Catalyst Gaming
Backup Sections => Archive => HL2RP Development[ARCHIVE] =>
Half-Life 2 Roleplay => Topic started by: JoshB on May 21, 2011, 08:16:43 PM
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This is a question directed toward admins. Basically I have something planned involving dynamite (not mingeing). Rofl has approved the roleplay of me getting explosives, now the question. Who set the dynamite limit to 0, and how did you do that? Rofl can't seem to get it to work. If Rofl did it in the first place, then I am a huge derp.
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Here's a question.. Why need actual dynamite for a roleplayed event?
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You could use the detonator prop from the Counter Strike proplist...
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Dynamite Removed = :D?
Does this mean I can be let back on the server?
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Ehm. No. Most likely not.
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And in IC... where and how would you get a dynamite? Make one right... yeah sure.
Where are you going to get the explosive material?
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It's not so hard to make explosives actually, but dynamite in specific's probably a no-no yeah.
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Dynamite Removed = :D?
Does this mean I can be let back on the server?
That. Was. Hilarious..
I don't know much about Garry's Mod, but, dynamite is probably a no-no..
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This was for an event that I was going to do with my resistance. I guess I will do it without dynamite.