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Topics - Crap-Head

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31
News and Announcements / GMod Racer 2 Release Thread
« on: April 28, 2012, 02:30:26 PM »


Garry's Mod Racer 2 Public Release
Server is up!

GMod Racer 2 was announced on the Catalyst Gaming forums back in November 2011. In about 5 months, nobody heard anything about it. It was basically dead. In the end of March the gamemode was digged up from the bottom of our gamemode folder and ever since, its been in development by myself and Tomasas.

We've had a decent beta for our donators and all major bugs has been fixed. Big thanks to everyone who helped testing and finding bugs. I've been bugging mappers to make and finish their maps for GMR2 so we could have as many maps as possible, and we have 6 maps at the moment. Glad there are still some in development so we have some more maps coming for us.

Enough of that. GMR2 is ALMOST here, and we are talking hours for the release now. You can find the donation rates on the ingame cash donation page if you need some extra spare money, and the downloads are on our downloads page at the GMR2 section.

Status: Server IP: Invalid server "GMR2"
Players: Invalid server "GMR2"
Invalid server "GMR2"

You can find the changelog from the beta to the release here: http://www.catalyst-gaming.net/index.php?topic=14251.0
Please report any bugs over at the GMod Racer 2 bug section: http://www.catalyst-gaming.net/index.php?board=271.0
And don't forget to throw a suggestion or 2 in the suggestion center: http://www.catalyst-gaming.net/index.php?board=273.0

Enjoy!

32
News and Announcements / Garry's Mod Racer 2 VIP Beta
« on: April 20, 2012, 02:13:03 PM »

Garry's Mod Racer 2 VIP Beta
21/04/2012 - 17:00 GMT + 2
BETA IS CLOSED.

The VIP beta for the long awaited GMod Racer 2 gamemode is finally here. Myself and TOMASAS has been working for the past month with this gamemode. Fixing it and finishing the gamemode as well as adding new features. We're very happy to finally put it into the beta stage.

The beta will last for an unknown amount of time, and is only for VIP+. That means all VIPs, Gold Members and admins are allowed into the beta.

A thread in the VIP section will be posted tomorrow. It will include the content pack with maps and such, as well as the server IP + what the password will be when the beta launches.
Content pack and IP with Password at http://www.catalyst-gaming.net/index.php?topic=14166.0(Will only open if you are VIP+).

Any questions? Feel free to ask them in here and myself or TOMASAS will respond to it.

FAQ
Q: How many slots is the server?
A: Its 24 slots.

Q: Will we get to keep all of our stuff after the beta?
A: No. The fact that this is a racing gamemode, and every part means a lot, it's unfair if the vips gets a lot of stuff and then when everybody else gets on, they will just keep on getting killed. Everyone needs a fair chance for release. You will, however, get your vip/gold start money on the public release only. So you won't have those reset.

Q: What is the point of this GMR2 Beta test?
A: To stress test the server as well as catch and analyze as many bugs as possible so that we can ensure a smoothe launch on the release day.

Q: Is there a release date set for GMR2?
A: Soon. Somewhere between the end of April and the start of May.

