Catalyst Gaming

Backup Sections => Bug Reports => Orange Cosmos Roleplay 2[ARCHIVE] => Fixed Bugs => Topic started by: Statua on April 28, 2013, 01:13:41 AM

Title: Phone D/C Bug
Post by: Statua on April 28, 2013, 01:13:41 AM
If you try calling someone and they D/C during the dialtone, the phone keeps calling them and the dialtone plays after you hang up. Also this:

[ERROR] gamemodes/ocrp2/gamemode/client/vgui/phone.lua:564: Tried to use a NULL entity!
  1. Nick - [C]:-1
   2. DoClick - gamemodes/ocrp2/gamemode/client/vgui/phone.lua:564
    3. unknown - lua/vgui/dlabel.lua:206

Title: Re: Phone D/C Bug
Post by: Hoplite on April 28, 2013, 09:00:11 AM
Sounds like there's a missing validity check on the receiver entity!  I believe there's also one missing on those running for mayor (it still tries to put them on the derma panel when it pops up even if they're not valid anymore).
Title: Re: Phone D/C Bug
Post by: Scratchie on May 02, 2013, 02:53:44 AM
Should be fixed in update 6.1
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