Catalyst Gaming

Backup Sections => Half Life Two Roleplay => Suggestions => Topic started by: Delta1116732 on March 29, 2014, 10:49:13 PM

Title: Applications for IC Weapons
Post by: Delta1116732 on March 29, 2014, 10:49:13 PM
(Possible drama alert.)

I felt the need to make this thread due to the fact that IC makeshift weapons are being abused a lot. Not so much as abused just they are way to common, and nearly everyone has a perfect knife out of nowhere. Not to mention I feel this is a lead to mass mugging in the server aswell. I'm not saying units shouldn't be mugged, or we should have a rule agaisnt it i'm saying it's become way too common. Thus due to the IC weapons with no apps pretty much any citizen  could mug a unit if they wanted to. I look at this from an IC prespective, and by now i'm sure there would have been a ton of judgement waviers because we've had atleast 8+ pistols in the city,  and well more than attempted/sucessfull muggings. Not to mention that this is only one wee sector in a massive city. What we have combined plus all of Kiev i'm suprised the whole city hasn't been leveled by shells yet. It's just way too out of hand because we have a unit killed almost every day now. I understand resistance RP is important, but most of these muggings arn't even from expirenced roleplayers they are from the new DarkRP players who just want a gun. If we did allow IC Weapons again this would atleast lower the chances of anyone/everyone pulling a screwdriver out of their ass. It's not like we have to make the applications super hard either.
Title: Re: Applications for IC Weapons
Post by: raged on March 29, 2014, 11:11:35 PM
yeah sure why not

people do tend to asspull ic weapons
Title: Re: Applications for IC Weapons
Post by: Yak on March 29, 2014, 11:13:08 PM
you can mug a unit without weapons
Title: Re: Applications for IC Weapons
Post by: DrVengeance on March 29, 2014, 11:30:14 PM
Only 1 wee district in the entire OOC city.
If someone is stupid enough to solo the hardpoint, especially at a low rank, then by all means they should be fucking mugged and with all the bullshit with 20-million units running in.
There have been a lot of raids but not a JW due to a lack of location knowledge.

Some muggings I recall were by: Yak, Misty, Vegas and myself. we are horrid RPers, 2bad4u.

Title: Re: Applications for IC Weapons
Post by: Delta1116732 on March 29, 2014, 11:57:02 PM
Only 1 wee district in the entire OOC city.
If someone is stupid enough to solo the hardpoint, especially at a low rank, then by all means they should be fucking mugged and with all the bullshit with 20-million units running in.
There have been a lot of raids but not a JW due to a lack of location knowledge.

Some muggings I recall were by: Yak, Misty, Vegas and myself. we are horrid RPers, 2bad4u.
I'm sorry, did I say "DrVengeance is a horrid RPer?" I didn't say that all. Yes there are muggings, and i'm perfectly fine with that. I have no problem with units being mugged, that's not what this topic is even about in the first place. It's about making people apply for IC weapons just as we did before the shutdown, and it seemed to work just as fine.  I just simply have a problem with the amount of mugging there has been recently, and a big cause of that is IC weapons without an authorization app.
Title: Re: Applications for IC Weapons
Post by: BltElite on March 30, 2014, 05:59:13 AM
I support this.

Mugging units is fine (though you shouldn't be gaining a pistol from recruits as they icly can't have them, they get them oocly and its being removed in the next update) but the fact everyone seems to be able to go "/me finds a dangerous hook on the floor" is getting stupid.
Title: Re: Applications for IC Weapons
Post by: Khub on March 30, 2014, 08:34:43 AM
I don't think you should need an authorization application for a simple IC weapon. However, it wouldn't hurt to establish a requirement so an administrator has to observe your roleplay while finding your desired item and decide if you did well enough to be granted a permission to asspull. I'd also expect people to introduce some P2L into the situation when using a random, unreliable piece of crap you found somewhere on the ground.
Title: Re: Applications for IC Weapons
Post by: DrVengeance on March 30, 2014, 11:18:12 AM
I thought you took screen-caps of the attainment, then if you're disputed, you pull the caps x_x
Title: Re: Applications for IC Weapons
Post by: rBST Cow on March 30, 2014, 01:25:08 PM
Knives and things like that you should be required to apply for