33
News and Announcements / [4/14/2012] Orange Cosmos RP 1.5 Update #11
« on: April 14, 2012, 04:58:44 AM »

Orange Cosmos RP 1.5 Update #11

  • Fixed not getting the millionaire award when depositing money and having over 1 million with that deposit.
  • Added a "craftable" joint (i know its dumb to craft, but thats the only current way). Can be smoked and makes you emit the smoke effect from your "face". Also plays a little sound.
  • Mayor and chief can now demote bus drivers.
  • Added bus stops around evocity_v2d. Shows bus stop name on the bus stop.
  • You can now press E on the bus stop to buy bus tickets. They cost $70 when bought from the bus stops.
  • /request now shows up in chat as well.
  • /bus shows to all bus drivers. Used to call bus drivers to x bus stop in case they got nothing better to do (follow a route).
  • When a player earns an award, it now shows as a hint that he earned it, and how much the reward was.
  • Made a bar below the scoreboard for bus drivers. Buttons are also displayn on it. Click the button, and it will print "Next Stop: The text from the button".
  • Made it show how many spawned players there are, out of the total on the scoreboard. X/35. Will also help people realize when they should earn the social award.
  • Fixed lottery NPC not being there 90% of the time (being removed randomly).
  • Everybody can now sign items. Press F2 when looking at an item to sign it.
  • Fixed the ATV not being able to be sprayed. It now has no display (like a few other cars). This is due to it having 2 models.
  • Fixed the cavalcades hydraulics not working.
  • You can no longer equip the fishing rod if you do not have at least level 1 fishing.
  • Money blocks and suit cases are now no collided with players. No need to be afraid of getting a money block to the face.
  • Fixed the suit cases that the mayor could buy/spawn from his F1 menu costing 120 dollars, but only having 100 dollars inside of it. Its 120 dollars all over now.
  • Merged all of the car upgrades into one NPC. That includes: Hydrolics, Nitro, Armor, Gas Upgrade, Underglow and Horns. Respray is now an NPC for itself without hydrolics. Its still in the same location as before.
  • SAs can no longer move around on NPCs.
  • Added a new NPC to the BP selling food.
  • Added a food system, along with 6 new food items.
    • Banana (5-10 Health Gain)
    • Noodles (7-15 Health Gain)
    • Water Melon (7-15 Health Gain)
    • Banana Bunch (10-20 Health Gain)
    • Orange (5-10 Health Gain)
    • Peach (5-10 Health Gain)
  • You cannot eat food when theres 2 or more paramedics and when you are at full health. Theres also a 40 seconds delay for eating any kind of food.
  • Added a /towtruck command to call for a towtruck. Tow truck drivers are allowed to communicate with this as well.
  • Tow truck drivers can no longer see /radio calls.
  • Evo City is now split into areas (each area has its own name). ~ Credits to Hunts for his area system.
  • Added a new car upgrade, the advanced car alarm. When a car with the advanced car alarm is being lockpicked, it reports the cars location and the cars name to all police officers via special police hints (uses the alart picture instead of the orange). It also players a sound for police officers so that they are aware of the hint.
  • House Alarm hints now also uses the alert picture instead of the orange.
  • Added PVTMS system and menu to FSA (admins will know what this is. Used on HRP as well.). ~ Credits to Tomasas.
  • Added a new country radio station that was requested by WakeboarderCWB. Its 107.5 Country Nation. Find it on your radio.
  • Fixed only paying tax charge for one of the items you bought. If you bought 2 items for 22 dollars each (20 dollars is default, the 2 extra is tax charge), you would only pay 42 instead of the actual price which should have been 44.
  • Removed taxes from shrooms and weed.
  • Fixed an annoying error showing up in the server console when an admin was teleporting.
  • Added a prop locking system. Press F3 on a prop to lock a prop. Cannot be picked up by you, but can be by others (can still be priced and all, you just cant pick it up). Press F3 while aiming at the prop again to unlock it.
  • Fixed an exploit (no need to explain what this is about).
  • Modified the crafting menu. Makes it cleaner, shows entire description now, as well as no more issues with the receipt being out of the menu, or glitchy.
  • Removed the current disguise system and completely remade it. Not going to explain how the new one works, the admins knows it. Also, ratting an admin out in disguise will get you 2 weeks ban from now on.
  • Fixed the nitro for the shubert.
  • Fixed the owner party award not showing the correct picture if earned in the menu.

Admins can see the admin section on what the new disguise system comes with
Admins can see the admin section on how to use PVTMS

34
News and Announcements / GMR2: VIP Beta is close, maps are needed.
« on: April 08, 2012, 03:11:52 PM »
With a GMR2 VIP beta coming up soon, we will need some maps to keep us going.

Currently, we have 1 map laying on the box for the release, we got 1 that is shitty and only for developing, and i'm awaiting an amazing map from Snapster that should be in my inbox soon. But thats not enough.

