46:16 PM
I like this.
Title: Re: CONSCRIPT Suggestion
Post by: ur mom bob on February 17, 2013, 02:57:19 PM
I like it too, every time someone used to go on a conscript in City 45 they needed like 2 or 3 units just to guard it.
Title: Re: CONSCRIPT Suggestion
Post by: Monkey with a gun on February 17, 2013, 03:06:24 PM
I don't like this. In theory the idea is good. However whenever a conscript leaves the nexus all roleplay is halted as citizens will just stand there and watch the conscript, not saying anything and just staring.
Title: Re: CONSCRIPT Suggestion
Post by: Dallas on February 17, 2013, 03:11:09 PM
I don't like this. In theory the idea is good. However whenever a conscript leaves the nexus all roleplay is halted as citizens will just stand there and watch the conscript, not saying anything and just staring.

That's really the citizen's fault, we shouldn't limit Vort rp because citizens might stare. Hardly a reason.
Title: Re: CONSCRIPT Suggestion
Post by: EmperorDisasster on February 17, 2013, 03:16:59 PM
internal trackers to go with their explosive collars


Someone's been watching Battle Royale :D
Title: Re: CONSCRIPT Suggestion
Post by: Dallas on February 17, 2013, 03:18:40 PM
internal trackers to go with their explosive collars


Someone's been watching Battle Royale :D

That and playing Fallout 3
Title: Re: CONSCRIPT Suggestion
Post by: Zail on February 17, 2013, 03:25:21 PM
Since when did vortigaunts collars explode? I've yet to heard anything like that and the only 'modification' I've heard which was regarding the vortigaunts collars, was the one Globey or Mmmaaattt did.
It made the collars give them electrical shocks and not explode. Please tell me when this was implanted and show me proofs / evidence of a Logistic / GRID unit making it. Or was it one of you S2 units who made it?
Title: Re: CONSCRIPT Suggestion
Post by: Dallas on February 17, 2013, 03:35:08 PM
Since when did vortigaunts collars explode? I've yet to heard anything like that and the only 'modification' I've heard which was regarding the vortigaunts collars, was the one Globey or Mmmaaattt did.
It made the collars give them electrical shocks and not explode. Please tell me when this was implanted and show me proofs / evidence of a Logistic / GRID unit making it. Or was it one of you S2 units who made it?

I heard from Pettit that they exploded. In any case, this suggestion would make explosive collars mandatory to reduce the risk of escapees.
Title: Re: CONSCRIPT Suggestion
Post by: Sexy Frog on February 17, 2013, 03:54:16 PM
I could see the benefits as it could have positive results on both citizen and CONSCRIPT RP however I see draw backs as well. The main and very largest concern is once again the dramatic increase in escape possibility. The authorization aside, a fellow free Vortigaunt has a very high chance of getting it off. On top of that, while your suggestion of them being 2nd rate citizens makes a lot of sense, sad fact is that a majority of citizens won't do that.

Their immediate reaction is, "Holy shit, Vort! I must RP with them and be cool best butt buddies 4ever because they r vort!" Which kinda send your idea down the toilet. Once again, I like it, I just would like to see it worked out a bit more.
Title: Re: CONSCRIPT Suggestion
Post by: raged on February 17, 2013, 05:21:25 PM
If there's an OOC rule that prevents them from lolescaping under the condition their character is PK'd then I wouldn't have a problem with this.
Title: Re: CONSCRIPT Suggestion
Post by: Dallas on February 17, 2013, 05:32:55 PM
If there's an OOC rule that prevents them from lolescaping under the condition their character is PK'd then I wouldn't have a problem with this.

Hopefully that happens.
Title: Re: CONSCRIPT Suggestion
Post by: Sexy Frog on February 17, 2013, 05:38:01 PM
If there's an OOC rule that prevents them from lolescaping under the condition their character is PK'd then I wouldn't have a problem with this.

A simple fix for that is an auth app after having been freed where they'd post logs of when it happened most likely.
Title: Re: CONSCRIPT Suggestion
Post by: smt on February 17, 2013, 05:41:16 PM
Since when did vortigaunts collars explode? I've yet to heard anything like that and the only 'modification' I've heard which was regarding the vortigaunts collars, was the one Globey or Mmmaaattt did.
It made the collars give them electrical shocks and not explode. Please tell me when this was implanted and show me proofs / evidence of a Logistic / GRID unit making it. Or was it one of you S2 units who made it?

