Author Topic: Motor bikes  (Read 2074 times)

Offline BANANA?????

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Motor bikes
« on: April 25, 2013, 10:44:28 AM »
I've always felt the need to drive around on a bike in ocrp, I suggest that they be added, there can be a variety and even cop bikes to promote realism and effect.

Offline wakeboarderCWB

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Re: Motor bikes
« Reply #1 on: April 25, 2013, 10:45:24 AM »
We need the models, first. I do agree it would be a great way to get around, but we need models and even animations.

Offline BANANA?????

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Re: Motor bikes
« Reply #2 on: April 25, 2013, 10:48:59 AM »
you could use the SCars packs

Offline wakeboarderCWB

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Re: Motor bikes
« Reply #3 on: April 25, 2013, 11:00:52 AM »
you could use the SCars packs
We'd just take their models and make our own scripts, but proper animations would be needed.

Offline BANANA?????

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Re: Motor bikes
« Reply #4 on: April 25, 2013, 11:04:13 AM »
how long might that take?

Offline garry :D

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Re: Motor bikes
« Reply #5 on: April 25, 2013, 11:26:50 AM »
They would end up handling like ATV's because I don't know if the current vehicle scripts will support two wheels.

Offline BltElite

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Re: Motor bikes
« Reply #6 on: April 25, 2013, 11:36:05 AM »
They would end up handling like ATV's because I don't know if the current vehicle scripts will support two wheels.
This basiclly

The models are fine and anims make it look like a bike, but it doesn't handle fully like a bike
what

Offline Hoplite

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Re: Motor bikes
« Reply #7 on: April 25, 2013, 12:51:07 PM »
Aye, as above.

It'd be possible to code, but it'd be pretty finicky.  There's reasons why there's never been (proper, realistic-esque) motorcycles in GMod.

Offline Crap-Head

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Re: Motor bikes
« Reply #8 on: April 25, 2013, 12:55:35 PM »
The source engine does not support 2 wheel vehicles. Just like OzJackal said.

Motor bikes was suggested plenty of times, but they will not happen as it requires to much, for the "poor" outcome. They will also look really stupid.
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