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CG Central => News and Announcements => Topic started by: Crap-Head on February 20, 2012, 03:41:46 PM

Title: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: Crap-Head on February 20, 2012, 03:41:46 PM
(http://img39.imageshack.us/img39/3259/ocrp15orangez3.png)
Orange Cosmos RP 1.5 Update #8

General Changes

Playtime Changes
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: S?cojnr on February 20, 2012, 03:59:03 PM
Very nice update Crap Head. Glad all the times work good now too.
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: OhDeaR on February 20, 2012, 04:21:15 PM
pic on the bugatti? :>
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: ???????£??Rose Nocturna??? on February 20, 2012, 04:33:48 PM
Yay!  Cant wait for the phones :D
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: Technical Abbreviations on February 20, 2012, 04:37:09 PM
Now craphead, set your playtime back to 0 so youll have to grind up for weeks like everyone else, just so you can go swat and do a proper raid.
Come on craphead, lets do it...
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: JF on February 20, 2012, 04:41:49 PM
Knew I should have saved up! >.<
Good update though. Like Ahri, I can't wait for the new phone system. I hope it's as good as the one I used on a Perp server. Dat shit was awsome! :D
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: Crap-Head on February 20, 2012, 04:49:39 PM
Now craphead, set your playtime back to 0 so youll have to grind up for weeks like everyone else, just so you can go swat and do a proper raid.
Come on craphead, lets do it...

To inform you, I already reset mysel to 2 hours when coding the system for gold members to have free jobs. I'm on 7 hours now from dev server and the live server.

And if I want to change it back to 2 days, well then I will do that. I never go swat nor mayor seeing as I'm either busy coding updates for all of you guys on OCRP, or I administrate the server or having a life.

Anything else you want to dig up now that you are shitposting in another update thread?
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: Martinerrr on February 20, 2012, 04:59:12 PM
Now craphead, set your playtime back to 0 so youll have to grind up for weeks like everyone else, just so you can go swat and do a proper raid.
Come on craphead, lets do it...
Anything else you want to dig up now that you are shitposting in another update thread?
The whole waiting thing kinda sucks because I myself been playing for obviously 2 days straight, it really, really killed my mood in playing OCRP. It was getting boring, but I came because of all of you guys, and now this shit fucks me up even more, I'm trapped in a corner and I don't give a shit.
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: Technical Abbreviations on February 20, 2012, 05:01:39 PM
Now craphead, set your playtime back to 0 so youll have to grind up for weeks like everyone else, just so you can go swat and do a proper raid.
Come on craphead, lets do it...

To inform you, I already reset mysel to 2 hours when coding the system for gold members to have free jobs. I'm on 7 hours now from dev server and the live server.

And if I want to change it back to 2 days, well then I will do that. I never go swat nor mayor seeing as I'm either busy coding updates for all of you guys on OCRP, or I administrate the server or having a life.

Anything else you want to dig up now that you are shitposting in another update thread?
Its not shitposting, Im trying to get you to understand why almost the entire OCRP community hates the incredibly long playtime for swat. Reducing playtime for golds and vips for the rest of the jobs, yes, good. But swat and mayor? Were still talking weeks before any raiding by police can occur, because there is no mayor, and no chief. Why do you continue to set it up so that all the police can do are yell at you to stop growing weed next to windows? It failed badly on semi-serious OCRP, what makes you think it will succeed here? Its still promoting crimeRP over any other kind of RP. If you continue for force idea this then OCRP will become nothing more than darkRP with cars.
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: Nicknero on February 20, 2012, 05:10:07 PM
Fuck yeah, very nice update.
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: autism on February 20, 2012, 05:11:04 PM
fucking bugatti veyron. Don't want to buy because i'll be left with 500k. But then again I do want to show off. Fml.
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: Jeff2307 on February 20, 2012, 05:14:53 PM
Any way to change Z and tab button getting cursor on?
Maybe we could set the key ourselves or tab only?
Because for us azerty users it's extremely annoying since we can't use z to walk...

Great work on all the rest though!
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: Crap-Head on February 20, 2012, 05:26:42 PM
Now craphead, set your playtime back to 0 so youll have to grind up for weeks like everyone else, just so you can go swat and do a proper raid.
Come on craphead, lets do it...

To inform you, I already reset mysel to 2 hours when coding the system for gold members to have free jobs. I'm on 7 hours now from dev server and the live server.

