Catalyst Gaming
Backup Sections => Archive => HL2RP Development[ARCHIVE] =>
Half-Life 2 Roleplay => Topic started by: Orange - Cisco Certified on May 13, 2012, 12:56:07 AM
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This RSO issue is a pain in the ass, if Oz's map helps. I say butt-fuck and fix the problems already, I'm tired of connect twenty times before I'm let in.
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His map won't help RSO much, if its still using c45 + kaz's edit, plus I'm pretty sure the map was broke and that's why it's not being used.
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There isn't that much broken with the map, + I would much rather have the map Oz made because it is just cool. I thought a night time setting was always bad, but when I saw Oz's map and played on it, I changed my mind. I freakin' love the map, it is so perfect (Other than the "broken" parts of the map).
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Well, the reason is because of some bugs and the view portals.
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Not Oz's map, it's Kaz's map that's been edited by Oz.
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Specifics aside, the map that Oz edited is greatly improved upon. Before, when you look straight into the plaza your FPS will drop greatly and you get lua errors in console. In the new version, for me, my fps doesn't drop under 50 when the initial drop happens and then after it bumps back up to 60.
If it will cut down on RSOs, which I think it will since it's been vastly improved upon, we should fix those small errors and use it ASAP.
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Again, there are some areaportals and other issues in that map which are pretty damn annoying. However I also would like to switch to a night time version of the map like we used to have, but if we were to decide to switch to the map it needs a hotfix releasing just to fix those issues. Kaz was a massive dumbfuck to change it to daytime in the first place.
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The issue is with the base map, original City45 might not have AS many issues but using an OLD map from TnB was a bad idea from the start...
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Could someone please tell me where these "broken" parts of the map are? When I
Played it, it seemed pretty good to me