I heard from Pettit that they exploded. In any case, this suggestion would make explosive collars mandatory to reduce the risk of escapees.

Unless I'm blind I haven't seen S4 work on much yet - this could be SUCH great passive for S4 you have no idea. Logistics could work on making the thing and Support could ask for Level 1 verdicts to test various explosives made by Support or Logistics or whoever and stuff.

Other than that - if citizens stare, so what? That's natural, tell them off IC for staring, if they're doing it badly in an OOC sense than teach them with LOOC on how to behave, we're not 8 years old in the server, we can handle people who might need a nudge or reminder on some ways to roleplay a situation
Title: Re: CONSCRIPT Suggestion
Post by: Mr. Pettit on February 17, 2013, 06:00:49 PM
I'll have to work on that then, sounds like a good project and extra training course. Thanks for the idea smt.
Title: Re: CONSCRIPT Suggestion
Post by: raged on February 17, 2013, 06:04:27 PM
A simple fix for that is an auth app after having been freed where they'd post logs of when it happened most likely.

no not even that because otherwise they'll be organising shit in SF with hardcore rebels to disable their collars and then escape time after time again and it'll be pointless even letting them roam around.
Title: Re: CONSCRIPT Suggestion
Post by: Sexy Frog on February 17, 2013, 07:04:58 PM
Since they're second class citizens, would normal human citizens be able to physically and emotionally abuse them? I can see that as a potential for passive and whatever. If the CONSCRIPTS do anything back they can be dealt level 2 to 1 verdicts for their actions, depending on how bad. So like citizens are frustrated about how they're being treated by units so they can find a CONSCRIPT in like P2 or P3 or something and take out their frustration by making fun of them or kicking their shit in.

But again, the primary problem that I find tying this down is the ease of escape.
Title: Re: CONSCRIPT Suggestion
Post by: Mr. Busch on February 17, 2013, 07:20:53 PM

Unless I'm blind I haven't seen S4 work on much yet - this could be SUCH great passive for S4 you have no idea. Logistics could work on making the thing and Support could ask for Level 1 verdicts to test various explosives made by Support or Logistics or whoever and stuff....
"Excerpt"

In no way am I calling you out nor am I "talking shit", but I took a small bit offence to this statement. RADON, the support R&D sub-division that is all about passive RP, is currently lead by me and only has one unit in its ranks; me. We haven't really been able to complete one project because we have no units to go into the labs, other than me, to complete them. I'm mostly in the labs anymore, just trying to complete a project that people won't really care about or appreciate. People just don't want to join RADON because it require a LOT of passive RP by yourself, in a room, which no one will most likely see/ and or care about. The only thing that made us look reasonably "good", is our acquisition of a necrotic which is still in a box that is sitting in a storage room.

Anyways in short, with the new map change, I currently don't have a room to use and I can't use the support labs due to RADON and SPECTRE using different materials and equipment. And on top of that, my leader is thinking about disbanding the sub-section. So you probably wont see much more passive RP from the support R&D department.
Title: Re: CONSCRIPT Suggestion
Post by: raged on February 17, 2013, 07:21:50 PM
all i can see now is vortigaunts hanging in the slums in cliques mugging citizens
Title: Re: CONSCRIPT Suggestion
Post by: smt on February 17, 2013, 07:27:15 PM

Unless I'm blind I haven't seen S4 work on much yet - this could be SUCH great passive for S4 you have no idea. Logistics could work on making the thing and Support could ask for Level 1 verdicts to test various explosives made by Support or Logistics or whoever and stuff....
"Excerpt"

In no way am I calling you out nor am I "talking shit", but I took a small bit offence to this statement. RADON, the support R&D sub-division that is all about passive RP, is currently lead by me and only has one unit in its ranks; me. We haven't really been able to complete one project because we have no units to go into the labs, other than me, to complete them. I'm mostly in the labs anymore, just trying to complete a project that people won't really care about or appreciate. People just don't want to join RADON because it require a LOT of passive RP by yourself, in a room, which no one will most likely see/ and or care about. The only thing that made us look reasonably "good", is our acquisition of a necrotic which is still in a box that is sitting in a storage room.

Anyways in short, with the new map change, I currently don't have a room to use and I can't use the support labs due to RADON and SPECTRE using different materials and equipment. And on top of that, my leader is thinking about disbanding the sub-section. So you probably wont see much more passive RP from the support R&D department.

