Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Crap-Head

Pages: 1 ... 4 5 [6] 7 8 ... 79
76
Denied Suggestions / Re: SWAT... what is the point?
« on: May 16, 2013, 07:24:12 PM »
The decision if a suggestion is accepted or not is almost purely based on community support.

The only case where a developer steps in and denies it, would be if its not possible in some way, or if more developers agree that it's not fit, or won't work out. I don't work alone on ocrp2 and you should have noticed that by now.

That aside, what exactly is this suggestion? I see no actual suggestion as to what we should do about issues with swat? The swat system has not has any additions since the original release, and I'm not sure what exactly is wrong with the current system. Swat is rare to see, but they are also only needed in rare situations.

77
Fixed Bugs / Re: Resetting clothes
« on: May 16, 2013, 09:08:17 AM »
This was a glitch, but it was solved. This is nothing that should reoccur for anyone.

Locked.

78
Fixed Bugs / Re: Bank NPC
« on: May 16, 2013, 09:02:52 AM »
We've attempted another fix for this in update 10. Hopefully it will work.

Locked.

79
Fixed Bugs / Re: Engine start hint
« on: May 16, 2013, 09:02:35 AM »
This should be fixed in update 10.

Locked.

80
Denied Suggestions / Re: Fixing cars
« on: May 16, 2013, 08:48:37 AM »
Even tho this suggestion has fallen very far back, it still deserves a reply before it's moved.

The hitboxes are "fixed", or at least Tom made a workaround to it, so every car can now be towed. I believe this solves this "issue", and that having it fix every time you die is really unrealistic and kills the purpose of tow truck drivers.

Locked.

81
Accepted Suggestions / Re: Change to withdrawing from an ATM
« on: May 16, 2013, 08:43:43 AM »
Added this feature in update 10.

Accepted :)

82
Denied Suggestions / Re: Taxi Driver
« on: May 16, 2013, 08:26:56 AM »
Having a bus driver job is as far as we want to go. We would rather see people RP'ing this, and it's really simply to do. Any car can go as a taxi, just make some adverts, and drive around, or hold still at the BP or somewhere populated.

Denied.

83
Denied Suggestions / Re: A Premium Job.
« on: May 16, 2013, 08:20:54 AM »
The dispatcher is there to handle most of the government team, the police chief has different things to do, and he only manages the police team. Even the SWAT units, even tho they might seem like a higher rank, they are still managed by the police chief and the dispatcher.

Althought I'm not actually sure what the suggestion is about (a job for gold members only???), this is denied.

84
Denied Suggestions / Re: Police Dodge after update
« on: May 16, 2013, 08:18:10 AM »
I think this thread was posted before that vehicle thread showed up, anyways, now that it's there, this does not belong here anymore.

http://www.catalyst-gaming.net/index.php?topic=24580.0

Locked.

85
Denied Suggestions / Re: Gas station.
« on: May 16, 2013, 08:16:31 AM »
I'm sorry, but the downsides on this overrules what it could bring on the good side.

People dying from explosions, minges driving in on purpose, no mayor to sort it out, no fire fighters to turn it off.

Even if we say that people will not drive in on purpose, you can never see when a lagspike might hit.

Denied.

86
Denied Suggestions / Re: Drugs.
« on: May 15, 2013, 06:45:24 PM »
No no no. This is not dark rp. New drugs will not be added.

Sent from my DROID RAZR HD using Tapatalk 2

I fully support this. Drugs bring nothing but poor "role play" and money whoring into the game. They do nothing but create crime RP, raids and money, money, money.

This is not going to happen, sorry.

87
Suggestions / Re: Physgun colours
« on: May 15, 2013, 12:19:25 PM »
Hey guys I just wanted to say thanks for all of the support you have gave to my idea and I really hope that it gets implemented into the store.

Thanks  ;D

It's already on HRP ;)

88
Fixed Bugs / Re: Giving ticket
« on: May 14, 2013, 04:35:11 PM »
Fixed in the next update (update 10).

Locked.

89
Suggestions / Re: /a Stuck/Respawn
« on: May 13, 2013, 12:19:15 PM »
Maybe make it so it shows locally. So the person who is holding the one doing the command hostage has proof that they're exploiting the command.

What if somebody is left at the suburban area (ran out of gas, hostage takers left him there, or whatever), and just wants a free ride back to spawn?

I really don't think this is a good idea, and it can be abused way to easily.

90
Suggestions / Re: /a Stuck/Respawn
« on: May 13, 2013, 11:39:16 AM »
RAIDS WILL NOT BE DIFFERENT. How does it help them in any way? There is still a timer on stuff growing. So you have to defend it. And if you are worried about being arrested after you collected your stuff then even without it they can get out. Cops don't know who is who in a house. Therefore they aren't arrested unless they are the owner and the police found that out in some way. Which is usually when that person complains that it is obvious.

Say you are being held hostage, what would stop the player from doing the unstuck command, and just stand still for 20 seconds (lets say that is the delay).


Pages: 1 ... 4 5 [6] 7 8 ... 79
SimplePortal 2.3.7 © 2008-2024, SimplePortal