Something for lite rp in OCRP, have a drug store with an npc that sells regulated drugs that can boost a stat and/or downgrade a stat. The money will go torwards tax percentage and given to the city. Bad drugs though can do the same, but they are not regulated and can only be grown or bought. The drug dealer can also sell drugs you can't make, along with seeds you can grow to obtain the different drugs, making it interactive for other players to buy and sell the drugs they don't have or can't buy. What i wanted to do was have all the drugs you can buy from an npc effective, but the drugs you must buy from players are way more effective than the ones you can buy from an npc.
So some combinations for npc drugs are stuff like: Aderal increases accuracy, decreases running speed by 25%.
Painkillers/Muscle relaxers increase Maxiumum health, decreases accuracy by 25%.
Alcohol grows more health but decreases a number of stats like player movement, accuracy by 25%.
Steroids increase damage by 20%, decrease accuracy by 10%.
Illegal drugs grown and sold from players: Marijuana increases health 50%, decreases weapon aim by 25%.
Cocain increases running speed by 35%, decreases damage by 15%.
PCP increases damage by 40%, decreases accuracy by 20%.
Each set of drugs will have a time limit depending on what they are. And again, the stronger illegal drugs are only bought from player to player, it's risky to trust players that deal from person to person, so player interaction is key to buying the best ones.
This is the stuff i can get off the top of my head, it might not be as good so if you guys can make the idea any better post below.