To start off the VIP beta we will want at least 10 maps. And considering we only have 2 at the moment, its time for the mappers to get going. I know we got some great mappers at CG.

So what are you waiting for? Check out the mapping section for GMR2 right here: http://www.catalyst-gaming.net/index.php?board=274.0
All information that you will need to create a map is here: http://www.catalyst-gaming.net/index.php?topic=12827.0 (The FDG file is not needed, its just instructions). Remember, only realistic textures.

If you don't want to create a full new map, you can just start off with making an old GMR1 map ready for GMR2. I've uploaded 20 GMR1 maps that you can work from: http://www.catalyst-gaming.net/index.php?topic=12929.0
Use the entity information from the other thread, and you will just need to retexture the map.

In regards to the VIP beta. Everybody thats a VIP+ will have access to it + anyone that has made a map for GMR2 will have access. No matter if you are a VIP or not. So don't be afraid of creating a map. If you don't know how, just ask around. I'm sure theres plenty of people that will be able to help you.

When you've created a map, or just started on one. Please, do post a thread in the GMR2 mapping section with some pictures, and if its fully done, include a download link. If its working with no problems for GMR2, it will be added onto the map rotation.

35
News and Announcements / [3/11/2012] Orange Cosmos RP 1.5 Update #10
« on: March 11, 2012, 03:03:18 PM »

Orange Cosmos RP 1.5 Update #10

  • Fixed an issue with the org bank. You deposit an item, it goes away from your inventory but jack shit happens.
  • Hopefully fixed the issues with cars and items not getting removed on DC.
  • Owners name now flash red automatically. No more adding default by SteamIDs.
  • Fixed organization bank (for real this time). Uses datastream as usermessages are very limited in GMod 12. Will use the new net library in GMod 13.
  • Added /request to request songs to DJs.
  • Changed the Audi R8 to cost only 850k.
  • Admins can now use ply_ban to ban offline players via console. Same system that HRP uses.

36
Creations / A track i made.
« on: March 08, 2012, 02:10:36 PM »
So yeah, we had some school project (only some of the people in the class, others had other projects), to create our own music.

So yeah, we grabbed the MULAB program (if you know what that is), and started creating music. It had to be from 2 minutes and then max 5 minutes.

I made this one: http://filesmelt.com/dl/Syg_Nok_G.Wav

I know its not good or anything, but hey ho, thought i would share it here.

No need to download the file, just open it with some program instead of downloading. Doesn't take long.

37
News and Announcements / [3/5/2012] Orange Cosmos RP 1.5 Update #9
« on: March 05, 2012, 02:28:48 PM »

Orange Cosmos RP 1.5 Update #9

Organization Ranks
The org system has been upgraded with a new ranking system.
You can now set your members to different ranks via the org menu in the Q tab.
Theres no current way to check your org members rank, so when you set their rank, make sure to write it down somewhere so you remember what rank they are.
Also when you promote someone to a rank, don't worry if it doesnt tell you you promoted them, because it did. It does it in the silent ;)

Organization Bank
The org bank is something thats been undercoming for a long time, and im sure you will enjoy it.
Its done by myself and Hey Honey (our new junior dev). Its a system that allows you to withdraw/deposit money, as well as withdraw and deposit items.
Every org has an org bank, but it starts out with 0 space. The org owner can upgrade the org bank to hold more items (upgrade the space of it), but it costs 1000 dollars for each kg you want extra.
So to upgrade it to 50, you need to pay 50k.
It may sound a bit expensive, but this is a huge oppitinuty to get a lot of extra "inventory" space, as well as easy sharing with fellow org members.

Award System
Oh right, the award system. Its a system to keep up motivation for the players thats "seen everything".
I've tried to make them hard to get so that people could get motivated and try to earn the awards.
Of course its not just a shiny clientside menu. Awards also give a reward which is added to your pocket, as well as badges on the forums in your posts, and on your profile.

