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Backup Sections => Archive => HL2RP Development[ARCHIVE] => Half-Life 2 Roleplay => Topic started by: Statua on January 28, 2012, 03:03:16 PM

Title: rp_ineu_passv1 Trivia
Post by: Statua on January 28, 2012, 03:03:16 PM
Just some random stuff I thought I would throw out there.

-There are 4 hidden gnomes

-There are 4 scanners playing radio feeds

-There are 8 refugee camps (camps with a campfire in the middle)

-There is a hidden minicave with a propane stove for camping

-There are 9 buildings to own (including the lab)

-There are 3 waterfalls

-it takes about 12 minutes to walk from one end of the road (spawn) to the other end (landslide)

-it takes about 4 minutes to walk through the tunnel

-it takes about 17 minutes to walk from spawn to the facility using the road, the river, and the mountain dirt path (that leads up to the lab)

-it takes about 3 minutes to drive from spawn to the bunker in a jalopy. 3:08 for the jeep and the airboat. No boosts used on any vehicle.

-there are 1447 pine trees (not including the 2D trees and tree clusters)

-there are 61 custom trees (the bushy ones)

-there are 319 rock clusters

-The highest waterfall is 197 feet

-The highest point you can fall off without noclipping or propclimbing is 131 feet

The deepest valley (valley base to skybox top) is 413 feet

-The lab is 84 feet underground. The test chamber is another 69 feet, making the lowest point of the facility 155 feet underground.
Title: Re: rp_ineu_passv1 Trivia
Post by: ?*_*? Zero on January 28, 2012, 03:23:17 PM
Dude that is all win, you should've put an old school health station or something like that somewhere
Title: Re: rp_ineu_passv1 Trivia
Post by: YankeeSamurai on January 28, 2012, 04:30:19 PM
Out of curiosity, how close does this come to hitting the gmod12 ent limit?
Title: Re: rp_ineu_passv1 Trivia
Post by: Statua on January 28, 2012, 04:32:33 PM
Out of curiosity, how close does this come to hitting the gmod12 ent limit?
I'm not to sure how gmod 12 decides whether something is an entity or a functioning thing (ie. info_target acts as an entity in hammer but not in source) my guess is just over half the limit.
Title: Re: rp_ineu_passv1 Trivia
Post by: YankeeSamurai on January 28, 2012, 04:35:50 PM
Sweet. I absolutely cannot wait for Outlands to get back up, haha
Title: Re: rp_ineu_passv1 Trivia
Post by: [LRG]Miles ?"Tails?" Prower on February 04, 2012, 07:26:15 PM
Right now I only found 2 gnomes and some floating explosive barrels.
Title: Re: rp_ineu_passv1 Trivia
Post by: Swoots on February 05, 2012, 06:24:03 AM
I guess my new goal is to find all the gnomes.
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