Catalyst Gaming

CG Central => News and Announcements => Topic started by: wakeboarderCWB on April 07, 2013, 08:52:57 PM

Title: Catalyst-Gaming Minecraft
Post by: wakeboarderCWB on April 07, 2013, 08:52:57 PM
(http://img854.imageshack.us/img854/3325/cgminecraft2.png)
Thank you vizioN for the wonderful banner.

IP: 64.31.14.194:25565


Introduction
So, what is this you ask? Many of you know that I made a server a little while ago. This is basically it, but I don't have to pay for this one! I was offered a spot on Catalyst-Gaming's server box, and being the cheap ass I am, I took it.



What's Different From Your Server?
Nothing, other than a couple new unnoticeable features and a few new noticeable ones. The unnoticeable ones are just a different permissions plugin and chat handler, but you can still set a nickname with colors, so don't worry.

But what's the new features? Well, KarmaLord(#TimeLord) helped me A LOT with the server, and one thing he added is a creative world. There's a portal at spawn made out of wool that teleports you to the creative world. The creative and survival worlds have separate inventories, so nothing can be brought to and from each world.

Another feature is all regions, besides spawn and creative world, are gone. Little England no longer has regions. You can not destroy other people's stuff in creative, nor can you place or destroy bedrock.

"But my stuff!" Yes, protect it. Hide it. Build traps. Go ahead and kill players that are trying to take from you. THAT'S WHAT VANILLA SURVIVAL IS.

"But what if I'm not online!?" LWC has been added and is only active when you're offline. Read the commands that you're allowed(http://www.catalyst-gaming.net/index.php?topic=23613.msg173227#msg173227), lock your chests with a password, and add the players you wish to open it to the allowed list.

The last thing is new ranks. Owner has been changed to manager, and developer and moderator have been added. Developer is basically just Karma, and moderator is a low end admin.




What's Happening to Your Server?
I don't know. I'll figure something out. If you have suggestions, tell me. I own it until the end of June.



New Rules
Yes, new rules. Read them. Abide by them. Or else...

Here's the new full list.




[/list]
Title: Re: Catalyst-Gaming Minecraft
Post by: Katsu on April 07, 2013, 08:55:21 PM
Cool
Title: Re: Catalyst-Gaming Minecraft
Post by: Keskjer on April 07, 2013, 10:22:14 PM
soooo are the CG admins also admins on the CG minecraft?
Title: Re: Catalyst-Gaming Minecraft
Post by: Eclipse on April 07, 2013, 10:28:51 PM
soooo are the CG admins also admins on the CG minecraft?

Doubt it.
Title: Re: Catalyst-Gaming Minecraft
Post by: Scratchie on April 07, 2013, 11:28:37 PM
Due to some people not knowing how to not grief, creative is now trusted players only.
Title: Re: Catalyst-Gaming Minecraft
Post by: Lone Wanderer on April 07, 2013, 11:33:30 PM
Why are we not allowed to kill other players for their stuff? That means there's basically no reason to ever kill another person at this point.
Title: Re: Catalyst-Gaming Minecraft
Post by: Katsu on April 07, 2013, 11:48:02 PM
Why are we not allowed to kill other players for their stuff? That means there's basically no reason to ever kill another person at this point.
I think it means like you can't see someone outside kill them then loot their house but killing someone inside because you are looting their stuff is ok?
Title: Re: Catalyst-Gaming Minecraft
Post by: raged on April 07, 2013, 11:59:22 PM
Why are we not allowed to kill other players for their stuff? That means there's basically no reason to ever kill another person at this point.

i interpreted it as dont kill people for the sake of killing them
Title: Re: Catalyst-Gaming Minecraft
Post by: Reimer on April 08, 2013, 12:04:25 AM
Why are we not allowed to kill other players for their stuff? That means there's basically no reason to ever kill another person at this point.

i interpreted it as dont kill people for the sake of killing them

This is a big part of why we made the rule.

Title: Re: Catalyst-Gaming Minecraft
Post by: Lone Wanderer on April 08, 2013, 12:18:08 AM
Except that killing someone for their stuff isn't killing them for no reason. You're killing them because you want what they have. That's probably the most logical reason to kill someone in the game aside from them invading your property. If they want to not get killed for their things, they should make a secretive base out away from spawn, or band together to scare off raiders. But having that rule in place is just silly. Raiding other people's bases and killing is a huge part of the game, and it's a vanilla aspect on a non-creative server.


EDIT: Just thought about this part. You're pretty much giving people unscripted protection at this point, because of the fact you can't kill them for their shit anymore. I mean seriously, I can't tell you how much this rule hurts my brain. You might as well disable pvp.
Title: Re: Catalyst-Gaming Minecraft
Post by: Nicknero on April 08, 2013, 01:41:17 AM
This is not much different from the RDM rule on any other CG Gmod server. You dont kill people unless they somehow annoy you, or they mess with your stuff/base etc.

However, I would kind of agree that you should be able to PVP while you are out in the overworld and not at someones base. This gives people a reason to wear armor and weapons to protect themselves when they are out to collect resources etc.

Just dont kill someone while he is at anyones base to build and such.

<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>
Title: Re: Catalyst-Gaming Minecraft
Post by: hogs on April 08, 2013, 02:02:25 AM
This is not much different from the RDM rule on any other CG Gmod server. You dont kill people unless they somehow annoy you, or they mess with your stuff/base etc.

