soooo are the CG admins also admins on the CG minecraft?
Why are we not allowed to kill other players for their stuff? That means there's basically no reason to ever kill another person at this point.I think it means like you can't see someone outside kill them then loot their house but killing someone inside because you are looting their stuff is ok?
Why are we not allowed to kill other players for their stuff? That means there's basically no reason to ever kill another person at this point.
Why are we not allowed to kill other players for their stuff? That means there's basically no reason to ever kill another person at this point.
i interpreted it as dont kill people for the sake of killing them
This is not much different from the RDM rule on any other CG Gmod server. You dont kill people unless they somehow annoy you, or they mess with your stuff/base etc.
However, I would kind of agree that you should be able to PVP while you are out in the overworld and not at someones base. This gives people a reason to wear armor and weapons to protect themselves when they are out to collect resources etc.
Just dont kill someone while he is at anyones base to build and such.
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disable pvp and give everyone godmode while you're at it
anarchy servers with lenient/fair administration are the best kind of survival servers
Karma said it. If you're walking by someone just don't instantly kill them. If they're not leaving your area, trying to rob, kill, or damage your house, then kill them.
You can kill the person you're robbing. All I'm saying is if you're being passive and just walking around don't randomly kill someone.Karma said it. If you're walking by someone just don't instantly kill them. If they're not leaving your area, trying to rob, kill, or damage your house, then kill them.
So I can kill someone robbing me but can't try and kill someone I'm robbing? The rules sort of contradict each other, on one hand you say killing is fine if someone is trying to "harm" you but why would anyone harm you if the only reason you can attack someone is if they attack you first?
So this is basically restricted survival, in the sense that you're free to operate within somewhat stupid rules? Yes I can kill people, but they must be doing an infringement against my current actions? The comparative between your description of rules and that of Gmod RP is outright daft; Minecraft and Gmod RP are two different kettles of fish and to treat them the same is foolish in its own right.
If I felt someone was a threat to my town and I thought he had items on him worth salvaging, surely in the realm of Minecraft survival I could waltz over to him and rip his body asunder? At times the rules seem to play-out more like DRM of an EA game — you punish those which abide over those which disobey.
That's just my opinion on this matter anyway.
So this is basically restricted survival, in the sense that you're free to operate within somewhat stupid rules? Yes I can kill people, but they must be doing an infringement against my current actions? The comparative between your description of rules and that of Gmod RP is outright daft; Minecraft and Gmod RP are two different kettles of fish and to treat them the same is foolish in its own right.
If I felt someone was a threat to my town and I thought he had items on him worth salvaging, surely in the realm of Minecraft survival I could waltz over to him and rip his body asunder? At times the rules seem to play-out more like DRM of an EA game — you punish those which abide over those which disobey.
That's just my opinion on this matter anyway.
No, its more you have to have reason more than just he walked by me. If you are raiding, robbing, attacking, defending, or otherwise engaged in combat then its fine. But walking in a town (any town) without the intent to raid or no action against yourself it is not allowed to kill them.
So considering that killing and raiding is allowed now, can I be re-whitelisted? I was un-whitelisted for saying I was bored with the fact that there was no pvp allowed.
Also: Not to rain on everyone's parade here, but "killing for their stuff" and "not killing people who just walk by you" are going to kinda contradict here..
Also #2: There are only three rules on your "full list of rules" and the third one is that not all rules are listed on the "full list".
So considering that killing and raiding is allowed now, can I be re-whitelisted? I was un-whitelisted for saying I was bored with the fact that there was no pvp allowed.
Also: Not to rain on everyone's parade here, but "killing for their stuff" and "not killing people who just walk by you" are going to kinda contradict here..
Also #2: There are only three rules on your "full list of rules" and the third one is that not all rules are listed on the "full list".
You were unwhitelisted and banned because you felt the need to grief a LOT of people by destroying their homes and looting chests, after being told not to do that, as well of clear evidence of using X-ray. So no, you wont be whitelisted.
Can we have this same rules regarding griefing please? Since I dont like to see my village being burned to the ground for no reason because someone felt like it...
