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Backup Sections => Archive => HL2RP Development[ARCHIVE] => Half-Life 2 Roleplay => Topic started by: igor on June 13, 2012, 02:48:38 PM

Title: Server Map.
Post by: igor on June 13, 2012, 02:48:38 PM
Title says it all. I know a handfull of people are working on their own map projects, if you are one of those people, please post and let us know how it's going (In this thread, brah).

City45 is so old.
Title: Re: Server Map.
Post by: garry :D on June 14, 2012, 01:31:44 AM
I told Kronic that I would patch the garage in x1f for a stable release and he could put it on the server.
Title: Re: Server Map.
Post by: Orange - Cisco Certified on June 14, 2012, 02:07:34 AM
please do

your edit of the map is 10x10x10x10x10x0 better than the current one.
Title: Re: Server Map.
Post by: Statua on June 14, 2012, 04:39:14 PM
About to release the update for ineu_pass. Compiling it as I post this.
Title: Re: Server Map.
Post by: Frolie [Jellykid] on June 14, 2012, 05:00:32 PM
Stat's post made me all tingly. Do you have an approximate date for uploadsing? i missed the map change event least time, and i don't want to miss whatever goes down this time around.
Title: Re: Server Map.
Post by: Statua on June 15, 2012, 01:18:54 AM
Stat's post made me all tingly. Do you have an approximate date for uploadsing? i missed the map change event least time, and i don't want to miss whatever goes down this time around.
Its the same map just an update. No more floating trees, no more bugs. Yadda yadda. A few things added here and there. No event is needed for this. However it should be up tomorrow.
Title: Re: Server Map.
Post by: igor on June 16, 2012, 04:39:23 PM
Bamp. When will x1f be implimented?
Title: Re: Server Map.
Post by: Statua on June 16, 2012, 05:03:30 PM
Bamp. When will x1f be implimented?
Some time today afaik.
Title: Re: Server Map.
Post by: garry :D on June 16, 2012, 06:51:55 PM
We weren't able to do it last night but it should be just a 30 minute process to implant the necessary map data and we're all good to go.
Title: Re: Server Map.
Post by: cookiesofamerica on June 16, 2012, 06:58:28 PM
Statua I heard you were making a custom edition map, did you decide to cancel the project?
Title: Re: Server Map.
Post by: Statua on June 16, 2012, 07:02:46 PM
Statua I heard you were making a custom edition map, did you decide to cancel the project?
Custom edition? Of what?
Title: Re: Server Map.
Post by: cookiesofamerica on June 16, 2012, 07:18:01 PM
Statua I heard you were making a custom edition map, did you decide to cancel the project?
Custom edition? Of what?
City 8 :P A few months ago, you posted that you were making it and got permission from the original owner to produce it.
Title: Re: Server Map.
Post by: Statua on June 16, 2012, 07:47:56 PM
Too lazy to do it. Jackal has a map done anyway.
Title: Re: Server Map.
Post by: Roven :D on June 16, 2012, 08:30:55 PM
Anticipation mounts....what map is being added?
Title: Re: Server Map.
Post by: FPSRussia on June 17, 2012, 10:43:45 PM
The map is having some glitches, that is confirmed yes. So everyone needs to wait until it is up and when it is, it is.
Title: Re: Server Map.
Post by: Airborne1st on June 18, 2012, 12:23:24 PM
Someone said last night that according to Kronic, Oz's map was "Fatally flawed." I assume meaning flawed to the point to where its unusable  . I'm not sure though. I wish Oz or Kronic would post some kind of official update on what we're dealing with >.> *hint, hint*
Title: Re: Server Map.
Post by: raged on June 18, 2012, 05:48:28 PM
OzJackal is currently extending the nexus and repairing several bugs.
Title: Re: Server Map.
Post by: garry :D on June 19, 2012, 02:53:32 AM
The map is no longer flawed in terms of bugs that I should've picked up earlier.

As for the stretching models, I am running a clean install and only certain people are getting the error. I don't have anything special in regards to citizen models on the server and there is no reason for the animations to be messed up.
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