However, I would kind of agree that you should be able to PVP while you are out in the overworld and not at someones base. This gives people a reason to wear armor and weapons to protect themselves when they are out to collect resources etc.

Just dont kill someone while he is at anyones base to build and such.

<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>

and if you're raiding..?
Title: Re: Catalyst-Gaming Minecraft
Post by: raged on April 08, 2013, 06:28:26 AM
disable pvp and give everyone godmode while you're at it

anarchy servers with lenient/fair administration are the best kind of survival servers
Title: Re: Catalyst-Gaming Minecraft
Post by: hogs on April 08, 2013, 06:29:39 AM
disable pvp and give everyone godmode while you're at it

anarchy servers with lenient/fair administration are the best kind of survival servers

too late for that already
Title: Re: Catalyst-Gaming Minecraft
Post by: Scratchie on April 08, 2013, 06:39:05 AM
Killing while raiding is acceptable. Raiding excessively is not acceptable.

The RDM on Minecraft is more along the lines of not just killing them for walking by in a town.
Title: Re: Catalyst-Gaming Minecraft
Post by: wakeboarderCWB on April 08, 2013, 06:45:06 AM
Karma said it. If you're walking by someone just don't instantly kill them. If they're not leaving your area, trying to rob, kill, or damage your house, then kill them.
Title: Re: Catalyst-Gaming Minecraft
Post by: Sexy Frog on April 08, 2013, 06:56:46 AM
So if they're walking by and they have diamond tools while I'm stuck with iron tools and I know they are low in health or something I am not allowed to walk out there and fuck them up for their gear in order to better my own survival? That doesn't seem right...
Title: Re: Catalyst-Gaming Minecraft
Post by: smt on April 08, 2013, 07:02:42 AM
Karma said it. If you're walking by someone just don't instantly kill them. If they're not leaving your area, trying to rob, kill, or damage your house, then kill them.

So I can kill someone robbing me but can't try and kill someone I'm robbing? The rules sort of contradict each other, on one hand you say killing is fine if someone is trying to "harm" you but why would anyone harm you if the only reason you can attack someone is if they attack you first?
Title: Re: Catalyst-Gaming Minecraft
Post by: wakeboarderCWB on April 08, 2013, 08:27:17 AM
Karma said it. If you're walking by someone just don't instantly kill them. If they're not leaving your area, trying to rob, kill, or damage your house, then kill them.

So I can kill someone robbing me but can't try and kill someone I'm robbing? The rules sort of contradict each other, on one hand you say killing is fine if someone is trying to "harm" you but why would anyone harm you if the only reason you can attack someone is if they attack you first?
You can kill the person you're robbing. All I'm saying is if you're being passive and just walking around don't randomly kill someone.
Title: Re: Catalyst-Gaming Minecraft
Post by: DrVengeance on April 08, 2013, 04:10:46 PM
So this is basically restricted survival, in the sense that you're free to operate within somewhat stupid rules? Yes I can kill people, but they must be doing an infringement against my current actions? The comparative between your description of rules and that of Gmod RP is outright daft; Minecraft and Gmod RP are two different kettles of fish and to treat them the same is foolish in its own right.
If I felt someone was a threat to my town and I thought he had items on him worth salvaging, surely in the realm of Minecraft survival I could waltz over to him and rip his body asunder? At times the rules seem to play-out more like DRM of an EA game — you punish those which abide over those which disobey.

That's just my opinion on this matter anyway.
Title: Re: Catalyst-Gaming Minecraft
Post by: Scratchie on April 08, 2013, 04:36:11 PM
So this is basically restricted survival, in the sense that you're free to operate within somewhat stupid rules? Yes I can kill people, but they must be doing an infringement against my current actions? The comparative between your description of rules and that of Gmod RP is outright daft; Minecraft and Gmod RP are two different kettles of fish and to treat them the same is foolish in its own right.
If I felt someone was a threat to my town and I thought he had items on him worth salvaging, surely in the realm of Minecraft survival I could waltz over to him and rip his body asunder? At times the rules seem to play-out more like DRM of an EA game — you punish those which abide over those which disobey.

That's just my opinion on this matter anyway.

No, its more you have to have reason more than just he walked by me. If you are raiding, robbing, attacking, defending, or otherwise engaged in combat then its fine. But walking in a town (any town) without the intent to raid or no action against yourself it is not allowed to kill them.
Title: Re: Catalyst-Gaming Minecraft
Post by: Sexy Frog on April 08, 2013, 05:32:01 PM
So this is basically restricted survival, in the sense that you're free to operate within somewhat stupid rules? Yes I can kill people, but they must be doing an infringement against my current actions? The comparative between your description of rules and that of Gmod RP is outright daft; Minecraft and Gmod RP are two different kettles of fish and to treat them the same is foolish in its own right.
If I felt someone was a threat to my town and I thought he had items on him worth salvaging, surely in the realm of Minecraft survival I could waltz over to him and rip his body asunder? At times the rules seem to play-out more like DRM of an EA game — you punish those which abide over those which disobey.

That's just my opinion on this matter anyway.

No, its more you have to have reason more than just he walked by me. If you are raiding, robbing, attacking, defending, or otherwise engaged in combat then its fine. But walking in a town (any town) without the intent to raid or no action against yourself it is not allowed to kill them.

Ah, okay, that's a bit more clear. Thank you.
Title: Re: Catalyst-Gaming Minecraft
Post by: RealDope on April 08, 2013, 06:01:13 PM
So considering that killing and raiding is allowed now, can I be re-whitelisted? I was un-whitelisted for saying I was bored with the fact that there was no pvp allowed.