GRID worked better without complicated names and I dont know what your names mean either, I'm putting it bluntly - I haven't seen S4 do a proper, big, joint project, all I'm saying
Title: Re: CONSCRIPT Suggestion
Post by: Mr. Busch on February 17, 2013, 07:33:03 PM

Unless I'm blind I haven't seen S4 work on much yet - this could be SUCH great passive for S4 you have no idea. Logistics could work on making the thing and Support could ask for Level 1 verdicts to test various explosives made by Support or Logistics or whoever and stuff....
"Excerpt"

In no way am I calling you out nor am I "talking shit", but I took a small bit offence to this statement. RADON, the support R&D sub-division that is all about passive RP, is currently lead by me and only has one unit in its ranks; me. We haven't really been able to complete one project because we have no units to go into the labs, other than me, to complete them. I'm mostly in the labs anymore, just trying to complete a project that people won't really care about or appreciate. People just don't want to join RADON because it require a LOT of passive RP by yourself, in a room, which no one will most likely see/ and or care about. The only thing that made us look reasonably "good", is our acquisition of a necrotic which is still in a box that is sitting in a storage room.

Anyways in short, with the new map change, I currently don't have a room to use and I can't use the support labs due to RADON and SPECTRE using different materials and equipment. And on top of that, my leader is thinking about disbanding the sub-section. So you probably wont see much more passive RP from the support R&D department.

GRID worked better without complicated names and I dont know what your names mean either, I'm putting it bluntly - I haven't seen S4 do a proper, big, joint project, all I'm saying

Other than making a Bio-engineering space suit that repairs itself using a more concentrated form of bio-gel and nanites and is seeming similar to dead space EVA suit, its kind of hard to get a joint project that all of S4 can get into works with.

And RADON is an element on the periodic table, hence hinting to the chemistry we practice.
Title: Re: CONSCRIPT Suggestion
Post by: smt on February 17, 2013, 07:57:41 PM

Unless I'm blind I haven't seen S4 work on much yet - this could be SUCH great passive for S4 you have no idea. Logistics could work on making the thing and Support could ask for Level 1 verdicts to test various explosives made by Support or Logistics or whoever and stuff....
"Excerpt"

In no way am I calling you out nor am I "talking shit", but I took a small bit offence to this statement. RADON, the support R&D sub-division that is all about passive RP, is currently lead by me and only has one unit in its ranks; me. We haven't really been able to complete one project because we have no units to go into the labs, other than me, to complete them. I'm mostly in the labs anymore, just trying to complete a project that people won't really care about or appreciate. People just don't want to join RADON because it require a LOT of passive RP by yourself, in a room, which no one will most likely see/ and or care about. The only thing that made us look reasonably "good", is our acquisition of a necrotic which is still in a box that is sitting in a storage room.

Anyways in short, with the new map change, I currently don't have a room to use and I can't use the support labs due to RADON and SPECTRE using different materials and equipment. And on top of that, my leader is thinking about disbanding the sub-section. So you probably wont see much more passive RP from the support R&D department.

GRID worked better without complicated names and I dont know what your names mean either, I'm putting it bluntly - I haven't seen S4 do a proper, big, joint project, all I'm saying

Other than making a Bio-engineering space suit that repairs itself using a more concentrated form of bio-gel and nanites and is seeming similar to dead space EVA suit, its kind of hard to get a joint project that all of S4 can get into works with.

And RADON is an element on the periodic table, hence hinting to the chemistry we practice.

Im not attacking S4 or something if you get that impression, I'm not trying to offend anyone, I'm just saying there's been a lack of joint projects and now there can be one
Title: Re: CONSCRIPT Suggestion
Post by: Mr. Busch on February 17, 2013, 09:46:16 PM
Im not attacking S4 or something if you get that impression, I'm not trying to offend anyone, I'm just saying there's been a lack of joint projects and now there can be one

Then I'm sorry for the misconception.
Title: Re: CONSCRIPT Suggestion
Post by: Sexy Frog on February 18, 2013, 03:49:48 PM
Since they're second class citizens, would normal human citizens be able to physically and emotionally abuse them? I can see that as a potential for passive and whatever. If the CONSCRIPTS do anything back they can be dealt level 2 to 1 verdicts for their actions, depending on how bad. So like citizens are frustrated about how they're being treated by units so they can find a CONSCRIPT in like P2 or P3 or something and take out their frustration by making fun of them or kicking their shit in.

But again, the primary problem that I find tying this down is the ease of escape.