Bricks, broken glass, ect, should be allowed without question from anyone.
Title: Re: Applications for IC Weapons
Post by: Tyrex on March 30, 2014, 02:16:58 PM
Knives and things like that you should be required to apply for

Bricks, broken glass, ect, should be allowed without question from anyone.

yes, but what the problem is is people can just keep making new characters with these weapons after their other one died and mug units every character and just claim that the character is crazy or something so they're not scared.  this is a problem considering MPF units have to create applications while the rebels can type in a lousy description and click once
Title: Re: Applications for IC Weapons
Post by: rBST Cow on March 30, 2014, 03:12:06 PM
Knives and things like that you should be required to apply for

Bricks, broken glass, ect, should be allowed without question from anyone.

yes, but what the problem is is people can just keep making new characters with these weapons after their other one died and mug units every character and just claim that the character is crazy or something so they're not scared.  this is a problem considering MPF units have to create applications while the rebels can type in a lousy description and click once


How about this guise


We use statuas in game auth system??????? That would easily fix this problem
Title: Re: Applications for IC Weapons
Post by: Lewis on March 30, 2014, 04:59:49 PM
Knives and things like that you should be required to apply for

Bricks, broken glass, ect, should be allowed without question from anyone.

yes, but what the problem is is people can just keep making new characters with these weapons after their other one died and mug units every character and just claim that the character is crazy or something so they're not scared.  this is a problem considering MPF units have to create applications while the rebels can type in a lousy description and click once


How about this guise


We use statuas in game auth system??????? That would easily fix this problem

or the server should really be less admin dependent and less strict on these sort of things

people should be assumed to be responsible enough to roleplay finding/creating/having a weapon—an admin should only intervene if they abuse this privilege or it's not very believable
Title: Re: Re: Applications for IC Weapons
Post by: Nicknero on March 30, 2014, 06:12:17 PM
Knives and things like that you should be required to apply for

Bricks, broken glass, ect, should be allowed without question from anyone.

yes, but what the problem is is people can just keep making new characters with these weapons after their other one died and mug units every character and just claim that the character is crazy or something so they're not scared.  this is a problem considering MPF units have to create applications while the rebels can type in a lousy description and click once


How about this guise


We use statuas in game auth system??????? That would easily fix this problem

or the server should really be less admin dependent and less strict on these sort of things

people should be assumed to be responsible enough to roleplay finding/creating/having a weapon—an admin should only intervene if they abuse this privilege or it's not very believable
And then everyone becomes a mary sue character and powergames their way to victory because they don't want their super awesome character to die.

Suggesting less admin interference is really stupid, and has been discussed so many times before the server even went up.

Last time I as scanner got close to a group of lolwebuls, they magically started to throw like 100 freaking bricks and pipes out of nowhere. It was like they were literally standing on a pile of garbage to throw at me.
This kind of asspulling is just ridiculous and needs to stop.
This was on the C18 catwalks btw. So there wouldn't even be a single type of junk around to throw.

<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>
Title: Re: Re: Applications for IC Weapons
Post by: Swagile on March 31, 2014, 12:35:35 AM
Knives and things like that you should be required to apply for

Bricks, broken glass, ect, should be allowed without question from anyone.

yes, but what the problem is is people can just keep making new characters with these weapons after their other one died and mug units every character and just claim that the character is crazy or something so they're not scared.  this is a problem considering MPF units have to create applications while the rebels can type in a lousy description and click once


How about this guise


We use statuas in game auth system??????? That would easily fix this problem

or the server should really be less admin dependent and less strict on these sort of things

people should be assumed to be responsible enough to roleplay finding/creating/having a weapon—an admin should only intervene if they abuse this privilege or it's not very believable
And then everyone becomes a mary sue character and powergames their way to victory because they don't want their super awesome character to die.

Suggesting less admin interference is really stupid, and has been discussed so many times before the server even went up.

Last time I as scanner got close to a group of lolwebuls, they magically started to throw like 100 freaking bricks and pipes out of nowhere. It was like they were literally standing on a pile of garbage to throw at me.
This kind of asspulling is just ridiculous and needs to stop.
This was on the C18 catwalks btw. So there wouldn't even be a single type of junk around to throw.