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Added. Also revised rule 2.
Can we have this same rules regarding griefing please? Since I dont like to see my village being burned to the ground for no reason because someone felt like it...
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You were unwhitelisted and banned because you felt the need to grief a LOT of people by destroying their homes and looting chests, after being told not to do that, as well of clear evidence of using X-ray. So no, you wont be whitelisted.
<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>
Make a ban appeal in the ban appeal section under the Minecraft board. It's there for a reason.
-snip-
This isn't a vanilla survival if you're just going to regulate how to survive, and play the game how it's meant to be played. Might as well make it a roleplaying server if you have to regulate raiding. And about that "just because there's no rule on it doesn't mean it exists," is a surefire way to have people get smart on you. You need rules set in stone, not some lazy oxymoron of an excuse. Players need to know what they can and can't do, without stressing administrators. Previous servers like Adam's were much better handled. You're just asking for all the right things to go wrong. As much as I show hostility, it's not. I don't intend any offense - just being the messenger boy of my thoughts.
Reading the board, hell, so much of the disagreement of administration and clear communication is obviously throwing the server off.
This isn't a vanilla survival if you're just going to regulate how to survive, and play the game how it's meant to be played. Might as well make it a roleplaying server if you have to regulate raiding. And about that "just because there's no rule on it doesn't mean it exists," is a surefire way to have people get smart on you. You need rules set in stone, not some lazy oxymoron of an excuse. Players need to know what they can and can't do, without stressing administrators. Previous servers like Adam's were much better handled. You're just asking for all the right things to go wrong. As much as I show hostility, it's not. I don't intend any offense - just being the messenger boy of my thoughts.
Reading the board, hell, so much of the disagreement of administration and clear communication is obviously throwing the server off.
We've been trying to make it a factions server since before we moved onto the CG box, but progress towards that end has been painfully slow. And as for the rules, we quickly realized that if you give your average CG member an ounce of vagueness in the rules, it will be exploited to high hell.
I do have a plan to improve admin communication and add in some standardization of admin actions instead of arbitrary punishments that I shall try and put into effect tomorrow, after I come back from the dentist.
Things should improve drastically in a few days' time.
Factions probably aren't going to happen. When I get some free time, though I don't know when as I work everyday this week right after school, I'm going to start revamping everything. Rules will be set, in extreme detail, and strict. Riemer already said it. Most CG players find enjoyment out of trying to exploit rules instead of playing the damn game, and quite frankly it pisses me off. There aren't going to be many rules regarding killing besides what already exists. It's plain and simple: If you're just walking down the road and someone else is walking down the road, don't pull out your sword ad just kill them, collect their stuff, and walk away.
Factions probably aren't going to happen. When I get some free time, though I don't know when as I work everyday this week right after school, I'm going to start revamping everything. Rules will be set, in extreme detail, and strict. Riemer already said it. Most CG players find enjoyment out of trying to exploit rules instead of playing the damn game, and quite frankly it pisses me off. There aren't going to be many rules regarding killing besides what already exists. It's plain and simple: If you're just walking down the road and someone else is walking down the road, don't pull out your sword ad just kill them, collect their stuff, and walk away.
So this is basically restricted survival, in the sense that you're free to operate within somewhat stupid rules? Yes I can kill people, but they must be doing an infringement against my current actions? The comparative between your description of rules and that of Gmod RP is outright daft; Minecraft and Gmod RP are two different kettles of fish and to treat them the same is foolish in its own right.
If I felt someone was a threat to my town and I thought he had items on him worth salvaging, surely in the realm of Minecraft survival I could waltz over to him and rip his body asunder? At times the rules seem to play-out more like DRM of an EA game — you punish those which abide over those which disobey.
That's just my opinion on this matter anyway.
Also we need to think of a way to make whitelist applications harder, since right now any hurr and derp can get on the server to grief.