Also: Not to rain on everyone's parade here, but "killing for their stuff" and "not killing people who just walk by you" are going to kinda contradict here..

Also #2: There are only three rules on your "full list of rules" and the third one is that not all rules are listed on the "full list".
Title: Re: Re: Catalyst-Gaming Minecraft
Post by: Nicknero on April 08, 2013, 06:40:07 PM
So considering that killing and raiding is allowed now, can I be re-whitelisted? I was un-whitelisted for saying I was bored with the fact that there was no pvp allowed.

Also: Not to rain on everyone's parade here, but "killing for their stuff" and "not killing people who just walk by you" are going to kinda contradict here..

Also #2: There are only three rules on your "full list of rules" and the third one is that not all rules are listed on the "full list".

You were unwhitelisted and banned because you felt the need to grief a LOT of people by destroying their homes and looting chests, after being told not to do that, as well of clear evidence of using X-ray. So no, you wont be whitelisted.



Can we have this same rules regarding griefing please? Since I dont like to see my village being burned to the ground for no reason because someone felt like it...

<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>
Title: Re: Re: Catalyst-Gaming Minecraft
Post by: hogs on April 08, 2013, 06:46:05 PM
So considering that killing and raiding is allowed now, can I be re-whitelisted? I was un-whitelisted for saying I was bored with the fact that there was no pvp allowed.

Also: Not to rain on everyone's parade here, but "killing for their stuff" and "not killing people who just walk by you" are going to kinda contradict here..

Also #2: There are only three rules on your "full list of rules" and the third one is that not all rules are listed on the "full list".

You were unwhitelisted and banned because you felt the need to grief a LOT of people by destroying their homes and looting chests, after being told not to do that, as well of clear evidence of using X-ray. So no, you wont be whitelisted.



Can we have this same rules regarding griefing please? Since I dont like to see my village being burned to the ground for no reason because someone felt like it...

<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>

but i want to burn your village to the ground because i'm claiming it as my own
Title: Re: Re: Catalyst-Gaming Minecraft
Post by: wakeboarderCWB on April 08, 2013, 07:52:04 PM


Can we have this same rules regarding griefing please? Since I dont like to see my village being burned to the ground for no reason because someone felt like it...

<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>
Added. Also revised rule 2.
Title: Re: Catalyst-Gaming Minecraft
Post by: RealDope on April 08, 2013, 08:40:21 PM

You were unwhitelisted and banned because you felt the need to grief a LOT of people by destroying their homes and looting chests, after being told not to do that, as well of clear evidence of using X-ray. So no, you wont be whitelisted.

<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>

You're joking right?

First of all, I wouldn't consider griefing 2 houses "a LOT of people"? Secondly it most certainly was NOT "after" being told not to do that, it was after being told I COULD do that, and BEFORE being told I couldn't.

Let's look through what happened:

1. I killed somebody in the wild assuming that if pvp was enabled, killing was allowed. After killing him, he complained so I asked if it was allowed, an admin said yes.
2. I asked in TS3 if griefing was allowed (I had found a base and was interested in looting chests) there was some bickering, and the final answer given by Matt was that yes, griefing was allowed.
3. I grief a few bases (apparently taking stacks of diamonds from places that I could not have found when I never took a single diamond from anywhere, and only looted the chests in the middle of the rooms)
4. I'm thrown into lava by somebody else, all my stuff burned and progress gone (not punished, pvp is only disallowed when I do it)
5. People start complaining that I griefed their stuff
6. Admins on the server decide that griefing will NOT be allowed until further notice, so I stop and don't do any more.
7. I get bored and log off
8. I try to come back on, I'm unwhitelisted, reason being "griefing people and pvping" and my favorite "clear evidence of xraying".

I don't xray and didn't loot a single chest that was hidden anywhere? Please show me this "clear evidence of xray" as I am eager to see what players are able to make up to pin on others now. I only pvped and griefed DURING the time that it was "allowed" according to admins. This seems to me more like a flaw in the admining and a lack of agreement between admins than a mistake on my part.

This post will be pretty much completely ignored, I'll get the same response I did every other time which is: "You are staying unwhitelisted for pvping and griefing." Again, I don't see how this is my fault at all, I SPECIFICALLY asked about each rule before doing it, and got a YES answer to each one.
Title: Re: Catalyst-Gaming Minecraft
Post by: raged on April 08, 2013, 08:51:15 PM
assemble comrades to the defence of rabbi real14 we must vanguard him
Title: Re: Catalyst-Gaming Minecraft
Post by: wakeboarderCWB on April 08, 2013, 08:55:14 PM

-snip-
Make a ban appeal in the ban appeal section under the Minecraft board. It's there for a reason.
Title: Re: Catalyst-Gaming Minecraft
Post by: Katazuro on April 09, 2013, 12:54:42 AM
This isn't a vanilla survival if you're just going to regulate how to survive, and play the game how it's meant to be played. Might as well make it a roleplaying server if you have to regulate raiding. And about that "just because there's no rule on it doesn't mean it exists," is a surefire way to have people get smart on you. You need rules set in stone, not some lazy oxymoron of an excuse. Players need to know what they can and can't do, without stressing administrators. Previous servers like Adam's were much better handled. You're just asking for all the right things to go wrong. As much as I show hostility, it's not. I don't intend any offense - just being the messenger boy of my thoughts.