<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>
Quote
or the server should really be less admin dependent and less strict on these sort of things

people should be assumed to be responsible enough to roleplay finding/creating/having a weapon—an admin should only intervene if they abuse this privilege or it's not very believable

i guess no one read the post fully.
Title: Re: Applications for IC Weapons
Post by: Doctor Nice roButt on March 31, 2014, 03:27:13 AM
My guy icly tends to have a scalpel on him because he took it from the hospital, I shouldn't need an auth for that.


My suggestions:

I know some rpers, with permission and observation from admins, have been using a roll system to loot items. I think it's a good idea. If we set up a table of what you need to roll (such as above 60 ) in order to find an item, and you can only loot a place once so you can't reroll. We could allow rerolls after a week or month or ect of ooc time since things change over time and people move around.
We could also set up a separate board where people post their characters' ic items so we can keep track of it. They'd post what they have and the logs from it, an admin approves it, then people can keep track of who has what. For items that can wear down or are disposable, other people can post when an item was used on them or saw the person using the item if they don't post it themselves. At the same time, the owner can post logs of maintenance. This can help settle disputes in rp.
I know Richard has stolen drugs, so he has a finite supply. I keep a mental log of when he uses what so I don't end up having an endless supply, but some people need to be policed or reminded so this could help.

But, like, that's just my opinion, man.
Title: Re: Applications for IC Weapons
Post by: Nicknero on March 31, 2014, 06:13:40 AM
Knifes and such should still require auth even if found on a unit.
Then you can just post that RP as backstory on how you obtained the knife.
This is just to make sure people don't bullshit and claim they found it on a unit when they never really did.

<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>
Title: Re: Applications for IC Weapons
Post by: Khub on March 31, 2014, 08:38:27 AM
Knifes and such should still require auth even if found on a unit.
Then you can just post that RP as backstory on how you obtained the knife.
This is just to make sure people don't bullshit and claim they found it on a unit when they never really did.

<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>

Pointless preventive measure. Just ban people who claim they stole it from a unit but actually didn't.
We can just ask them for date and time when the situation occurred and check the logs.
Title: Re: Re: Applications for IC Weapons
Post by: Nicknero on March 31, 2014, 09:04:50 AM
Knifes and such should still require auth even if found on a unit.
Then you can just post that RP as backstory on how you obtained the knife.
This is just to make sure people don't bullshit and claim they found it on a unit when they never really did.

<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>

Pointless preventive measure. Just ban people who claim they stole it from a unit but actually didn't.
We can just ask them for date and time when the situation occurred and check the logs.

Good luck wasting half an hour searching through months of logs just to see if someone may or may not got a knife legitimately.
It's much better and faster for both parties if he makes his own evidence in the form of a simple auth app.

<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>
Title: Re: Re: Applications for IC Weapons
Post by: Khub on March 31, 2014, 09:34:46 AM
Knifes and such should still require auth even if found on a unit.
Then you can just post that RP as backstory on how you obtained the knife.
This is just to make sure people don't bullshit and claim they found it on a unit when they never really did.

<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>

Pointless preventive measure. Just ban people who claim they stole it from a unit but actually didn't.
We can just ask them for date and time when the situation occurred and check the logs.

Good luck wasting half an hour searching through months of logs just to see if someone may or may not got a knife legitimately.
It's much better and faster for both parties if he makes his own evidence in the form of a simple auth app.

<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>

Please stop misinterpreting my reply, Nick.
You just have to ask the player to give you a specific date when they obtained the weapon/item, then open the specified log file and Ctrl+F. You don't have to search through any of your 'months of logs'. It takes you like 2 minutes to do it.
If they can't give you the date then it's their fault and it's totally up to you if you're going to waste your time searching through the logs or just not going to believe them.
Since the roleplay already happened, there is no point in making an authorization application if it really could happen. If there was a reason to void the situation, it should have been done while it lasted.
Title: Re: Applications for IC Weapons
Post by: Statua on March 31, 2014, 11:01:21 AM
Toxic, while it would work, that's going to be impossible to police and regulate.

As for ic weapons, something does need to be done. I've seen people who have had a character for like an hour and stab others with their home made shank.
Title: Re: Applications for IC Weapons
Post by: BltElite on March 31, 2014, 11:13:50 AM

  • I know everyone hates rolling, but it's good for item RP. Thats why whenever someone breaks a window or glass to try and harvest a glass shard big enough to be a weapon, they should be required to roll a certain number to find it. Windows also cannot be broken more than once a week because they'd need to be replaced.
I personally love this idea, and when I do passive with myself I tend to /roll to acomplish/fail tasks.

