Catalyst Gaming
Backup Sections => Archive => HL2RP Development[ARCHIVE] =>
Half-Life 2 Roleplay => Topic started by: Statua on July 03, 2011, 10:09:09 PM
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(http://desmond.imageshack.us/Himg43/scaled.php?server=43&filename=snapshot1732011835pm.png&res=medium)
Nuff said.
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Looks like you made it on a napkin
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Is this to scale? I hope it's not... The Trainstation is larger than the Civil Housing block, and the river takes up about a fifth of the map. Also, where is detainment in the Nexus?
Is this the final blueprint?
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Naw, this ain't the final blueprint: there will probably bee several revisions.
Could you add an APEX room? See my suggestion in the thread.
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It looks neat! Theres a trainstation! :D
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Is this to scale? I hope it's not... The Trainstation is larger than the Civil Housing block, (The one on C45 isnt? It's not to exact scale but the train station will be about the same size as the housing block) and the river takes up about a fifth of the map(Don't you worry about that. We mappers have a tool called 3d skybox to make the map feel bigger without taking up space). Also, where is detainment in the Nexus?(Detainment is about a quarter mile underground, two high speed elevators come from the lobby.)
Is this the final blueprint?(This is the final blueprint for district one. I still have an entire other half to plan)
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Is this to scale? I hope it's not... The Trainstation is larger than the Civil Housing block, (The one on C45 isnt? It's not to exact scale but the train station will be about the same size as the housing block) and the river takes up about a fifth of the map(Don't you worry about that. We mappers have a tool called 3d skybox to make the map feel bigger without taking up space). Also, where is detainment in the Nexus?(Detainment is about a quarter mile underground, two high speed elevators come from the lobby.)
Is this the final blueprint?(This is the final blueprint for district one. I still have an entire other half to plan)
Cool, having the Nexus shit underground to save space: me likey.
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The map looks nice by looking at the blueprint. Keep up the good work, statua!
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Are the canals going to be accessible?
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Are the canals going to be accessible?
Yes, I believe so.
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From the blueprints it tells me the nexus will be 1 leveled(I know im wrong tho)
Also why didnt to put any store fronts? D:
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The nexus is multi leveled. I'll add stores where there's adequet space. Canals will be accessable however, you can't just walk in. You have to know where the codes are and know the code to get in. This will prevent minges in D4
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When are we going to see the D2 blueprints? :3
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When are we going to see the D2 blueprints? :3
when I'm done them. D2 is going to be a bit harder to make but I'll find something out.