Catalyst Gaming

General => Creations => Topic started by: Lukeme99[NcX][F.O.G][Gmod.biZ] on October 28, 2011, 02:28:46 PM

Title: ZombieDefense Alpha - Suggestions, Updates and More
Post by: Lukeme99[NcX][F.O.G][Gmod.biZ] on October 28, 2011, 02:28:46 PM
This thread is about my new GameMode ZombieDefense! It is in current alpha, so all i have got is some ideas, a folder of lua, and a few maps. Here you can suggest ideas you may have, view updates on my progress and more.
Oh and developers, please note that i may be asking a few(many) questions related to the coding/mapping.
Title: Starting/Infinite Weapons
Post by: Lukeme99[NcX][F.O.G][Gmod.biZ] on October 28, 2011, 02:32:58 PM
I got:
Code: [Select]
Crowbar
Knife - doesnt work 4 now
PhysGUUUN
9mm

Anything else? (NO SHOTGUNS! Unless someone designs a weak ranger (not by lua))
Title: Re: ZombieDefense Alpha - Suggestions, Updates and More
Post by: Phalanx on October 28, 2011, 02:42:50 PM
SMG (Not common but not rare), crossbow(More rare but not too rare), and sword
Will edit if I get more ideas.
Title: -
Post by: Lukeme99[NcX][F.O.G][Gmod.biZ] on October 28, 2011, 02:46:13 PM
those are hidden in the maps somewhere...

EDIT: Think i got the knife to work... and i think i fixed the crash when the fast zombies spawn

Stop doubleposting, 5% warning issued.
Title: NEW MAP
Post by: Lukeme99[NcX][F.O.G][Gmod.biZ] on November 01, 2011, 04:10:44 AM
zd_underground_v1a, is basically a caved in tube line, where zombie spawn outa the ruble!
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