Reading the board, hell, so much of the disagreement of administration and clear communication is obviously throwing the server off.
Title: Re: Catalyst-Gaming Minecraft
Post by: Reimer on April 09, 2013, 03:30:29 AM
This isn't a vanilla survival if you're just going to regulate how to survive, and play the game how it's meant to be played. Might as well make it a roleplaying server if you have to regulate raiding. And about that "just because there's no rule on it doesn't mean it exists," is a surefire way to have people get smart on you. You need rules set in stone, not some lazy oxymoron of an excuse. Players need to know what they can and can't do, without stressing administrators. Previous servers like Adam's were much better handled. You're just asking for all the right things to go wrong. As much as I show hostility, it's not. I don't intend any offense - just being the messenger boy of my thoughts.

Reading the board, hell, so much of the disagreement of administration and clear communication is obviously throwing the server off.

We've been trying to make it a factions server since before we moved onto the CG box, but progress towards that end has been painfully slow. And as for the rules, we quickly realized that if you give your average CG member an ounce of vagueness in the rules, it will be exploited to high hell.

I do have a plan to improve admin communication and add in some standardization of admin actions instead of arbitrary punishments that I shall try and put into effect tomorrow, after I come back from the dentist.

Things should improve drastically in a few days' time.
Title: Re: Catalyst-Gaming Minecraft
Post by: Sexy Frog on April 09, 2013, 09:29:40 AM
This isn't a vanilla survival if you're just going to regulate how to survive, and play the game how it's meant to be played. Might as well make it a roleplaying server if you have to regulate raiding. And about that "just because there's no rule on it doesn't mean it exists," is a surefire way to have people get smart on you. You need rules set in stone, not some lazy oxymoron of an excuse. Players need to know what they can and can't do, without stressing administrators. Previous servers like Adam's were much better handled. You're just asking for all the right things to go wrong. As much as I show hostility, it's not. I don't intend any offense - just being the messenger boy of my thoughts.

Reading the board, hell, so much of the disagreement of administration and clear communication is obviously throwing the server off.

We've been trying to make it a factions server since before we moved onto the CG box, but progress towards that end has been painfully slow. And as for the rules, we quickly realized that if you give your average CG member an ounce of vagueness in the rules, it will be exploited to high hell.

I do have a plan to improve admin communication and add in some standardization of admin actions instead of arbitrary punishments that I shall try and put into effect tomorrow, after I come back from the dentist.

Things should improve drastically in a few days' time.

Factions would be amazing.
Title: Re: Catalyst-Gaming Minecraft
Post by: wakeboarderCWB on April 09, 2013, 09:47:09 AM
Factions probably aren't going to happen. When I get some free time, though I don't know when as I work everyday this week right after school, I'm going to start revamping everything. Rules will be set, in extreme detail, and strict. Riemer already said it. Most CG players find enjoyment out of trying to exploit rules instead of playing the damn game, and quite frankly it pisses me off. There aren't going to be many rules regarding killing besides what already exists. It's plain and simple: If you're just walking down the road and someone else is walking down the road, don't pull out your sword ad just kill them, collect their stuff, and walk away.
Title: Re: Catalyst-Gaming Minecraft
Post by: Nicknero on April 09, 2013, 09:58:51 AM
Factions probably aren't going to happen. When I get some free time, though I don't know when as I work everyday this week right after school, I'm going to start revamping everything. Rules will be set, in extreme detail, and strict. Riemer already said it. Most CG players find enjoyment out of trying to exploit rules instead of playing the damn game, and quite frankly it pisses me off. There aren't going to be many rules regarding killing besides what already exists. It's plain and simple: If you're just walking down the road and someone else is walking down the road, don't pull out your sword ad just kill them, collect their stuff, and walk away.

Also we need to think of a way to make whitelist applications harder, since right now any hurr and derp can get on the server to grief.
Heck, it even happened yesterday/today. Two of the bigger places to completely griefed to such a point where repairs are either going to be extremely hard, or just starting over completely unless we do a rollback, which is only going to be worse the longer it takes to find some free time for you. :c
Title: Re: Catalyst-Gaming Minecraft
Post by: smt on April 09, 2013, 09:59:26 AM
Factions probably aren't going to happen. When I get some free time, though I don't know when as I work everyday this week right after school, I'm going to start revamping everything. Rules will be set, in extreme detail, and strict. Riemer already said it. Most CG players find enjoyment out of trying to exploit rules instead of playing the damn game, and quite frankly it pisses me off. There aren't going to be many rules regarding killing besides what already exists. It's plain and simple: If you're just walking down the road and someone else is walking down the road, don't pull out your sword ad just kill them, collect their stuff, and walk away.

People aren't trying to exploit rules, they're trying to have fun and are being stopped by the rules which change depending on who's dealing with the issue, like I said about it's not the playerbases' fault if the rules are fairly vague and contradict each other
Title: Re: Catalyst-Gaming Minecraft
Post by: Officialjake on April 09, 2013, 10:15:29 AM
So this is basically restricted survival, in the sense that you're free to operate within somewhat stupid rules? Yes I can kill people, but they must be doing an infringement against my current actions? The comparative between your description of rules and that of Gmod RP is outright daft; Minecraft and Gmod RP are two different kettles of fish and to treat them the same is foolish in its own right.
If I felt someone was a threat to my town and I thought he had items on him worth salvaging, surely in the realm of Minecraft survival I could waltz over to him and rip his body asunder? At times the rules seem to play-out more like DRM of an EA game — you punish those which abide over those which disobey.