General Changes
  • You only need mechanical crafting 1 to use the wrench now.
  • Removed the penetration script.
  • Made a huge content update. All of the files that are not in sickness models, and the current content pack, is on the FastDL.
  • Updated the OCRP content pack. Remove any other OCRP CONTENT PACK from your addons folder, and get the two content packs from the downloads page on the forums.
  • All text on doors, vehicles, priced items and items set as signs now has the CG colors.
  • Signing items is now done via F2 instead of F1.
  • All cars default health is now 100 (except government vehicles).
  • When reparing your car it sets your cars health to 100 no matter what armor upgrade you have.
  • Fixed a spelling error where 20 hours said 30 hours.
  • Fixed an error where VIPs didnt get 50% off on playtime limits.
  • Added an armor upgrade NPC next to all of the other vehicle npcs. You can buy armor for your vehicle and it will give your car 100 more HP.
  • Fixed the glitch with ATVs.
  • Weed no longer disappears if you disconnect. This means that if you have planted some weed and you disconnect, the weed will stay on the server, and you wont have the pots with planted weed refunded on rejoin.
  • The fireaxe now does no damage.
  • In options you can now choose to either use Z or L, to enable the mouse cursor for the phone.
  • Fixed nitros on the phantom semi-truck.
  • Added a new ranking system for orgs in OCRP. The owner can now promote his org members to be able to kick and invite people to the org. The "co-owners" cannot kick the owner of course.
  • Fixed not being able to drop your fishing rod if you only had one.
  • Fixed not being able to sell certain items at the cheapie.
  • Recoded the way the bobbles above NPCs were made. It now also spins around.
  • Re-enabled the lottery. Put the price for a ticket down to 2500-3500 dollars.
  • When buying a ticket, the lottery pot now gets set to: current pot + ticket price * 1 instead of ticket price * 0.8.
  • Added a gas tank upgrade NPC next to all of the other vehicle npcs. You can buy the gas upgrade for your vehicle and it will give twice as much gas, as the vehicles tank is by default. (All cars has different gas tanks).
  • Fixed the murcilago display not being available in the respray menu.
  • Removed playtime requirements for ALL jobs. Everybody can now take any job, at any time.
  • Award system for OCRP has been implanted. Press F2 to check the available awards, and you can also find them on your profile on the forums.
  • Organization bank is now a part of OCRP. You can access your orgs bank at the bank of evocity (next to BP). You can store money AND items in the bank, as well as withdraw it again. Use the little locker that is added in there. Specific ranks are required to withdraw from the org bank/wallet.
  • Fixed the same exploit on the bank system, that was with every other withdraw/deposit menus.
  • When you die inside of your car (or get KO'ed), it automatically locks the car.

Organization Changes
  • Added an entirely new system for the org owner to manage his members with. He can now promote members to 3 different levels/position.
  • Added co-owner "rank". Co-owner can invite members, kick members and withdraw from organization bank.
  • Added level one "rank". Level one members can invite members and withdraw from organization bank.
  • Added level two "rank". Level two members can withdraw from organization bank.
  • Added a button to demote members to default org member. Keep in mind that members can only have one of the above ranks. So if you apply a level one rank to the co-owner, he will turn into a level one member.

Vehicle Changes
  • Added 2 new cars
    • The Audi R8 V10. It costs $1,150,000.
    • The Lamborghini Murcielago LP640. It costs $1.340,000.
  • Slightly improved the Veyron script

DJ (Catalyst FM) Changes
  • The radio station is now owned by Catalyst FM.
  • Made a system to allow DJs to unlock Catalyst FM owned properties(s).
  • If a DJ has more than 2 DJ radios, they have them all removed, and given one (so they can only have one in total).

