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Messages - Highdef

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1
Garry is planning to upgrade to the same version HL3/Ep3 will use.

2
Suggestions / Re: GmodRP
« on: July 23, 2011, 10:56:32 PM »
I used to run a fixed up version of GmodRP on my server with rp_hometown2000. I might have it somewhere.

3
Half-Life 2 Roleplay / Re: Post your HL2RP characters
« on: July 23, 2011, 10:23:44 AM »
Quote
Alexandra Smirnov
Female
Russian
Paperwork, meetings, handshakes and a freshly ironed suit. Livin' the good life.

If it's Russian and female, the last name has to be feminine; so it'd be Smirnova. You should fix that.

4
Half-Life 2 Roleplay / Re: A proper goodbye
« on: July 22, 2011, 04:36:18 PM »
It's just a game, shit happens. If you want to leave, then leave. There's no reason to make a thread about it just to get more "attention" and stir up drama.
I dont know you and you dont really have a right to talk about me kthxbai

And here I am.

5
Half-Life 2 Roleplay / Re: A proper goodbye
« on: July 22, 2011, 03:00:06 PM »
It's just a game, shit happens. If you want to leave, then leave. There's no reason to make a thread about it just to get more "attention" and stir up drama.

6
Half-Life 2 Roleplay / Re: My GMOD leave. sadfaes :(
« on: July 22, 2011, 08:33:56 AM »
Have you tried cleaning the dust?

7
Creations / Re: My personal map
« on: July 21, 2011, 11:44:44 PM »
So, I've been spending a while trying to look for anyone who can model, and I've been unsuccessful on my steam friends list and on facepunch. So I guess I'll ask here.

Some of you probably know the statue of the consul as a model, and here's how it looked in HL2 Beta.



I guess that's really hard to find, and I've had no luck with google, leaked files, etc. Even if I did find that specific model, it's just still low poly and undetailed. If anyone here knows how to model, I would really like this specific statue remade.

Anyone here a modeler or knows one?

8
Half-Life 2 Roleplay / Re: City 32 location change? [POLL]
« on: July 20, 2011, 10:57:23 PM »
Just map whatever you can and call it wherever you want. I don't think anyone would care about a specific and exact location.

9
Half-Life 2 Roleplay / Re: Reporting a failcombine.
« on: July 20, 2011, 04:35:54 PM »
Well I got detained for crouching one time. Can't really compare.

10
Creations / Re: My personal map
« on: July 19, 2011, 11:46:25 AM »
Changes from the last version are nice. But why does the skybox work for you? for me it looks like all the clouds are on the top face where the 5 other faces are flat orange. Should use an airlock door for the entrance though. Not the combine door.

On the other thread, I posted I might be switching to a different skybox later on.

11
Creations / Re: My personal map
« on: July 18, 2011, 07:20:04 PM »
Made a facepunch thread here, so if anyone wants to reply, please do :)

http://www.facepunch.com/threads/1108555-RP_Sector7-W.I.P.


I guess I'll post some updates here as well.








12
Support & Help / Re: Crashing everytime i join :(
« on: July 16, 2011, 10:01:34 PM »
You could just try launching SP with the same map the server uses.

13
Creations / Re: My personal map
« on: July 16, 2011, 09:58:54 AM »
It's not breakable or anything, but what I'm asking is what I should keep it as on the outside, glass or combine metal?

14
Creations / Re: My personal map
« on: July 16, 2011, 01:19:46 AM »
Alright. So, I now finished the 2nd CCH (to the left) and I'm almost done with the current nexus so far. I just need an opinion for the big observational window.

Should I keep it as glass, or metal on the outside?

--




15
Creations / Re: My personal map
« on: July 15, 2011, 10:49:11 PM »
Fun fact: The only reason it was like that was due to the Combine Civil Authority raid on the apartment complex.

On another note, that is a really cool map! I simply adore it. You have quite the keen eye for details and I hope to see this map get popular.

It was like that before the CP's raided.

But thanks for the compliment!

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