That's just my opinion on this matter anyway.


THIS ^^^ Gmod IS a roleplaying game.... minecraft is not.  they are two different games.  I like roleplaying but when it comes to minecraft it can be done but minecraft is a survival gamemode and if PVP is on people should be able to engage in combat.  When making rules for this server we need to step AWAY from our Gmod Ideologies and take a fresh look at how minecraft is a different game from Gmod that is a primarily a survival game and not a RP game.
Title: Re: Catalyst-Gaming Minecraft
Post by: S?cojnr on April 09, 2013, 10:24:27 AM
Also we need to think of a way to make whitelist applications harder, since right now any hurr and derp can get on the server to grief.
Heck, it even happened yesterday/today. Two of the bigger places to completely griefed to such a point where repairs are either going to be extremely hard, or just starting over completely unless we do a rollback, which is only going to be worse the longer it takes to find some free time for you. :c

I was told whitelists were just there so that some random person that does not even play CG cannot come on and be dumb and grief it then leave.
Title: Re: Catalyst-Gaming Minecraft
Post by: Nicknero on April 09, 2013, 10:27:15 AM
So this is basically restricted survival, in the sense that you're free to operate within somewhat stupid rules? Yes I can kill people, but they must be doing an infringement against my current actions? The comparative between your description of rules and that of Gmod RP is outright daft; Minecraft and Gmod RP are two different kettles of fish and to treat them the same is foolish in its own right.
If I felt someone was a threat to my town and I thought he had items on him worth salvaging, surely in the realm of Minecraft survival I could waltz over to him and rip his body asunder? At times the rules seem to play-out more like DRM of an EA game — you punish those which abide over those which disobey.

That's just my opinion on this matter anyway.


THIS ^^^ Gmod IS a roleplaying game.... minecraft is not.  they are two different games.  I like roleplaying but when it comes to minecraft it can be done but minecraft is a survival gamemode and if PVP is on people should be able to engage in combat.  When making rules for this server we need to step AWAY from our Gmod Ideologies and take a fresh look at how minecraft is a different game from Gmod that is a primarily a survival game and not a RP game.

Exactly like you said yourself, step away from Gmod.
Minecraft is not fortwars, I don't want to build an impossible to raid fort just because there are some idiots around that love to steal and destroy stuff.
Minecraft is also not counterstrike or whatever fucking gamemode you want, it is about survival together. Not kill each other because you feel like it.

Minecraft started as a singleplayer survival game. The goal is to collect resources and create a base to protect yourself from Mobs, who spawn at night. The whole purpose of this making it multiplayer is so you can build a base together, and collect resources together. Not to destroy each other's base because whatever horrible reason you have.
Title: Catalyst-Gaming Minecraft
Post by: kronik on April 09, 2013, 10:58:09 AM
So this is basically restricted survival, in the sense that you're free to operate within somewhat stupid rules? Yes I can kill people, but they must be doing an infringement against my current actions? The comparative between your description of rules and that of Gmod RP is outright daft; Minecraft and Gmod RP are two different kettles of fish and to treat them the same is foolish in its own right.
If I felt someone was a threat to my town and I thought he had items on him worth salvaging, surely in the realm of Minecraft survival I could waltz over to him and rip his body asunder? At times the rules seem to play-out more like DRM of an EA game — you punish those which abide over those which disobey.

That's just my opinion on this matter anyway.


THIS ^^^ Gmod IS a roleplaying game.... minecraft is not.  they are two different games.  I like roleplaying but when it comes to minecraft it can be done but minecraft is a survival gamemode and if PVP is on people should be able to engage in combat.  When making rules for this server we need to step AWAY from our Gmod Ideologies and take a fresh look at how minecraft is a different game from Gmod that is a primarily a survival game and not a RP game.

Exactly like you said yourself, step away from Gmod.
Minecraft is not fortwars, I don't want to build an impossible to raid fort just because there are some idiots around that love to steal and destroy stuff.
Minecraft is also not counterstrike or whatever fucking gamemode you want, it is about survival together. Not kill each other because you feel like it.

Minecraft started as a singleplayer survival game. The goal is to collect resources and create a base to protect yourself from Mobs, who spawn at night. The whole purpose of this making it multiplayer is so you can build a base together, and collect resources together. Not to destroy each other's base because whatever horrible reason you have.
There's no dedicated goal to multiplayer, you don't have to group up with people and build a base. It's survival, you should have to deal with other people being out to get your nice stuff. It adds more fun, but I will say you shouldn't be able to destroy other people's blocks when they're offline.


hello
Title: Re: Catalyst-Gaming Minecraft
Post by: smt on April 09, 2013, 11:48:19 AM
So this is basically restricted survival, in the sense that you're free to operate within somewhat stupid rules? Yes I can kill people, but they must be doing an infringement against my current actions? The comparative between your description of rules and that of Gmod RP is outright daft; Minecraft and Gmod RP are two different kettles of fish and to treat them the same is foolish in its own right.
If I felt someone was a threat to my town and I thought he had items on him worth salvaging, surely in the realm of Minecraft survival I could waltz over to him and rip his body asunder? At times the rules seem to play-out more like DRM of an EA game — you punish those which abide over those which disobey.

That's just my opinion on this matter anyway.


