If your gunna do it like that, add a request form/call feature in-game. So you can contact them and have them fix whatever. If theres a pluming problem in an apartment, you shouldn't leave to get them, they should come to you, yes?
Quote from: Cat With A Mustache on March 09, 2014, 10:26:30 PMwait i dont getthats what i said when i first learned about weaboo's, furries, and bronys
wait i dont get
>No matter what happens, no matter how old I get.>I'll never forget...>Fats Mcgee. And his Retard Three.
I think that the best way to go about things for reforming the CWU is to give them a lot more responsibility in terms of dealing with everyday tasks. Honestly, the CCA is more of a police force, and wouldn’t need to stoop down to do things like managing work forces, fixing up citizens, feeding them, etc. Of course, they could help in supervising, and stepping in when there’s issues, but generally, a loyalist base of citizens would be doing that, right?My idea for the CWU is to really broaden out their responsibilities, and develop a system of departments, kind of like how the CCA has divisions. Rather than really having a small area of things that every worker can do, I think giving the overall CWU task, and specializing certain members, would be a route that would not only be viable, but attract people to actually become a member of the CWU and develop their character. Here is kind of the way I’d see these departments working out:The Department of Personnel Management: -This department is basically the recruitment, training, and leadership department. Executive decisions about members, new recruits, training, and departmental changes would be made here. Along with that, this department would be the one heavily involved in coordinating with the CA and the heads of the CCA as well. Basically, this is the administrative department, aka management and training.The Department of Logistics: -This department would be in charge of the logistical side of the CWU. This would mean that they’re responsible for managing the production/packaging/distribution of CWU goods, managing/running any factories (cool idea factories ya), planning CWU events and setting them up, etc. Members would be trained to not only perform these tasks, but interact with citizen volunteers, CCA members assisting, etc.The Department of Services: -This department would more than likely be the largest of the different departments. This department is the one that would be in charge of running storefronts, having restaurants/cafes, etc. Along with that, though, this department would also have several ‘Outreach Programs’, in a sense. These would include loyalty seminars, safety seminars (speaking about how to stay safe as a loyalist, in a sense), career options within the CWU/CCA, etc. Basically, this department would be chief in dealing with the citizens themselves, whether it’s through stores, food (rations maybe? Why do CCA need to do this lol?), or programs for citizens.The Department of Infrastructure: -This department is the one I’m least sure about, but is probably also the one I see the least observed/thought about in our previous roleplay environment. GRID was always responsible for upkeep of the Nexus and other Union facilities, but in terms of the rest of the city’s main locations/features, no one really was assigned to those. Raking leaves, repairing streets/buildings, I mean, that wasn’t really paid attention to. That’s what this department does. They are charged with tidying the city, helping manage natural disasters, repairing damage to windows/doors/building interiors, etc. This would be a great opportunity for not only passive roleplay, but involvement for citizen volunteers, or even labor punishments? Anyways, I think restructuring the CWU to have more opportunities for specialization would be a good idea to get more, active members.
yes please promote me to your leader and i will create the following:
im working on creating a system that should make people more interested in either joining the cwu and actively roleplaying their worker, or just generally being involved with them. I should have a rough outline by the end of this weekend or so