Heck, it even happened yesterday/today. Two of the bigger places to completely griefed to such a point where repairs are either going to be extremely hard, or just starting over completely unless we do a rollback, which is only going to be worse the longer it takes to find some free time for you. :c
So this is basically restricted survival, in the sense that you're free to operate within somewhat stupid rules? Yes I can kill people, but they must be doing an infringement against my current actions? The comparative between your description of rules and that of Gmod RP is outright daft; Minecraft and Gmod RP are two different kettles of fish and to treat them the same is foolish in its own right.
If I felt someone was a threat to my town and I thought he had items on him worth salvaging, surely in the realm of Minecraft survival I could waltz over to him and rip his body asunder? At times the rules seem to play-out more like DRM of an EA game — you punish those which abide over those which disobey.
That's just my opinion on this matter anyway.
THIS ^^^ Gmod IS a roleplaying game.... minecraft is not. they are two different games. I like roleplaying but when it comes to minecraft it can be done but minecraft is a survival gamemode and if PVP is on people should be able to engage in combat. When making rules for this server we need to step AWAY from our Gmod Ideologies and take a fresh look at how minecraft is a different game from Gmod that is a primarily a survival game and not a RP game.
There's no dedicated goal to multiplayer, you don't have to group up with people and build a base. It's survival, you should have to deal with other people being out to get your nice stuff. It adds more fun, but I will say you shouldn't be able to destroy other people's blocks when they're offline.So this is basically restricted survival, in the sense that you're free to operate within somewhat stupid rules? Yes I can kill people, but they must be doing an infringement against my current actions? The comparative between your description of rules and that of Gmod RP is outright daft; Minecraft and Gmod RP are two different kettles of fish and to treat them the same is foolish in its own right.
If I felt someone was a threat to my town and I thought he had items on him worth salvaging, surely in the realm of Minecraft survival I could waltz over to him and rip his body asunder? At times the rules seem to play-out more like DRM of an EA game — you punish those which abide over those which disobey.
That's just my opinion on this matter anyway.
THIS ^^^ Gmod IS a roleplaying game.... minecraft is not. they are two different games. I like roleplaying but when it comes to minecraft it can be done but minecraft is a survival gamemode and if PVP is on people should be able to engage in combat. When making rules for this server we need to step AWAY from our Gmod Ideologies and take a fresh look at how minecraft is a different game from Gmod that is a primarily a survival game and not a RP game.
Exactly like you said yourself, step away from Gmod.
Minecraft is not fortwars, I don't want to build an impossible to raid fort just because there are some idiots around that love to steal and destroy stuff.
Minecraft is also not counterstrike or whatever fucking gamemode you want, it is about survival together. Not kill each other because you feel like it.
Minecraft started as a singleplayer survival game. The goal is to collect resources and create a base to protect yourself from Mobs, who spawn at night. The whole purpose of this making it multiplayer is so you can build a base together, and collect resources together. Not to destroy each other's base because whatever horrible reason you have.
So this is basically restricted survival, in the sense that you're free to operate within somewhat stupid rules? Yes I can kill people, but they must be doing an infringement against my current actions? The comparative between your description of rules and that of Gmod RP is outright daft; Minecraft and Gmod RP are two different kettles of fish and to treat them the same is foolish in its own right.
If I felt someone was a threat to my town and I thought he had items on him worth salvaging, surely in the realm of Minecraft survival I could waltz over to him and rip his body asunder? At times the rules seem to play-out more like DRM of an EA game — you punish those which abide over those which disobey.
That's just my opinion on this matter anyway.
THIS ^^^ Gmod IS a roleplaying game.... minecraft is not. they are two different games. I like roleplaying but when it comes to minecraft it can be done but minecraft is a survival gamemode and if PVP is on people should be able to engage in combat. When making rules for this server we need to step AWAY from our Gmod Ideologies and take a fresh look at how minecraft is a different game from Gmod that is a primarily a survival game and not a RP game.