THIS ^^^ Gmod IS a roleplaying game.... minecraft is not.  they are two different games.  I like roleplaying but when it comes to minecraft it can be done but minecraft is a survival gamemode and if PVP is on people should be able to engage in combat.  When making rules for this server we need to step AWAY from our Gmod Ideologies and take a fresh look at how minecraft is a different game from Gmod that is a primarily a survival game and not a RP game.

Gmod isn't an RP game and nor is minecraft, but both of them can be roleplayed in, it doesn't matter, I could roleplay on the forums right now even though forums aren't made for it
Title: Re: Catalyst-Gaming Minecraft
Post by: S?cojnr on April 09, 2013, 12:01:35 PM
Look, we can all agree on one thing here. There should be a certain level of common sense on the server. We are all here to have fun on the game and so their needs to be certain rules and regulations to keep the peace. I feel that if someone just went around killing that would be boring for me but not for them. If someone wants to attack somewhere that is fine, but excessive attacking and killing is silly. If someone wants to have a fight then you can fight them but yeh.

The point is that we all just want to enjoy the game and should chill out.
Title: Re: Catalyst-Gaming Minecraft
Post by: Katazuro on April 09, 2013, 04:28:39 PM
This isn't a vanilla survival if you're just going to regulate how to survive, and play the game how it's meant to be played. Might as well make it a roleplaying server if you have to regulate raiding. And about that "just because there's no rule on it doesn't mean it exists," is a surefire way to have people get smart on you. You need rules set in stone, not some lazy oxymoron of an excuse. Players need to know what they can and can't do, without stressing administrators. Previous servers like Adam's were much better handled. You're just asking for all the right things to go wrong. As much as I show hostility, it's not. I don't intend any offense - just being the messenger boy of my thoughts.

Reading the board, hell, so much of the disagreement of administration and clear communication is obviously throwing the server off.

We've been trying to make it a factions server since before we moved onto the CG box, but progress towards that end has been painfully slow. And as for the rules, we quickly realized that if you give your average CG member an ounce of vagueness in the rules, it will be exploited to high hell.

I do have a plan to improve admin communication and add in some standardization of admin actions instead of arbitrary punishments that I shall try and put into effect tomorrow, after I come back from the dentist.

Things should improve drastically in a few days' time.

This is excellent to hear, maybe might find the Catalyst-Gaming Minecraft might be my past time for quite a bit.
Title: Re: Catalyst-Gaming Minecraft
Post by: raged on April 09, 2013, 04:50:15 PM
Exactly like you said yourself, step away from Gmod.
Minecraft is not fortwars, I don't want to build an impossible to raid fort just because there are some idiots around that love to steal and destroy stuff.
Minecraft is also not counterstrike or whatever fucking gamemode you want, it is about survival together. Not kill each other because you feel like it.

Minecraft started as a singleplayer survival game. The goal is to collect resources and create a base to protect yourself from Mobs, who spawn at night. The whole purpose of this making it multiplayer is so you can build a base together, and collect resources together. Not to destroy each other's base because whatever horrible reason you have.

as far as i know your base was raided on multiple occasions because you thought it'd be a good idea to build near spawn and stock your chests up with useful stuff

that whole 'survival' concept you're going on about was people nicking your shit and breaking things apart in the process to find it because they need it to survive

if you want to make a giant pretty fort with flowers and big farms and trees and pretty roses you'd be better off getting a private MC server for your personal friends only because not everybody has the same concept of MC survival as you
Title: Re: Catalyst-Gaming Minecraft
Post by: Nicknero on April 09, 2013, 06:03:13 PM
Exactly like you said yourself, step away from Gmod.
Minecraft is not fortwars, I don't want to build an impossible to raid fort just because there are some idiots around that love to steal and destroy stuff.
Minecraft is also not counterstrike or whatever fucking gamemode you want, it is about survival together. Not kill each other because you feel like it.

Minecraft started as a singleplayer survival game. The goal is to collect resources and create a base to protect yourself from Mobs, who spawn at night. The whole purpose of this making it multiplayer is so you can build a base together, and collect resources together. Not to destroy each other's base because whatever horrible reason you have.

as far as i know your base was raided on multiple occasions because you thought it'd be a good idea to build near spawn and stock your chests up with useful stuff

that whole 'survival' concept you're going on about was people nicking your shit and breaking things apart in the process to find it because they need it to survive

if you want to make a giant pretty fort with flowers and big farms and trees and pretty roses you'd be better off getting a private MC server for your personal friends only because not everybody has the same concept of MC survival as you

If I knew we were going to be so easy on raids, I would've never build near spawn.
My village was never 'raided on multiple occasions'. Part from people entering our village and leaving doors open (Making it pretty obvious that someone was there). But all that was up on the tree village were empty chests, aka nothing to steal to begin with. We store our stuff on different locations.

I create villages on MC for the looks and fun, not to build indestructible fortresses because SOME people cannot keep their hands of our stuff.
And if you feel the need to ruin someone elses fun by setting fire to their creations which doesn't gain you a single thing, then that is just a dick move. And exactly for those reasons, we will have rules against these kind of things.

The server was just launched in a rush, so it wasn't really waterproof against things like this where one doesn't really think about straight away. But this all will change in the future.
Title: Re: Catalyst-Gaming Minecraft
Post by: smt on April 09, 2013, 06:47:24 PM
we're not playing creative nick
Title: Re: Catalyst-Gaming Minecraft
Post by: hogs on April 09, 2013, 08:08:37 PM
Exactly like you said yourself, step away from Gmod.
Minecraft is not fortwars, I don't want to build an impossible to raid fort just because there are some idiots around that love to steal and destroy stuff.
Minecraft is also not counterstrike or whatever fucking gamemode you want, it is about survival together. Not kill each other because you feel like it.