And if I want to change it back to 2 days, well then I will do that. I never go swat nor mayor seeing as I'm either busy coding updates for all of you guys on OCRP, or I administrate the server or having a life.

Anything else you want to dig up now that you are shitposting in another update thread?
Its not shitposting, Im trying to get you to understand why almost the entire OCRP community hates the incredibly long playtime for swat. Reducing playtime for golds and vips for the rest of the jobs, yes, good. But swat and mayor? Were still talking weeks before any raiding by police can occur, because there is no mayor, and no chief. Why do you continue to set it up so that all the police can do are yell at you to stop growing weed next to windows? It failed badly on semi-serious OCRP, what makes you think it will succeed here? Its still promoting crimeRP over any other kind of RP. If you continue for force idea this then OCRP will become nothing more than darkRP with cars.

Right after the update was out, we had a mayor. There's around 5 people already that already have 2 days.
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: Technical Abbreviations on February 20, 2012, 05:46:29 PM
Now craphead, set your playtime back to 0 so youll have to grind up for weeks like everyone else, just so you can go swat and do a proper raid.
Come on craphead, lets do it...

To inform you, I already reset mysel to 2 hours when coding the system for gold members to have free jobs. I'm on 7 hours now from dev server and the live server.

And if I want to change it back to 2 days, well then I will do that. I never go swat nor mayor seeing as I'm either busy coding updates for all of you guys on OCRP, or I administrate the server or having a life.

Anything else you want to dig up now that you are shitposting in another update thread?
Its not shitposting, Im trying to get you to understand why almost the entire OCRP community hates the incredibly long playtime for swat. Reducing playtime for golds and vips for the rest of the jobs, yes, good. But swat and mayor? Were still talking weeks before any raiding by police can occur, because there is no mayor, and no chief. Why do you continue to set it up so that all the police can do are yell at you to stop growing weed next to windows? It failed badly on semi-serious OCRP, what makes you think it will succeed here? Its still promoting crimeRP over any other kind of RP. If you continue for force idea this then OCRP will become nothing more than darkRP with cars.

Right after the update was out, we had a mayor. There's around 5 people already that already have 2 days.
Ok so for any real raids to be done, most of them have to be on, simultaneously, and in gov positions
Mayor to create chief, chief to create swats(1-2) so that a raid has a fighting chance, who usually die when raiding a building anyways because they are disappointingly underpowered (but lets not go into that)
No police raids -> No weapon/ammo loss for criminals -> no need for shops -> no passive RP
What is your reasoning for 2 days anyways? No time for police but 2 days for swat/mayor? For swat, you need a mayor and a police chief, and that police chief needs to specify one person. Chances of the chief promoting a minge, low. Setting both to 1 day minimum, acceptable time, and almost 0 chance for minges to get swat. Swat is not godmode compared to the typical officer, in fact, they die just as easily, except they have an automatic weapon. Only slightly (very slightly) abusive, and can easily be demoted within seconds.
Overall chance of abusing swat, incredibly low. And to add on to that, by the time a person gets 2 days play time, they would have access to a police pistol/infinite ammo, and access to a dozen m16s and thousands of rounds. Being a civilian is infinitely more abusive then have access to being a swat officer.

Mayor. What can he do. Select bad choices for using the city money and set high taxes. Good mayor do that anyways.

Neither of these jobs were abused before this playtime patch, in fact, both these positions were rarely filled. All this patch does is promote bad RP such as constant crimeRP (Growing weed). So what is your reasoning for making them very tedious to get access to?
As it stands, HRP, the darkRP mod, is much more serious than OCRP. Very little, next to zero, rdm occurs, there are normally plenty of shops, services, and fishing. Granted HRP is a tad too passive for my taste...
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: Crap-Head on February 20, 2012, 06:08:01 PM
Main reason to put that time limit on is to get everybody to actually play OCRP to gain a nice job like swat or mayor. When did I say it was to limit abuse? That was for the police officers. This is to get everybody to have another goal in OCRP, gain access to these two jobs that IMO is the two best jobs, also the two ones that got a good paycheck.

You need to gain something new. This is not something you can buy with your millions of money gained over the years. That is a good reason IMO. Everything in OCRP evolves around money. This time, I've added something new that doesn't evolve about money.
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: Technical Abbreviations on February 20, 2012, 06:11:44 PM
Main reason to put that time limit on is to get everybody to actually play OCRP to gain a nice job like swat or mayor. When did I say it was to limit abuse? That was for the police officers. This is to get everybody to have another goal in OCRP, gain access to these two jobs that IMO is the two best jobs, also the two ones that got a good paycheck.