ANYWAY, back on topic. Question still stands. Dallas?
Title: Re: CONSCRIPT Suggestion
Post by: Dallas on February 19, 2013, 11:43:04 AM
Since they're second class citizens, would normal human citizens be able to physically and emotionally abuse them? I can see that as a potential for passive and whatever. If the CONSCRIPTS do anything back they can be dealt level 2 to 1 verdicts for their actions, depending on how bad. So like citizens are frustrated about how they're being treated by units so they can find a CONSCRIPT in like P2 or P3 or something and take out their frustration by making fun of them or kicking their shit in.

But again, the primary problem that I find tying this down is the ease of escape.

ANYWAY, back on topic. Question still stands. Dallas?

Yeah, a citizen beating a vortigaunt conscript would only be a level three crime considering they would only be second class citizens.
Title: Re: CONSCRIPT Suggestion
Post by: Sexy Frog on February 19, 2013, 01:34:03 PM
Since they're second class citizens, would normal human citizens be able to physically and emotionally abuse them? I can see that as a potential for passive and whatever. If the CONSCRIPTS do anything back they can be dealt level 2 to 1 verdicts for their actions, depending on how bad. So like citizens are frustrated about how they're being treated by units so they can find a CONSCRIPT in like P2 or P3 or something and take out their frustration by making fun of them or kicking their shit in.

But again, the primary problem that I find tying this down is the ease of escape.

ANYWAY, back on topic. Question still stands. Dallas?

Yeah, a citizen beating a vortigaunt conscript would only be a level three crime considering they would only be second class citizens.

Chances are I'll probably support this and start working to put it in place, but I would have to mull it over and think of some stuff to prevent issues.
Title: Re: CONSCRIPT Suggestion
Post by: Reimer on February 20, 2013, 12:23:08 PM
I rather like this idea, all the CONSCRIPTs do is come on every once and a while, push a broom around the nexus, get beaten, and leave for a few days before doing the same thing again. I'd at least think letting them be janitors or heavy-labor workers in P1 only, lifting boxes, cleaning streets, or being assistants or shopworkers for the CWU would be a decent tradeoff for the risk of losing them or them being killed for some reason. Perhaps they could be denied the privileges to own houses or money, which makes them more or less an "untouchable" caste in P1, existing only to be ordered around by the CCA and CWU and to be kicked around by citizens, some of which would offer food or shelter for some of them.

I think it would be interesting, but we would have to make the slave collars near-impossible to break off without killing the vortigaunt or alerting the CCA to the tampering.
Title: Re: CONSCRIPT Suggestion
Post by: Sexy Frog on February 20, 2013, 01:00:19 PM
Those are a given.

Before this is implemented, Logistics will have to work on the collars. Also, probably limiting mobility to P1 and P2, but once the CONSCRIPT goes past the P3 marker, either its a level 2 offense if caught OR have an automatic radar activate to keep track of the CONSCRIPT at all times within P3.

On top of that, they will be advertised to be "untouchables" or "undesirables". Any citizens seen showing CONSCRIPTS a kindness are given level 2 verdicts. Physical abuse would be a stern talking to only and emotional abuse wouldn't be responded to. 
Title: Re: CONSCRIPT Suggestion
Post by: Reimer on February 20, 2013, 02:25:30 PM
Perhaps we could design posters to help advertise the CONSCRIPTs' role.

For instance, a poster with a Civil protection officer above a collar'ed vortigaunt that reads something along the lines of

"He is here to protect you,


.....it is here to serve you."
Title: Re: CONSCRIPT Suggestion
Post by: Dallas on February 20, 2013, 02:50:45 PM
Perhaps we could design posters to help advertise the CONSCRIPTs' role.

For instance, a poster with a Civil protection officer above a collar'ed vortigaunt that reads something along the lines of

"He is here to protect you,


.....it is here to serve you."

Not a bad idea at all...
Title: Re: CONSCRIPT Suggestion
Post by: Airborne1st on February 20, 2013, 04:23:00 PM
I'll have the R&D sub divisions in S4 make the collars. Once that's finished we'll see about actually doing this.

But I'm going to point out a few things that I will and won't accept with it.

I can easily see this becoming an issue where those with vort characters find crafty ways to get their collars off, leaving admins no choice but to find their methods acceptable and allow another free vort to roam P3. Over time this will get to the point that there's a group or even multiple small groups of escaped conscripts in P3. This idea isn't supposed to be put in place for people to escape from their shackles. Its supposed to be for people to actually RP being a second class citizen.