Minecraft started as a singleplayer survival game. The goal is to collect resources and create a base to protect yourself from Mobs, who spawn at night. The whole purpose of this making it multiplayer is so you can build a base together, and collect resources together. Not to destroy each other's base because whatever horrible reason you have.

as far as i know your base was raided on multiple occasions because you thought it'd be a good idea to build near spawn and stock your chests up with useful stuff

that whole 'survival' concept you're going on about was people nicking your shit and breaking things apart in the process to find it because they need it to survive

if you want to make a giant pretty fort with flowers and big farms and trees and pretty roses you'd be better off getting a private MC server for your personal friends only because not everybody has the same concept of MC survival as you

If I knew we were going to be so easy on raids, I would've never build near spawn.
My village was never 'raided on multiple occasions'. Part from people entering our village and leaving doors open (Making it pretty obvious that someone was there). But all that was up on the tree village were empty chests, aka nothing to steal to begin with. We store our stuff on different locations.

I create villages on MC for the looks and fun, not to build indestructible fortresses because SOME people cannot keep their hands of our stuff.
And if you feel the need to ruin someone elses fun by setting fire to their creations which doesn't gain you a single thing, then that is just a dick move. And exactly for those reasons, we will have rules against these kind of things.

The server was just launched in a rush, so it wasn't really waterproof against things like this where one doesn't really think about straight away. But this all will change in the future.

'i spent weeks building spawn city' ~ riemer
'the server was launched in a rush' ~ nicknero

great way to contradict your entire statement
Title: Re: Catalyst-Gaming Minecraft
Post by: Officialjake on April 09, 2013, 08:56:42 PM


I create villages on MC for the looks and fun, not to build indestructible fortresses because SOME people cannot keep their hands of our stuff.
And if you feel the need to ruin someone elses fun by setting fire to their creations which doesn't gain you a single thing, then that is just a dick move. And exactly for those reasons, we will have rules against these kind of things.

The server was just launched in a rush, so it wasn't really waterproof against things like this where one doesn't really think about straight away. But this all will change in the future.

> "SOME people cannot keep their hands of our stuff."

It is survival people should be able to steal from unlocked chests to gather supplies to survive or better their odds of surviving.  adding a chest lock plugin like LWC is recommended to prevent players from being stolen from 24/7 which is not fun...

> "And if you feel the need to ruin someone elses fun by setting fire to their creations which doesn't gain you a single thing, then that is just a dick move. And exactly for those reasons, we will have rules against these kind of things."

This i can see... there is no benefit to randomly lighting peoples stuff on fire or... blowing little England to smithereens with TNT... (but then why isnt tnt disabled?)

However raiding, stealing (from unlocked chests), and killing should be allowed because it IS survival and all of these things are to gather supplies to survive.

For example: You are in the wild and you see an other player that could have supplies that you need/want.  You are equiped to kill them and get those supplies that you might need or want to survive.  you SHOULD be able to kill them.  it is a survival game there is no RDM there is survival (unless you are in town/faction)

Title: Re: Catalyst-Gaming Minecraft
Post by: Reimer on April 09, 2013, 09:24:55 PM
'i spent weeks building spawn city' ~ riemer

Never have I ever said that. I made the temple and mansion in the space of four days and wake, nick, mmmaaattt94, and Ninja'd can attest to that. Please don't lie about things that I say.


Also, we severely underestimated how many problems there would be with griefing and misinterpretation of the rules.
Title: Re: Catalyst-Gaming Minecraft
Post by: raged on April 09, 2013, 10:06:19 PM
why dont you add the faction mod and make people shut their doors so that way bases/towns/cities cant be raided unless another faction declares war via script and then that'll solve all the bitching
Title: Re: Catalyst-Gaming Minecraft
Post by: Reimer on April 10, 2013, 12:31:58 AM
why dont you add the faction mod and make people shut their doors so that way bases/towns/cities cant be raided unless another faction declares war via script and then that'll solve all the bitching

Wake isn't sure about adding factions yet, that is more or less why this problem still exists IMO.
Title: Re: Catalyst-Gaming Minecraft
Post by: Sexy Frog on April 10, 2013, 12:38:20 AM
why dont you add the faction mod and make people shut their doors so that way bases/towns/cities cant be raided unless another faction declares war via script and then that'll solve all the bitching

Wake isn't sure about adding factions yet, that is more or less why this problem still exists IMO.

Factions would be the solution to most if not all your problems. Plus it prevents 'griefing' as you are unable to create or destroy blocks that do not belong to your faction or is uncontested. Plus its more fun and competitive that way. It allows people who still want to create and thrive to do their thing and allows other to PVP at their leisure so long as war is declared via the script like raged said.
Title: Re: Catalyst-Gaming Minecraft
Post by: raged on April 10, 2013, 01:48:06 AM
not to mention an actual military would be needed/used in factions instead of it just being an ego role - who are you going to fight, creepers?
Title: Re: Re: Catalyst-Gaming Minecraft
Post by: Nicknero on April 10, 2013, 01:49:13 AM


I create villages on MC for the looks and fun, not to build indestructible fortresses because SOME people cannot keep their hands of our stuff.
And if you feel the need to ruin someone elses fun by setting fire to their creations which doesn't gain you a single thing, then that is just a dick move. And exactly for those reasons, we will have rules against these kind of things.