This isn't a vanilla survival if you're just going to regulate how to survive, and play the game how it's meant to be played. Might as well make it a roleplaying server if you have to regulate raiding. And about that "just because there's no rule on it doesn't mean it exists," is a surefire way to have people get smart on you. You need rules set in stone, not some lazy oxymoron of an excuse. Players need to know what they can and can't do, without stressing administrators. Previous servers like Adam's were much better handled. You're just asking for all the right things to go wrong. As much as I show hostility, it's not. I don't intend any offense - just being the messenger boy of my thoughts.
Reading the board, hell, so much of the disagreement of administration and clear communication is obviously throwing the server off.
We've been trying to make it a factions server since before we moved onto the CG box, but progress towards that end has been painfully slow. And as for the rules, we quickly realized that if you give your average CG member an ounce of vagueness in the rules, it will be exploited to high hell.
I do have a plan to improve admin communication and add in some standardization of admin actions instead of arbitrary punishments that I shall try and put into effect tomorrow, after I come back from the dentist.
Things should improve drastically in a few days' time.
Exactly like you said yourself, step away from Gmod.
Minecraft is not fortwars, I don't want to build an impossible to raid fort just because there are some idiots around that love to steal and destroy stuff.
Minecraft is also not counterstrike or whatever fucking gamemode you want, it is about survival together. Not kill each other because you feel like it.
Minecraft started as a singleplayer survival game. The goal is to collect resources and create a base to protect yourself from Mobs, who spawn at night. The whole purpose of this making it multiplayer is so you can build a base together, and collect resources together. Not to destroy each other's base because whatever horrible reason you have.
Exactly like you said yourself, step away from Gmod.
Minecraft is not fortwars, I don't want to build an impossible to raid fort just because there are some idiots around that love to steal and destroy stuff.
Minecraft is also not counterstrike or whatever fucking gamemode you want, it is about survival together. Not kill each other because you feel like it.
Minecraft started as a singleplayer survival game. The goal is to collect resources and create a base to protect yourself from Mobs, who spawn at night. The whole purpose of this making it multiplayer is so you can build a base together, and collect resources together. Not to destroy each other's base because whatever horrible reason you have.
as far as i know your base was raided on multiple occasions because you thought it'd be a good idea to build near spawn and stock your chests up with useful stuff
that whole 'survival' concept you're going on about was people nicking your shit and breaking things apart in the process to find it because they need it to survive
if you want to make a giant pretty fort with flowers and big farms and trees and pretty roses you'd be better off getting a private MC server for your personal friends only because not everybody has the same concept of MC survival as you
Exactly like you said yourself, step away from Gmod.
Minecraft is not fortwars, I don't want to build an impossible to raid fort just because there are some idiots around that love to steal and destroy stuff.
Minecraft is also not counterstrike or whatever fucking gamemode you want, it is about survival together. Not kill each other because you feel like it.
Minecraft started as a singleplayer survival game. The goal is to collect resources and create a base to protect yourself from Mobs, who spawn at night. The whole purpose of this making it multiplayer is so you can build a base together, and collect resources together. Not to destroy each other's base because whatever horrible reason you have.
as far as i know your base was raided on multiple occasions because you thought it'd be a good idea to build near spawn and stock your chests up with useful stuff
that whole 'survival' concept you're going on about was people nicking your shit and breaking things apart in the process to find it because they need it to survive
if you want to make a giant pretty fort with flowers and big farms and trees and pretty roses you'd be better off getting a private MC server for your personal friends only because not everybody has the same concept of MC survival as you
If I knew we were going to be so easy on raids, I would've never build near spawn.
My village was never 'raided on multiple occasions'. Part from people entering our village and leaving doors open (Making it pretty obvious that someone was there). But all that was up on the tree village were empty chests, aka nothing to steal to begin with. We store our stuff on different locations.
I create villages on MC for the looks and fun, not to build indestructible fortresses because SOME people cannot keep their hands of our stuff.
And if you feel the need to ruin someone elses fun by setting fire to their creations which doesn't gain you a single thing, then that is just a dick move. And exactly for those reasons, we will have rules against these kind of things.
The server was just launched in a rush, so it wasn't really waterproof against things like this where one doesn't really think about straight away. But this all will change in the future.
