Author Topic: City 45 Bugs, Glitches, and Needed Additions  (Read 17198 times)

Offline YankeeSamurai

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City 45 Bugs, Glitches, and Needed Additions
« on: May 07, 2011, 05:17:29 PM »
Post any bugs, glitches, additions, or suggestions to the City 45 v2 map in this thread.


IMPORTANT MAP MODIFICATIONS:
1. There's a lot of unneeded hallway leading to the former agility room.

KNOWN BUGS/GLITCHES:
1. Windows in trainstation checkpoint are missing glass textures.
2. Combine watchtower in plaza does not collide with props.
3. Walls disappear when one stands in certain areas of the map.
4. When one stands next to the rails in the town square, players disappear. (fixed?)
5. One is unable to see citizen playermodels through the windows of the plaza shops. (fixed?)
6. Apartment A4 has a bad leak/ nodraw in the corner of the bathroom.
7. The D6 shop window is missing its bullet impacts.
8. Lots of "cracks" and "seams" in the map, especially in the UCH.

GAMEMODE SUGGESTIONS:
1. Ticket purchasing system to ride subway.
2. Fix the un-lockable doors in the CWU building. (?)
3. Players aren't able to spawn mattresses. (confirm?)
« Last Edit: October 19, 2011, 12:47:27 AM by YankeeSamurai »
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Offline YankeeSamurai

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Re: City 45 Bugs, Glitches, and Needed Additions
« Reply #1 on: May 07, 2011, 05:36:42 PM »
Aw crap, can an admin please move this to the bug reports board?
« Last Edit: May 07, 2011, 06:03:31 PM by YankeeSamurai »
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Offline .:KFrohman:.

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Re: City 45 Bugs, Glitches, and Needed Additions
« Reply #2 on: May 07, 2011, 05:42:51 PM »
Post any bugs, glitches, additions, or suggestions to the City 45 map in this thread.


MAP MODIFICATIONS:
1. ADRENALINE needs a dedicated medwing in the Nexus.
2. (suggested) LEGION, RAZOR, GEAR have their own dedicated rooms as well.

Space is limited but I'll see.

Quote
KNOWN BUGS/GLITCHES:
1. Doors are unpurchasable.

Gamemode - Raiden fails @CCH
Quote
2. Reported texture misalignments.
Where?
Quote
3. Windows in trainstation checkpoint are missing glass textures.
Will look into it
Quote
4. Long window in shop does not show bullet impacts.
blockbullets brush inside of them. I tried removing them but it broke ALL DOOR FUNCTIONALITY.

Quote
SUGGESTIONS:
1. Dedicated CWU office.
Something I'll look into
Quote
2. Perma-propped vending machines, trash cans, barriers, etc in the streets.
Vending machines are gamemode, else, I can do in map.
Quote
3. Ticket purchasing system to ride subway.
I can do a basic thing where you can press a button to get access, but losing tokens too? hm. Not something I can do.



Offline YankeeSamurai

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Re: City 45 Bugs, Glitches, and Needed Additions
« Reply #3 on: May 07, 2011, 06:02:31 PM »
Suggestions updated.

I don't know the locations of the texture misalignments, I'll hafta ask around.

I wonder if the subway ticket system could be worked out in gamemode...?
Or maybe not an automated one, but instead, for example:
A CP makes citizens apply in the upper station, searches them, and checks their records. If they're clean, they are given a ticket (ex: a dollar bill from the CS:S Assault proplist) and proceed further down, where another CP takes their ticket and lets them through a checkpoint.
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Offline [DL] Wesleydeman

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Re: City 45 Bugs, Glitches, and Needed Additions
« Reply #4 on: May 07, 2011, 06:24:18 PM »
Intro saying its city 18 its 45

Offline alaskan thunderfuck

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Re: City 45 Bugs, Glitches, and Needed Additions
« Reply #5 on: May 07, 2011, 06:41:54 PM »
Intro saying its city 18 its 45
Already fixed.
Please don't PM me regarding bans or anything having to do with in-game situations. Only PM me if you've been told I am the only one who can solve your issue.

Offline lemonshit

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Re: City 45 Bugs, Glitches, and Needed Additions
« Reply #6 on: May 07, 2011, 07:11:22 PM »
Um the bottum floor (Basement?) of the CCH, there's a part with the stairs that has a random gap that just leads to nothing. Even though you can't fall through it, it looks ugly. Also, the Overwatch tower across from the Nexus isn't solid to other props?
« Last Edit: May 07, 2011, 07:16:20 PM by Tittles »

Offline YankeeSamurai

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Re: City 45 Bugs, Glitches, and Needed Additions
« Reply #7 on: May 07, 2011, 07:29:39 PM »
I think I know what you're talking about...
Updated.

EDIT: If anyone knows locations of misaligned textures, post them. Also, if any of these bugs/suggestions are dealt with, post the modification so I can update the list.
« Last Edit: May 07, 2011, 07:34:02 PM by YankeeSamurai »
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Offline Bromine

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Re: City 45 Bugs, Glitches, and Needed Additions
« Reply #8 on: May 07, 2011, 08:29:42 PM »
I reported a misaligned texture at the left of the nexus side entrance, the windows with the grey stuff blocking them, you can see part of one that gets cut off by the Nexus

Offline lemonshit

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Re: City 45 Bugs, Glitches, and Needed Additions
« Reply #9 on: May 07, 2011, 08:57:19 PM »
Suggestion: Put a small blue light on the Overwatch Tower because I've seen a lot of people fall to their death because they didn't see the ladder and fell.

Offline Col. Avalanche

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Re: City 45 Bugs, Glitches, and Needed Additions
« Reply #10 on: May 07, 2011, 11:32:03 PM »
I found a few. There's a spot where you can stand on C45, where the 45th apartment building will have some walls disappear, and until you leave the spot, they will remain invisible. There is also the bug where you can't buy the doors in the 45th apartment building. Also, in the town square, when you stand by the fences, all people become invisible.

Offline YankeeSamurai

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Re: City 45 Bugs, Glitches, and Needed Additions
« Reply #11 on: May 08, 2011, 12:11:24 AM »
Updated the list again.
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Offline Sir Leftinom? the Bastion

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Re: City 45 Bugs, Glitches, and Needed Additions
« Reply #12 on: May 08, 2011, 11:58:43 AM »
SUGGESTION

I believe there should be more combine props around, and maybe a hardpoint or checkpoint on the way to sector six.

Offline Bromine

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Re: City 45 Bugs, Glitches, and Needed Additions
« Reply #13 on: May 08, 2011, 02:33:27 PM »
An admin could permaprop some checkpoints in.

Offline YankeeSamurai

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Re: City 45 Bugs, Glitches, and Needed Additions
« Reply #14 on: May 08, 2011, 02:58:54 PM »
Updated 5/8/11
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