Catalyst Gaming
Backup Sections => Bug Reports =>
Orange Cosmos Roleplay 2[ARCHIVE] => Fixed Bugs => Topic started by: Statua on April 28, 2013, 01:13:41 AM
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If you try calling someone and they D/C during the dialtone, the phone keeps calling them and the dialtone plays after you hang up. Also this:
[ERROR] gamemodes/ocrp2/gamemode/client/vgui/phone.lua:564: Tried to use a NULL entity!
1. Nick - [C]:-1
2. DoClick - gamemodes/ocrp2/gamemode/client/vgui/phone.lua:564
3. unknown - lua/vgui/dlabel.lua:206
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Sounds like there's a missing validity check on the receiver entity! I believe there's also one missing on those running for mayor (it still tries to put them on the derma panel when it pops up even if they're not valid anymore).
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Should be fixed in update 6.1