You need to gain something new. This is not something you can buy with your millions of money gained over the years. That is a good reason IMO. Everything in OCRP evolves around money. This time, I've added something new that doesn't evolve about money.
I agree with you that it shouldnt be all about massive amounts of money, but I hardly think that encouraging crimeRP will get you far in that direction.
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: D3AD_S1L3NT on February 20, 2012, 10:27:43 PM
Now all we need, crap head, is the damn model changer. And i say that the bugatti shouldnt be 1.85 mil because who has that much? AND PLEASE put the amount of weed you get for growing back to normal it makes growing super boring when i wait 15 minutes for 12 weed. Mmkay? I want it to be i wait 15 mins for like 96 weed.

Dead.
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: Technical Abbreviations on February 20, 2012, 10:30:33 PM
Now all we need, crap head, is the damn model changer. And i say that the bugatti shouldnt be 1.85 mil because who has that much? AND PLEASE put the amount of weed you get for growing back to normal it makes growing super boring when i wait 15 minutes for 12 weed. Mmkay? I want it to be i wait 15 mins for like 96 weed.

Dead.
Try doing RP on an RP server.
What a concept
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: Kaiser Wilhelm I ?DetroitRP on February 20, 2012, 11:22:55 PM
I think the bullet penatration wasn't a great idea at all. Cops need cades when raiding but now a m4 can go through a concrete cade so yea.
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: Communist Cookie on February 21, 2012, 12:02:15 AM
Now all we need, crap head, is the damn model changer. And i say that the bugatti shouldnt be 1.85 mil because who has that much? AND PLEASE put the amount of weed you get for growing back to normal it makes growing super boring when i wait 15 minutes for 12 weed. Mmkay? I want it to be i wait 15 mins for like 96 weed.

Dead.
Try doing RP on an RP server.
What a concept

This is a public server with a scripted gamemode and weak moderation. You are NEVER going to get proper RP like that, and you'll only alienate the playerbase you have by assuming otherwise.

Also, it's a bit hypocritical of you to criticize him for not passively RPing when all you've been doing in this thread is whining that you can't play SWAT. Crime RP isn't any less valid.
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: Technical Abbreviations on February 21, 2012, 12:30:40 AM
Now all we need, crap head, is the damn model changer. And i say that the bugatti shouldnt be 1.85 mil because who has that much? AND PLEASE put the amount of weed you get for growing back to normal it makes growing super boring when i wait 15 minutes for 12 weed. Mmkay? I want it to be i wait 15 mins for like 96 weed.

Dead.
Try doing RP on an RP server.
What a concept

This is a public server with a scripted gamemode and weak moderation. You are NEVER going to get proper RP like that, and you'll only alienate the playerbase you have by assuming otherwise.

Also, it's a bit hypocritical of you to criticize him for not passively RPing when all you've been doing in this thread is whining that you can't play SWAT. Crime RP isn't any less valid.
Yes.
Swat performs crimeRP by growing superweed.
I never run shops.
Ive never hosted events.
I am hypocrite for supporting passive rp.
All clearly true facts.
Please try to make sense of what you say. Youre saying that passiveRP should not exist in that comment, and I hope that was not intentional.
Also bullet penetration is horrid...
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: L??Assassini on February 21, 2012, 03:02:48 AM
Any way to change Z and tab button getting cursor on?
Maybe we could set the key ourselves or tab only?
Because for us azerty users it's extremely annoying since we can't use z to walk...

Great work on all the rest though!

This...
Me and other people I talked to also use an AZERTY keyboard and we are very dissapointed with this.
Some people might not play OCRP anymore because already of v3xx but they think this is really to much.
I admit I also don't like giving up my walk button eather. Is it possible to maybe change the key or bind the key yourself? I think we'd all appreciate this.

But after all great update! <3
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: Crap-Head on February 21, 2012, 08:55:28 AM
Any way to change Z and tab button getting cursor on?
Maybe we could set the key ourselves or tab only?
Because for us azerty users it's extremely annoying since we can't use z to walk...

Great work on all the rest though!

This...
Me and other people I talked to also use an AZERTY keyboard and we are very dissapointed with this.
Some people might not play OCRP anymore because already of v3xx but they think this is really to much.
I admit I also don't like giving up my walk button eather. Is it possible to maybe change the key or bind the key yourself? I think we'd all appreciate this.

But after all great update! <3

Sure. Il do a checkbox in the option menu for this.