The server was just launched in a rush, so it wasn't really waterproof against things like this where one doesn't really think about straight away. But this all will change in the future.

> "SOME people cannot keep their hands of our stuff."

It is survival people should be able to steal from unlocked chests to gather supplies to survive or better their odds of surviving.  adding a chest lock plugin like LWC is recommended to prevent players from being stolen from 24/7 which is not fun...

That is what I meant. Im not having a problem with people trying to steal some of your stuff, as long as it is not overdone. All I meant was the fact that people are going out to destroy your base just for fun. Aka griefing.

Breaking a few blocks to get somewhere is fine, but destroying entire places is not.

<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>
Title: Re: Catalyst-Gaming Minecraft
Post by: raged on April 10, 2013, 05:13:18 PM
what if im afraid you'll find out i stole your stuff so in an attempt to slow you down from hunting me i destroyed half your base in the process so you'll be too busy repairing it so you won't kill me and i can survive
Title: Re: Catalyst-Gaming Minecraft
Post by: hogs on April 10, 2013, 08:13:44 PM
what if im afraid you'll find out i stole your stuff so in an attempt to slow you down from hunting me i destroyed half your base in the process so you'll be too busy repairing it so you won't kill me and i can survive


and what if we need to raid your base and take all the carrots for survival because obviously we need their carrots because we don't have enough for ourselves
and we had to destroy half their base on the way out because we got lost

and the other half fell apart because we forgot the potatoes and we had to go an alternate way



does that count as griefing dr nick 'i do not like losing items because i build too close to spawn' nero?
Title: Re: Catalyst-Gaming Minecraft
Post by: Nicknero on April 11, 2013, 01:46:04 AM
Maybe if you two use a LITTLE bit of common sense, you can answer those questions yourself.

Right now you are obviously trying to think of any bad excuse to loophole the rules.

<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>
Title: Re: Catalyst-Gaming Minecraft
Post by: hogs on April 11, 2013, 02:19:50 AM
Maybe if you two use a LITTLE bit of common sense, you can answer those questions yourself.

Right now you are obviously trying to think of any bad excuse to loophole the rules.

<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>

on the topic of common sense why are you trying to put anti-grief rules on a survival server

griefing is a part of survival and i think you just need to accept that instead of moaning on the forums lol
Title: Re: Catalyst-Gaming Minecraft
Post by: Scratchie on April 11, 2013, 02:46:03 AM
Maybe if you two use a LITTLE bit of common sense, you can answer those questions yourself.

Right now you are obviously trying to think of any bad excuse to loophole the rules.

<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>

on the topic of common sense why are you trying to put anti-grief rules on a survival server

griefing is a part of survival and i think you just need to accept that instead of moaning on the forums lol

No, it's not. Stealing is, but griefing is just a purely dick move.
Title: Re: Catalyst-Gaming Minecraft
Post by: hogs on April 11, 2013, 03:18:25 AM
Maybe if you two use a LITTLE bit of common sense, you can answer those questions yourself.

Right now you are obviously trying to think of any bad excuse to loophole the rules.

<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>

on the topic of common sense why are you trying to put anti-grief rules on a survival server

griefing is a part of survival and i think you just need to accept that instead of moaning on the forums lol

No, it's not. Stealing is, but griefing is just a purely dick move.

so stealing cobblestone or wood off of somebodies house or taking their precious carrots and wheat is a 'dick move'
Title: Re: Catalyst-Gaming Minecraft
Post by: wakeboarderCWB on April 11, 2013, 06:51:07 AM
Maybe if you two use a LITTLE bit of common sense, you can answer those questions yourself.

Right now you are obviously trying to think of any bad excuse to loophole the rules.

<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>

on the topic of common sense why are you trying to put anti-grief rules on a survival server

griefing is a part of survival and i think you just need to accept that instead of moaning on the forums lol

No, it's not. Stealing is, but griefing is just a purely dick move.

so stealing cobblestone or wood off of somebodies house or taking their precious carrots and wheat is a 'dick move'
That kind of griefing is fine, and even says so in the rules. The rule clearly states "Do not grief. You may break blocks here and there during a raid, but don't completely demolish someone's house." That means don't set fire to someone's house if it's made of wood, don't plant TNT under it to watch it explode. That's just being a dick and we don't want that here.
Title: Re: Catalyst-Gaming Minecraft
Post by: Scratchie on April 11, 2013, 07:54:29 AM
Maybe if you two use a LITTLE bit of common sense, you can answer those questions yourself.

Right now you are obviously trying to think of any bad excuse to loophole the rules.

<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>

on the topic of common sense why are you trying to put anti-grief rules on a survival server

griefing is a part of survival and i think you just need to accept that instead of moaning on the forums lol

No, it's not. Stealing is, but griefing is just a purely dick move.

so stealing cobblestone or wood off of somebodies house or taking their precious carrots and wheat is a 'dick move'
That kind of griefing is fine, and even says so in the rules. The rule clearly states "Do not grief. You may break blocks here and there during a raid, but don't completely demolish someone's house." That means don't set fire to someone's house if it's made of wood, don't plant TNT under it to watch it explode. That's just being a dick and we don't want that here.
Don't completely dismantle the house, etc.
Title: Re: Catalyst-Gaming Minecraft
Post by: ???????£??Rose Nocturna??? on April 11, 2013, 12:11:03 PM
Interesting, I wanna see if this takes off better than the one I put up about this time last year o.O
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