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Backup Sections => Archive => HL2RP Development[ARCHIVE] => Half-Life 2 Roleplay => Topic started by: Statua on July 02, 2011, 02:28:00 AM

Title: Custom map goodie: Overwatch Dispatch
Post by: Statua on July 02, 2011, 02:28:00 AM
Going to have our own pre-set dispatch voices, kinda like city 8 I guess. Heres what I threw together: http://yourlisten.com/channel/content/98229/City_32_Judgement_Waiver_Test_1
Title: Re: Custom map goodie: Overwatch Dispatch
Post by: lemonshit on July 02, 2011, 02:52:31 AM
I like the regular voice better.. This one sounds like a sick asian woman who speaks to fast. I mean, what sets the mood of the regular one is that, she just had a smooth voice, that's nice and slow.
Title: Re: Custom map goodie: Overwatch Dispatch
Post by: Statua on July 02, 2011, 02:57:48 AM
I can change speed no problem. There's other voices I can try too. Its more for dispatch voices we don't have and to change things up a little. I'll do more later.
Title: Re: Custom map goodie: Overwatch Dispatch
Post by: chunkeymonkey79 on July 02, 2011, 10:32:17 AM
You should make it more like the original, because the original voice has 2 sides to it: 1 side was where she spoke nice and slow, and buttered the words, but beneath the butter was the uneasiness and fearfullness; she let you know shit was going down, and not to fuck with the UCA.

EDIT: You could take the current voice we have now, and make custom sounds for it.

I just like the current voice better, if you made custom voices for /dispatch, that would be awesome.
Title: Re: Custom map goodie: Overwatch Dispatch
Post by: Statua on July 02, 2011, 12:44:29 PM
You should make it more like the original, because the original voice has 2 sides to it: 1 side was where she spoke nice and slow, and buttered the words, but beneath the butter was the uneasiness and fearfullness; she let you know shit was going down, and not to fuck with the UCA.

EDIT: You could take the current voice we have now, and make custom sounds for it.

I just like the current voice better, if you made custom voices for /dispatch, that would be awesome.

That's conservative. You obviously havent played episode two because the voice dramatically changes. It sounds more like GLaDOS in Ep2.
Title: Re: Custom map goodie: Overwatch Dispatch
Post by: Nicknero on July 03, 2011, 02:23:53 PM
Don't fix what ain't broken.
Why changing the voice? The current one is perfect, and NOTHING should be changed with it.
Title: Re: Custom map goodie: Overwatch Dispatch
Post by: YankeeSamurai on July 03, 2011, 03:08:35 PM
I would concentrate on finishing the actual map before adding the novelties.
Title: Re: Custom map goodie: Overwatch Dispatch
Post by: Statua on July 03, 2011, 03:25:35 PM
Because there is no pre recorded voice for rations. That's the major reason for this. However, If i can duplicate the OW voice perfectly, then I'll only add ration distribution.
Title: Re: Custom map goodie: Overwatch Dispatch
Post by: Ice on July 05, 2011, 06:22:12 PM
What program are you using for the voices/effects? Perhaps I can provide you with some voice samples.
Title: Re: Custom map goodie: Overwatch Dispatch
Post by: Wish on July 05, 2011, 06:46:34 PM
I like the voice that you hear in HL2. I tend to get way into my RPing and when I hear that voice I get a little scared. xD
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