Nikolai's Bugs:
Weird shadow:
The lighting is currently set up for developing so its shit i know.The floor of the fire training center still has dev textures:
At the time, I hadn't yet figured out what to use as a flammable surface. Its done nowThis door is locked by default:
As are many. They're background doors. On the other side is nothing.This flooring is awfully bright. The same thing happens with some of the wood floor textures:
This is caused by the cubemaps. Again this is an alpha so the details to make it pretty are not present. Type "mat_specular 0" in console to resolve this.Floating tree:
Resolved. There should be a planter under it too but. Hm, must have not packed.I seem to recall you putting a open/close gate here when you made it, but there isn't one:
I dont think I did. I left it open like that as I can see it getting annoying whilst towing someone.I would remove this, or make it a door of some sort:
I might. Depending on what Karma does with the proximity door and gov officials.You can't walk through here (countryside gas station):
Doors issue. I replaced all the shop doors in the level.There is no button to operate the elevator on the outside here, or on the next floor, and the button on the inside does not work:
Thats part of the Incomplete Buildings bug.Are these meant to be there? (the rope on the ceiling):
Yes thats where lights will hang from.These doors are a bitch:
They will be replaced during the completion of the buildingDoor doesn't open
Im just gonna nuke that room.No way to open this:
Will complete it laterNot sure if this matters:
No. You cant get on the other side without noclippingThese windows don't match:
Yeah I wont worry about thatThere's no way into this backyard:
Yeah that reminds me I need to build gates for all the fences.Cobs Bugs;Back room of cobsgm has nodraw on the wall
There's supposed to be a clip to not go back there. Resolved.Texaco has no pumps
ResolvedIn the city transit place the sign clips the walls
Good find, resolvedThe roof of the tiny room is non existent
Its supposed to be a change room and that shop is supposed to be a clothes store. I guess I forgot about it lol.Just in sight of the transit area the grass clips over the curb
ResolvedJust going right from the last photo where it joins a new area the grass isn't flush with the previous block
Shh. Lazyness. Ill see what I can doThis building here, the tall evergreen tree on the bottom left corner of the building has a bit of foliage clipping inside
ResolvedDoesn't lead anywhere (Put the tunnel idea I mentioned which is really fenced off with radioactive warning signs etc with a broken old sign saying "Cosmos City this way" etc
Wait for the 3DSkybox where I will fill in the edges of the map.This road causes a bit of noticeable fps drop, in a full server might become a problem
This version is not optimized.Going into an industrial estate on the left of that main road (as im facing) there is a texture error
Hopefully resolved. Had to do with my areaportal.Just behind the last photo you can see a similar error
ResolvedFrom Tacobell to give you some perspective, where my physgun is pointing is clearly not correct
Should be resolved nowNo pumps in this texaco too also clipping textures all around it too.
Pumps resolved. Its actually world gemoetry pooling into the lot. Ill see if I can add something to hide that.No houses, wrongly textured grass on top right and i'd add something in the skybox to make it not look like its floating land.
It's supposed to be a campground. It looks dumb though and I cant really do it right without breaking my limits. Probably just gonna nuke this.If I was you, I'd block off this tunnel as it goes nowhere
Will do in my final detailBlock off please :C
3DskyboxDodgy lighting & Please also block off ( too many loose endings for my liking really )
The wall is in the known bugs. 3Dskybox will fill that area.sign saying you could possibly go right when that isnt the case
If this wasn't gmod, you could go right...A lot of stuff is physgunable (all over the map)
Then dont physgun it. This is a RP map so most servers dont allow players to physgun world props. The props have to be dynamic or they will be pure black during daylight of day/nightQuarantine's list:All your bugs have been mentioned before but thanks
Thanks for all the reporting guys!