Perhaps have a command called /find or something to that effect, where it will do a roll for you and say (you have found this item) if it detects you are within x y z coordinates which is a brick wall or so on (would require a bit of coding and time for the coordinate stuff but doable?)
Title: Re: Applications for IC Weapons
Post by: DrVengeance on March 31, 2014, 02:04:52 PM

  • I know everyone hates rolling, but it's good for item RP. Thats why whenever someone breaks a window or glass to try and harvest a glass shard big enough to be a weapon, they should be required to roll a certain number to find it. Windows also cannot be broken more than once a week because they'd need to be replaced.
I personally love this idea, and when I do passive with myself I tend to /roll to acomplish/fail tasks.

Perhaps have a command called /find or something to that effect, where it will do a roll for you and say (you have found this item) if it detects you are within x y z coordinates which is a brick wall or so on (would require a bit of coding and time for the coordinate stuff but doable?)

We actually roll a lot to find items, whilst this does lead to a large stock of items, it is all completely plausible. We never roll again on the same container and we don't go to the same place afterwards.

If I was looking for clothing and I went to a laundrette, I'd base it on a roll of >30 to attain clothing, anything higher yields quality. 20> is nothing and 10> we class as a critical failure: knocking your head, finding spiders, splinters... If we were searching for an instrument and we went to an old club, we'd roll a 90+ in order to find one, but it would be in a worn condition, et cetera, et cetera.

It eliminates the arduous play to lose of searching versus the inevitable complaining if you did find something.  You also, logically cannot find anything like a gun and such.

Loot tables are the best.
Title: Re: Applications for IC Weapons
Post by: raged on March 31, 2014, 05:45:26 PM
Pointless preventive measure. Just ban people who claim they stole it from a unit but actually didn't.
We can just ask them for date and time when the situation occurred and check the logs.

thing is i got the units knife that deserted and went rogue or whatever but i have no idea when that actually occurred, i only know of 2 people ooc'ly who saw me loot it out of like 4 people so i wouldn't even have many witnesses
Title: Re: Applications for IC Weapons
Post by: rBST Cow on March 31, 2014, 08:43:00 PM
Nick stop trying to lie to the playerbase. Coming from a guy who's had admin before it's really, really fucking easy to go through the logs. Ctrl + F and blam, you got what you want. Hour and a half my ass.

What you could do is just screenshot console. If an admin asks for it, then all you have to do is provide the screenshot of logs. Easy enough.
Title: Re: Applications for IC Weapons
Post by: AntiVirus on April 01, 2014, 12:19:53 AM
Ehh... I gotta agree with a bit of everybody here because a lot of people tend to be like."/me finds a piece of metal that looks rusty and sharp" like no offence but it sorta is stupid imo. But with the whole weapon app thingy, that's fine I just... Idk

NEUTRAL
Title: Re: Applications for IC Weapons
Post by: Teitoku Ippan on April 01, 2014, 04:42:17 AM
Nick stop trying to lie to the playerbase. Coming from a guy who's had admin before it's really, really fucking easy to go through the logs. Ctrl + F and blam, you got what you want. Hour and a half my ass.

What you could do is just screenshot console. If an admin asks for it, then all you have to do is provide the screenshot of logs. Easy enough.

all we'd need is a specific date, the characters name and optionally some chat lines to search for to find what we need
Title: Re: Applications for IC Weapons
Post by: Khub on April 01, 2014, 09:13:00 AM
thing is i got the units knife that deserted and went rogue or whatever but i have no idea when that actually occurred, i only know of 2 people ooc'ly who saw me loot it out of like 4 people so i wouldn't even have many witnesses

There weren't that many rogue units, it would be fairly easy to find your gain in the logs.
Even so, if we agreed on that method, we'd put it in the rules so you have to remember the date and time when you obtain items like that.
Title: Re: Applications for IC Weapons
Post by: Nicknero on April 02, 2014, 12:11:29 AM
And if people screenshot (or just copy/paste) at least one line from the logs which is either chat or a /me (so something unique) we can easily find it in the logs by loading 1 file, searching that specific line, then open next file if not found. That would take about 5 seconds per file. So not to bad.

But screenshotting the majority of the RP can save us some trouble and time.

<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>
SimplePortal 2.3.7 © 2008-2024, SimplePortal