I create villages on MC for the looks and fun, not to build indestructible fortresses because SOME people cannot keep their hands of our stuff.
And if you feel the need to ruin someone elses fun by setting fire to their creations which doesn't gain you a single thing, then that is just a dick move. And exactly for those reasons, we will have rules against these kind of things.
The server was just launched in a rush, so it wasn't really waterproof against things like this where one doesn't really think about straight away. But this all will change in the future.
'i spent weeks building spawn city' ~ riemer
why dont you add the faction mod and make people shut their doors so that way bases/towns/cities cant be raided unless another faction declares war via script and then that'll solve all the bitching
why dont you add the faction mod and make people shut their doors so that way bases/towns/cities cant be raided unless another faction declares war via script and then that'll solve all the bitching
Wake isn't sure about adding factions yet, that is more or less why this problem still exists IMO.
I create villages on MC for the looks and fun, not to build indestructible fortresses because SOME people cannot keep their hands of our stuff.
And if you feel the need to ruin someone elses fun by setting fire to their creations which doesn't gain you a single thing, then that is just a dick move. And exactly for those reasons, we will have rules against these kind of things.
The server was just launched in a rush, so it wasn't really waterproof against things like this where one doesn't really think about straight away. But this all will change in the future.
> "SOME people cannot keep their hands of our stuff."
It is survival people should be able to steal from unlocked chests to gather supplies to survive or better their odds of surviving. adding a chest lock plugin like LWC is recommended to prevent players from being stolen from 24/7 which is not fun...
what if im afraid you'll find out i stole your stuff so in an attempt to slow you down from hunting me i destroyed half your base in the process so you'll be too busy repairing it so you won't kill me and i can survive
Maybe if you two use a LITTLE bit of common sense, you can answer those questions yourself.
Right now you are obviously trying to think of any bad excuse to loophole the rules.
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Maybe if you two use a LITTLE bit of common sense, you can answer those questions yourself.
Right now you are obviously trying to think of any bad excuse to loophole the rules.
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on the topic of common sense why are you trying to put anti-grief rules on a survival server
griefing is a part of survival and i think you just need to accept that instead of moaning on the forums lol
Maybe if you two use a LITTLE bit of common sense, you can answer those questions yourself.
Right now you are obviously trying to think of any bad excuse to loophole the rules.
<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>
on the topic of common sense why are you trying to put anti-grief rules on a survival server
griefing is a part of survival and i think you just need to accept that instead of moaning on the forums lol
No, it's not. Stealing is, but griefing is just a purely dick move.
That kind of griefing is fine, and even says so in the rules. The rule clearly states "Do not grief. You may break blocks here and there during a raid, but don't completely demolish someone's house." That means don't set fire to someone's house if it's made of wood, don't plant TNT under it to watch it explode. That's just being a dick and we don't want that here.Maybe if you two use a LITTLE bit of common sense, you can answer those questions yourself.
Right now you are obviously trying to think of any bad excuse to loophole the rules.
<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>
on the topic of common sense why are you trying to put anti-grief rules on a survival server
griefing is a part of survival and i think you just need to accept that instead of moaning on the forums lol
No, it's not. Stealing is, but griefing is just a purely dick move.
so stealing cobblestone or wood off of somebodies house or taking their precious carrots and wheat is a 'dick move'
Don't completely dismantle the house, etc.That kind of griefing is fine, and even says so in the rules. The rule clearly states "Do not grief. You may break blocks here and there during a raid, but don't completely demolish someone's house." That means don't set fire to someone's house if it's made of wood, don't plant TNT under it to watch it explode. That's just being a dick and we don't want that here.Maybe if you two use a LITTLE bit of common sense, you can answer those questions yourself.
Right now you are obviously trying to think of any bad excuse to loophole the rules.
<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>
on the topic of common sense why are you trying to put anti-grief rules on a survival server
griefing is a part of survival and i think you just need to accept that instead of moaning on the forums lol
No, it's not. Stealing is, but griefing is just a purely dick move.
so stealing cobblestone or wood off of somebodies house or taking their precious carrots and wheat is a 'dick move'