If this turns into an escape fest with the vorts, it'll probably wind up being abolished, if its truly finalized and accepted. I won't support this at all if there's not both an IC restriction and OOC punishment for disregarding the fact the collars being created will shock/explode upon reaching a certain point on the map or if its tampered with at all, in any way.

Escaped conscript auth apps should be no more common or harder to get accepted than rogue unit apps are. It should be an extremely rare case.
Title: Re: CONSCRIPT Suggestion
Post by: The Doctor, RIP Juggernaut on February 20, 2013, 04:36:55 PM
I'll have the R&D sub divisions in S4 make the collars. Once that's finished we'll see about actually doing this.

But I'm going to point out a few things that I will and won't accept with it.

I can easily see this becoming an issue where those with vort characters find crafty ways to get their collars off, leaving admins no choice but to find their methods acceptable and allow another free vort to roam P3. Over time this will get to the point that there's a group or even multiple small groups of escaped conscripts in P3. This idea isn't supposed to be put in place for people to escape from their shackles. Its supposed to be for people to actually RP being a second class citizen.

If this turns into an escape fest with the vorts, it'll probably wind up being abolished, if its truly finalized and accepted. I won't support this at all if there's not both an IC restriction and OOC punishment for disregarding the fact the collars being created will shock/explode upon reaching a certain point on the map or if its tampered with at all, in any way.

Escaped conscript auth apps should be no more common or harder to get accepted than rogue unit apps are. It should be an extremely rare case.
Or you could Roleplay it and find a way to improve the collars so they can't get out of them....
Title: Re: CONSCRIPT Suggestion
Post by: BltElite on February 20, 2013, 05:32:11 PM
Escaped conscript auth apps should be no more common or harder to get accepted than rogue unit apps are. It should be an extremely rare case.

Simple way to fix people going 'lolescape'. Its not hard for an advanced faction to develop a collar that shocks you and explodes when tampered. Terrorist IED's have anti tampering and they aren't exactly the most up to date regarding weaponry.
Title: Re: CONSCRIPT Suggestion
Post by: Airborne1st on February 20, 2013, 06:28:02 PM
I'll have the R&D sub divisions in S4 make the collars. Once that's finished we'll see about actually doing this.

But I'm going to point out a few things that I will and won't accept with it.

I can easily see this becoming an issue where those with vort characters find crafty ways to get their collars off, leaving admins no choice but to find their methods acceptable and allow another free vort to roam P3. Over time this will get to the point that there's a group or even multiple small groups of escaped conscripts in P3. This idea isn't supposed to be put in place for people to escape from their shackles. Its supposed to be for people to actually RP being a second class citizen.

If this turns into an escape fest with the vorts, it'll probably wind up being abolished, if its truly finalized and accepted. I won't support this at all if there's not both an IC restriction and OOC punishment for disregarding the fact the collars being created will shock/explode upon reaching a certain point on the map or if its tampered with at all, in any way.

Escaped conscript auth apps should be no more common or harder to get accepted than rogue unit apps are. It should be an extremely rare case.
Or you could Roleplay it and find a way to improve the collars so they can't get out of them....

Everything is going to be RP'ed. The idea, the creation, the testing of the collars, the effect of the collars on actual conscripts that try to tamper with them, etc. Its all going to be RP'ed. But we're not going to allow people to waste the time we're all going to put into ICly developing these collars and to create the idea for conscripts to be second class citizens by just escaping as if that's just what you do as a conscript. Just the same way we don't allow units to just go rogue as if its a process of the CCA, if that makes sense.
Title: Re: CONSCRIPT Suggestion
Post by: Atticat on March 04, 2013, 07:59:31 PM
I agree with this proposal.
Title: Re: CONSCRIPT Suggestion
Post by: Sexy Frog on March 04, 2013, 08:09:36 PM
Oh, totally forgot about this thread. Yes, we plan on going with this but first, logistics needs to work on the collars (which they are doing). We're just putting it out to see how it goes first. If too many CONSCRIPTS go missing and shit, this will probably be revoked.
Title: Re: CONSCRIPT Suggestion
Post by: Reimer on March 04, 2013, 09:14:54 PM
Great to see this going through.
Title: Re: CONSCRIPT Suggestion
Post by: Sexy Frog on March 04, 2013, 09:39:36 PM
Hopefully this will push people to actually apply for Vortigaunts.
Title: Re: CONSCRIPT Suggestion
Post by: walkers_mod on March 23, 2013, 03:31:45 AM
I like it  ;D

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