Award List
  • Millionaire - Have one million dollars in your bank at once.
  • Evo City Marathon - Play on the same server for 8 hours in a row.
  • Lottery Winner - Win the lottery while on the server
  • Dedicated Player - Get 1 week of playtime in total.
  • Secret Phrase - Figure out the secret phrase and type it in the chat.
  • Evo City Half Marathon - Play on the same server for 4 hours in a row.
  • Social Player - Play on a full OCRP server.
  • Loyal To The Government - Play as police officer for 2 hours in a row.
  • You Own The Mall - Have so many items for sale, that you hit the shop limit.
  • Comrades - Own/be in an organization with at least 20 members.
  • Junkie - Have at least 1000 weed bags in your inventory.
  • Full Economy - As mayor, get a 100% green economy.
  • Owner Party - Play with all 3 owners at the same time.
Award list can also be seen ingame by pressing F2 (while not looking at anything), and by going to your profile and go to "Awards List".

Hey Honey has also been added back to the Junior Developer rank. He helped out a shit ton with the org bank (made the entire part where you withdraw and deposit items), and will be helping with OCRP in the future as well.

Try to keep this thread away from the replies such as "crap-head the update sucks, you're shit!11", and "fuck the award x is fucking dumb and hard to get omg remove it because i don't like it!!2". If you feel something is wrongfully added, post in here, or post a suggestion to change it, and how it should be changed, and why it is a bad idea to keep it.

38
News and Announcements / [2/20/2012] Orange Cosmos RP 1.5 Update #8
« on: February 20, 2012, 03:41:46 PM »

Orange Cosmos RP 1.5 Update #8

General Changes
  • The HL2RP Leader rank now gives you SA (Goes out to Raiden).
  • Both Z and TAB (scoreboard button) activates the mouse input on your screen (preparing for the phone to be enabled again).
  • Added bullet penetration. You can now shoot threw some of the "thiner" walls and it will shoot trough the wall ~ Credits to Hunts.
  • Fixed the romero having a gas tank as the ATV. It has a gas tank as the corvette now.
  • Newspapers are now sold at the BP Connect. They cost 120, and when you press use on it, a menu opens and when you close it, the item will be gone and you will buy a new newspaper if you want to read it again.
  • Bus drivers can now tune in on the radio while driving their bus
  • Bus drivers and tow truck drivers can no longer lock/unlock city owned properties
  • Bus drivers and tow truck drivers can no longer lock/unlock government owned properties
  • Added a Buggatti Veyron. Its a very classy car and costs $1.850.000. I know the menu says 85 MPH, but it goes 115 MPH. Will solve in next update.
  • Rolls Royce now costs $1.850.000
  • Removed the messaged in the top displaying the ips for the ocrp servers (we only have v2d now)
  • Fixed issue where DJs could keep getting DJ radios.
  • Any item that requires metal item now requires a heat source to be crafted (that is almost all items). Explosives still requires it eventho it doesn't use the item, metal.

Playtime Changes
  • Fixed issue where it said 10 days when you had between 560 and 600 minutes of playtime.
  • When it hits 7 days, it will say 1 week.
  • Added support for 1 week, 2 weeks, 3 weeks and 4 weeks of playtime on the HUD
  • Added a system to remove some limits from gold members and give 50% off for VIPs. Below this is the new limits
  • Police officer is now free to join for gold members, 12 hours for vips and 1 day for regular members.
  • Chief is now free to join for gold members, 12 hours for vips and 1 day for regular members. Promotion is still required.
  • Bus driver is now free to join for gold members, 12 hours for vips and 1 day for regular members.
  • SWAT and mayor is 2 days for everybody.
  • Medic is now free to join for gold members, 30 minutes for vips and 1 hour for regular members.
  • Firefighter is now free to join for gold members, 30 minutes for vips and 1 hour for regular members.
  • Tow truck driver is now free to join for gold members, 6 hours for vips and 12 hours for regular members.

39

Semi-Serious Taken Down + Newspaper Writers Applications

So first with the bad news.
We (i've spoken with Rofl) have decided that we are not ready for a v33x and that it failed majorly. It didnt turn out like it was supposed to, and our playbase on OCRP is just not big enough to have 2 servers, and not ready to have a semi serious server.