Tell me what button you would like to use instead of Z?

Now all we need, crap head, is the damn model changer. And i say that the bugatti shouldnt be 1.85 mil because who has that much? AND PLEASE put the amount of weed you get for growing back to normal it makes growing super boring when i wait 15 minutes for 12 weed. Mmkay? I want it to be i wait 15 mins for like 96 weed.

Dead.

Buggatti will stay 1.85 millions
Weed prices will also stay the same.

I think the bullet penatration wasn't a great idea at all. Cops need cades when raiding but now a m4 can go through a concrete cade so yea.


I see, i see. I will solve this in the next update and return the script false if it detects specific models. Thanks for reporting that.
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: Kaiser Wilhelm I ?DetroitRP on February 21, 2012, 10:10:42 AM
Yes also that the p228 has less penetration than the glock (but it still has its good damage)
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: Crap-Head on February 21, 2012, 10:14:40 AM
Yes also that the p228 has less penetration than the glock (but it still has its good damage)

Pretty sure every weapon should have the same penetration "power". Some walls are to thick for it to go threw btw.
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: Technical Abbreviations on February 21, 2012, 12:33:23 PM
Yes also that the p228 has less penetration than the glock (but it still has its good damage)

Pretty sure every weapon should have the same penetration "power". Some walls are to thick for it to go threw btw.
Not true from what Ive been checking on it. No gun will penetrate 3 concrete cades, but occasionally, and m4 will. Very few guns will penetrate 2 concrete cades, bu the m4, ak, 57, and the DE will (all weapons that are normally good for penetration in reality). If this penetration bit is going to be kept, which I hope it is not, different weapons should have different penetration
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: Crap-Head on February 21, 2012, 12:38:02 PM
Yes also that the p228 has less penetration than the glock (but it still has its good damage)

Pretty sure every weapon should have the same penetration "power". Some walls are to thick for it to go threw btw.
Not true from what Ive been checking on it. No gun will penetrate 3 concrete cades, but occasionally, and m4 will. Very few guns will penetrate 2 concrete cades, bu the m4, ak, 57, and the DE will (all weapons that are normally good for penetration in reality). If this penetration bit is going to be kept, which I hope it is not, different weapons should have different penetration

Already disabled a few weapons from penetrating. Also made a list of props that bullets can not penetrate trough. Will be seen in the next update.
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: Jeff2307 on February 21, 2012, 04:49:02 PM
@ crap-head

Thank you so much! <3 this was what I was talking about when I asked you about this.
Omg thank you so much.

I talked to Epic and the other members and we would like to change it to W or L I'll ask Epic to post here to confirm this.
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: Crap-Head on February 21, 2012, 05:27:30 PM
@ crap-head

Thank you so much! <3 this was what I was talking about when I asked you about this.
Omg thank you so much.

I talked to Epic and the other members and we would like to change it to W or L I'll ask Epic to post here to confirm this.

Around 90% uses W to move on, so I will make an option to use L to enable the mouse cursor as well.
Title: Re: [2/20/2012] Orange Cosmos RP 1.5 Update #8
Post by: Communist Cookie on February 21, 2012, 10:44:17 PM
Now all we need, crap head, is the damn model changer. And i say that the bugatti shouldnt be 1.85 mil because who has that much? AND PLEASE put the amount of weed you get for growing back to normal it makes growing super boring when i wait 15 minutes for 12 weed. Mmkay? I want it to be i wait 15 mins for like 96 weed.

Dead.
Try doing RP on an RP server.
What a concept

This is a public server with a scripted gamemode and weak moderation. You are NEVER going to get proper RP like that, and you'll only alienate the playerbase you have by assuming otherwise.

Also, it's a bit hypocritical of you to criticize him for not passively RPing when all you've been doing in this thread is whining that you can't play SWAT. Crime RP isn't any less valid.
Yes.
Swat performs crimeRP by growing superweed.
I never run shops.
Ive never hosted events.
I am hypocrite for supporting passive rp.
All clearly true facts.
Please try to make sense of what you say. Youre saying that passiveRP should not exist in that comment, and I hope that was not intentional.
Also bullet penetration is horrid...

You're pulling everything I supposedly said out of your ass. Police/SWAT is no different than crime RP, it's just the other end of the stick. You're a hypocrite for bitching about not being able to play as SWAT while acting like crime RP isn't a valid form of RP.

Second, I said that you won't get proper RP on a scripted public server in a general sense, not that it was totally impossible.
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