perhaps an idea would be to have an entity that spawns them (say 1 per hour), and also have the CCA issue them via RD, when there is enough units online.Im sure the rest of you have ideas on a better way to deal with Rations, so please use this thread to discuss!
Quote from: Krisrules on January 18, 2014, 01:54:02 PMperhaps an idea would be to have an entity that spawns them (say 1 per hour), and also have the CCA issue them via RD, when there is enough units online.Im sure the rest of you have ideas on a better way to deal with Rations, so please use this thread to discuss!What i'm saying is one possibility is you have the spawner on the map (one verison has them in a train station) but also have them handed out like we used to by the CCA.
An idea that just popped into my head could be to make it so the auto-ration-machine-thing can be turned off when enough units are online so that could work I guess maybe I dunno
Allow me to pose a question though - if a player could just get rations automatically once every hour, why would they bother to get rations when the CCA start handing them out? Or in other words, what significance would there be to getting rations from the CCA as apposed to the ration-every-hour route?
Why not get set times for rations. IE Rations are every Sat, Wed, Sunday at _:__ PM/AM. So players can get on at a time they are able to, and receive rations. It would help with server population, still allowing the CCA/Citizen to roleplay.
i still like the idea of making it mandatory for the CCA to roleplay shipping ration supplies to the distribution buildings or at least having to restock the machinesif they got slack at it picture two recruits being jumped by 5 citizens who split the rations they stole in profit in terms of food/water/tokens
>No matter what happens, no matter how old I get.>I'll never forget...>Fats Mcgee. And his Retard Three.