If you're wondering why, heres a pretty good explanation of why.
What was meant to happen
The people that wanted to play in a good RP way, and RP with other people would join this. The new players and those types that just wanted to grow and fail drive would stay on v2d until they were ready to play on a more serious server running a better map and a few more "features" (d/n).
So it would be split between most of the old players that would join v33x to enjoy OCRP in a hole "new" way.
There would still be players on v2d which would then bring new players to that server (most new rpers join v2d because its "small" and can run on bad PCs). Those players would then be "trained" up to RP good enough to play on v33x and it would run around like this.

What happened
Everybody rushed over to v33x and nothing changed. People just grew at the luxurious houses in the suburban and nobody followed the traffic laws.
V2d got deserted most of the times (below 10 players), and we had a very little income of new players, and no new people to donate (no money, no box, no cg).



It didn't go the way we were hoping for, and therefor we will be taken v33x down and the v2d server will be the one to play on.

I understand that many might be very upset about this, and i will most likely be even more hated, but this was not only my decision but it IS the best way to handle it.
If we get to have a STABLE playerbase, new players, ability to have v2d full at almost all time in both timezones and shits just running perfectly, we will definitely launch v33x again.

I totally understand that the "regulars" on OCRP might be very upset about this because you are really enjoying the v33x server and all, but so am i, and a lot of us for sure, but we will have to think how this will evolve, and in the future you guys will get tired of OCRP after all, and then it will be completely dead.

In the next days an update will be applied to the OCRP server.

On another note, the next OCRP update will introduce a newspaper that people can read. We will have applications open and i will accept 3 people into being a writer for the newspaper.
You can check the applications out in the OCRP general section.

I can already imagine how this thread will turn out, so im not gonna bother having the discussion. Locking this right away.

I hope you understand why we are doing this.
Thank you.

40
News and Announcements / [2/11/2012] Orange Cosmos RP 1.5 Update #7
« on: February 11, 2012, 03:42:43 PM »

Orange Cosmos RP 1.5 Update #7

General Changes
  • Playtime requirements reduced. Mayor = 2 days, Cop = 1 day, Chief = 1 day, Medic = 1 hour, Fireman = 1 hour, Tower = 1 hour, Bus Driver = 1 day, SWAT = 3 days
  • Renamed Purpe #2 to Saints Purple for the romero vehicle.
  • Fixed the bus job saying it was the full all the time.
  • Fixed the discoball texture not downloading with FastDL.
  • Fixed the paycheck for the bus driver.
  • Fixed a spelling error in a hint :c
  • Fixed cars and bodies not disappearing when disconnecting (hopefully).
  • Disabled the phone for the time being. Even tho it didnt last long, it was enough for the "beta" testing for me to notice the errors with it.
  • Made it show if you try to buy a property and you cant afford it.

41

Orange Cosmos RP 1.5 Update #6

OCRP 1.5 Semi Serious
After a long wait, the new server is finally up running the newest version of evocity, rp_evocity_v33x.
The map can be downloaded from our "Downloads" page.
The IP for the server is on the new server page that can also be found in the top of our website.

Phones
The phone system is a new system for OCRP 1.5.
The serverside parts are done by CakeFruit and the menu is coded by myself.
Its not fully done, but im launching it with this update so we can have some beta testing of it.
Theres still some features to be done, and some saving for backgrounds, but thats to come.
To use the phone press "T" as a citizen. Make sure to not press it twice, as it will open whenever you press T.
The phone requires the new cellphone from the BP connect. That means your old 20 dollar cellphone is removed.

Playtime
I've coded a playtime system for OCRP 1.5, and its included with this update.
The playtime is shown in the top of your screen, right under the current time of the day.
All jobs are restricted to x amount of playtime, so you will all have to obtain some playtime before being able to sign up at the jobs.
Some jobs might have VIP/Gold member benefits, so you will not need to have x amount of playtime to sign up for it.

Tax Charge
Its a very simple system. Theres now a tax charge to the shops held by NPCs as well as the property menu.
The menu displays the actual price, and then how much of the price, the tax charge is (the red text is the tax charge).
Please give this a chance, and don't mad it down right away.

Bus Drivers
Bus drivers is the newest job in OCRP 1.5.
The bus driver can retrieve a bus from the nexus, and will drive around in EvoCity and stop at the bus stops.
To enter the bus, you will need a bus ticket.
Those are sold at the BP Connect for $50, and it takes away one bus ticket everytime you enter the bus.
If you do not have a bus ticket on you when trying to enter the bus, it will not allow you to enter.
The bus driver does NOT require a ticket to enter.
There can only be 1 bus driver at time.

General Changes
  • Added a new loading screen for both v2d and v33x.
  • New car dealer/garage menu.
  • The cars that costs 999999999 has been removed off the car dealer menu.
  • Administrators weapons on their back now turns invisible when noclipping/using observer mode.
  • Added a lot of armor/health to the SWAT truck. It should now be able to take a lot more damage than before.
  • SWAT now gets both weapons by default. No choosing a weapon on promotion.
  • New skin store menu.
  • When getting hit by the road spikes you now get knocked out and your car is disabled for 15 seconds of completely broken.
  • Door alarms has been added. Aim at a door and press use. Spawns the alarm on the door and when door is lockpicked you are noticed with a OCRP hint and a door alarm players from the door alarm as well it removes.
  • Added a pretty poor version of a /it command. Shows name and (IT). Example: Crap-Head(IT): text. Couldn't get the name to fuck off in the chat. Could only get it to not show in the console :/
  • Fixed not being able to kick players from your organization at all.
  • New bank menu.
  • Improved the property menu.
  • When selling a property, the money now goes in your wallet instead of the bank.
  • Added support for kicking offline members. Keep in mind that they get kicked but the org panel doesn't always update right away.
  • Admins can now see org invites in their console.
  • Any NPC store using the OCRP_ShopMenu (hardware, bp and such) now has a tax charge. It charges the current tax x 2. So if the tax is 1, it would charge the price + 2 dollars.
  • Added a tax charge on buying properties as well. It charges the normal price + tax x 20. So if the tax is 10, it would charge the price + 200 dollars.
  • The "SOLD" sign now display on properties that you own as well. Not just the ones that someone else own.
  • Added a mayor donation box outside of the bank. You can donate money to the city funds there.
  • Added text on the HUD that displays the current tax.
  • Added some red text in the shopping menus. The red text displays the cut of the money that is the tax charge.
  • Added a playtime system. Your playtime is displayed in the top left under the actually clock. It displays from 1-23 hours and then it displays 1-10 days. If you get more than 10 days, tell me and i will extend the script.
  • Jobs are now restricted to X amount of playtime (Cop = 2 days, Chief = 2 days, SWAT = 5 days, Mayor = 5 days, Fireman = 1 day, Medic = 1 day, Tower = 1 day.
  • Added the romero. It costs 125k and has 6 seats including the driver seat.
  • The ATV now costs $15000 instead of $1500.
  • Added a new car script for the Rolls Royce ~ Thanks to KFrohman.
  • Disabled the car paint display for the corvette and the Yankee due to the custom skins they have. Gotta find a way to support those as well.
  • Added a new car script for the Aston Martin ~ Thanks to KFrohman.
  • Both the lottery and the scratch card npcs are temporarily disabled

Weapon Changes
  • Removed the ability to shoot down doors with the shotgun (for citizens, still works for the police shotgun).
  • Buffed the SWAT shotgun. More damage, less cone (scope size) and less delay on shooting.
  • Buffed the SWAT UMP. Less delay, more damage, less recoil.
  • Redid all citizen firearms. You will notice a huge difference on all weapons.

42
News and Announcements / OCRP 1.5 Planned Downtime
« on: February 10, 2012, 08:51:36 AM »

Planned Downtime

Later today the OCRP server will be down for around 40 minutes. This is due to the new update that will roll out, and with that comes a second OCRP server, running RP_EvoCity_V33x.

To download the map (if you don't already have it), go to the "Downloads" tab and download the map.

The OCRP server will go down at 20:00 GMT+1, and both servers should be up and updated at 20:40 GMT+1.

Heres a short brief of what this is about, and what it includes.

Another server running OCRP 1.5
Using the RP_EvoCity_V33X map
It will be "semi-serious". This means the rules will be stricter and you wont get as many warnings as you would have gotten on v2d.
Bans will be shared. If you get banned on v2d, you are banned on v33x as well.
All items are shared between both v2d and v33x. So you keep everything on both servers, and anything you buy, you will have one both servers.
+ A pretty major update for both servers.



43
News and Announcements / [1/9/2012] Orange Cosmos RP 1.5 Update #5
« on: January 09, 2012, 12:14:05 PM »

Orange Cosmos RP 1.5 Update #5

  • General Changes
    • New explode effect for car explosions. Same one that is used on HRP when boats explodes. Abusing this in any way will gain you a long ban + the effect will be removed if it continues.
    • Added a 2 seconds delay on pushing and punching.
    • There is now a 10 seconds delay of getting back into your car after being rammed out.
    • Fixed people with the developer rank as a main rank, getting admin.
    • Removed all the Christmas season stuff. Cya next year ;)
    • Radio station is now for sale again.
    • Fixed being able to sign up for mayor when not close enough to the NPC.
    • Changed that jail autoban banner to have 120 seconds instead of 300. Don't rejoin within 120 seconds of being arrested.
    • Removed everything regarding Impulse FM. The DJ radio is now gone, DJ "ranks" is now gone. Also removed the "Impulse FM Exclusive" radio. Sorry to anyone that "wasted" their money on that.
    • Removed the F2 hint on radios saying "Radio menu coming soon!". Its most likely not going to happen any time soon due to Impulse FM being down for now.
    • /password now works. Type it in the chat to recover your password for your account that is linked with your SteamID

  • Logging Changes
    • Hopefully fixed chat logging this time. Still had issues left with putting the correct chatters name and SteamID.
    • Throwing a molotov is now logged.

  • VGUI Changes
    • Removed the online/owner part on the org page. Didn't work anyways.

  • Vehicle Changes
    • Changed the sultan back to original script (for real this time)


44

GMod Party - The Recreation is going public!

Server Mode: Public
Server Status:
Server IP: Invalid server "GMPTR"


Trailer
While you get all exited and waiting for the server to unlock for everybody, you may watch this trailer by Nicknero1405.
Watch in 1080p and full screen!

<a href="https://www.youtube.com/watch?v=T2m-Uis0yJY" target="_blank">https://www.youtube.com/watch?v=T2m-Uis0yJY</a>

GMod Party - The Recreation Update #1
With the public release, an update follows

Server Changes
  • Removed the VIP beta check. Server is now public!
  • Added Freeman Fight minigame.
  • Added Fraggers Paradise minigame.
  • Changed the baby minigame to take 1 hp every 0.6 seconds instead of every second.
  • Added the chat box from CG Deathrun.
  • Added the chat tags from CG Deathrun.
  • Changed the players name in the chat to red no matter what "room" they are in.
  • Added server teleporters to the second floor. Walk onto them, wait 1 second, it will open a menu asking you if you want to connect to X server.
  • Fixed people with the developer rank as a main rank, getting admin.
  • Fixed the OCRP exchange rate being 1:1000 for gold, when the menu says 1:750 (its now 1:750).
  • You now get 500 coins every 30 minute.
  • Prices are now balanced.
  • Disabled pp_pixelrender.
  • Changed the color for the developer tag.
  • Changed the color for the member tag.
  • You can no longer kill eachother with crowbars on Deadly Dodgeball (HUD says "God")

45
THIS SECTION IS ONLY FOR QUESTIONS REGARDING DONATING AND FOR PEOPLE TO TRADE INGAME CASH FOR GOLD/VIP!

IF YOU WANT YOUR BENEFITS ACTIVATED, GO TO THIS SECTION: http://www.catalyst-gaming.net/index.php?board=237.0

THANK YOU!

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